From 39db9cf01c9c681a5fbbd582aa917317c85de6de Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 10 Aug 2012 17:35:54 -0400 Subject: Added "mesecon = 1" to the groups setting for most objects, so that they'll visibly connect to neighboring wires. --- mesecons_lightstone/init.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'mesecons_lightstone/init.lua') diff --git a/mesecons_lightstone/init.lua b/mesecons_lightstone/init.lua index de1a9d0..ae7cb9d 100644 --- a/mesecons_lightstone/init.lua +++ b/mesecons_lightstone/init.lua @@ -2,13 +2,13 @@ function mesecon:lightstone_add(name, base_item, texture_off, texture_on) minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_off", { tile_images = {texture_off}, inventory_image = minetest.inventorycube(texture_off), - groups = {cracky=2}, + groups = {cracky=2, mesecon = 1}, description=name.." Lightstone", }) minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_on", { tile_images = {texture_on}, inventory_image = minetest.inventorycube(texture_on), - groups = {cracky=2,not_in_creative_inventory=1}, + groups = {cracky=2,not_in_creative_inventory=1, mesecon = 1}, drop = "node mesecons_lightstone:lightstone_" .. name .. "_off 1", light_source = LIGHT_MAX-2, description=name.." Lightstone", -- cgit v1.2.3