From 39db9cf01c9c681a5fbbd582aa917317c85de6de Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 10 Aug 2012 17:35:54 -0400 Subject: Added "mesecon = 1" to the groups setting for most objects, so that they'll visibly connect to neighboring wires. --- mesecons_detector/init.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'mesecons_detector') diff --git a/mesecons_detector/init.lua b/mesecons_detector/init.lua index 5f4d212..8f734aa 100644 --- a/mesecons_detector/init.lua +++ b/mesecons_detector/init.lua @@ -3,7 +3,7 @@ minetest.register_node("mesecons_detector:object_detector_off", { tile_images = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png"}, paramtype = "light", walkable = true, - groups = {cracky=3}, + groups = {cracky=3, mesecon = 1}, description="Player Detector", }) @@ -11,7 +11,7 @@ minetest.register_node("mesecons_detector:object_detector_on", { tile_images = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png"}, paramtype = "light", walkable = true, - groups = {cracky=3,not_in_creative_inventory=1}, + groups = {cracky=3,not_in_creative_inventory=1, mesecon = 1}, drop = 'mesecons_detector:object_detector_off', description="Player Detector", after_dig_node = function(pos) -- cgit v1.2.3