From f8ac52c35073875e2ba1872532577c27f9677c3d Mon Sep 17 00:00:00 2001 From: Jeija Date: Mon, 5 Mar 2012 19:19:31 +0100 Subject: Prepare for major code reorganization --- jeija/pistons.lua | 268 ------------------------------------------------------ 1 file changed, 268 deletions(-) delete mode 100644 jeija/pistons.lua (limited to 'jeija/pistons.lua') diff --git a/jeija/pistons.lua b/jeija/pistons.lua deleted file mode 100644 index 3ad7aac..0000000 --- a/jeija/pistons.lua +++ /dev/null @@ -1,268 +0,0 @@ ---PISTONS ---registration normal one: -minetest.register_node("jeija:piston_normal", { - tile_images = {"jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_side.png"}, - material = minetest.digprop_stonelike(0.5), - paramtype2="facedir", - description="Piston", -}) - -minetest.register_craft({ - output = '"jeija:piston_normal" 2', - recipe = { - {"default:wood", "default:wood", "default:wood"}, - {"default:cobble", "default:steel_ingot", "default:cobble"}, - {"default:cobble", "jeija:mesecon_off", "default:cobble"}, - } -}) - ---registration sticky one: -minetest.register_node("jeija:piston_sticky", { - tile_images = {"jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_sticky_side.png"}, - material = minetest.digprop_stonelike(0.5), - paramtype2="facedir", - description="Sticky Piston", -}) - -minetest.register_craft({ - output = '"jeija:piston_sticky" 1', - recipe = { - {'"jeija:glue"'}, - {'"jeija:piston_normal"'}, - } -}) - --- get push direction normal -function mesecon:piston_get_direction(pos) - local direction = {x=0, y=0, z=0} - if OLD_PISTON_DIRECTION==1 then - getactivated=0 - local lpos={x=pos.x, y=pos.y, z=pos.z} - local getactivated=0 - local rules=mesecon:get_rules("piston") - - getactivated=getactivated+mesecon:is_power_on(pos, rules[1].x, rules[1].y, rules[1].z) - if getactivated>0 then direction.y=-1 return direction end - getactivated=getactivated+mesecon:is_power_on(pos, rules[2].x, rules[2].y, rules[2].z) - if getactivated>0 then direction.y=1 return direction end - for k=3, 5 do - getactivated=getactivated+mesecon:is_power_on(pos, rules[k].x, rules[k].y, rules[k].z) - end - if getactivated>0 then direction.z=1 return direction end - - for n=6, 8 do - getactivated=getactivated+mesecon:is_power_on(pos, rules[n].x, rules[n].y, rules[n].z) - end - - if getactivated>0 then direction.z=-1 return direction end - - for j=9, 11 do - getactivated=getactivated+mesecon:is_power_on(pos, rules[j].x, rules[j].y, rules[j].z) - end - - if getactivated>0 then direction.x=-1 return direction end - - for l=12, 14 do - getactivated=getactivated+mesecon:is_power_on(pos, rules[l].x, rules[l].y, rules[l].z) - end - if getactivated>0 then direction.x=1 return direction end - else - local node=minetest.env:get_node(pos) - if node.param2==3 then - return {x=1, y=0, z=0} - end - if node.param2==2 then - return {x=0, y=0, z=1} - end - if node.param2==1 then - return {x=-1, y=0, z=0} - end - if node.param2==0 then - return {x=0, y=0, z=-1} - end - end - return direction -end - --- get pull/push direction sticky -function mesecon:sticky_piston_get_direction(pos) - if OLD_PISTON_DIRECTION==1 then - getactivated=0 - local direction = {x=0, y=0, z=0} - local lpos={x=pos.x, y=pos.y, z=pos.z} - local getactivated=0 - local rules=mesecon:get_rules("piston") - - getactivated=getactivated+mesecon:is_power_off(pos, rules[1].x, rules[1].y, rules[1].z) - if getactivated>0 then direction.y=-1 return direction end - getactivated=getactivated+mesecon:is_power_off(pos, rules[2].x, rules[2].y, rules[2].z) - if getactivated>0 then direction.y=1 return direction end - - for k=3, 5 do - getactivated=getactivated+mesecon:is_power_off(pos, rules[k].x, rules[k].y, rules[k].z) - end - if getactivated>0 then direction.z=1 return direction end - - for n=6, 8 do - getactivated=getactivated+mesecon:is_power_off(pos, rules[n].x, rules[n].y, rules[n].z) - end - - if getactivated>0 then direction.z=-1 return direction end - - for j=9, 11 do - getactivated=getactivated+mesecon:is_power_off(pos, rules[j].x, rules[j].y, rules[j].z) - end - - if getactivated>0 then direction.x=-1 return direction end - - for l=12, 14 do - getactivated=getactivated+mesecon:is_power_off(pos, rules[l].x, rules[l].y, rules[l].z) - end - if getactivated>0 then direction.x=1 return direction end - else - local node=minetest.env:get_node(pos) - if node.param2==3 then - return {x=1, y=0, z=0} - end - if node.param2==2 then - return {x=0, y=0, z=1} - end - if node.param2==1 then - return {x=-1, y=0, z=0} - end - if node.param2==0 then - return {x=0, y=0, z=-1} - end - end - return direction -end - --- Push action -mesecon:register_on_signal_on(function (pos, node) - if (node.name=="jeija:piston_normal" or node.name=="jeija:piston_sticky") then - local direction=mesecon:piston_get_direction(pos) - - local checknode={} - local checkpos={x=pos.x, y=pos.y, z=pos.z} - repeat -- Check if it collides with a stopper - checkpos={x=checkpos.x+direction.x, y=checkpos.y+direction.y, z=checkpos.z+direction.z} - checknode=minetest.env:get_node(checkpos) - if mesecon:is_mvps_stopper(checknode.name) then - return - end - until checknode.name=="air" - or checknode.name=="ignore" - or checknode.name=="default:water" - or checknode.name=="default:water_flowing" - - local obj={} - if node.name=="jeija:piston_normal" then - obj=minetest.env:add_entity(pos, "jeija:piston_pusher_normal") - elseif node.name=="jeija:piston_sticky" then - obj=minetest.env:add_entity(pos, "jeija:piston_pusher_sticky") - end - - if ENABLE_PISTON_ANIMATION==1 then - obj:setvelocity({x=direction.x*4, y=direction.y*4, z=direction.z*4}) - else - obj:moveto({x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}, false) - end - - local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z} - local coln = minetest.env:get_node(np) - - or checknode.name=="ignore" - or checknode.name=="default:water" - or checknode.name=="default:water_flowing" - - if coln.name ~= "air" and coln.name ~="water" then - local thisp= {x=np.x, y=np.y, z=np.z} - local thisnode=minetest.env:get_node(thisp) - local nextnode={} - minetest.env:remove_node(thisp) - repeat - thisp.x=thisp.x+direction.x - thisp.y=thisp.y+direction.y - thisp.z=thisp.z+direction.z - nextnode=minetest.env:get_node(thisp) - minetest.env:add_node(thisp, {name=thisnode.name}) - nodeupdate(thisp) - thisnode=nextnode - until thisnode.name=="air" - or thisnode.name=="ignore" - or thisnode.name=="default:water" - or thisnode.name=="default:water_flowing" - end - end -end) - ---Pull action (sticky only) -mesecon:register_on_signal_off(function (pos, node) - if node.name=="jeija:piston_sticky" or node.name=="jeija:piston_normal" then - local objs = minetest.env:get_objects_inside_radius(pos, 2) - for k, obj in pairs(objs) do - obj:remove() - end - - if node.name=="jeija:piston_sticky" then - local direction=mesecon:sticky_piston_get_direction(pos) - local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z} - local coln = minetest.env:get_node(np) - if coln.name == "air" or coln.name =="water" then - local thisp= {x=np.x+direction.x, y=np.y+direction.y, z=np.z+direction.z} - local thisnode=minetest.env:get_node(thisp) - if thisnode.name~="air" and thisnode.name~="water" and not mesecon:is_mvps_stopper(thisnode.name) then - local newpos={} - local oldpos={} - minetest.env:add_node(np, {name=thisnode.name}) - minetest.env:remove_node(thisp) - end - end - end - end -end) - ---Piston Animation -local PISTON_PUSHER_NORMAL={ - physical = false, - visual = "sprite", - textures = {"default_wood.png", "default_wood.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png"}, - collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, - visual = "cube", - timer=0, -} - -function PISTON_PUSHER_NORMAL:on_step(dtime) - self.timer=self.timer+dtime - if self.timer>=0.24 then - self.object:setvelocity({x=0, y=0, z=0}) - end -end - -local PISTON_PUSHER_STICKY={ - physical = false, - visual = "sprite", - textures = {"default_wood.png", "default_wood.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png"}, - collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, - visual = "cube", - timer=0, -} - -function PISTON_PUSHER_STICKY:on_step(dtime) - self.timer=self.timer+dtime - if self.timer>=0.24 then - self.object:setvelocity({x=0, y=0, z=0}) - end -end - -minetest.register_entity("jeija:piston_pusher_normal", PISTON_PUSHER_NORMAL) -minetest.register_entity("jeija:piston_pusher_sticky", PISTON_PUSHER_STICKY) - -minetest.register_on_dignode(function(pos, node) - if node.name=="jeija:piston_normal" or node.name=="jeija:piston_sticky" then - local objs = minetest.env:get_objects_inside_radius(pos, 2) - for k, obj in pairs(objs) do - obj:remove() - end - end -end) -- cgit v1.2.3