From 2bbc9dd4b76ba5df543442b1e30f91b26de45da5 Mon Sep 17 00:00:00 2001 From: Jeija Date: Thu, 27 Dec 2012 22:28:39 +0100 Subject: Rework the next nodes: Pressure Plates --- mesecons_pressureplates/init.lua | 248 ++++++++++++++++----------------------- 1 file changed, 101 insertions(+), 147 deletions(-) diff --git a/mesecons_pressureplates/init.lua b/mesecons_pressureplates/init.lua index 78389a4..2e80edb 100644 --- a/mesecons_pressureplates/init.lua +++ b/mesecons_pressureplates/init.lua @@ -1,159 +1,113 @@ --- PRESSURE PLATE WOOD +local pp_box_off = { + type = "fixed", + fixed = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, +} -minetest.register_node("mesecons_pressureplates:pressure_plate_wood_off", { - drawtype = "nodebox", - tiles = {"jeija_pressure_plate_wood_off.png"}, - inventory_image = "jeija_pressure_plate_wood_off.png", - wield_image = "jeija_pressure_plate_wood_off.png", - paramtype = "light", - is_ground_content = true, - walkable = true, - selection_box = { - type = "fixed", - fixed = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, - }, - node_box = { - type = "fixed", - fixed = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, - }, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3}, - description="Wood Pressure Plate", - - on_timer = function(pos, elapsed) - local objs = minetest.env:get_objects_inside_radius(pos, 1) - for k, obj in pairs(objs) do - local objpos=obj:getpos() - if objpos.y>pos.y-1 and objpos.ypos.y-1 and objpos.y pos.y-1 and objpos.y < pos.y then + minetest.env:add_node(pos, {name=ppspec.onstate}) mesecon:receptor_on(pos) + -- force activation of mesecon two blocks below (hacky) + mesecon:turnon(mesecon:addPosRule(pos, {x = 0, y = -2, z = 0})) end end - return true - end, - mesecons = {receptor = { - state = mesecon.state.off - }}, - on_construct = function(pos) - minetest.env:get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) - end, -}) + end + return true +end -minetest.register_node("mesecons_pressureplates:pressure_plate_stone_on", { - drawtype = "nodebox", - tiles = {"jeija_pressure_plate_stone_on.png"}, - paramtype = "light", - is_ground_content = true, - walkable = true, - selection_box = { - type = "fixed", - fixed = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, - }, - node_box = { - type = "fixed", - fixed = { -7/16, -8/16, -7/16, 7/16, -31/64, 7/16 }, - }, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1}, - drop='"mesecons_pressureplates:pressure_plate_stone_off" 1', - - on_timer = function(pos, elapsed) - local objs = minetest.env:get_objects_inside_radius(pos, 1) - if objs[1]==nil then - minetest.env:add_node(pos, {name="mesecons_pressureplates:pressure_plate_stone_off"}) - mesecon:receptor_off(pos) - end - return true - end, - mesecons = {receptor = { - state = mesecon.state.on - }}, - on_construct = function(pos) - minetest.env:get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) - end, -}) +-- Register a Pressure Plate +-- offstate: name of the pressure plate when inactive +-- onstate: name of the pressure plate when active +-- description: description displayed in the player's inventory +-- tiles_off: textures of the pressure plate when inactive +-- tiles_on: textures of the pressure plate when active +-- image: inventory and wield image of the pressure plate +-- recipe: crafting recipe of the pressure plate -minetest.register_craft({ - output = '"mesecons_pressureplates:pressure_plate_stone_off" 1', - recipe = { - {'"default:cobble"', '"default:cobble"'}, +function mesecon:register_pressure_plate(offstate, onstate, description, texture_off, texture_on, recipe) + local ppspec = { + offstate = offstate, + onstate = onstate } -}) + + minetest.register_node(offstate, { + drawtype = "nodebox", + tiles = {texture_off}, + inventory_image = texture_off, + wield_image = image, + paramtype = "light", + selection_box = pp_box_off, + node_box = pp_box_off, + groups = {snappy = 2, oddly_breakable_by_hand = 3}, + description = description, + pressureplate = ppspec, + on_timer = pp_on_timer, + mesecons = {receptor = { + state = mesecon.state.off + }}, + on_construct = function(pos) + minetest.env:get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) + end, + }) + + minetest.register_node(onstate, { + drawtype = "nodebox", + tiles = {texture_on}, + paramtype = "light", + selection_box = pp_box_on, + node_box = pp_box_on, + groups = {snappy = 2, oddly_breakable_by_hand = 3, not_in_creative_inventory = 1}, + drop = offstate, + pressureplate = ppspec, + on_timer = pp_on_timer, + mesecons = {receptor = { + state = mesecon.state.on + }}, + on_construct = function(pos) + minetest.env:get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) + end, + }) + + minetest.register_craft({ + output = offstate, + recipe = recipe, + }) +end + +mesecon:register_pressure_plate( + "mesecons_pressureplates:pressure_plate_wood_off", + "mesecons_pressureplates:pressure_plate_wood_on", + "Wooden Pressure Plate", + "jeija_pressure_plate_wood_off.png", + "jeija_pressure_plate_wood_on.png", + {{"default:wood", "default:wood"}}) + +mesecon:register_pressure_plate( + "mesecons_pressureplates:pressure_plate_stone_off", + "mesecons_pressureplates:pressure_plate_stone_on", + "Stone Pressure Plate", + "jeija_pressure_plate_stone_off.png", + "jeija_pressure_plate_stone_on.png", + {{"default:cobble", "default:cobble"}}) -- cgit v1.2.3