Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-24 | Replace usage of default.LIGHT_MAX with minetest.LIGHT_MAX | sfan5 | |
It was moved a long time ago and the former is not guaranteed to be available. fixes #424 | |||
2018-01-28 | Add sounds for wires and piston heads | Wuzzy | |
2017-11-01 | Set is_ground_content to false (#386) | DS | |
2017-10-07 | Handle blasts (#356) | DS | |
2016-02-14 | Use vector helper functions instead of old builtin cmpPos and addPosRule ↵ | Jeija | |
functions | |||
2015-05-11 | Don't refer to LIGHT_MAX global; use default. | Phil Hagelberg | |
The LIGHT_MAX global is created in the legacy.lua file in the default mod; it states that it's there for backwards compatibility, but it would be better to reference the proper value inside the default table. | |||
2014-11-22 | Replace mesecon:<some_function> with mesecon.<some_function> for greater | Jeija | |
flexibility and because it was never inteded to be OOP in the first place. mesecon.receptor_on and mesecon.receptor_off are provided by wrappers (mesecon:receptor_on/off) for compatibility, but will be removed. Mod programmers that use mesecons: Please update! Also, fix microcontroller polluting the global namespace and remove some deprecated stuff. | |||
2013-11-30 | Use minetest.swap_node() instead of mesecons' version, Minor code changes | Vanessa Ezekowitz | |
here and there to facilitate this. | |||
2013-04-28 | Fix all crafting recipes to use modern style | RealBadAngel | |
2012-12-27 | Minor cleanup of mesecno torch and add another rule to it (behind above) | Jeija | |
2012-12-09 | Port a lot more (basically everything apart from gates, pistons and ↵ | Jeija | |
extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires) | |||
2012-08-20 | Switch from tile_images to tiles = {...} | Jeija | |
2012-08-13 | Add not-yet-working after(time, code) function to the microcontroller | Jeija | |
2012-08-13 | New effector system, effectors have to be registered with ↵ | Jeija | |
mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone) | |||
2012-08-13 | Code cleanup, little bugfix (some conductors placed next to receptors didn't ↵ | Jeija | |
turn on) | |||
2012-08-11 | change all recipes to use group:mesecon_conductor_craftable | Vanessa Ezekowitz | |
fixed deprecated/invalid recipes in lightstones. fixed copy&paste error in one of the delayer textures fixed recipe for player detector to rely on microcontroller instead of old IC | |||
2012-08-11 | Mesecons only connect to blocks with group mesecon > 1 | Jeija | |
2012-08-11 | added mesecon = 1 to groups for torches also. | Vanessa Ezekowitz | |
2012-08-01 | Mesecon Torch | Kotolegokot | |
2012-08-01 | not_in_creative_inventory | Kotolegokot | |
2012-06-04 | Remove deprecated API functions "register_on_placenode" and ↵ | Anthony Zhang | |
"register_on_dignode" where possible. | |||
2012-04-02 | Fix Mesecon Torch | Jeija | |
2012-04-02 | Fix Mesecon Torch | Jeija | |
2012-03-29 | Rules + Receptor system rework | Jeija | |
2012-03-29 | Simplify rules System | Jeija | |
2012-03-22 | Update nodes for compatibility with digging time groups. | Anthony Zhang | |
2012-03-05 | Upload after major code reorganization - Version 0.6 DEV - Split mesecons ↵ | Jeija | |
mod into several modules - [BUGGY?] |