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path: root/mesecons_torch/init.lua
AgeCommit message (Collapse)Author
2012-12-09Port a lot more (basically everything apart from gates, pistons and ↵Jeija
extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires)
2012-08-20Switch from tile_images to tiles = {...}Jeija
2012-08-13Add not-yet-working after(time, code) function to the microcontrollerJeija
2012-08-13New effector system, effectors have to be registered with ↵Jeija
mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone)
2012-08-13Code cleanup, little bugfix (some conductors placed next to receptors didn't ↵Jeija
turn on)
2012-08-11change all recipes to use group:mesecon_conductor_craftableVanessa Ezekowitz
fixed deprecated/invalid recipes in lightstones. fixed copy&paste error in one of the delayer textures fixed recipe for player detector to rely on microcontroller instead of old IC
2012-08-11Mesecons only connect to blocks with group mesecon > 1Jeija
2012-08-11added mesecon = 1 to groups for torches also.Vanessa Ezekowitz
2012-08-01Mesecon TorchKotolegokot
2012-08-01not_in_creative_inventoryKotolegokot
2012-06-04Remove deprecated API functions "register_on_placenode" and ↵Anthony Zhang
"register_on_dignode" where possible.
2012-04-02Fix Mesecon TorchJeija
2012-04-02Fix Mesecon TorchJeija
2012-03-29Rules + Receptor system reworkJeija
2012-03-29Simplify rules SystemJeija
2012-03-22Update nodes for compatibility with digging time groups.Anthony Zhang
2012-03-05Upload after major code reorganization - Version 0.6 DEV - Split mesecons ↵Jeija
mod into several modules - [BUGGY?]