Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-19 | Texture the LuaController formspec | Jeija | |
2013-01-13 | Add luacontroller, a microcontroller that you can code in lua. | Jeija | |
It still misses some functionality such as a persistent memory and a timer, but that is subject to change. The code runs in a sandbox. Speaking long term this will hopefully replace the old controller. | |||
2012-12-27 | added and tweaked textures to improve appearance and tiling of insulated | Vanessa Ezekowitz | |
T-junctions. | |||
2012-12-27 | Added a couple of needed textures for curved/corner wires and tweak code to | Vanessa Ezekowitz | |
use them. Also fixed the "on" state image for wire ends so that it works for curved wires also. | |||
2012-12-27 | revamped textures for all pistons, tweaked thickness of piston pusher | Vanessa Ezekowitz | |
2012-12-21 | now the insulated wires change their color when they are turn on | Andres Eduardo Montoya Cruz | |
2012-12-15 | Upload cleaned up mesecons to nextgen branch | Jeija | |
2012-12-10 | Remove dead parts of the mod/dead textures/wireless mesecons | Jeija | |
2012-12-09 | Port door, fix button/lever bug, new visual style for receiver | Jeija | |
2012-10-28 | Add command block: | Anthony Zhang | |
* not obtainable legitimately in Survival mode * found in Creative inventory or using /giveme mesecons_commandblock:commandblock_off * glows slightly when turned on * runs a command in the context of the targeted player * player can be targeted by name, or using the special forms (@nearest, @farthest, @random) * when powered, runs its command with its parameters * right click to bring up the configuration screen * diggable and modifiable only by its owner, the person who placed it | |||
2012-09-27 | Add ghoststone, crafted like removestone, with steel ingots at the corners. ↵ | Anthony Zhang | |
Trapstone disappears upon mesecon signals, but unlike removestone, reappears after the mesecon signal turns off. | |||
2012-09-10 | tweaked insulated wire textures to work for t-junctions | Vanessa Ezekowitz | |
2012-09-06 | New textures for blinkyplant | Vanessa Ezekowitz | |
2012-09-05 | better "power plant" texture | Vanessa Ezekowitz | |
2012-09-05 | Merge pull request #48 from khonkhortisan/gates | Jeija | |
Gates | |||
2012-09-01 | Receiver now looks insulated, since it behaves that way anyways. | Vanessa Ezekowitz | |
2012-09-01 | initial gates commit, logic behind gates works, more work to do. | Kyle | |
2012-08-28 | Gave receivers their own textures. Needed so that they can be textured | Vanessa Ezekowitz | |
separately, plus the nodeboxes were a little glitchy with the wires textures. | |||
2012-08-25 | added images for blue lightstone | Vanessa Ezekowitz | |
2012-08-24 | Reduced the number of µC images. Instead of 16 top images, there is one | Kyle | |
off image, then four port images that can be overlaid on top of the blank. | |||
2012-08-25 | added proper bottom image to microcontroller | Vanessa Ezekowitz | |
2012-08-18 | added texture for fiber craft item | Vanessa Ezekowitz | |
2012-08-18 | new nodeboxes for receiver objects opposite wall levers etc | Vanessa Ezekowitz | |
2012-08-17 | Make isolated wires depend on facedir, rename them to 'insulated' | Jeija | |
2012-08-17 | new nodeboxes+textures for isolated mesecons | Vanessa Ezekowitz | |
2012-08-13 | fixed minor error on one of the new textures. | Vanessa Ezekowitz | |
2012-08-13 | reworked textures for mesecons wires, added a new one for each of on/off | Vanessa Ezekowitz | |
states, to allow wires without junction bumps to be textured differently. | |||
2012-08-13 | (remove side texture) | Vanessa Ezekowitz | |
2012-08-13 | solarpanel doesn't actually need a side texture, the top texture can serve both | Vanessa Ezekowitz | |
purposes with a minor tweak. | |||
2012-08-12 | reworked microcontroller images to make the lettering and LEDs look more | Vanessa Ezekowitz | |
slender and symmetric. | |||
2012-08-11 | Gave solar panel a side texture. Removed alpha channel from top. | Vanessa Ezekowitz | |
2012-08-11 | thinned the microcontroller down a bit to fit the style of the other floor ↵ | Vanessa Ezekowitz | |
objects. | |||
2012-08-11 | Mesecons only connect to blocks with group mesecon > 1 | Jeija | |
2012-08-10 | reworked the mesecons object detector textures. Much better now. | Vanessa Ezekowitz | |
2012-08-09 | Re-added nodebox-based wall levers, this time making sure to check that they | Vanessa Ezekowitz | |
can actually rotate and activate nearby mesecons :-) These look a little better than the last try anyway. | |||
2012-08-09 | new textures and nodeboxes for mesecons microcontroller | Vanessa Ezekowitz | |
2012-08-08 | Add first experimental version of a (programmable) microcontroller | Jeija | |
2012-08-07 | Merge pull request #8 from Kotolegokot/master | Anthony | |
Solar panel nodebox | |||
2012-08-07 | darkened wall button sides texture a bit, for better contrast. | Vanessa Ezekowitz | |
2012-08-07 | Better textures for mesecons delayer: Redrew my previously-submitted ones at a | Vanessa Ezekowitz | |
larger size to properly fit in with the new nodebox-based delayers, and added a "sides" texture to go with them. Fixed deprecated tile_images lines. | |||
2012-08-07 | Better wall button nodeboxes. Also fixed the deprecated time_images lines (now | Vanessa Ezekowitz | |
"tiles"). This also restores the textures I added a few months ago, since the ones I made are needed for a nodebox of this sort. | |||
2012-08-02 | Solar panel | Kotolegokot | |
2012-08-01 | Meselamp nodebox | Kotolegokot | |
2012-08-01 | Mesecon Torch | Kotolegokot | |
2012-08-01 | Power Plant | Kotolegokot | |
2012-08-01 | Blinky Plant | Kotolegokot | |
2012-07-22 | Add (still experimental) better textures for the battery | Jeija | |
2012-06-21 | Replace old wall button with a fancy new 3d button | Jeija | |
2012-05-12 | Fancy New Textures :-) | Vanessa Ezekowitz | |
2012-03-05 | Upload after major code reorganization - Version 0.6 DEV - Split mesecons ↵ | Jeija | |
mod into several modules - [BUGGY?] |