Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-10-05 | Code tidy: Remove redundant params (#486) | HybridDog | |
2019-06-27 | Optimize images (#464) | Hugo Locurcio | |
Recompress losslessly using `optipng` and `advpng` | |||
2018-12-21 | Document inactive block behaviour (#447) | Christopher Head | |
2018-12-09 | Fix typos (#442) | Christopher Head | |
2017-11-01 | Set is_ground_content to false (#386) | DS | |
2017-10-08 | Improve rules and rule handling (#370) | DS | |
2017-10-07 | Handle blasts (#356) | DS | |
2015-11-20 | Major change: Documentation is now included with mesecons, the website just ↵ | Jeija | |
extracts the documentation in a more readable format This makes development of new features easier, as documentation can automatically be updated on the website without modifying the website's code! Every mod that has nodes in the mesecons modpack has a "doc" folder that contains subfolders with recipe, description and preview of the block. The website will discover which documentation is available by reading the documentation.json file. | |||
2014-11-22 | Replace mesecon:<some_function> with mesecon.<some_function> for greater | Jeija | |
flexibility and because it was never inteded to be OOP in the first place. mesecon.receptor_on and mesecon.receptor_off are provided by wrappers (mesecon:receptor_on/off) for compatibility, but will be removed. Mod programmers that use mesecons: Please update! Also, fix microcontroller polluting the global namespace and remove some deprecated stuff. | |||
2014-01-10 | Move textures into their mods | ShadowNinja | |
2013-11-30 | Update code to standards of Minetest 0.4.8. | Uberi | |
2013-04-28 | Fix all crafting recipes to use modern style | RealBadAngel | |
2013-03-06 | Digging and footstep sounds for everything that needs them! Plus, pushing ↵ | Anthony Zhang | |
buttons, punching switches, and flipping levers all make sounds. | |||
2012-12-09 | Port a lot more (basically everything apart from gates, pistons and ↵ | Jeija | |
extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires) | |||
2012-08-13 | Code improvement, Bugfix for solar panel | Jeija | |
2012-08-13 | Code cleanup, little bugfix (some conductors placed next to receptors didn't ↵ | Jeija | |
turn on) | |||
2012-08-13 | solarpanel doesn't actually need a side texture, the top texture can serve both | Vanessa Ezekowitz | |
purposes with a minor tweak. | |||
2012-08-11 | Gave solar panel a side texture. Removed alpha channel from top. | Vanessa Ezekowitz | |
2012-08-11 | Mesecons only connect to blocks with group mesecon > 1 | Jeija | |
2012-08-10 | Added "mesecon = 1" to the groups setting for most objects, so that they'll | Vanessa Ezekowitz | |
visibly connect to neighboring wires. | |||
2012-08-09 | thickened soloar panel slightly for consistency with floor-objects | Vanessa Ezekowitz | |
(though that means it's inconsistent with wall levers/buttons when placed next to those, but it still looks good) | |||
2012-08-02 | Solar panel | Kotolegokot | |
2012-07-19 | Make solar panels diggable (instead of pull request) | Jeija | |
2012-03-22 | Update nodes for compatibility with digging time groups. | Anthony Zhang | |
2012-03-05 | Upload after major code reorganization - Version 0.6 DEV - Split mesecons ↵ | Jeija | |
mod into several modules - [BUGGY?] |