Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-06-27 | Use mod.conf for dependencies (#492) | David Leal | |
2019-06-27 | Optimize images (#464) | Hugo Locurcio | |
Recompress losslessly using `optipng` and `advpng` | |||
2018-07-21 | Fix mesecon receiver duplication (#419) | Vitaliy | |
2018-01-28 | Add sounds for wires and piston heads | Wuzzy | |
2017-11-01 | Set is_ground_content to false (#386) | DS | |
2017-01-02 | Properly handle rotation of buttons / levers | Carter Kolwey | |
Buttons and levers can now also be pointed upwards / downwards which will make them connect to corresponding up / down receivers. You will need to use the screwdriver for this. Receivers cannot be rotated using the screwdriver anymore. | |||
2016-08-23 | Split wires into their own mod, introduce autoconnect hooks | Carter Kolwey | |
The update_autoconnect function had to be abstracted away from the default wires, any kind of wire can now register autoconnect hooks, which should make having multiple different wire types much easier. mesecons_mvps, mesecons_receiver and mesecons_random made use of update_autoconnect, their code was also adapted. This also fixes a receiver bug: If a receiver was placed with a onstate receptor next to it (but not the wall lever / button that caused the receiver to appear) the receiver didn't turn on in the past. Also move documentation for mesecon wire into mesecons_wire. | |||
2016-02-14 | Always use minetest.set_node instead of minetest.add_node for consistency | Jeija | |
2015-10-04 | Remove trailing whitespace | Jeija | |
2014-12-06 | Fix receiver looks, fixes #195, thanks to MT-Modder for reporting | Jeija | |
2014-11-22 | Fix bug in mesecon.mergetable that caused false rules | Jeija | |
2014-11-22 | Replace mesecon:<some_function> with mesecon.<some_function> for greater | Jeija | |
flexibility and because it was never inteded to be OOP in the first place. mesecon.receptor_on and mesecon.receptor_off are provided by wrappers (mesecon:receptor_on/off) for compatibility, but will be removed. Mod programmers that use mesecons: Please update! Also, fix microcontroller polluting the global namespace and remove some deprecated stuff. | |||
2014-11-22 | Rewrite mesecon wires. This should increase the efficiency and speed of | Jeija | |
large machines. It also makes the wires.lua code easier to understand and more maintainable. In case any other mod depends on mesecon:update_autoconnect, please update it to use mesecon.update_autoconnect. This should also fix some other minor bugs. Please report bugs if this commit creates new ones. This commit changes wire looks and removes some unneccesary textures. | |||
2014-01-10 | Move textures into their mods | ShadowNinja | |
2013-11-30 | Update code to standards of Minetest 0.4.8. | Uberi | |
2013-02-08 | Fix #73 - receiver wire drops down one node when connected button is dug. | Anthony Zhang | |
2012-12-09 | Port door, fix button/lever bug, new visual style for receiver | Jeija | |
2012-12-09 | Port a lot more (basically everything apart from gates, pistons and ↵ | Jeija | |
extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires) | |||
2012-09-09 | Add T-junction extrawire (no good textures yet) | Jeija | |
2012-09-07 | Use sunlight_propagates = true for some more nodes | Jeija | |
2012-09-01 | Receiver now looks insulated, since it behaves that way anyways. | Vanessa Ezekowitz | |
2012-08-28 | Gave receivers their own textures. Needed so that they can be textured | Vanessa Ezekowitz | |
separately, plus the nodeboxes were a little glitchy with the wires textures. | |||
2012-08-19 | Fix bug when placing a wire (receiver) to an onstate-walllever/button | Jeija | |
2012-08-18 | new nodeboxes for receiver objects opposite wall levers etc | Vanessa Ezekowitz | |
2012-08-17 | Some fix for walllever/button receiver digging | Jeija | |
2012-08-17 | Re-enable button + Wall lever, bugfix that adds a 'receiver' node (not yet ↵ | Jeija | |
designed) |