Age | Commit message (Collapse) | Author | |
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2014-11-22 | Rewrite mesecon wires. This should increase the efficiency and speed of | Jeija | |
large machines. It also makes the wires.lua code easier to understand and more maintainable. In case any other mod depends on mesecon:update_autoconnect, please update it to use mesecon.update_autoconnect. This should also fix some other minor bugs. Please report bugs if this commit creates new ones. This commit changes wire looks and removes some unneccesary textures. | |||
2014-01-10 | Move textures into their mods | ShadowNinja | |
2013-11-30 | Update code to standards of Minetest 0.4.8. | Uberi | |
2013-02-08 | Fix #73 - receiver wire drops down one node when connected button is dug. | Anthony Zhang | |
2012-12-09 | Port door, fix button/lever bug, new visual style for receiver | Jeija | |
2012-12-09 | Port a lot more (basically everything apart from gates, pistons and ↵ | Jeija | |
extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires) | |||
2012-09-09 | Add T-junction extrawire (no good textures yet) | Jeija | |
2012-09-07 | Use sunlight_propagates = true for some more nodes | Jeija | |
2012-09-01 | Receiver now looks insulated, since it behaves that way anyways. | Vanessa Ezekowitz | |
2012-08-28 | Gave receivers their own textures. Needed so that they can be textured | Vanessa Ezekowitz | |
separately, plus the nodeboxes were a little glitchy with the wires textures. | |||
2012-08-19 | Fix bug when placing a wire (receiver) to an onstate-walllever/button | Jeija | |
2012-08-18 | new nodeboxes for receiver objects opposite wall levers etc | Vanessa Ezekowitz | |
2012-08-17 | Some fix for walllever/button receiver digging | Jeija | |
2012-08-17 | Re-enable button + Wall lever, bugfix that adds a 'receiver' node (not yet ↵ | Jeija | |
designed) |