summaryrefslogtreecommitdiff
path: root/mesecons_pressureplates
AgeCommit message (Collapse)Author
2012-12-09Port a lot more (basically everything apart from gates, pistons and ↵Jeija
extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires)
2012-12-08Port more blocks to nodedef system: object detector, extrawires, water ↵Jeija
turbine, insulated wire
2012-12-07Speed update of pressureplates up by using node_timersPilzAdam
2012-08-20Switch from tile_images to tiles = {...}Jeija
2012-08-13Code cleanup, little bugfix (some conductors placed next to receptors didn't ↵Jeija
turn on)
2012-08-11Mesecons only connect to blocks with group mesecon > 1Jeija
2012-08-10Added "mesecon = 1" to the groups setting for most objects, so that they'llVanessa Ezekowitz
visibly connect to neighboring wires.
2012-08-10made pressure plates go thin (1/4 pixel thick) when "on"Vanessa Ezekowitz
2012-08-09thickened up pressure plates slightly for consistencyVanessa Ezekowitz
2012-08-05Make lamps and pressure plates walkableJeija
2012-08-01not_in_creative_inventoryKotolegokot
2012-07-19Fix stone pressure plate nodeboxJeija
2012-06-21Improve pressure plate 3D Model (Smaller)Jeija
2012-06-21Add 3d pressure platesJeija
2012-06-04Remove deprecated API functions "register_on_placenode" and ↵Anthony Zhang
"register_on_dignode" where possible.
2012-04-07Fix game crash on pressure plate digJeija
2012-03-29Make pressure plates and object detector use the new rules systemJeija
2012-03-29Add pressure plate rules for new rules systemJeija
2012-03-26Fix digging time groups for pressure platesJeija
2012-03-22Update nodes for compatibility with digging time groups.Anthony Zhang
2012-03-05Upload after major code reorganization - Version 0.6 DEV - Split mesecons ↵Jeija
mod into several modules - [BUGGY?]