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2020-09-17Noteblock: Fade out fire sound (#527)Wuzzy
2020-08-08Make more nodes trigger special noteblock sounds (#506)Wuzzy
2020-08-01Make sounds ephemeral (#521)Vitaliy
The handles were never used anyway
2020-06-27Use mod.conf for dependencies (#492)David Leal
2019-06-27Optimize images (#464)Hugo Locurcio
Recompress losslessly using `optipng` and `advpng`
2019-04-10Too many glasses in noteblockPiotr Halama
2018-08-26Noteblock: use new fire sounds (#385)DS
2017-11-01Set is_ground_content to false (#386)DS
2017-10-07Handle blasts (#356)DS
2016-02-14Always use minetest.set_node instead of minetest.add_node for consistencyJeija
2016-01-02Noteblock: Code cleanupHybridDog
2015-12-26Fix sound volume level of noteblock.Auke Kok
Playing stereo sounds positionally in OpenAL causes it to play the sounds unattenuated - same volume for all distances. This shouldn't happen, and makes noteblocks unneccesarily loud from very far away. Convert all noteblock samples to mono, 22kHz 64kbit.
2015-11-20Major change: Documentation is now included with mesecons, the website just ↵Jeija
extracts the documentation in a more readable format This makes development of new features easier, as documentation can automatically be updated on the website without modifying the website's code! Every mod that has nodes in the mesecons modpack has a "doc" folder that contains subfolders with recipe, description and preview of the block. The website will discover which documentation is available by reading the documentation.json file.
2015-02-04Added more sounds to noteblocks, see the documentation on ↵C1ff
http://mesecons.net for more information
2014-11-21Fix #183, noteblock now uses default drawtypeJeija
2013-11-30Update code to standards of Minetest 0.4.8.Uberi
2013-11-30use 'wood' group for crafting pistons, pressure plates, and noteblocksVanessa Ezekowitz
2013-04-28Fix all crafting recipes to use modern styleRealBadAngel
2013-03-06Digging and footstep sounds for everything that needs them! Plus, pushing ↵Anthony Zhang
buttons, punching switches, and flipping levers all make sounds.
2012-12-09Port a lot more (basically everything apart from gates, pistons and ↵Jeija
extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires)
2012-11-08Update tile_imagesJat
2012-08-13New effector system, effectors have to be registered with ↵Jeija
mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone)
2012-08-12HUGE speed improvementJeija
2012-08-11change all recipes to use group:mesecon_conductor_craftableVanessa Ezekowitz
fixed deprecated/invalid recipes in lightstones. fixed copy&paste error in one of the delayer textures fixed recipe for player detector to rely on microcontroller instead of old IC
2012-08-11Mesecons only connect to blocks with group mesecon > 1Jeija
2012-08-10Added "mesecon = 1" to the groups setting for most objects, so that they'llVanessa Ezekowitz
visibly connect to neighboring wires.
2012-08-10Add craft recipe for noteblockJeija
2012-06-04Remove deprecated API functions "register_on_placenode" and ↵Anthony Zhang
"register_on_dignode" where possible.
2012-05-12Fancy New Textures :-)Vanessa Ezekowitz
2012-04-08Fix Bug: Noteblocks now play the same sound when punching & being powered by ↵Jeija
mesecons
2012-04-06Add NoteblockJeija