Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-09-09 | Fix vertical movestone textures (#430) | Vitaliy | |
2018-07-23 | Let things fall behind movestones (#421) | Christopher Head | |
* Let things fall behind movestones | |||
2017-11-01 | Set is_ground_content to false (#386) | DS | |
2017-10-18 | MVPS: pull objects (#374) | DS | |
2017-10-08 | Improve movestones (#366) | DS | |
Improve the code and add vertical movestones | |||
2017-10-07 | Handle blasts (#356) | DS | |
2017-03-04 | Change sticky movestone craft recipe | DS | |
It used to be so that you could gain two sticky movestones out of one normal one, this didn't make much sense. | |||
2016-12-04 | Fix crash with movestones | Yutao Yuan | |
2015-10-04 | Remove trailing whitespace | Jeija | |
2015-02-17 | Fix movestones sometimes not starting to move again when they are at the | Jeija | |
end of the wire | |||
2015-02-14 | Rewrite movestones, make them nodes instead of entities | Jeija | |
2014-11-25 | Fix movestone to wire connection looks | Jeija | |
2014-11-22 | Re-implement settings system: | Jeija | |
Settings can now be retrieved by mesecon.setting(<name>, <default>) and can be modified without editing the source code by adding the setting to minetest.conf For instance, you can add mesecon.blinky_plant_interval = 0.5 to minetest.conf in order to increase the blinking speed. Rewrite the blinky plant with nodetimers. Fixes #161 | |||
2014-11-22 | Replace mesecon:<some_function> with mesecon.<some_function> for greater | Jeija | |
flexibility and because it was never inteded to be OOP in the first place. mesecon.receptor_on and mesecon.receptor_off are provided by wrappers (mesecon:receptor_on/off) for compatibility, but will be removed. Mod programmers that use mesecons: Please update! Also, fix microcontroller polluting the global namespace and remove some deprecated stuff. | |||
2014-11-22 | Rewrite mesecon wires. This should increase the efficiency and speed of | Jeija | |
large machines. It also makes the wires.lua code easier to understand and more maintainable. In case any other mod depends on mesecon:update_autoconnect, please update it to use mesecon.update_autoconnect. This should also fix some other minor bugs. Please report bugs if this commit creates new ones. This commit changes wire looks and removes some unneccesary textures. | |||
2013-11-30 | Update code to standards of Minetest 0.4.8. | Uberi | |
2013-06-22 | Audit code for possible nil value indexing with unregistered nodes. | Anthony Zhang | |
2013-04-28 | Fix all crafting recipes to use modern style | RealBadAngel | |
2013-04-07 | Round movestone position, don't forget last pull | khonkhortisan | |
2013-04-02 | Make pistons and movestones move objects (push only yet) | Jeija | |
2013-03-16 | Don't forget sticky movestones! | Anthony Zhang | |
2013-03-14 | Lots of bugs in movestones fixed: | Anthony Zhang | |
* Movestones no longer eat nodes when running off the track. * Movestones no longer eat nodes when colliding with an mvps stopper. * Movestones no longer pass through mvps stoppers. * Movestones do not eat nodes when they are suddenly placed in the entity's path. | |||
2013-03-06 | Digging and footstep sounds for everything that needs them! Plus, pushing ↵ | Anthony Zhang | |
buttons, punching switches, and flipping levers all make sounds. | |||
2012-12-26 | Re-write pistons from scratch, propably fixes a lot of bugs and doesn't ↵ | Jeija | |
cause too many new ones. | |||
2012-12-20 | Fix movestone crash bug | Jeija | |
2012-12-09 | Port a lot more (basically everything apart from gates, pistons and ↵ | Jeija | |
extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires) | |||
2012-08-30 | Actuator ignored liquid (all) | Jat | |
2012-08-20 | Switch from tile_images to tiles = {...} | Jeija | |
2012-08-13 | New effector system, effectors have to be registered with ↵ | Jeija | |
mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone) | |||
2012-08-12 | HUGE speed improvement | Jeija | |
2012-08-11 | change all recipes to use group:mesecon_conductor_craftable | Vanessa Ezekowitz | |
fixed deprecated/invalid recipes in lightstones. fixed copy&paste error in one of the delayer textures fixed recipe for player detector to rely on microcontroller instead of old IC | |||
2012-06-23 | Several bugfixes and cleanups for movestones | Jeija | |
2012-06-21 | Use minetest.env:place_node and minetest.env:dig_node to enable usage of the ↵ | Anthony Zhang | |
on_place and on_dig callbacks. | |||
2012-06-16 | Fix crash in sticky movestones (thanks MarkTraceur), cleanup movestoen code ↵ | Anthony Zhang | |
significantly. | |||
2012-06-15 | Fix movestones (thanks MarkTraceur). | Anthony Zhang | |
2012-03-25 | Fix digging time groups (crackly replaced by cracky) | Jeija | |
2012-03-25 | Fix broken digging time groups | Jeija | |
2012-03-22 | Update nodes for compatibility with digging time groups. | Anthony Zhang | |
2012-03-05 | Upload after major code reorganization - Version 0.6 DEV - Split mesecons ↵ | Jeija | |
mod into several modules - [BUGGY?] |