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2013-09-08Update Microcontroller Tutorial and add .odt source for the .pdfJeija
2013-08-29Escape microcontroller code in formspeckhonkhortisan
2013-08-27Merge pull request #112 from khonkhortisan/multi_ruleskhonkhortisan
Multi rules Merged for near-future textures to be merged cleanly.
2013-06-20Crossoverkhonkhortisan
2013-06-05Change mesecons signals so that they update effectors only after a ↵Novatux
globalstep, configurable to be on/off
2013-06-05Add an ABM function which resets heat to 0, since gates/controllers won't be ↵Novatux
cooled normally if they are moved (piston, etc...) during the cooling delay.
2013-04-28Fix all crafting recipes to use modern styleRealBadAngel
2013-03-06Digging and footstep sounds for everything that needs them! Plus, pushing ↵Anthony Zhang
buttons, punching switches, and flipping levers all make sounds.
2012-12-19Add rule-name system. Every input rule can now have a name, that could help ↵Jeija
e.g. the microcontroller to know where a signal comes from.
2012-12-13Include experimental vertical wires (needs textures)Jeija
2012-12-09Fix microcontroller diggingJeija
2012-12-09Port a lot more (basically everything apart from gates, pistons and ↵Jeija
extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires)
2012-10-07Improve T-FF code and add a reset pin on C.cornernote
2012-09-09Fix Microcontroller bug in a different way, define offstate ports as inputs onlyJeija
2012-09-08Fix Microcontroller bug (discovered by Fenris) and some others that propably ↵Jeija
noone found
2012-09-01oops, that last commit broke something - evidently 'code' is not consistent.Vanessa Ezekowitz
This restores the previous behavior when code=nil, and shows the code when not.
2012-09-01fix missing code display when after() is involvedVanessa Ezekowitz
2012-09-01prevent crash with malformed sbi code.Vanessa Ezekowitz
just inserting "sbi(A, C!=D)" into a µC without connecting it to anything causes 'b' at line 510 to become nil, crashing the server.
2012-08-24Reduced the number of µC images. Instead of 16 top images, there is oneKyle
off image, then four port images that can be overlaid on top of the blank.
2012-08-25added proper bottom image to microcontrollerVanessa Ezekowitz
2012-08-24pressing enter will reprogram the µC instead of acting like escapeKyle
2012-08-21display µc programming like a signkhonkhortisan
I had a grid that mapped buttons to pixels so pressing a button displayed a letter. I had one programming that was a positive match so the pixel turned on, and another programming that was negative and just passed the signal on to the next pixel. If I had to right-click on each µc to see its programming, it would take me longer to find a problem. If I can see the programming just by looking at it, I could find a typo much easier. I'm not sure about the \n \n\r thing.
2012-08-20Remove obsolete digprop_constanttimeJeija
2012-08-18Fix some bug that occurs when placing microcontrollers directly next to each ↵Jeija
other
2012-08-13Update microcontroller tutorial to include after()Jeija
2012-08-13Finish after() command: works nowJeija
2012-08-13Bugfix for microcontroller's after(): Make sure that microcontroller the ↵Jeija
code runs on is the same that sends the code
2012-08-13Add not-yet-working after(time, code) function to the microcontrollerJeija
2012-08-13New effector system, effectors have to be registered with ↵Jeija
mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone)
2012-08-12Fix mesecon delayer bugs and other non-functional changesJeija
2012-08-12HUGE speed improvementJeija
2012-08-11thinned the microcontroller down a bit to fit the style of the other floor ↵Vanessa Ezekowitz
objects.
2012-08-11change all recipes to use group:mesecon_conductor_craftableVanessa Ezekowitz
fixed deprecated/invalid recipes in lightstones. fixed copy&paste error in one of the delayer textures fixed recipe for player detector to rely on microcontroller instead of old IC
2012-08-11Mesecons only connect to blocks with group mesecon > 1Jeija
2012-08-10Added "mesecon = 1" to the groups setting for most objects, so that they'llVanessa Ezekowitz
visibly connect to neighboring wires.
2012-08-10Update Microcontroller TutorialJeija
2012-08-10Little bugfix: Register microcontroller0000 as off receptorJeija
2012-08-10Add print command print(string in quotes or condition, can be concatenated ↵Jeija
using comma)
2012-08-10Add else: if(condition)command()>command(); > is elseJeija
2012-08-10Allow usage of sbi(PORT, condition) and change preset snippets to use thisJeija
2012-08-10Remove dead timerJeija
2012-08-10Update TutorialJeija
2012-08-09Little bugfix for programming the microcontrollerJeija
2012-08-09Add buttons for logic gates and some FlipFlopsJeija
2012-08-09Add overheat protection and lots of bugfixes once againJeija
2012-08-09A huge lot of bugfixesJeija
2012-08-09Bugfix for last pushJeija
2012-08-09Use all of VanessaE's textures, bugfixes & improvementsJeija
2012-08-09new textures and nodeboxes for mesecons microcontrollerVanessa Ezekowitz
2012-08-09Remove stupid debug outputJeija