Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-28 | Change hydroturbine sound to metal | Wuzzy | |
2017-11-01 | Set is_ground_content to false (#386) | DS | |
2017-10-08 | Remove obsolete nodeupdate call | number Zero | |
It wasn't necessary, actually. | |||
2017-10-07 | Handle blasts (#356) | DS | |
2017-02-12 | make "on" water turbine animated! | Vanessa Ezekowitz | |
This uses a fairly simple trick: the textures are animated, while the model is static and has a number of rotated copies of the parts that are seen to move (four copies of the blades, eight copies of the top/bottom and their edges). The opaque parts of the textures then decide which of those faces' copies are visible in each frame. | |||
2016-12-31 | Allow water turbines to work with river water (fixes #294) | Carter Kolwey | |
This also makes turbines compatible with any liquid that is in the `water` group and has `liquidtype == "flowing"`. | |||
2016-02-14 | Always use minetest.set_node instead of minetest.add_node for consistency | Jeija | |
2015-05-20 | reworked hydroturbine model for the same reasons | Vanessa Ezekowitz | |
also shrunk the base part down by a very tiny amount to help avoid z-fighting with neighboring water (scaled to 0.9995 percent) | |||
2015-02-05 | Add meshes for water turbine and and wall lever instead of nodeboxes | Vanessa Ezekowitz | |
Adjust textures and inventory images to it | |||
2014-11-22 | Replace mesecon:<some_function> with mesecon.<some_function> for greater | Jeija | |
flexibility and because it was never inteded to be OOP in the first place. mesecon.receptor_on and mesecon.receptor_off are provided by wrappers (mesecon:receptor_on/off) for compatibility, but will be removed. Mod programmers that use mesecons: Please update! Also, fix microcontroller polluting the global namespace and remove some deprecated stuff. | |||
2013-11-30 | Update code to standards of Minetest 0.4.8. | Uberi | |
2013-04-28 | Fix all crafting recipes to use modern style | RealBadAngel | |
2013-03-06 | Digging and footstep sounds for everything that needs them! Plus, pushing ↵ | Anthony Zhang | |
buttons, punching switches, and flipping levers all make sounds. | |||
2012-12-08 | Port more blocks to nodedef system: object detector, extrawires, water ↵ | Jeija | |
turbine, insulated wire | |||
2012-08-15 | Change tile_images to tiles for water turbine | Jeija | |
2012-08-13 | Code improvement, Bugfix for solar panel | Jeija | |
2012-08-11 | Mesecons only connect to blocks with group mesecon > 1 | Jeija | |
2012-08-10 | Added "mesecon = 1" to the groups setting for most objects, so that they'll | Vanessa Ezekowitz | |
visibly connect to neighboring wires. | |||
2012-08-01 | not_in_creative_inventory | Kotolegokot | |
2012-07-20 | Change Water Turbine to the new nodebox model | Jeija | |
2012-03-22 | Update nodes for compatibility with digging time groups. | Anthony Zhang | |
2012-03-05 | Upload after major code reorganization - Version 0.6 DEV - Split mesecons ↵ | Jeija | |
mod into several modules - [BUGGY?] |