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2017-03-07Spell-check and clarify item namesWuzzy
* Fix inconsistent insulated mesecon names * Clarify lightstone names * Rename meselamp to "Mesecon Lamp" * Use capitalization "Luacontroller" consistently * Cleanup / improvements for logic gate naming
2017-01-22Make descriptions of insulated wires consistentsfan5
This allows finding all of them by searching "insulated" in the creative menu.
2017-01-15Fix most of the namespace pollutions reported in #311sfan5
2017-01-02Make insulated cossover to meshDS-Minetest
This removes the weird "holes" in the isolation of the crossing
2016-04-26Mese as conductor: Fix light source, make code more flexibleJeija
Closes #265
2016-02-15Fix vertical wires not updating power when adding to / removing from a ↵Jeija
vertical line Call mesecon.on_dignode / mesecon.on_placenode to take care of that.
2016-02-14Always use minetest.set_node instead of minetest.add_node for consistencyJeija
2016-02-14Use vector helper functions instead of old builtin cmpPos and addPosRule ↵Jeija
functions
2015-11-20Major change: Documentation is now included with mesecons, the website just ↵Jeija
extracts the documentation in a more readable format This makes development of new features easier, as documentation can automatically be updated on the website without modifying the website's code! Every mod that has nodes in the mesecons modpack has a "doc" folder that contains subfolders with recipe, description and preview of the block. The website will discover which documentation is available by reading the documentation.json file.
2015-10-04Remove trailing whitespaceJeija
2015-02-13Remove insulated t-junction and crossover from craftable groupMT-Modder
2014-11-22Merge pull request #156 from HybridDog/ov_itFlorian Euchner
Use minetest.override_item to redefine mese
2014-11-22Fix bug in mesecon.find_receptor that caused false turnoffs and rewrite lever +Jeija
switch
2014-11-22Replace mesecon:<some_function> with mesecon.<some_function> for greaterJeija
flexibility and because it was never inteded to be OOP in the first place. mesecon.receptor_on and mesecon.receptor_off are provided by wrappers (mesecon:receptor_on/off) for compatibility, but will be removed. Mod programmers that use mesecons: Please update! Also, fix microcontroller polluting the global namespace and remove some deprecated stuff.
2014-11-22Pressure plates and the object detector will send power to verticalJeija
wires 2 nodes below them, allows to hide circuitry powered by them. Fixes #179 Rewrite pressure plates + vertical wires using mesecon.register_node.
2014-11-22Rewrite mesecon wires. This should increase the efficiency and speed ofJeija
large machines. It also makes the wires.lua code easier to understand and more maintainable. In case any other mod depends on mesecon:update_autoconnect, please update it to use mesecon.update_autoconnect. This should also fix some other minor bugs. Please report bugs if this commit creates new ones. This commit changes wire looks and removes some unneccesary textures.
2014-05-02Don't allow non-inventory items as ingredientsZefram
Some mesecon wires (the turned-on nodes) that were not_in_creative_inventory and should never appear in an actual inventory were also mesecon_conductor_craftable. This is liable to make a craft guide show them as potential ingredients, due to the use of the group in recipes.
2014-04-21use minetest.override_item to redefine meseHybridDog
2013-12-18Vertical wire update.Uberi
2013-11-30Fix vertical wire drops.Uberi
2013-08-28Give crossing proper texturesVanessa Ezekowitz
2013-08-27Merge pull request #112 from khonkhortisan/multi_ruleskhonkhortisan
Multi rules Merged for near-future textures to be merged cleanly.
2013-06-22Audit code for possible nil value indexing with unregistered nodes.Anthony Zhang
2013-06-20Crossoverkhonkhortisan
2013-04-28Fix all crafting recipes to use modern styleRealBadAngel
2013-04-21Minor tweak to allow vertical wires with caps to use the "vertical"Vanessa Ezekowitz
texture for the sides (still uses the "full" for the top/bottom of the caps).
2013-03-04Fix bug texture in mesewire for 0.4 stableJat
2013-02-22Add (shaped) craft recipe for vertical meseconsJeija
* Craft them from three wires in a vertical row * Craft them back into mesecons by just putting one of them in the grid
2013-02-19Fix onstate corner dropJeija
I blame khonkhortisan
2013-02-18Fix the nodename of a dropKyle
2013-02-11Make Mese conductiveJeija
2013-02-06Fix piston drops and craft recipeJeija
2012-12-27added and tweaked textures to improve appearance and tiling of insulatedVanessa Ezekowitz
T-junctions.
2012-12-27Added a couple of needed textures for curved/corner wires and tweak code toVanessa Ezekowitz
use them. Also fixed the "on" state image for wire ends so that it works for curved wires also.
2012-12-27Add experimental 'corner' wire, an insulated bended wire (needs textures and ↵Jeija
maybe rename it)
2012-12-21now the insulated wires change their color when they are turn onAndres Eduardo Montoya Cruz
2012-12-21Merge branch 'master' into nextgenJeija
Conflicts: mesecons/internal.lua mesecons/wires.lua mesecons_pistons/init.lua
2012-12-16Fix #62 (Hopefully this time)Jeija
2012-12-16Fix addPosRule without mesecon: in vertical wires (issue #62)Jeija
2012-12-16Merge branch 'master' into nextgenJeija
Conflicts: mesecons_pistons/init.lua
2012-12-15Attempt to update the wire crossing.Anthony Zhang
2012-12-15Upload cleaned up mesecons to nextgen branchJeija
2012-12-13Include experimental vertical wires (needs textures)Jeija
2012-12-08Port more blocks to nodedef system: object detector, extrawires, water ↵Jeija
turbine, insulated wire
2012-09-10fix t-junction selectionbox when onKyle
2012-09-09Add T-junction extrawire (no good textures yet)Jeija
2012-09-07crossing wire moved into meseconsKyle