Age | Commit message (Collapse) | Author |
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Use group instead of wire when possible
Fixes https://github.com/minetest/minetest_game/issues/2843.
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* Fix inconsistent insulated mesecon names
* Clarify lightstone names
* Rename meselamp to "Mesecon Lamp"
* Use capitalization "Luacontroller" consistently
* Cleanup / improvements for logic gate naming
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vertical line
Call mesecon.on_dignode / mesecon.on_placenode to take care of that.
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functions
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switch
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flexibility and because it was never inteded to be OOP in the first
place.
mesecon.receptor_on and mesecon.receptor_off are provided by wrappers
(mesecon:receptor_on/off) for compatibility, but will be removed. Mod
programmers that use mesecons: Please update!
Also, fix microcontroller polluting the global namespace and remove some
deprecated stuff.
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wires 2 nodes below them, allows to hide circuitry powered by them.
Fixes #179
Rewrite pressure plates + vertical wires using mesecon.register_node.
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large machines.
It also makes the wires.lua code easier to understand and more
maintainable. In case any other mod depends on
mesecon:update_autoconnect, please update it to use
mesecon.update_autoconnect. This should also fix some other minor bugs.
Please report bugs if this commit creates new ones.
This commit changes wire looks and removes some unneccesary textures.
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texture for the sides (still uses the "full" for the top/bottom of the
caps).
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* Craft them from three wires in a vertical row
* Craft them back into mesecons by just putting one of them in the grid
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Conflicts:
mesecons/internal.lua
mesecons/wires.lua
mesecons_pistons/init.lua
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