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path: root/mesecons_extrawires/vertical.lua
AgeCommit message (Collapse)Author
2021-04-01Compatibility with mtg_craft_guide (#555)Louis Royer
Use group instead of wire when possible Fixes https://github.com/minetest/minetest_game/issues/2843.
2018-01-28Add sounds for wires and piston headsWuzzy
2017-11-01Set is_ground_content to false (#386)DS
2017-03-07Spell-check and clarify item namesWuzzy
* Fix inconsistent insulated mesecon names * Clarify lightstone names * Rename meselamp to "Mesecon Lamp" * Use capitalization "Luacontroller" consistently * Cleanup / improvements for logic gate naming
2016-02-15Fix vertical wires not updating power when adding to / removing from a ↵Jeija
vertical line Call mesecon.on_dignode / mesecon.on_placenode to take care of that.
2016-02-14Always use minetest.set_node instead of minetest.add_node for consistencyJeija
2016-02-14Use vector helper functions instead of old builtin cmpPos and addPosRule ↵Jeija
functions
2014-11-22Fix bug in mesecon.find_receptor that caused false turnoffs and rewrite lever +Jeija
switch
2014-11-22Replace mesecon:<some_function> with mesecon.<some_function> for greaterJeija
flexibility and because it was never inteded to be OOP in the first place. mesecon.receptor_on and mesecon.receptor_off are provided by wrappers (mesecon:receptor_on/off) for compatibility, but will be removed. Mod programmers that use mesecons: Please update! Also, fix microcontroller polluting the global namespace and remove some deprecated stuff.
2014-11-22Pressure plates and the object detector will send power to verticalJeija
wires 2 nodes below them, allows to hide circuitry powered by them. Fixes #179 Rewrite pressure plates + vertical wires using mesecon.register_node.
2014-11-22Rewrite mesecon wires. This should increase the efficiency and speed ofJeija
large machines. It also makes the wires.lua code easier to understand and more maintainable. In case any other mod depends on mesecon:update_autoconnect, please update it to use mesecon.update_autoconnect. This should also fix some other minor bugs. Please report bugs if this commit creates new ones. This commit changes wire looks and removes some unneccesary textures.
2013-12-18Vertical wire update.Uberi
2013-11-30Fix vertical wire drops.Uberi
2013-06-22Audit code for possible nil value indexing with unregistered nodes.Anthony Zhang
2013-04-21Minor tweak to allow vertical wires with caps to use the "vertical"Vanessa Ezekowitz
texture for the sides (still uses the "full" for the top/bottom of the caps).
2013-02-22Add (shaped) craft recipe for vertical meseconsJeija
* Craft them from three wires in a vertical row * Craft them back into mesecons by just putting one of them in the grid
2013-02-06Fix piston drops and craft recipeJeija
2012-12-21Merge branch 'master' into nextgenJeija
Conflicts: mesecons/internal.lua mesecons/wires.lua mesecons_pistons/init.lua
2012-12-16Fix #62 (Hopefully this time)Jeija
2012-12-16Fix addPosRule without mesecon: in vertical wires (issue #62)Jeija
2012-12-15Upload cleaned up mesecons to nextgen branchJeija
2012-12-13Include experimental vertical wires (needs textures)Jeija