Age | Commit message (Collapse) | Author |
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Update mesecons_button/init.lua (change craft recipe format, no gameplay change)
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change crafting recipe format
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(fixes #93).
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Let's see if someone complains...
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Round movestone position, don't forget last pull
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get out of the sandbox.
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next stable MT is released, uncomment the formspec_escape call to take advantave of formspec escaping.
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(rotated versions of normal pistons).
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* Movestones no longer eat nodes when running off the track.
* Movestones no longer eat nodes when colliding with an mvps stopper.
* Movestones no longer pass through mvps stoppers.
* Movestones do not eat nodes when they are suddenly placed in the entity's path.
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pushed), support pushing chests (not locked ones though), and add two missing rules for pistons (z- top and bottom, but not z- itself). This still avoids the piston pushing power source issue.
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buttons, punching switches, and flipping levers all make sounds.
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Fix bug texture in mesewire for 0.4 stable
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Vertical piston selection boxes
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equivalents
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connected to a receptor
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* Craft them from three wires in a vertical row
* Craft them back into mesecons by just putting one of them in the grid
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* Name to scan for can be specified by right-clicking it
* It can receive digiline signals that change the name to scan for
* A sign above it for the name doesn't work anymore (this features wasn't used often anyway)
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item, just top)
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I blame khonkhortisan
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mesecons_extrawires:insulated_off
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Remove ghoststone_active shadow on_construct
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technical blocks such as active wires and various piston orientations.
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