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2013-04-14Fix invalid node name if node was changed in after_place_node callback ↵Anthony Zhang
(fixes #93).
2013-04-07Merge pull request #92 from khonkhortisan/lazypullAnthony
Round movestone position, don't forget last pull
2013-04-07Round movestone position, don't forget last pullkhonkhortisan
2013-04-02Sanity checks for commandblock commands.Anthony Zhang
2013-04-02Don't push objects into walls and fix bug in previous commitJeija
2013-04-02Make pistons and movestones move objects (push only yet)Jeija
2013-03-27Add /tellme command to command block.Anthony Zhang
2013-03-26Add table.* to luacontroller sandboxJeija
2013-03-23Explicit tables of luacontroller environment.Anthony Zhang
2013-03-23Add math library to luacontroller, and make sure to copy stuff so code can't ↵Anthony Zhang
get out of the sandbox.
2013-03-16Don't forget sticky movestones!Anthony Zhang
2013-03-15Add MOVESTONE_MAXIMUM_PUSH setting.Anthony Zhang
2013-03-15Avoid corrupting metadata.Anthony Zhang
2013-03-15Use formspec_escape when available.Anthony Zhang
2013-03-15Avoid borking the luacontroller if the code uses square brackets. When the ↵Anthony Zhang
next stable MT is released, uncomment the formspec_escape call to take advantave of formspec escaping.
2013-03-14Up/down pistons should also have special rules excluding the pusher side ↵Anthony Zhang
(rotated versions of normal pistons).
2013-03-14Lots of bugs in movestones fixed:Anthony Zhang
* Movestones no longer eat nodes when running off the track. * Movestones no longer eat nodes when colliding with an mvps stopper. * Movestones no longer pass through mvps stoppers. * Movestones do not eat nodes when they are suddenly placed in the entity's path.
2013-03-11Revert additional piston rules.Anthony Zhang
2013-03-11Support metadata in piston pushing (so that microcontrollers and such can be ↵Anthony Zhang
pushed), support pushing chests (not locked ones though), and add two missing rules for pistons (z- top and bottom, but not z- itself). This still avoids the piston pushing power source issue.
2013-03-07Add /hp command to set the HP of a given player, requires the ban privelege.Anthony Zhang
2013-03-06Digging and footstep sounds for everything that needs them! Plus, pushing ↵Anthony Zhang
buttons, punching switches, and flipping levers all make sounds.
2013-03-05Merge pull request #82 from Jat15/patch-1Jeija
Fix bug texture in mesewire for 0.4 stable
2013-03-04Fix bug texture in mesewire for 0.4 stableJat
2013-03-02Merge pull request #80 from khonkhortisan/masterkhonkhortisan
Vertical piston selection boxes
2013-03-02Make vertical piston pusher selection boxes match their horizontalkhonkhortisan
equivalents
2013-02-24Don't totally force deactivation of block two below the pressure plate if ↵Jeija
connected to a receptor
2013-02-24Bugfix: Also deactivate the block two below when digging a pressure plateJeija
2013-02-22Improved object detector craft recipe, picture soon available on mesecons.netJeija
2013-02-22Add (shaped) craft recipe for vertical meseconsJeija
* Craft them from three wires in a vertical row * Craft them back into mesecons by just putting one of them in the grid
2013-02-22Object Detector, cleanup and different behaviour:Jeija
* Name to scan for can be specified by right-clicking it * It can receive digiline signals that change the name to scan for * A sign above it for the name doesn't work anymore (this features wasn't used often anyway)
2013-02-19More distinguishable inventory image for the luacontroller (not wieldJeija
item, just top)
2013-02-19Merge branch 'luacontroller'Jeija
2013-02-19Fix onstate corner dropJeija
I blame khonkhortisan
2013-02-18Merge pull request #77 from khonkhortisan/masterkhonkhortisan
mesecons_extrawires:insulated_off
2013-02-18Fix the nodename of a dropKyle
2013-02-12Fix a dumb bug that conflicted with different things in the luacontrollerJeija
2013-02-12Fix odd behaviour when using interrupts in the luacontrollerJeija
2013-02-11Make Mese conductiveJeija
2013-02-11Merge branch 'master' into luacontrollerJeija
2013-02-10LuaController: Queue setting the ports (wait for pending operations)Jeija
2013-02-08Merge pull request #74 from khonkhortisan/eghoststoneAnthony
Remove ghoststone_active shadow on_construct
2013-02-08Fix sticky piston crafting recipe.Anthony Zhang
2013-02-08Remove ghoststone shadow when active.Kyle
2013-02-08Make load times faster by avoiding inventorycube and wielditem creation in ↵Anthony Zhang
technical blocks such as active wires and various piston orientations.
2013-02-08Fix #73 - receiver wire drops down one node when connected button is dug.Anthony Zhang
2013-02-07Merge pull request #70 from khonkhortisan/eghoststoneJeija
Make ghoststone conductive
2013-02-07Make ghoststone conductive.Kyle
2013-02-06Merge branch 'master' of https://github.com/Jeija/minetest-mod-meseconsJeija
2013-02-06Fix piston drops and craft recipeJeija
2013-02-04Merge pull request #69 from khonkhortisan/masterkhonkhortisan
Keep vertical wire base from self-intersecting