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-rw-r--r--mesecons_torch/init.lua146
1 files changed, 74 insertions, 72 deletions
diff --git a/mesecons_torch/init.lua b/mesecons_torch/init.lua
index d7a9596..8b9a59b 100644
--- a/mesecons_torch/init.lua
+++ b/mesecons_torch/init.lua
@@ -1,30 +1,74 @@
--MESECON TORCHES
+local torch_get_rules = function(node)
+ local rules = {
+ {x=1, y=0, z=0},
+ {x=0, y=0, z=1},
+ {x=0, y=0, z=-1},
+ {x=0, y=1, z=0},
+ {x=0, y=-1, z=0}}
+ if node.param2 == 5 then
+ rules=mesecon:rotate_rules_right(rules)
+ elseif node.param2 == 2 then
+ rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) --180 degrees
+ elseif node.param2 == 4 then
+ rules=mesecon:rotate_rules_left(rules)
+ elseif node.param2 == 1 then
+ rules=mesecon:rotate_rules_down(rules)
+ elseif node.param2 == 0 then
+ rules=mesecon:rotate_rules_up(rules)
+ end
+ return rules
+end
+
+local torch_get_input_rules = function(node)
+ local rules = {x=0, y=0, z=0}
+
+ if node.param2 == 4 then
+ rules.z = -2
+ elseif node.param2 == 2 then
+ rules.x = -2
+ elseif node.param2 == 5 then
+ rules.z = 2
+ elseif node.param2 == 3 then
+ rules.x = 2
+ elseif node.param2 == 1 then
+ rules.y = 2
+ elseif node.param2 == 0 then
+ rules.y = -2
+ end
+ return rules
+end
+
minetest.register_craft({
- output = '"mesecons_torch:mesecon_torch_on" 4',
- recipe = {
- {"group:mesecon_conductor_craftable"},
- {"default:stick"},
- }
+ output = '"mesecons_torch:mesecon_torch_on" 4',
+ recipe = {
+ {"group:mesecon_conductor_craftable"},
+ {"default:stick"},
+ }
})
minetest.register_node("mesecons_torch:mesecon_torch_off", {
- drawtype = "torchlike",
- tiles = {"jeija_torches_off.png", "jeija_torches_off_ceiling.png", "jeija_torches_off_side.png"},
- inventory_image = "jeija_torches_off.png",
- paramtype = "light",
- walkable = false,
- paramtype2 = "wallmounted",
- selection_box = {
- type = "wallmounted",
- wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
- wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
- wall_side = {-0.5, -0.1, -0.1, -0.5+0.6, 0.1, 0.1},
- },
- legacy_wallmounted = true,
- groups = {dig_immediate=3,not_in_creative_inventory=1, mesecon = 2},
- drop = '"mesecons_torch:mesecon_torch_on" 1',
- description="Mesecon Torch",
+ drawtype = "torchlike",
+ tiles = {"jeija_torches_off.png", "jeija_torches_off_ceiling.png", "jeija_torches_off_side.png"},
+ inventory_image = "jeija_torches_off.png",
+ paramtype = "light",
+ walkable = false,
+ paramtype2 = "wallmounted",
+ selection_box = {
+ type = "wallmounted",
+ wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
+ wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
+ wall_side = {-0.5, -0.1, -0.1, -0.5+0.6, 0.1, 0.1},
+ },
+ legacy_wallmounted = true,
+ groups = {dig_immediate=3,not_in_creative_inventory=1},
+ drop = '"mesecons_torch:mesecon_torch_on" 1',
+ description="Mesecon Torch",
+ mesecons = {receptor = {
+ state = mesecon.state.off,
+ rules = torch_get_rules
+ }}
})
minetest.register_node("mesecons_torch:mesecon_torch_on", {
@@ -43,9 +87,13 @@ minetest.register_node("mesecons_torch:mesecon_torch_on", {
wall_side = {-0.5, -0.1, -0.1, -0.5+0.6, 0.1, 0.1},
},
legacy_wallmounted = true,
- groups = {dig_immediate=3, mesecon = 2},
+ groups = {dig_immediate=3},
light_source = LIGHT_MAX-5,
description="Mesecon Torch",
+ mesecons = {receptor = {
+ state = mesecon.state.on,
+ rules = torch_get_rules
+ }}
})
minetest.register_abm({
@@ -53,70 +101,24 @@ minetest.register_abm({
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
- local rules=mesecon.torch_get_rules(minetest.env:get_node(pos).param2)
- local pa = mesecon.torch_get_input_rules(node.param2)
+ local node = minetest.env:get_node(pos)
+ local pa = torch_get_input_rules(node)
local postc = {x=pos.x-pa.x, y=pos.y-pa.y, z=pos.z-pa.z}
if mesecon:is_power_on(postc) then
if node.name ~= "mesecons_torch:mesecon_torch_off" then
minetest.env:add_node(pos, {name="mesecons_torch:mesecon_torch_off",param2=node.param2})
- mesecon:receptor_off(pos, rules_string)
+ mesecon:receptor_off(pos, torch_get_rules(node))
end
else
if node.name ~= "mesecons_torch:mesecon_torch_on" then
minetest.env:add_node(pos, {name="mesecons_torch:mesecon_torch_on",param2=node.param2})
- mesecon:receptor_on(pos, rules_string)
+ mesecon:receptor_on(pos, torch_get_rules(node))
end
end
end
})
-mesecon.torch_get_rules = function(param2)
- local rules=mesecon:get_rules("mesecontorch")
- if param2 == 5 then
- rules=mesecon:rotate_rules_right(rules)
- elseif param2 == 2 then
- rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) --180 degrees
- elseif param2 == 4 then
- rules=mesecon:rotate_rules_left(rules)
- elseif param2 == 1 then
- rules=mesecon:rotate_rules_down(rules)
- elseif param2 == 0 then
- rules=mesecon:rotate_rules_up(rules)
- end
- return rules
-end
-
-mesecon.torch_get_input_rules = function(param2)
- local rules = {x=0, y=0, z=0}
-
- if param2 == 4 then
- rules.z = -2
- elseif param2 == 2 then
- rules.x = -2
- elseif param2 == 5 then
- rules.z = 2
- elseif param2 == 3 then
- rules.x = 2
- elseif param2 == 1 then
- rules.y = 2
- elseif param2 == 0 then
- rules.y = -2
- end
- return rules
-end
-
-mesecon:add_rules("mesecontorch",
-{{x=1, y=0, z=0},
-{x=0, y=0, z=1},
-{x=0, y=0, z=-1},
-{x=0, y=1, z=0},
-{x=0, y=-1, z=0}})
-
-mesecon:add_receptor_node("mesecons_torch:mesecon_torch_on", nil, mesecon.torch_get_rules)
-mesecon:add_receptor_node_off("mesecons_torch:mesecon_torch_off", nil, mesecon.torch_get_rules)
-mesecon:register_effector("mesecons_torch:mesecon_torch_on","mesecons_torch:mesecon_torch_off", nil, mesecon.torch_get_input_rules)
-
-- Param2 Table (Block Attached To)
-- 5 = z-1
-- 3 = x-1