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Diffstat (limited to 'mesecons_movestones')
-rw-r--r--mesecons_movestones/init.lua47
1 files changed, 24 insertions, 23 deletions
diff --git a/mesecons_movestones/init.lua b/mesecons_movestones/init.lua
index e31f2d2..dcbb00b 100644
--- a/mesecons_movestones/init.lua
+++ b/mesecons_movestones/init.lua
@@ -8,7 +8,7 @@
-- Pushes all block in front of it
-- Pull all blocks in its back
-function mesecon:get_movestone_direction(pos)
+function mesecon.get_movestone_direction(pos)
getactivated = 0
local lpos
local getactivated = 0
@@ -28,28 +28,28 @@ function mesecon:get_movestone_direction(pos)
lpos = {x=pos.x+1, y=pos.y, z=pos.z}
for n = 1, 3 do
- if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
+ if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
return {x=0, y=0, z=-1}
end
end
lpos = {x = pos.x-1, y = pos.y, z = pos.z}
for n=4, 6 do
- if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
+ if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
return {x=0, y=0, z=1}
end
end
lpos = {x = pos.x, y = pos.y, z = pos.z+1}
for n=7, 9 do
- if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
+ if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
return {x=-1, y=0, z=0}
end
end
lpos = {x = pos.x, y = pos.y, z = pos.z-1}
for n=10, 12 do
- if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
+ if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
return {x=1, y=0, z=0}
end
end
@@ -64,10 +64,10 @@ minetest.register_node("mesecons_movestones:movestone", {
sounds = default.node_sound_stone_defaults(),
mesecons = {effector = {
action_on = function (pos, node)
- local direction=mesecon:get_movestone_direction(pos)
+ local direction=mesecon.get_movestone_direction(pos)
if not direction then return end
minetest.remove_node(pos)
- mesecon:update_autoconnect(pos)
+ mesecon.update_autoconnect(pos)
minetest.add_entity(pos, "mesecons_movestones:movestone_entity")
end
}}
@@ -89,15 +89,16 @@ minetest.register_entity("mesecons_movestones:movestone_entity", {
on_step = function(self, dtime)
local pos = self.object:getpos()
pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5)
- local direction = mesecon:get_movestone_direction(pos)
+ local direction = mesecon.get_movestone_direction(pos)
+ local maxpush = mesecon.setting("movestone_max_push", 50)
if not direction then -- no mesecon power
--push only solid nodes
local name = minetest.get_node(pos).name
if name ~= "air" and name ~= "ignore"
and ((not minetest.registered_nodes[name])
or minetest.registered_nodes[name].liquidtype == "none") then
- mesecon:mvps_push(pos, self.lastdir, MOVESTONE_MAXIMUM_PUSH)
+ mesecon.mvps_push(pos, self.lastdir, maxpush)
end
minetest.add_node(pos, {name="mesecons_movestones:movestone"})
self.object:remove()
@@ -105,14 +106,14 @@ minetest.register_entity("mesecons_movestones:movestone_entity", {
end
local success, stack, oldstack =
- mesecon:mvps_push(pos, direction, MOVESTONE_MAXIMUM_PUSH)
+ mesecon.mvps_push(pos, direction, maxpush)
if not success then -- Too large stack/stopper in the way
minetest.add_node(pos, {name="mesecons_movestones:movestone"})
self.object:remove()
return
else
- mesecon:mvps_process_stack (stack)
- mesecon:mvps_move_objects (pos, direction, oldstack)
+ mesecon.mvps_process_stack (stack)
+ mesecon.mvps_move_objects (pos, direction, oldstack)
self.lastdir = direction
end
@@ -143,10 +144,10 @@ minetest.register_node("mesecons_movestones:sticky_movestone", {
sounds = default.node_sound_stone_defaults(),
mesecons = {effector = {
action_on = function (pos, node)
- local direction=mesecon:get_movestone_direction(pos)
+ local direction=mesecon.get_movestone_direction(pos)
if not direction then return end
minetest.remove_node(pos)
- mesecon:update_autoconnect(pos)
+ mesecon.update_autoconnect(pos)
minetest.add_entity(pos, "mesecons_movestones:sticky_movestone_entity")
end
}}
@@ -175,7 +176,7 @@ minetest.register_entity("mesecons_movestones:sticky_movestone_entity", {
on_step = function(self, dtime)
local pos = self.object:getpos()
pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5)
- local direction = mesecon:get_movestone_direction(pos)
+ local direction = mesecon.get_movestone_direction(pos)
if not direction then -- no mesecon power
--push only solid nodes
@@ -183,9 +184,9 @@ minetest.register_entity("mesecons_movestones:sticky_movestone_entity", {
if name ~= "air" and name ~= "ignore"
and ((not minetest.registered_nodes[name])
or minetest.registered_nodes[name].liquidtype == "none") then
- mesecon:mvps_push(pos, self.lastdir, MOVESTONE_MAXIMUM_PUSH)
+ mesecon.mvps_push(pos, self.lastdir, MOVESTONE_MAXIMUM_PUSH)
--STICKY
- mesecon:mvps_pull_all(pos, self.lastdir)
+ mesecon.mvps_pull_all(pos, self.lastdir)
end
minetest.add_node(pos, {name="mesecons_movestones:sticky_movestone"})
self.object:remove()
@@ -193,24 +194,24 @@ minetest.register_entity("mesecons_movestones:sticky_movestone_entity", {
end
local success, stack, oldstack =
- mesecon:mvps_push(pos, direction, MOVESTONE_MAXIMUM_PUSH)
+ mesecon.mvps_push(pos, direction, MOVESTONE_MAXIMUM_PUSH)
if not success then -- Too large stack/stopper in the way
minetest.add_node(pos, {name="mesecons_movestones:sticky_movestone"})
self.object:remove()
return
else
- mesecon:mvps_process_stack (stack)
- mesecon:mvps_move_objects (pos, direction, oldstack)
+ mesecon.mvps_process_stack (stack)
+ mesecon.mvps_move_objects (pos, direction, oldstack)
self.lastdir = direction
end
self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2})
--STICKY
- mesecon:mvps_pull_all(pos, direction)
+ mesecon.mvps_pull_all(pos, direction)
end,
})
-mesecon:register_mvps_unmov("mesecons_movestones:movestone_entity")
-mesecon:register_mvps_unmov("mesecons_movestones:sticky_movestone_entity")
+mesecon.register_mvps_unmov("mesecons_movestones:movestone_entity")
+mesecon.register_mvps_unmov("mesecons_movestones:sticky_movestone_entity")