diff options
Diffstat (limited to 'mesecons_movestones/init.lua')
-rw-r--r-- | mesecons_movestones/init.lua | 201 |
1 files changed, 64 insertions, 137 deletions
diff --git a/mesecons_movestones/init.lua b/mesecons_movestones/init.lua index 7790658..2a0b04f 100644 --- a/mesecons_movestones/init.lua +++ b/mesecons_movestones/init.lua @@ -9,9 +9,7 @@ -- Pull all blocks in its back function mesecon.get_movestone_direction(pos) - getactivated = 0 local lpos - local getactivated = 0 local rules = { {x=0, y=1, z=-1}, {x=0, y=0, z=-1}, @@ -55,75 +53,75 @@ function mesecon.get_movestone_direction(pos) end end -minetest.register_node("mesecons_movestones:movestone", { - tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"}, - paramtype2 = "facedir", - legacy_facedir_simple = true, - groups = {cracky=3}, - description="Movestone", - sounds = default.node_sound_stone_defaults(), - mesecons = {effector = { - action_on = function (pos, node) - local direction=mesecon.get_movestone_direction(pos) - if not direction then return end - minetest.remove_node(pos) - mesecon.on_dignode(pos, node) - minetest.add_entity(pos, "mesecons_movestones:movestone_entity") +function mesecon.register_movestone(name, def, is_sticky) + local timer_interval = 1 / mesecon.setting("movestone_speed", 3) + local name_active = name.."_active" + + local function movestone_move (pos) + if minetest.get_node(pos).name ~= name_active then + return end - }} -}) -minetest.register_entity("mesecons_movestones:movestone_entity", { - physical = false, - visual = "sprite", - textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"}, - collisionbox = {-0.5,-0.5,-0.5, 0.5, 0.5, 0.5}, - visual = "cube", - lastdir = {x=0, y=0, z=0}, - - on_punch = function(self, hitter) - self.object:remove() - hitter:get_inventory():add_item("main", "mesecons_movestones:movestone") - end, - - on_step = function(self, dtime) - local pos = self.object:getpos() - pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5) local direction = mesecon.get_movestone_direction(pos) + if not direction then return end + local frontpos = vector.add(pos, direction) + local backpos = vector.subtract(pos, direction) + -- ### Step 1: Push nodes in front ### local maxpush = mesecon.setting("movestone_max_push", 50) - if not direction then -- no mesecon power - --push only solid nodes - local name = minetest.get_node(pos).name - if name ~= "air" and name ~= "ignore" - and ((not minetest.registered_nodes[name]) - or minetest.registered_nodes[name].liquidtype == "none") then - mesecon.mvps_push(pos, self.lastdir, maxpush) - end - local nn = {name="mesecons_movestones:movestone"} - minetest.add_node(pos, nn) - self.object:remove() - mesecon.on_placenode(pos, nn) + local maxpull = mesecon.setting("movestone_max_pull", 50) + local success, stack, oldstack = mesecon.mvps_push(frontpos, direction, maxpush) + if success then + mesecon.mvps_process_stack(stack) + mesecon.mvps_move_objects(frontpos, direction, oldstack) + -- Too large stack/stopper in the way: try again very soon + else + minetest.after(0.05, movestone_move, pos) return end - local success, stack, oldstack = - mesecon.mvps_push(pos, direction, maxpush) - if not success then -- Too large stack/stopper in the way - local nn = {name="mesecons_movestones:movestone"} - minetest.add_node(pos, nn) - self.object:remove() - mesecon.on_placenode(pos, nn) - return - else - mesecon.mvps_process_stack (stack) - mesecon.mvps_move_objects (pos, direction, oldstack) - self.lastdir = direction + -- ### Step 2: Move the movestone ### + local node = minetest.get_node(pos) + minetest.set_node(frontpos, node) + minetest.remove_node(pos) + mesecon.on_dignode(pos, node) + mesecon.on_placenode(frontpos, node) + minetest.after(timer_interval, movestone_move, frontpos) + + -- ### Step 3: If sticky, pull stack behind ### + if is_sticky then + mesecon.mvps_pull_all(backpos, direction, maxpull) end + end - self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2}) - end, -}) + def.mesecons = {effector = { + action_on = function (pos) + if minetest.get_node(pos).name ~= name_active then + minetest.set_node(pos, {name = name_active}) + movestone_move(pos) + end + end, + action_off = function (pos) + minetest.set_node(pos, {name = name}) + end + }} + + def.drop = name + + minetest.register_node(name, def) + + -- active node only + local def_active = table.copy(def) + def_active.groups.not_in_creative_inventory = 1 + minetest.register_node(name_active, def_active) +end + +mesecon.register_movestone("mesecons_movestones:movestone", { + tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"}, + groups = {cracky=3}, + description="Movestone", + sounds = default.node_sound_stone_defaults() +}, false) minetest.register_craft({ output = "mesecons_movestones:movestone 2", @@ -134,28 +132,14 @@ minetest.register_craft({ } }) - - -- STICKY_MOVESTONE - -minetest.register_node("mesecons_movestones:sticky_movestone", { +mesecon.register_movestone("mesecons_movestones:sticky_movestone", { tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"}, inventory_image = minetest.inventorycube("jeija_sticky_movestone.png", "jeija_movestone_side.png", "jeija_movestone_side.png"), - paramtype2 = "facedir", - legacy_facedir_simple = true, groups = {cracky=3}, description="Sticky Movestone", sounds = default.node_sound_stone_defaults(), - mesecons = {effector = { - action_on = function (pos, node) - local direction=mesecon.get_movestone_direction(pos) - if not direction then return end - minetest.remove_node(pos) - mesecon.on_dignode(pos, node) - minetest.add_entity(pos, "mesecons_movestones:sticky_movestone_entity") - end - }} -}) +}, true) minetest.register_craft({ output = "mesecons_movestones:sticky_movestone 2", @@ -164,63 +148,6 @@ minetest.register_craft({ } }) -minetest.register_entity("mesecons_movestones:sticky_movestone_entity", { - physical = false, - visual = "sprite", - textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"}, - collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, - visual = "cube", - lastdir = {x=0, y=0, z=0}, - - on_punch = function(self, hitter) - self.object:remove() - hitter:get_inventory():add_item("main", 'mesecons_movestones:sticky_movestone') - end, - - on_step = function(self, dtime) - local pos = self.object:getpos() - pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5) - local direction = mesecon.get_movestone_direction(pos) - - if not direction then -- no mesecon power - --push only solid nodes - local name = minetest.get_node(pos).name - if name ~= "air" and name ~= "ignore" - and ((not minetest.registered_nodes[name]) - or minetest.registered_nodes[name].liquidtype == "none") then - mesecon.mvps_push(pos, self.lastdir, - mesecon.setting("movestone_max_push", 50)) - --STICKY - mesecon.mvps_pull_all(pos, self.lastdir) - end - local nn = {name="mesecons_movestones:sticky_movestone"} - minetest.add_node(pos, nn) - self.object:remove() - mesecon.on_placenode(pos, nn) - return - end - - local success, stack, oldstack = - mesecon.mvps_push(pos, direction, mesecon.setting("movestone_max_push", 50)) - if not success then -- Too large stack/stopper in the way - local nn = {name="mesecons_movestones:sticky_movestone"} - minetest.add_node(pos, nn) - self.object:remove() - mesecon.on_placenode(pos, nn) - return - else - mesecon.mvps_process_stack (stack) - mesecon.mvps_move_objects (pos, direction, oldstack) - self.lastdir = direction - end - - self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2}) - - --STICKY - mesecon.mvps_pull_all(pos, direction) - end, -}) - - -mesecon.register_mvps_unmov("mesecons_movestones:movestone_entity") -mesecon.register_mvps_unmov("mesecons_movestones:sticky_movestone_entity") +-- Don't allow pushing movestones while they're active +mesecon.register_mvps_stopper("mesecons_movestones:movestone_active") +mesecon.register_mvps_stopper("mesecons_movestones:sticky_movestone_active") |