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-rw-r--r--jeija/movestone.lua288
1 files changed, 0 insertions, 288 deletions
diff --git a/jeija/movestone.lua b/jeija/movestone.lua
deleted file mode 100644
index 6831979..0000000
--- a/jeija/movestone.lua
+++ /dev/null
@@ -1,288 +0,0 @@
--- MOVESTONE
-
-function mesecon:is_mvps_stopper(nodename)
- local i=1
- repeat
- i=i+1
- if mesecon.mvps_stoppers[i]==nodename then return true end
- until mesecon.mvps_stoppers[i]==nil
- return false
-end
-
-function mesecon:register_mvps_stopper(nodename)
- local i=1
- repeat
- i=i+1
- if mesecon.mvps_stoppers[i]==nil then break end
- until false
- mesecon.mvps_stoppers[i]=nodename
-end
-
-function jeija_get_movestone_direction(pos)
- getactivated=0
- local direction = {x=0, y=0, z=0}
- local lpos={x=pos.x, y=pos.y, z=pos.z}
-
- local getactivated=0
- local rules=mesecon:get_rules("movestone")
-
- lpos.x=pos.x+0.499
-
- for k=1, 3 do
- getactivated=getactivated+mesecon:is_power_on(lpos, rules[k].x, rules[k].y, rules[k].z)
- end
- if getactivated>0 then direction.x=-1 return direction end
- lpos=pos
- lpos.x=pos.x-0.499
-
- for n=4, 6 do
- getactivated=getactivated+mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z)
- end
-
- if getactivated>0 then direction.x=1 return direction end
- lpos=pos
- lpos.z=pos.z+0.499
-
- for j=7, 9 do
- getactivated=getactivated+mesecon:is_power_on(lpos, rules[j].x, rules[j].y, rules[j].z)
- end
-
- if getactivated>0 then direction.z=-1 return direction end
- lpos=pos
- lpos.z=pos.z-0.499
-
- for l=10, 12 do
- getactivated=getactivated+mesecon:is_power_on(lpos, rules[l].x, rules[l].y, rules[l].z)
- end
- if getactivated>0 then direction.z=1 return direction end
- return direction
-end
-
-minetest.register_node("jeija:movestone", {
- tile_images = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
- paramtype2 = "facedir",
- legacy_facedir_simple = true,
- material = minetest.digprop_stonelike(0.8),
- description="Movestone",
-})
-
-minetest.register_entity("jeija:movestone_entity", {
- physical = false,
- visual = "sprite",
- textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "cube",
- --on_activate = function(self, staticdata)
- --self.object:setsprite({x=0,y=0}, 1, 0, true)
- --self.object:setvelocity({x=-3, y=0, z=0})
- --end,
-
- on_punch = function(self, hitter)
- self.object:remove()
- hitter:get_inventory():add_item("main", "jeija:movestone")
- end,
-
- on_step = function(self, dtime)
- local pos = self.object:getpos()
- local colp = pos
- local velocity={}
- local direction=jeija_get_movestone_direction(colp)
-
- --colp.x=colp.x-(direction.x/2.01)
- --colp.y=colp.y-direction.y
- --colp.z=colp.z-(direction.z/2.01)
-
- if (direction.x==0 and direction.y==0 and direction.z==0)
- or (minetest.env:get_node_or_nil(pos).name ~="air"
- and minetest.env:get_node_or_nil(pos).name ~= nil) then
- minetest.env:add_node(pos, {name="jeija:movestone"})
- self.object:remove()
- return
- end
- --if not mesecon:check_if_turnon(colp) then
- -- minetest.env:add_node(pos, {name="jeija:movestone"})
- -- self.object:remove()
- -- return
- --end
-
- velocity.x=direction.x*3
- velocity.y=direction.y*3
- velocity.z=direction.z*3
-
- self.object:setvelocity(velocity)
-
- local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}
- local coln = minetest.env:get_node(np)
- if coln.name ~= "air" and coln.name ~="water" then
- local thisp= {x=pos.x, y=pos.y, z=pos.z}
- local thisnode=minetest.env:get_node(thisp)
- local nextnode={}
- minetest.env:remove_node(thisp)
- repeat
- thisp.x=thisp.x+direction.x
- thisp.y=thisp.y+direction.y
- thisp.z=thisp.z+direction.z
- nextnode=minetest.env:get_node(thisp)
- minetest.env:add_node(thisp, {name=thisnode.name})
- nodeupdate(thisp)
- thisnode=nextnode
- until thisnode.name=="air" or thisnode.name=="ignore" or thisnode.name=="default:water" or thisnode.name=="default:water_flowing"
- end
- end
-})
-
-minetest.register_craft({
- output = '"jeija:movestone" 2',
- recipe = {
- {'"default:stone"', '"default:stone"', '"default:stone"'},
- {'"jeija:mesecon_off"', '"jeija:mesecon_off"', '"jeija:mesecon_off"'},
- {'"default:stone"', '"default:stone"', '"default:stone"'},
- }
-})
-
-
-mesecon:register_on_signal_on(function (pos, node)
- if node.name=="jeija:movestone" then
- local direction=jeija_get_movestone_direction({x=pos.x, y=pos.y, z=pos.z})
- local checknode={}
- local collpos={x=pos.x, y=pos.y, z=pos.z}
- repeat -- Check if it collides with a stopper
- collpos={x=collpos.x+direction.x, y=collpos.y+direction.y, z=collpos.z+direction.z}
- checknode=minetest.env:get_node(collpos)
- if mesecon:is_mvps_stopper(checknode.name) then
- return
- end
- until checknode.name=="air"
- or checknode.name=="ignore"
- or checknode.name=="default:water"
- or checknode.name=="default:water_flowing"
- minetest.env:remove_node(pos)
- nodeupdate(pos)
- minetest.env:add_entity(pos, "jeija:movestone_entity")
- end
-end)
-
-
-
--- STICKY_MOVESTONE
-
-minetest.register_node("jeija:sticky_movestone", {
- tile_images = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
- inventory_image = minetest.inventorycube("jeija_sticky_movestone.png", "jeija_movestone_side.png", "jeija_movestone_side.png"),
- paramtype2 = "facedir",
- legacy_facedir_simple = true,
- material = minetest.digprop_stonelike(0.8),
- description="Sticky Movestone",
-})
-
-minetest.register_craft({
- output = '"jeija:sticky_movestone" 2',
- recipe = {
- {'"jeija:glue"', '"jeija:movestone"', '"jeija:glue"'},
- }
-})
-
-minetest.register_entity("jeija:sticky_movestone_entity", {
- physical = false,
- visual = "sprite",
- textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "cube",
-
- on_punch = function(self, hitter)
- self.object:remove()
- hitter:get_inventory():add_item("main", 'jeija:sticky_movestone')
- end,
-
- on_step = function(self, dtime)
- local pos = self.object:getpos()
- local colp = pos
- local direction=jeija_get_movestone_direction(colp)
- local velocity={x=direction.x*3, y=direction.y*3, z=direction.z*3}
-
- self.object:setvelocity(velocity)
-
- local np = {x=pos.x+direction.x, y=pos.y+direction.y, z=pos.z+direction.z}
- local coln = minetest.env:get_node(np)
- if coln.name ~= "air" and coln.name ~="water" then
- local thisp= {x=pos.x, y=pos.y, z=pos.z}
- local thisnode=minetest.env:get_node(thisp)
- local nextnode={}
- minetest.env:remove_node(thisp)
- repeat
- thisp.x=thisp.x+direction.x
- thisp.y=thisp.y+direction.y
- thisp.z=thisp.z+direction.z
- nextnode=minetest.env:get_node(thisp)
- minetest.env:add_node(thisp, {name=thisnode.name})
- nodeupdate(thisp)
- thisnode=nextnode
- until thisnode.name=="air" or thisnode.name=="ignore" or thisnode.name=="default:water" or thisnode.name=="default:water_flowing"
- end
-
- --STICKY:
- local np1 = {x=pos.x-direction.x*0.5, y=pos.y-direction.y*0.5, z=pos.z-direction.z*0.5} -- 1 away
- local coln1 = minetest.env:get_node(np1)
- local np2 = {x=pos.x-direction.x*1.5, y=pos.y-direction.y*1.5, z=pos.z-direction.z*1.5} -- 2 away
- local coln2 = minetest.env:get_node(np2)
-
- if (coln1.name == "air" or coln1.name =="water") and (coln2.name~="air" and coln2.name ~= water) then
- thisp= np2
- local newpos={}
- local oldpos={}
- repeat
- newpos.x=thisp.x+direction.x
- newpos.y=thisp.y+direction.y
- newpos.z=thisp.z+direction.z
- minetest.env:add_node(newpos, {name=minetest.env:get_node(thisp).name})
- nodeupdate(newpos)
- oldpos={x=thisp.x, y=thisp.y, z=thisp.z}
- thisp.x=thisp.x-direction.x
- thisp.y=thisp.y-direction.y
- thisp.z=thisp.z-direction.z
- until minetest.env:get_node(thisp).name=="air" or minetest.env:get_node(thisp).name=="ignore" or minetest.env:get_node(thisp).name=="default:water" or minetest.env:get_node(thisp).name=="default:water_flowing"
- minetest.env:remove_node(oldpos)
- end
-
- if (direction.x==0 and direction.y==0 and direction.z==0) then
- --or (minetest.env:get_node_or_nil(pos).name ~="air"
- --and minetest.env:get_node_or_nil(pos).name ~= nil) then
- minetest.env:add_node(pos, {name="jeija:sticky_movestone"})
- self.object:remove()
- return
- end
- end
-})
-
-mesecon:register_on_signal_on(function (pos, node)
- if node.name=="jeija:sticky_movestone" then
- local direction=jeija_get_movestone_direction({x=pos.x, y=pos.y, z=pos.z})
- local checknode={}
- local collpos={x=pos.x, y=pos.y, z=pos.z}
- repeat -- Check if it collides with a stopper
- collpos={x=collpos.x+direction.x, y=collpos.y+direction.y, z=collpos.z+direction.z}
- checknode=minetest.env:get_node(collpos)
- if mesecon:is_mvps_stopper(checknode.name) then
- return
- end
- until checknode.name=="air"
- or checknode.name=="ignore"
- or checknode.name=="default:water"
- or checknode.name=="default:water_flowing"
- repeat -- Check if it collides with a stopper (pull direction)
- collpos={x=collpos.x-direction.x, y=collpos.y-direction.y, z=collpos.z-direction.z}
- checknode=minetest.env:get_node(collpos)
- if mesecon:is_mvps_stopper(checknode.name) then
- return
- end
- until checknode.name=="air"
- or checknode.name=="ignore"
- or checknode.name=="default:water"
- or checknode.name=="default:water_flowing"
-
- minetest.env:remove_node(pos)
- nodeupdate(pos)
- minetest.env:add_entity(pos, "jeija:sticky_movestone_entity")
- end
-end)
-