diff options
-rw-r--r-- | mesecons/settings.lua | 3 | ||||
-rw-r--r-- | mesecons_pistons/init.lua | 243 |
2 files changed, 125 insertions, 121 deletions
diff --git a/mesecons/settings.lua b/mesecons/settings.lua index 42146c5..7a2c776 100644 --- a/mesecons/settings.lua +++ b/mesecons/settings.lua @@ -1,4 +1,3 @@ -- SETTINGS
-ENABLE_PISTON_ANIMATION=true
BLINKY_PLANT_INTERVAL=3
-ENABLE_TEMPEREST=true
+ENABLE_TEMPEREST=false
diff --git a/mesecons_pistons/init.lua b/mesecons_pistons/init.lua index c199fbe..a484dfd 100644 --- a/mesecons_pistons/init.lua +++ b/mesecons_pistons/init.lua @@ -1,18 +1,42 @@ --PISTONS --registration normal one: minetest.register_node("mesecons_pistons:piston_normal", { + description = "Piston", tile_images = {"jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_side.png"}, groups = {cracky=3}, - paramtype2="facedir", - description="Piston", - after_dig_node = function(pos) - local objs = minetest.env:get_objects_inside_radius(pos, 2) - for k, obj in pairs(objs) do - if obj:get_entity_name() == "mesecons_pistons:piston_pusher_normal" then - obj:remove() + paramtype2 = "facedir", + after_dig_node = function(pos, oldnode) + local dir = mesecon:piston_get_direction(oldnode) + pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node to check + + --ensure piston is extended + local checknode = minetest.env:get_node(pos) + if checknode.name == "mesecons_pistons:piston_pusher_normal" then + if checknode.param2 == oldnode.param2 then --pusher is facing the same direction as the piston + minetest.env:remove_node(pos) --remove the pusher end end - end + end, +}) + +--registration sticky one: +minetest.register_node("mesecons_pistons:piston_sticky", { + description = "Sticky Piston", + tile_images = {"jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_sticky_side.png"}, + groups = {cracky=3}, + paramtype2 = "facedir", + after_dig_node = function(pos, oldnode) + local dir = mesecon:piston_get_direction(oldnode) + pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node to check + + --ensure piston is extended + local checknode = minetest.env:get_node(pos) + if checknode.name == "mesecons_pistons:piston_pusher_sticky" then + if checknode.param2 == oldnode.param2 then --pusher is facing the same direction as the piston + minetest.env:remove_node(pos) --remove the pusher + end + end + end, }) minetest.register_craft({ @@ -24,22 +48,6 @@ minetest.register_craft({ } }) ---registration sticky one: -minetest.register_node("mesecons_pistons:piston_sticky", { - tile_images = {"jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_tb.png", "jeija_piston_sticky_side.png"}, - groups = {cracky=3}, - paramtype2="facedir", - description="Sticky Piston", - after_dig_node = function(pos) - local objs = minetest.env:get_objects_inside_radius(pos, 2) - for k, obj in pairs(objs) do - if obj:get_entity_name() == "mesecons_pistons:piston_pusher_sticky" then - obj:remove() - end - end - end -}) - minetest.register_craft({ output = "mesecons_pistons:piston_sticky", recipe = { @@ -48,31 +56,65 @@ minetest.register_craft({ } }) --- get push direction -function mesecon:piston_get_direction(pos) - local param2 = minetest.env:get_node(pos).param2 - if param2 == 3 then - return {x=1, y=0, z=0} - elseif param2 == 2 then - return {x=0, y=0, z=1} - elseif param2 == 1 then - return {x=-1, y=0, z=0} - else --param2 == 0 - return {x=0, y=0, z=-1} - end -end +minetest.register_node("mesecons_pistons:piston_pusher_normal", { + drawtype = "nodebox", + tile_images = {"jeija_piston_pusher_normal.png"}, + paramtype = "light", + paramtype2 = "facedir", + diggable = false, + selection_box = { + type = "fixed", + fixed = { + {-0.2, -0.2, -0.3, 0.2, 0.2, 0.5}, + {-0.5, -0.5, -0.5, 0.5, 0.5, -0.3}, + }, + }, + node_box = { + type = "fixed", + fixed = { + {-0.2, -0.2, -0.3, 0.2, 0.2, 0.5}, + {-0.5, -0.5, -0.5, 0.5, 0.5, -0.3}, + }, + }, +}) + +mesecon:register_mvps_stopper("mesecons_pistons:piston_pusher_normal") +mesecon:register_mvps_stopper("mesecons_pistons:piston_pusher_sticky") + +minetest.register_node("mesecons_pistons:piston_pusher_sticky", { + drawtype = "nodebox", + tile_images = {"jeija_piston_pusher_sticky.png"}, + paramtype = "light", + paramtype2 = "facedir", + diggable = false, + selection_box = { + type = "fixed", + fixed = { + {-0.2, -0.2, -0.3, 0.2, 0.2, 0.5}, + {-0.5, -0.5, -0.5, 0.5, 0.5, -0.3}, + }, + }, + node_box = { + type = "fixed", + fixed = { + {-0.2, -0.2, -0.3, 0.2, 0.2, 0.5}, + {-0.5, -0.5, -0.5, 0.5, 0.5, -0.3}, + }, + }, +}) -- Push action -mesecon:register_on_signal_on(function (pos, node) +mesecon:register_on_signal_on(function(pos, node) if node.name ~= "mesecons_pistons:piston_normal" and node.name ~= "mesecons_pistons:piston_sticky" then return end - local dir = mesecon:piston_get_direction(pos) + local dir = mesecon:piston_get_direction(node) + pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node being pushed --determine the number of nodes that need to be pushed local count = 0 - local checkpos = {x=pos.x + dir.x, y=pos.y + dir.y, z=pos.z + dir.z} --first node being pushed + local checkpos = {x=pos.x, y=pos.y, z=pos.z} --first node being pushed local checknode = minetest.env:get_node(checkpos) while checknode.name ~= "air" and checknode.name ~= "ignore" @@ -87,32 +129,24 @@ mesecon:register_on_signal_on(function (pos, node) end --check for collision with stopper - checkpos.x, checkpos.y, checkpos.z = checkpos.x + dir.x, checkpos.y + dir.y, checkpos.z + dir.z checknode = minetest.env:get_node(checkpos) if mesecon:is_mvps_stopper(checknode.name) then return end + checkpos.x, checkpos.y, checkpos.z = checkpos.x + dir.x, checkpos.y + dir.y, checkpos.z + dir.z end - --add pusher entity - local object - if node.name == "mesecons_pistons:piston_normal" then --normal piston - object = minetest.env:add_entity(pos, "mesecons_pistons:piston_pusher_normal") - else --sticky piston - object = minetest.env:add_entity(pos, "mesecons_pistons:piston_pusher_sticky") - end + checknode = minetest.env:get_node(pos) + minetest.env:dig_node(pos) --remove the first node - --move pusher forward - if ENABLE_PISTON_ANIMATION then - object:setvelocity({x=dir.x * 4, y=dir.y * 4, z=dir.z * 4}) + --add pusher + if node.name == "mesecons_pistons:piston_normal" then + minetest.env:add_node(pos, {name="mesecons_pistons:piston_pusher_normal", param2=node.param2}) else - object:moveto(pos, false) + minetest.env:add_node(pos, {name="mesecons_pistons:piston_pusher_sticky", param2=node.param2}) end --move nodes forward - pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to first node being pushed - checknode = minetest.env:get_node(pos) - minetest.env:dig_node(pos) --remove the first node for i = 1, count do --move to the next node pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z @@ -126,78 +160,49 @@ end) --Pull action (sticky only) mesecon:register_on_signal_off(function(pos, node) - if node.name ~= "mesecons_pistons:piston_sticky" and node.name ~= "mesecons_pistons:piston_normal" then + if node.name ~= "mesecons_pistons:piston_normal" and node.name ~= "mesecons_pistons:piston_sticky" then return end - --remove piston pusher - local found = false --whether or not the piston was extended - local objects = minetest.env:get_objects_inside_radius(pos, 2) - for k, object in pairs(objects) do - local name = object:get_luaentity().name - if name == "mesecons_pistons:piston_pusher_normal" or name == "mesecons_pistons:piston_pusher_sticky" then - found = true - object:remove() - end + local dir = mesecon:piston_get_direction(node) + pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to the node to be replaced + + --ensure piston is extended + local checknode = minetest.env:get_node(pos) + if checknode.name ~= "mesecons_pistons:piston_pusher_normal" and checknode.name ~= "mesecons_pistons:piston_pusher_sticky" then + return + end + if checknode.param2 ~= node.param2 then --pusher is not facing the same direction as the piston + return --piston is not extended end --retract piston - if found and node.name == "mesecons_pistons:piston_sticky" then - local dir = mesecon:piston_get_direction(pos) - pos.x, pos.y, pos.z = pos.x + dir.x, pos.y + dir.y, pos.z + dir.z --move to the node to be replaced - local checknode = minetest.env:get_node(pos) - if checknode.name == "air" - or checknode.name == "default:water_source" - or checknode.name == "default:water_flowing" - or checknode.name == "default:lava_source" - or checknode.name == "default:lava_flowing" then - local checkpos = {x=pos.x + dir.x, y=pos.y + dir.y, z=pos.z + dir.z} --move to the node to be retracted - local checknode = minetest.env:get_node(checkpos) - if checknode.name ~= "air" - and checknode.name ~= "ignore" - and checknode.name ~= "default:water_source" - and checknode.name ~= "default:water_flowing" - and checknode.name ~= "default:lava_source" - and checknode.name ~= "default:lava_flowing" then - minetest.env:place_node(pos, checknode) - minetest.env:dig_node(checkpos) - end + minetest.env:remove_node(pos) --remove pusher + if node.name == "mesecons_pistons:piston_sticky" then --retract block + local checkpos = {x=pos.x + dir.x, y=pos.y + dir.y, z=pos.z + dir.z} --move to the node to be retracted + checknode = minetest.env:get_node(checkpos) + if checknode.name ~= "air" + and checknode.name ~= "ignore" + and checknode.name ~= "default:water_source" + and checknode.name ~= "default:water_flowing" + and checknode.name ~= "default:lava_source" + and checknode.name ~= "default:lava_flowing" + and not mesecon:is_mvps_stopper(checknode.name) then + minetest.env:place_node(pos, checknode) + minetest.env:dig_node(checkpos) end end end) ---Piston Animation -local PISTON_PUSHER_NORMAL = { - physical = false, - visual = "sprite", - textures = {"default_wood.png", "default_wood.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png", "jeija_piston_pusher_normal.png"}, - collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, - visual = "cube", - timer=0, -} - -function PISTON_PUSHER_NORMAL:on_step(dtime) - self.timer = self.timer+dtime - if self.timer >= 0.24 then - self.object:setvelocity({x=0, y=0, z=0}) - end -end - -local PISTON_PUSHER_STICKY = { - physical = false, - visual = "sprite", - textures = {"default_wood.png", "default_wood.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png", "jeija_piston_pusher_sticky.png"}, - collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, - visual = "cube", - timer = 0, -} - -function PISTON_PUSHER_STICKY:on_step(dtime) - self.timer=self.timer+dtime - if self.timer >= 0.24 then - self.object:setvelocity({x=0, y=0, z=0}) +-- get push direction +function mesecon:piston_get_direction(node) + if node.param2 == 3 then + return {x=1, y=0, z=0} + elseif node.param2 == 2 then + return {x=0, y=0, z=1} + elseif node.param2 == 1 then + return {x=-1, y=0, z=0} + else --node.param2 == 0 + return {x=0, y=0, z=-1} end -end - -minetest.register_entity("mesecons_pistons:piston_pusher_normal", PISTON_PUSHER_NORMAL) -minetest.register_entity("mesecons_pistons:piston_pusher_sticky", PISTON_PUSHER_STICKY) +end
\ No newline at end of file |