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-rw-r--r--mesecons_movestones/init.lua201
-rw-r--r--mesecons_mvps/init.lua86
-rw-r--r--mesecons_pistons/init.lua4
3 files changed, 86 insertions, 205 deletions
diff --git a/mesecons_movestones/init.lua b/mesecons_movestones/init.lua
index 7790658..2a0b04f 100644
--- a/mesecons_movestones/init.lua
+++ b/mesecons_movestones/init.lua
@@ -9,9 +9,7 @@
-- Pull all blocks in its back
function mesecon.get_movestone_direction(pos)
- getactivated = 0
local lpos
- local getactivated = 0
local rules = {
{x=0, y=1, z=-1},
{x=0, y=0, z=-1},
@@ -55,75 +53,75 @@ function mesecon.get_movestone_direction(pos)
end
end
-minetest.register_node("mesecons_movestones:movestone", {
- tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
- paramtype2 = "facedir",
- legacy_facedir_simple = true,
- groups = {cracky=3},
- description="Movestone",
- sounds = default.node_sound_stone_defaults(),
- mesecons = {effector = {
- action_on = function (pos, node)
- local direction=mesecon.get_movestone_direction(pos)
- if not direction then return end
- minetest.remove_node(pos)
- mesecon.on_dignode(pos, node)
- minetest.add_entity(pos, "mesecons_movestones:movestone_entity")
+function mesecon.register_movestone(name, def, is_sticky)
+ local timer_interval = 1 / mesecon.setting("movestone_speed", 3)
+ local name_active = name.."_active"
+
+ local function movestone_move (pos)
+ if minetest.get_node(pos).name ~= name_active then
+ return
end
- }}
-})
-minetest.register_entity("mesecons_movestones:movestone_entity", {
- physical = false,
- visual = "sprite",
- textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
- collisionbox = {-0.5,-0.5,-0.5, 0.5, 0.5, 0.5},
- visual = "cube",
- lastdir = {x=0, y=0, z=0},
-
- on_punch = function(self, hitter)
- self.object:remove()
- hitter:get_inventory():add_item("main", "mesecons_movestones:movestone")
- end,
-
- on_step = function(self, dtime)
- local pos = self.object:getpos()
- pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5)
local direction = mesecon.get_movestone_direction(pos)
+ if not direction then return end
+ local frontpos = vector.add(pos, direction)
+ local backpos = vector.subtract(pos, direction)
+ -- ### Step 1: Push nodes in front ###
local maxpush = mesecon.setting("movestone_max_push", 50)
- if not direction then -- no mesecon power
- --push only solid nodes
- local name = minetest.get_node(pos).name
- if name ~= "air" and name ~= "ignore"
- and ((not minetest.registered_nodes[name])
- or minetest.registered_nodes[name].liquidtype == "none") then
- mesecon.mvps_push(pos, self.lastdir, maxpush)
- end
- local nn = {name="mesecons_movestones:movestone"}
- minetest.add_node(pos, nn)
- self.object:remove()
- mesecon.on_placenode(pos, nn)
+ local maxpull = mesecon.setting("movestone_max_pull", 50)
+ local success, stack, oldstack = mesecon.mvps_push(frontpos, direction, maxpush)
+ if success then
+ mesecon.mvps_process_stack(stack)
+ mesecon.mvps_move_objects(frontpos, direction, oldstack)
+ -- Too large stack/stopper in the way: try again very soon
+ else
+ minetest.after(0.05, movestone_move, pos)
return
end
- local success, stack, oldstack =
- mesecon.mvps_push(pos, direction, maxpush)
- if not success then -- Too large stack/stopper in the way
- local nn = {name="mesecons_movestones:movestone"}
- minetest.add_node(pos, nn)
- self.object:remove()
- mesecon.on_placenode(pos, nn)
- return
- else
- mesecon.mvps_process_stack (stack)
- mesecon.mvps_move_objects (pos, direction, oldstack)
- self.lastdir = direction
+ -- ### Step 2: Move the movestone ###
+ local node = minetest.get_node(pos)
+ minetest.set_node(frontpos, node)
+ minetest.remove_node(pos)
+ mesecon.on_dignode(pos, node)
+ mesecon.on_placenode(frontpos, node)
+ minetest.after(timer_interval, movestone_move, frontpos)
+
+ -- ### Step 3: If sticky, pull stack behind ###
+ if is_sticky then
+ mesecon.mvps_pull_all(backpos, direction, maxpull)
end
+ end
- self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2})
- end,
-})
+ def.mesecons = {effector = {
+ action_on = function (pos)
+ if minetest.get_node(pos).name ~= name_active then
+ minetest.set_node(pos, {name = name_active})
+ movestone_move(pos)
+ end
+ end,
+ action_off = function (pos)
+ minetest.set_node(pos, {name = name})
+ end
+ }}
+
+ def.drop = name
+
+ minetest.register_node(name, def)
+
+ -- active node only
+ local def_active = table.copy(def)
+ def_active.groups.not_in_creative_inventory = 1
+ minetest.register_node(name_active, def_active)
+end
+
+mesecon.register_movestone("mesecons_movestones:movestone", {
+ tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
+ groups = {cracky=3},
+ description="Movestone",
+ sounds = default.node_sound_stone_defaults()
+}, false)
minetest.register_craft({
output = "mesecons_movestones:movestone 2",
@@ -134,28 +132,14 @@ minetest.register_craft({
}
})
-
-
-- STICKY_MOVESTONE
-
-minetest.register_node("mesecons_movestones:sticky_movestone", {
+mesecon.register_movestone("mesecons_movestones:sticky_movestone", {
tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
inventory_image = minetest.inventorycube("jeija_sticky_movestone.png", "jeija_movestone_side.png", "jeija_movestone_side.png"),
- paramtype2 = "facedir",
- legacy_facedir_simple = true,
groups = {cracky=3},
description="Sticky Movestone",
sounds = default.node_sound_stone_defaults(),
- mesecons = {effector = {
- action_on = function (pos, node)
- local direction=mesecon.get_movestone_direction(pos)
- if not direction then return end
- minetest.remove_node(pos)
- mesecon.on_dignode(pos, node)
- minetest.add_entity(pos, "mesecons_movestones:sticky_movestone_entity")
- end
- }}
-})
+}, true)
minetest.register_craft({
output = "mesecons_movestones:sticky_movestone 2",
@@ -164,63 +148,6 @@ minetest.register_craft({
}
})
-minetest.register_entity("mesecons_movestones:sticky_movestone_entity", {
- physical = false,
- visual = "sprite",
- textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
- collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
- visual = "cube",
- lastdir = {x=0, y=0, z=0},
-
- on_punch = function(self, hitter)
- self.object:remove()
- hitter:get_inventory():add_item("main", 'mesecons_movestones:sticky_movestone')
- end,
-
- on_step = function(self, dtime)
- local pos = self.object:getpos()
- pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5)
- local direction = mesecon.get_movestone_direction(pos)
-
- if not direction then -- no mesecon power
- --push only solid nodes
- local name = minetest.get_node(pos).name
- if name ~= "air" and name ~= "ignore"
- and ((not minetest.registered_nodes[name])
- or minetest.registered_nodes[name].liquidtype == "none") then
- mesecon.mvps_push(pos, self.lastdir,
- mesecon.setting("movestone_max_push", 50))
- --STICKY
- mesecon.mvps_pull_all(pos, self.lastdir)
- end
- local nn = {name="mesecons_movestones:sticky_movestone"}
- minetest.add_node(pos, nn)
- self.object:remove()
- mesecon.on_placenode(pos, nn)
- return
- end
-
- local success, stack, oldstack =
- mesecon.mvps_push(pos, direction, mesecon.setting("movestone_max_push", 50))
- if not success then -- Too large stack/stopper in the way
- local nn = {name="mesecons_movestones:sticky_movestone"}
- minetest.add_node(pos, nn)
- self.object:remove()
- mesecon.on_placenode(pos, nn)
- return
- else
- mesecon.mvps_process_stack (stack)
- mesecon.mvps_move_objects (pos, direction, oldstack)
- self.lastdir = direction
- end
-
- self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2})
-
- --STICKY
- mesecon.mvps_pull_all(pos, direction)
- end,
-})
-
-
-mesecon.register_mvps_unmov("mesecons_movestones:movestone_entity")
-mesecon.register_mvps_unmov("mesecons_movestones:sticky_movestone_entity")
+-- Don't allow pushing movestones while they're active
+mesecon.register_mvps_stopper("mesecons_movestones:movestone_active")
+mesecon.register_mvps_stopper("mesecons_movestones:sticky_movestone_active")
diff --git a/mesecons_mvps/init.lua b/mesecons_mvps/init.lua
index 5daa50c..8e6fd07 100644
--- a/mesecons_mvps/init.lua
+++ b/mesecons_mvps/init.lua
@@ -1,7 +1,6 @@
--register stoppers for movestones/pistons
mesecon.mvps_stoppers = {}
-mesecon.mvps_unmov = {}
mesecon.on_mvps_move = {}
function mesecon.is_mvps_stopper(node, pushdir, stack, stackid)
@@ -9,6 +8,7 @@ function mesecon.is_mvps_stopper(node, pushdir, stack, stackid)
if type (get_stopper) == "function" then
get_stopper = get_stopper(node, pushdir, stack, stackid)
end
+ if (get_stopper) then print(node.name) end
return get_stopper
end
@@ -19,15 +19,6 @@ function mesecon.register_mvps_stopper(nodename, get_stopper)
mesecon.mvps_stoppers[nodename] = get_stopper
end
--- Objects that cannot be moved (e.g. movestones)
-function mesecon.register_mvps_unmov(objectname)
- mesecon.mvps_unmov[objectname] = true;
-end
-
-function mesecon.is_mvps_unmov(objectname)
- return mesecon.mvps_unmov[objectname]
-end
-
-- Functions to be called on mvps movement
function mesecon.register_on_mvps_move(callback)
mesecon.on_mvps_move[#mesecon.on_mvps_move+1] = callback
@@ -70,13 +61,21 @@ function mesecon.mvps_get_stack(pos, dir, maximum)
return nodes
end
-function mesecon.mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: direction of push; maximum: maximum nodes to be pushed
- local nodes = mesecon.mvps_get_stack(pos, dir, maximum)
+function mesecon.mvps_push(pos, dir, maximum)
+ return mesecon.mvps_push_or_pull(pos, dir, dir, maximum)
+end
+
+function mesecon.mvps_pull_all(pos, dir, maximum)
+ return mesecon.mvps_push_or_pull(pos, vector.multiply(dir, -1), dir, maximum)
+end
+
+function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum) -- pos: pos of mvps; stackdir: direction of building the stack; movedir: direction of actual movement; maximum: maximum nodes to be pushed
+ local nodes = mesecon.mvps_get_stack(pos, stackdir, maximum)
if not nodes then return end
- -- determine if one of the nodes blocks the push
+ -- determine if one of the nodes blocks the push / pull
for id, n in ipairs(nodes) do
- if mesecon.is_mvps_stopper(n.node, dir, nodes, id) then
+ if mesecon.is_mvps_stopper(n.node, movedir, nodes, id) then
return
end
end
@@ -94,22 +93,23 @@ function mesecon.mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio
-- add nodes
for _, n in ipairs(nodes) do
- local np = mesecon.addPosRule(n.pos, dir)
+ local np = mesecon.addPosRule(n.pos, movedir)
+
minetest.add_node(np, n.node)
minetest.get_meta(np):from_table(n.meta)
end
-
+
local moved_nodes = {}
local oldstack = mesecon.tablecopy(nodes)
for i in ipairs(nodes) do
moved_nodes[i] = {}
moved_nodes[i].oldpos = nodes[i].pos
- nodes[i].pos = mesecon.addPosRule(nodes[i].pos, dir)
+ nodes[i].pos = mesecon.addPosRule(nodes[i].pos, movedir)
moved_nodes[i].pos = nodes[i].pos
moved_nodes[i].node = nodes[i].node
moved_nodes[i].meta = nodes[i].meta
end
-
+
on_mvps_move(moved_nodes)
return true, nodes, oldstack
@@ -128,7 +128,7 @@ function mesecon.mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: dire
if ((not minetest.registered_nodes[nn.name]) --unregistered node
or minetest.registered_nodes[nn.name].liquidtype == "none") --non-liquid node
- and not mesecon.is_mvps_stopper(nn, {x = -dir.x, y = -dir.y, z = -dir.z}, {{pos = np, node = nn}}, 1) then --non-stopper node
+ and not mesecon.is_mvps_stopper(nn, dir, {{pos = np, node = nn}}, 1) then --non-stopper node
local meta = minetest.get_meta(np):to_table()
minetest.remove_node(np)
minetest.add_node(pos, nn)
@@ -143,52 +143,6 @@ function mesecon.mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: dire
return {{pos = np, node = {param2 = 0, name = "air"}}, {pos = pos, node = nn}}
end
-function mesecon.mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: direction of pull
- local lpos = {x=pos.x-direction.x, y=pos.y-direction.y, z=pos.z-direction.z} -- 1 away
- local lnode = minetest.get_node(lpos)
- local lpos2 = {x=pos.x-direction.x*2, y=pos.y-direction.y*2, z=pos.z-direction.z*2} -- 2 away
- local lnode2 = minetest.get_node(lpos2)
-
- --avoid pulling solid nodes
- if lnode.name ~= "ignore"
- and lnode.name ~= "air"
- and ((not minetest.registered_nodes[lnode.name])
- or minetest.registered_nodes[lnode.name].liquidtype == "none") then
- return
- end
-
- --avoid pulling empty or liquid nodes
- if lnode2.name == "ignore"
- or lnode2.name == "air"
- or (minetest.registered_nodes[lnode2.name]
- and minetest.registered_nodes[lnode2.name].liquidtype ~= "none") then
- return
- end
-
- local moved_nodes = {}
- local oldpos = {x=lpos2.x + direction.x, y=lpos2.y + direction.y, z=lpos2.z + direction.z}
- repeat
- lnode2 = minetest.get_node(lpos2)
- local meta = minetest.get_meta(lnode2):to_table()
- minetest.add_node(oldpos, lnode2)
- minetest.get_meta(oldpos):from_table(meta)
- moved_nodes[#moved_nodes+1] = {pos = oldpos, oldpos = lpos2, node = lnode2, meta = meta}
- nodeupdate(oldpos)
- oldpos = {x=lpos2.x, y=lpos2.y, z=lpos2.z}
- lpos2.x = lpos2.x-direction.x
- lpos2.y = lpos2.y-direction.y
- lpos2.z = lpos2.z-direction.z
- lnode = minetest.get_node(lpos2)
- until lnode.name == "air"
- or lnode.name == "ignore"
- or (minetest.registered_nodes[lnode.name]
- and minetest.registered_nodes[lnode.name].liquidtype ~= "none")
- minetest.remove_node(oldpos)
- mesecon.on_dignode(oldpos, lnode2)
- mesecon.update_autoconnect(oldpos)
- on_mvps_move(moved_nodes)
-end
-
function mesecon.mvps_move_objects(pos, dir, nodestack)
local objects_to_move = {}
@@ -218,7 +172,7 @@ function mesecon.mvps_move_objects(pos, dir, nodestack)
for _, obj in ipairs(objects_to_move) do
local entity = obj:get_luaentity()
- if not entity or not mesecon.is_mvps_unmov(entity.name) then
+ if not entity then
local np = mesecon.addPosRule(obj:getpos(), dir)
--move only if destination is not solid
diff --git a/mesecons_pistons/init.lua b/mesecons_pistons/init.lua
index 905af64..7db1073 100644
--- a/mesecons_pistons/init.lua
+++ b/mesecons_pistons/init.lua
@@ -89,8 +89,8 @@ local piston_on = function(pos, node)
max_hear_distance = 20,
gain = 0.3,
})
- mesecon.mvps_process_stack (stack)
- mesecon.mvps_move_objects (np, dir, oldstack)
+ mesecon.mvps_process_stack(stack)
+ mesecon.mvps_move_objects(np, dir, oldstack)
end
end