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--Spawn Command Function
function npc_command( command_name, npc_command_type, command_desc)
local function spawn_for_command(name, param)
local npcs_to_spawn = tonumber(param) or 1
local player = minetest.get_player_by_name(name)
local pos = player:getpos()
local max_spawn = 20
local max_surround_npc = 30
local active_npc_count = table.getn(minetest.get_objects_inside_radius(pos, 50))
if active_npc_count == nil then
active_npc_count = 0
end
if npcs_to_spawn + active_npc_count > max_surround_npc then
minetest.chat_send_player(name, "There are too many NPCs around you.")
elseif npcs_to_spawn >= max_spawn + 1 then
minetest.chat_send_player(name, "The spawn limit is"..max_spawn)
else
for n = 1, npcs_to_spawn do
offsetx = math.random(-5,5)
offsety = math.random(2,4)
offsetz = math.random(-5,5)
minetest.add_entity({ x=pos.x+offsetx, y=pos.y+offsety, z=pos.z+offsetz }, ("peaceful_npc:npc_"..npc_command_type))
end
end
end
--Spawn command
minetest.register_chatcommand(command_name, {
description = command_desc,
privs = {peacefulnpc=true},
func = spawn_for_command
})
end
npc_command( "summonnpc_fast", "fast", "Summons Fast NPCs")
npc_command( "summonnpc_def", "def", "Summon Default NPCs")
npc_command( "summonnpc_dwarf", "dwarf", "Summon Dwarf NPCs")
print("Peaceful NPC commands.lua loaded! By jojoa1997!")
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