-- REGISTER MATERIALS AND PROPERTIES FOR NONCUBIC ELEMENTS: ----------------------------------------------------------- local S = technic_cnc.getter -- DIRT ------- technic_cnc.register_all("default:dirt", {snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1}, {"default_dirt.png"}, S("Dirt")) -- (DIRT WITH) GRASS -------------------- technic_cnc.register_all("default:dirt_with_grass", {snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1}, {"default_grass.png"}, S("Grassy dirt")) -- WOOD ------- technic_cnc.register_all("default:wood", {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1}, {"default_wood.png"}, S("Wooden")) -- STONE -------- technic_cnc.register_all("default:stone", {cracky=3, not_in_creative_inventory=1}, {"default_stone.png"}, S("Stone")) -- COBBLE --------- technic_cnc.register_all("default:cobble", {cracky=3, not_in_creative_inventory=1}, {"default_cobble.png"}, S("Cobble")) -- BRICK -------- technic_cnc.register_all("default:brick", {cracky=3, not_in_creative_inventory=1}, {"default_brick.png"}, S("Brick")) -- SANDSTONE ------------ technic_cnc.register_all("default:sandstone", {crumbly=2, cracky=3, not_in_creative_inventory=1}, {"default_sandstone.png"}, S("Sandstone")) -- LEAVES --------- technic_cnc.register_all("default:leaves", {snappy=2, choppy=2, oddly_breakable_by_hand=3, not_in_creative_inventory=1}, {"default_leaves.png"}, S("Leaves")) -- TREE ------- technic_cnc.register_all("default:tree", {snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3, wood=1, not_in_creative_inventory=1}, {"default_tree.png"}, S("Tree")) -- Bronze -------- technic_cnc.register_all("default:bronzeblock", {cracky=1, level=2, not_in_creative_inventory=1}, {"default_bronze_block.png"}, S("Bronze")) local steeltex = "default_steel_block.png" local steelname = "Steel" if technic_cnc.technic_modpath then steeltex = "technic_wrought_iron_block.png" steelname = "Wrought Iron" -- Stainless Steel -------- technic_cnc.register_all("technic:stainless_steel_block", {cracky=1, level=2, not_in_creative_inventory=1}, {"technic_stainless_steel_block.png"}, S("Stainless Steel")) -- Marble ------------ technic_cnc.register_all("technic:marble", {cracky=3, not_in_creative_inventory=1}, {"technic_marble.png"}, S("Marble")) -- Granite ------------ technic_cnc.register_all("technic:granite", {cracky=1, not_in_creative_inventory=1}, {"technic_granite.png"}, S("Granite")) -- Blast-resistant concrete --------------------------- technic_cnc.register_all("technic:blast_resistant_concrete", {cracky=2, level=2, not_in_creative_inventory=1}, {"technic_blast_resistant_concrete_block.png"}, S("Blast-resistant concrete")) end -- STEEL --------------- technic_cnc.register_all("default:steelblock", {cracky=1, level=2, not_in_creative_inventory=1}, {steeltex}, S(steelname)) -- CONCRETE AND CEMENT ---------------------- technic_cnc.register_all("basic_materials:concrete_block", {cracky=2, level=2, not_in_creative_inventory=1}, {"basic_materials_concrete_block.png"}, S("Concrete")) technic_cnc.register_all("basic_materials:cement_block", {cracky=2, level=2, not_in_creative_inventory=1}, {"basic_materials_cement_block.png"}, S("Cement")) technic_cnc.register_all("basic_materials:brass_block", {cracky=1, level=2, not_in_creative_inventory=1}, {"basic_materials_brass_block.png"}, S("Brass block"))