#The shortest rope will extend for this many meters. Longer ropes come in #multiples of this length. #Changing this value will not affect ropes that already exist in-world. ropes_rope_length (Rope length) int 50 1 30000 #Rope ladders will extend this far at maximum. #Changing this value will not affect rope ladders that already exist in-world. #Setting this to 0 disables rope ladders. ropes_rope_ladder_length (Rope ladder length) int 50 0 30000 #Sets the maximum length multiple wooden rope box permitted to be crafted. #So for example if the rope length is set to 50 and this is set to 2, #the longest possible wooden rope box a player can craft has 100 meters of rope. #Allowed values run from 0 to 9. 0 disables wood rope boxes. ropes_wood_rope_box_max_multiple (Maximum wood_rope box multiple) int 2 0 9 #Sets the maximum length multiple copper rope box permitted to be crafted. #So for example if the rope length is set to 50 and this is set to 5, #the longest possible copper rope box a player can craft has 250 meters of rope. #Allowed values run from 0 to 9. 0 disables copper rope boxes. ropes_copper_rope_box_max_multiple (Maximum copper rope box multiple) int 5 0 9 #Sets the maximum length multiple steel rope box permitted to be crafted. #So for example if the rope length is set to 50 and this is set to 9, #the longest possible steel rope box a player can craft has 450 meters of rope. #Allowed values run from 0 to 9. 0 disables steel rope boxes. ropes_steel_rope_box_max_multiple (Maximum steel rope box multiple) int 9 0 9 #If this is set to true, then the mod will generate definitions for the rope boxes #that are otherwise not permitted by the settings above. These rope boxes #will not be craftable and will not be available in the creative inventory, #but they will continue to exist if they were placed "in world" and a player #can deconstruct them to retrieve their rope components. This setting is #intended for the situation where you have an established world and you want #to reduce the number of rope boxes available to players without turning #existing rope boxes into "unknown node"s. ropes_create_all_definitions (Create all rope box definitions) bool false #Extending ladders are capable of standing on their own, to a defined limit. #A ladder can extend to its unsupported limit before needing another node #behind it to provide a new point of support. Right-clicking on an existing #ladder with a stack of ladders will add new ladder segments to its top. ropes_extending_ladder_enabled (Enable extendable ladders) bool true #If extending ladders are enabled, this setting will cause them to replace #the default ladders entirely. ropes_replace_default_ladders (Replace default ladders with extendable ladders) bool false ropes_extending_wood_ladder_limit (Unsupported limit of wooden ladders) int 5 ropes_extending_steel_ladder_limit (Unsupported limit of steel ladders) int 15 #These nodes make it easier to build bridges by extending out away #from the player as they're placed ropes_bridges_enabled (Enable bridges) bool true