--Spawn Command Function function npc_command( command_name, npc_command_type, command_desc) local function spawn_for_command(name, param) local npcs_to_spawn = tonumber(param) or 1 local player = minetest.get_player_by_name(name) local pos = player:getpos() local max_spawn = 20 local max_surround_npc = 30 local active_npc_count = table.getn(minetest.get_objects_inside_radius(pos, 50)) if active_npc_count == nil then active_npc_count = 0 end if npcs_to_spawn + active_npc_count > max_surround_npc then minetest.chat_send_player(name, "There are too many NPCs around you.") elseif npcs_to_spawn >= max_spawn + 1 then minetest.chat_send_player(name, "The spawn limit is"..max_spawn) else for n = 1, npcs_to_spawn do offsetx = math.random(-5,5) offsety = math.random(2,4) offsetz = math.random(-5,5) minetest.add_entity({ x=pos.x+offsetx, y=pos.y+offsety, z=pos.z+offsetz }, ("peaceful_npc:npc_"..npc_command_type)) end end end --Spawn command minetest.register_chatcommand(command_name, { description = command_desc, privs = {peacefulnpc=true}, func = spawn_for_command }) end npc_command( "summonnpc_fast", "fast", "Summons Fast NPCs") npc_command( "summonnpc_def", "def", "Summon Default NPCs") npc_command( "summonnpc_dwarf", "dwarf", "Summon Dwarf NPCs") print("Peaceful NPC commands.lua loaded! By jojoa1997!")