-- MESELAMPS -- A lamp is "is an electrical device used to create artificial light" (wikipedia) -- guess what? local mesecon_lamp_box = { type = "wallmounted", wall_top = {-0.3125,0.375,-0.3125,0.3125,0.5,0.3125}, wall_bottom = {-0.3125,-0.5,-0.3125,0.3125,-0.375,0.3125}, wall_side = {-0.375,-0.3125,-0.3125,-0.5,0.3125,0.3125}, } minetest.register_node("mesecons_lamp:lamp_on", { drawtype = "nodebox", tiles = {"jeija_meselamp_on.png"}, paramtype = "light", paramtype2 = "wallmounted", is_ground_content = false, legacy_wallmounted = true, sunlight_propagates = true, walkable = true, light_source = minetest.LIGHT_MAX, node_box = mesecon_lamp_box, selection_box = mesecon_lamp_box, groups = {dig_immediate = 3,not_in_creative_inventory = 1, mesecon_effector_on = 1}, drop = "mesecons_lamp:lamp_off 1", sounds = default.node_sound_glass_defaults(), mesecons = {effector = { action_off = function (pos, node) minetest.swap_node(pos, {name = "mesecons_lamp:lamp_off", param2 = node.param2}) end, rules = mesecon.rules.wallmounted_get, }}, on_blast = mesecon.on_blastnode, }) minetest.register_node("mesecons_lamp:lamp_off", { drawtype = "nodebox", tiles = {"jeija_meselamp_off.png"}, inventory_image = "jeija_meselamp.png", wield_image = "jeija_meselamp.png", paramtype = "light", paramtype2 = "wallmounted", is_ground_content = false, sunlight_propagates = true, walkable = true, node_box = mesecon_lamp_box, selection_box = mesecon_lamp_box, groups = {dig_immediate=3, mesecon_receptor_off = 1, mesecon_effector_off = 1}, description = "Mesecon Lamp", sounds = default.node_sound_glass_defaults(), mesecons = {effector = { action_on = function (pos, node) minetest.swap_node(pos, {name = "mesecons_lamp:lamp_on", param2 = node.param2}) end, rules = mesecon.rules.wallmounted_get, }}, on_blast = mesecon.on_blastnode, }) minetest.register_craft({ output = "mesecons_lamp:lamp_off 1", recipe = { {"", "default:glass", ""}, {"group:mesecon_conductor_craftable", "default:steel_ingot", "group:mesecon_conductor_craftable"}, {"", "default:glass", ""}, } })