-- this component contains all of the random types of seating previously -- scattered among homedecor's other mods local dc_cbox = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, 0, 1 } } homedecor.register("deckchair", { mesh = "homedecor_deckchair.obj", tiles = {"homedecor_deckchair.png"}, description = "Deck Chair", groups = { snappy = 3 }, expand = { forward="placeholder" }, sounds = default.node_sound_wood_defaults(), selection_box = dc_cbox, collision_box = dc_cbox, on_rotate = screwdriver.disallow }) minetest.register_alias("homedecor:deckchair_foot", "homedecor:deckchair") minetest.register_alias("homedecor:deckchair_head", "air") homedecor.register("deckchair_striped_blue", { mesh = "homedecor_deckchair.obj", tiles = {"homedecor_deckchair_striped_blue.png"}, description = "Deck Chair (blue striped)", groups = { snappy = 3 }, expand = { forward="placeholder" }, sounds = default.node_sound_wood_defaults(), selection_box = dc_cbox, collision_box = dc_cbox, on_rotate = screwdriver.disallow }) homedecor.register("simple_bench", { tiles = { "homedecor_generic_wood_old.png" }, description = "Simple Bench", groups = {snappy=3}, node_box = { type = "fixed", fixed = { {-0.5, -0.15, 0, 0.5, -0.05, 0.4}, {-0.4, -0.5, 0.1, -0.3, -0.15, 0.3}, { 0.3, -0.5, 0.1, 0.4, -0.15, 0.3}, } }, sounds = default.node_sound_wood_defaults(), }) local bl1_sbox = { type = "fixed", fixed = { -0.5, -0.5, -0.25, 1.5, 0.5, 0.5 } } local bl1_cbox = { type = "fixed", fixed = { {-0.5, -0.5, -0.25, 1.5, 0, 0.5 }, {-0.5, -0.5, 0.45, 1.5, 0.5, 0.5 }, } } homedecor.register("bench_large_1", { mesh = "homedecor_bench_large_1.obj", tiles = { "homedecor_generic_wood_old.png", "homedecor_generic_metal_wrought_iron.png" }, description = "Garden Bench (style 1)", inventory_image = "homedecor_bench_large_1_inv.png", groups = { snappy = 3 }, expand = { right="placeholder" }, sounds = default.node_sound_wood_defaults(), selection_box = bl1_sbox, node_box = bl1_cbox, on_rotate = screwdriver.disallow }) minetest.register_alias("homedecor:bench_large_1_left", "homedecor:bench_large_1") minetest.register_alias("homedecor:bench_large_1_right", "air") local bl2_sbox = { type = "fixed", fixed = { -0.5, -0.5, -0.25, 1.5, 0.5, 0.5 } } local bl2_cbox = { type = "fixed", fixed = { {-0.5, -0.5, -0.25, 1.5, 0, 0.5 }, {-0.5, -0.5, 0.45, 1.5, 0.5, 0.5 }, } } homedecor.register("bench_large_2", { description = "Garden Bench (style 2)", mesh = "homedecor_bench_large_2.obj", tiles = { "homedecor_generic_wood_old.png" }, inventory_image = "homedecor_bench_large_2_inv.png", groups = {snappy=3}, selection_box = bl2_sbox, node_box = bl2_cbox, expand = { right="placeholder" }, sounds = default.node_sound_wood_defaults(), on_rotate = screwdriver.disallow }) minetest.register_alias("homedecor:bench_large_2_left", "homedecor:bench_large_2") minetest.register_alias("homedecor:bench_large_2_right", "air") local kc_cbox = { type = "fixed", fixed = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, 0.5 }, } homedecor.register("kitchen_chair_wood", { description = "Kitchen chair", mesh = "homedecor_kitchen_chair.obj", tiles = { homedecor.plain_wood, homedecor.plain_wood }, inventory_image = "homedecor_chair_wood_inv.png", paramtype2 = "wallmounted", selection_box = kc_cbox, collision_box = kc_cbox, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, sounds = default.node_sound_wood_defaults(), after_place_node = unifieddyes.fix_rotation_nsew, on_rotate = unifieddyes.fix_after_screwdriver_nsew, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) pos.y = pos.y+0 -- where do I put my ass ? homedecor.sit(pos, node, clicker) return itemstack end }) homedecor.register("kitchen_chair_padded", { description = "Kitchen chair", mesh = "homedecor_kitchen_chair.obj", tiles = { homedecor.plain_wood, "wool_white.png", }, inventory_image = "homedecor_chair_padded_inv.png", paramtype2 = "colorwallmounted", palette = "unifieddyes_palette_colorwallmounted.png", selection_box = kc_cbox, collision_box = kc_cbox, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, ud_param2_colorable = 1}, sounds = default.node_sound_wood_defaults(), after_place_node = function(pos, placer, itemstack, pointed_thing) unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing) end, on_rotate = unifieddyes.fix_after_screwdriver_nsew, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) pos.y = pos.y+0 -- where do I put my ass ? homedecor.sit(pos, node, clicker) return itemstack end }) local ac_cbox = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0, 0.5 }, {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5 } } } local ofchairs_sbox = { type = "fixed", fixed = { -8/16, -8/16, -8/16, 8/16, 29/32, 8/16 } } local ofchairs_cbox = { type = "fixed", fixed = { { -5/16, 1/16, -7/16, 5/16, 4/16, 7/16 }, -- seat { -5/16, 4/16, 4/16, 5/16, 29/32, 15/32 }, -- seatback { -1/16, -11/32, -1/16, 1/16, 1/16, 1/16 }, -- cylinder { -8/16, -8/16, -8/16, 8/16, -11/32, 8/16 } -- legs/wheels } } local chairs = { { "basic", "Basic office chair" }, { "upscale", "Upscale office chair" }, } for _, c in pairs(chairs) do local name, desc = unpack(c) homedecor.register("office_chair_"..name, { description = desc, drawtype = "mesh", tiles = { "homedecor_office_chair_"..name..".png" }, mesh = "homedecor_office_chair_"..name..".obj", groups = { snappy = 3 }, sounds = default.node_sound_wood_defaults(), selection_box = ofchairs_sbox, collision_box = ofchairs_cbox, expand = { top = "placeholder" }, on_rotate = screwdriver.rotate_simple }) end -- crafts! minetest.register_craft( { output = "homedecor:bench_large_1", recipe = { { "group:wood", "group:wood", "group:wood" }, { "group:wood", "group:wood", "group:wood" }, { "homedecor:pole_wrought_iron", "", "homedecor:pole_wrought_iron" } }, }) minetest.register_craft( { output = "homedecor:bench_large_2_left", recipe = { { "homedecor:shutter_oak", "homedecor:shutter_oak", "homedecor:shutter_oak" }, { "group:wood", "group:wood", "group:wood" }, { "stairs:slab_wood", "", "stairs:slab_wood" } }, }) minetest.register_craft( { output = "homedecor:bench_large_2_left", recipe = { { "homedecor:shutter_oak", "homedecor:shutter_oak", "homedecor:shutter_oak" }, { "group:wood", "group:wood", "group:wood" }, { "moreblocks:slab_wood", "", "moreblocks:slab_wood" } }, }) minetest.register_craft( { output = "homedecor:simple_bench", recipe = { { "stairs:slab_wood", "stairs:slab_wood", "stairs:slab_wood" }, { "stairs:slab_wood", "", "stairs:slab_wood" } }, }) minetest.register_craft( { output = "homedecor:simple_bench", recipe = { { "moreblocks:slab_wood", "moreblocks:slab_wood", "moreblocks:slab_wood" }, { "moreblocks:slab_wood", "", "moreblocks:slab_wood" } }, }) minetest.register_craft({ output = "homedecor:deckchair", recipe = { { "group:stick", "building_blocks:terrycloth_towel", "group:stick" }, { "group:stick", "building_blocks:terrycloth_towel", "group:stick" }, { "group:stick", "building_blocks:terrycloth_towel", "group:stick" } }, }) minetest.register_craft({ output = "homedecor:deckchair_striped_blue", type = "shapeless", recipe = { "homedecor:deckchair", "dye:blue" } }) minetest.register_craft({ output = "homedecor:kitchen_chair_wood 2", recipe = { { "group:stick",""}, { "group:wood","group:wood" }, { "group:stick","group:stick" }, }, }) minetest.register_craft({ type = "shapeless", output = "homedecor:kitchen_chair_padded", recipe = { "homedecor:kitchen_chair_wood", "wool:white", }, }) unifieddyes.register_color_craft({ output = "homedecor:kitchen_chair_padded", palette = "wallmounted", type = "shapeless", neutral_node = "homedecor:kitchen_chair_padded", recipe = { "NEUTRAL_NODE", "MAIN_DYE" } }) minetest.register_craft({ type = "fuel", recipe = "homedecor:kitchen_chair_wood", burntime = 15, }) minetest.register_craft({ type = "fuel", recipe = "homedecor:kitchen_chair_padded", burntime = 15, }) minetest.register_craft({ output = "homedecor:office_chair_basic", recipe = { { "", "", "wool:black" }, { "", "wool:black", "default:steel_ingot" }, { "group:stick", "homedecor:pole_wrought_iron", "group:stick" } }, }) minetest.register_craft({ output = "homedecor:office_chair_upscale", recipe = { { "dye:black", "building_blocks:sticks", "group:wool" }, { "basic_materials:plastic_sheet", "group:wool", "default:steel_ingot" }, { "building_blocks:sticks", "homedecor:pole_wrought_iron", "building_blocks:sticks" } }, }) -- aliases minetest.register_alias("3dforniture:chair", "homedecor:chair") minetest.register_alias('chair', 'homedecor:chair')