local S = homedecor.gettext local function N_(x) return x end local bbq_cbox = { type = "fixed", fixed = { -0.5, -0.5, -0.3125, 0.5, 0.53125, 0.3125 } } homedecor.register("barbecue", { description = S("Barbecue"), mesh = "homedecor_barbecue.obj", tiles = { { name = "homedecor_generic_metal.png" , color = homedecor.color_black }, { name = "homedecor_embers.png", animation={ type="vertical_frames", aspect_w=16, aspect_h=16, length=2 } }, "homedecor_barbecue_meat.png", }, groups = { snappy=3 }, light_source = 9, selection_box = bbq_cbox, collision_box = bbq_cbox, sounds = default.node_sound_stone_defaults(), -- no need for placeholder it appears expand = { top="air" }, }) minetest.register_alias("homedecor:barbecue_meat", "air") homedecor.register("doghouse", { mesh = "homedecor_doghouse.obj", tiles = { "homedecor_shingles_terracotta.png", "default_wood.png", "building_blocks_towel.png" }, description = S("Doghouse"), inventory_image = "homedecor_doghouse_inv.png", selection_box = homedecor.nodebox.slab_y(1.5), collision_box = homedecor.nodebox.slab_y(1.5), groups = {snappy=3}, expand = { top="placeholder" }, sounds = default.node_sound_wood_defaults(), on_rotate = screwdriver.rotate_simple }) minetest.register_alias("homedecor:doghouse_roof", "air") minetest.register_alias("homedecor:doghouse_base", "homedecor:doghouse") homedecor.register("stonepath", { description = S("Garden stone path"), tiles = { "default_stone.png" }, inventory_image = "homedecor_stonepath_inv.png", groups = { snappy=3 }, node_box = { type = "fixed", fixed = { {-0.4375, -0.5, 0.3125, -0.3125, -0.48, 0.4375}, -- NodeBox1 {-0.25, -0.5, 0.125, 0, -0.48, 0.375}, -- NodeBox2 {0.125, -0.5, 0.125, 0.4375, -0.48, 0.4375}, -- NodeBox3 {-0.4375, -0.5, -0.125, -0.25, -0.48, 0.0625}, -- NodeBox4 {-0.0625, -0.5, -0.25, 0.25, -0.48, 0.0625}, -- NodeBox5 {0.3125, -0.5, -0.25, 0.4375, -0.48, -0.125}, -- NodeBox6 {-0.3125, -0.5, -0.375, -0.125, -0.48, -0.1875}, -- NodeBox7 {0.125, -0.5, -0.4375, 0.25, -0.48, -0.3125}, -- NodeBox8 } }, selection_box = { type = "fixed", fixed = { -0.4375, -0.5, -0.4375, 0.4375, -0.4, 0.4375 } }, sounds = default.node_sound_stone_defaults(), }) local lattice_colors = { { "wood", S("wood"), ".png^[colorize:#704214:180" }, { "white_wood", S("white wood"), ".png" }, { "wood_vegetal", S("wood, with vegetation"), ".png^[colorize:#704214:180^homedecor_lattice_vegetal.png" }, { "white_wood_vegetal", S("white wood, with vegetation"), ".png^homedecor_lattice_vegetal.png" }, } for _, c in ipairs(lattice_colors) do local name, desc, texture = unpack(c) homedecor.register("lattice_"..name, { description = S("Garden Lattice (@1)", desc), tiles = {"homedecor_lattice"..texture}, inventory_image = "homedecor_lattice"..texture, groups = { snappy=3 }, node_box = { type = "fixed", fixed = { {-0.5, -0.5, 0.47, 0.5, 0.5, 0.47}, -- NodeBox1 {-0.5, 0.421875, 0.44, 0.5, 0.5, 0.5}, -- NodeBox2 {-0.5, -0.5, 0.44, 0.5, -0.421875, 0.5}, -- NodeBox3 {0.421875, -0.5, 0.44, 0.5, 0.5, 0.5}, -- NodeBox4 {-0.5, -0.5, 0.44, -0.421875, 0.5, 0.5} -- NodeBox5 } }, selection_box = { type = "fixed", fixed = {-0.5, -0.5, 0.44, 0.5, 0.5, 0.5} }, sounds = default.node_sound_wood_defaults(), }) end homedecor.register("swing", { description = S("Tree's swing"), tiles = { "homedecor_swing_top.png", "homedecor_swing_top.png^[transformR180", "homedecor_swing_top.png" }, inventory_image = "homedecor_swing_inv.png", groups = { snappy=3, oddly_breakable_by_hand=3 }, sounds = default.node_sound_wood_defaults(), walkable = false, on_rotate = screwdriver.disallow, node_box = { type = "fixed", fixed = { {-0.3125, 0.33, -0.125, 0.3125, 0.376, 0.1875}, -- NodeBox1 {-0.3125, 0.376, 0.025, -0.3, 0.5, 0.0375}, -- NodeBox2 { 0.3, 0.376, 0.025, 0.3125, 0.5, 0.0375}, -- NodeBox3 } }, selection_box = { type = "fixed", fixed = { -0.3125, 0.33, -0.125, 0.3125, 0.5, 0.1875 } }, hint = { place_on = "bottom" }, on_place = function(itemstack, placer, pointed_thing) local placer_name = placer:get_player_name() or "" local isceiling, pos = homedecor.find_ceiling(itemstack, placer, pointed_thing) if isceiling then local height = 0 for i = 0, 4 do -- search up to 5 spaces downward from the ceiling for the first non-buildable-to node... height = i local testpos = { x=pos.x, y=pos.y-i-1, z=pos.z } local testnode = minetest.get_node_or_nil(testpos) local testreg = testnode and core.registered_nodes[testnode.name] if not testreg or not testreg.buildable_to then if i < 1 then minetest.chat_send_player(placer_name, "No room under there to hang a swing.") return itemstack else break end end end local fdir = minetest.dir_to_facedir(placer:get_look_dir()) for j = 0, height do -- then fill that space with ropes... local testpos = { x=pos.x, y=pos.y-j, z=pos.z } minetest.set_node(testpos, { name = "homedecor:swing_rope", param2 = fdir }) end minetest.set_node({ x=pos.x, y=pos.y-height, z=pos.z }, { name = "homedecor:swing", param2 = fdir }) if not creative.is_enabled_for(placer_name) then itemstack:take_item() end else minetest.chat_send_player(placer_name, "You have to point at the bottom side of an overhanging object to place a swing.") end return itemstack end, after_dig_node = function(pos, oldnode, oldmetadata, digger) for i = 0, 4 do local testpos = { x=pos.x, y=pos.y+i+1, z=pos.z } if minetest.get_node(testpos).name == "homedecor:swing_rope" then minetest.remove_node(testpos) else return end end end }) homedecor.register("swing_rope", { tiles = { "homedecor_swingrope_sides.png" }, groups = { not_in_creative_inventory=1 }, walkable = false, node_box = { type = "fixed", fixed = { {-0.3125, -0.5, 0.025, -0.3, 0.5, 0.0375}, -- NodeBox1 {0.3, -0.5, 0.025, 0.3125, 0.5, 0.0375}, -- NodeBox2 } }, selection_box = homedecor.nodebox.null }) homedecor.register("well", { mesh = "homedecor_well.obj", tiles = { "homedecor_rope_texture.png", { name = "homedecor_generic_metal.png", color = homedecor.color_med_grey }, "default_water.png", "default_cobble.png", "default_wood.png", "homedecor_shingles_wood.png" }, inventory_image = "homedecor_well_inv.png", description = S("Water well"), groups = { snappy = 3 }, selection_box = homedecor.nodebox.slab_y(2), collision_box = homedecor.nodebox.slab_y(2), expand = { top="placeholder" }, sounds = default.node_sound_stone_defaults(), on_rotate = screwdriver.rotate_simple }) if minetest.get_modpath("bucket") then local original_bucket_on_use = minetest.registered_items["bucket:bucket_empty"].on_use minetest.override_item("bucket:bucket_empty", { on_use = function(itemstack, user, pointed_thing) local inv = user:get_inventory() if pointed_thing.type == "node" and minetest.get_node(pointed_thing.under).name == "homedecor:well" then if inv:room_for_item("main", "bucket:bucket_water 1") then itemstack:take_item() inv:add_item("main", "bucket:bucket_water 1") else minetest.chat_send_player(user:get_player_name(), "No room in your inventory to add a filled bucket!") end return itemstack else if original_bucket_on_use then return original_bucket_on_use(itemstack, user, pointed_thing) else return end end end }) end homedecor.shrub_colors = { N_("green"), N_("red"), N_("yellow"), } local shrub_cbox = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 } for _, color in ipairs(homedecor.shrub_colors) do minetest.register_node(":homedecor:shrubbery_large_"..color, { description = S("Shrubbery (large, @1)", S(color)), drawtype = "mesh", mesh = "homedecor_cube.obj", tiles = {"homedecor_shrubbery_"..color..".png"}, paramtype = "light", is_ground_content = false, groups = {snappy=3, flammable=2}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node(":homedecor:shrubbery_"..color, { description = S("Shrubbery (@1)", S(color)), drawtype = "mesh", mesh = "homedecor_shrubbery.obj", tiles = { "homedecor_shrubbery_"..color..".png", "homedecor_shrubbery_"..color.."_bottom.png", "homedecor_shrubbery_roots.png" }, paramtype = "light", is_ground_content = false, groups = {snappy=3, flammable=2}, sounds = default.node_sound_leaves_defaults(), selection_box = shrub_cbox, collision_box = shrub_cbox, }) end -- crafting minetest.register_craft({ output = "homedecor:chimney 2", recipe = { { "default:clay_brick", "", "default:clay_brick" }, { "default:clay_brick", "", "default:clay_brick" }, { "default:clay_brick", "", "default:clay_brick" }, }, }) minetest.register_craft( { output = "homedecor:doghouse", recipe = { {"homedecor:shingles_terracotta", "homedecor:shingles_terracotta", "homedecor:shingles_terracotta"}, {"group:wood", "", "group:wood"}, {"group:wood", "building_blocks:terrycloth_towel", "group:wood"} }, }) minetest.register_craft( { output = "homedecor:well", recipe = { { "homedecor:shingles_wood", "homedecor:shingles_wood", "homedecor:shingles_wood" }, { "group:wood", "group:stick", "group:wood" }, { "group:stone", "", "group:stone" } }, }) minetest.register_craft({ output = "homedecor:stonepath 16", recipe = { { "stairs:slab_stone","","stairs:slab_stone" }, { "","stairs:slab_stone","" }, { "stairs:slab_stone","","stairs:slab_stone" } }, }) minetest.register_craft({ output = "homedecor:stonepath 16", recipe = { { "moreblocks:slab_stone","","moreblocks:slab_stone" }, { "","moreblocks:slab_stone","" }, { "moreblocks:slab_stone","","moreblocks:slab_stone" } }, }) minetest.register_craft({ output = "homedecor:stonepath 3", recipe = { { "moreblocks:micro_stone_1","","moreblocks:micro_stone_1" }, { "","moreblocks:micro_stone_1","" }, { "moreblocks:micro_stone_1","","moreblocks:micro_stone_1" } }, }) minetest.register_craft({ output = "homedecor:barbecue", recipe = { { "","homedecor:fence_chainlink","" }, { "default:steel_ingot","fake_fire:embers","default:steel_ingot" }, { "homedecor:pole_wrought_iron","default:steel_ingot","homedecor:pole_wrought_iron" } }, }) minetest.register_craft({ output = "homedecor:swing", recipe = { { "farming:string","","farming:string" }, { "farming:string","","farming:string" }, { "farming:string","stairs:slab_wood","farming:string" } }, }) minetest.register_craft({ output = "homedecor:swing", recipe = { { "farming:string","","farming:string" }, { "farming:string","","farming:string" }, { "farming:string","moreblocks:slab_wood","farming:string" } }, }) minetest.register_craft({ output = "homedecor:swing", recipe = { { "farming:string","","farming:string" }, { "farming:string","","farming:string" }, { "farming:string","moreblocks:panel_wood_1","farming:string" } }, }) minetest.register_craft({ output = "homedecor:lattice_wood 8", recipe = { {"group:stick", "group:wood", "group:stick"}, {"group:wood", "", "group:wood"}, {"group:stick", "group:wood", "group:stick"}, }, }) minetest.register_craft({ output = "homedecor:lattice_white_wood 8", recipe = { {"group:stick", "group:wood", "group:stick"}, {"group:wood", "dye:white", "group:wood"}, {"group:stick", "group:wood", "group:stick"}, }, }) minetest.register_craft({ output = "homedecor:lattice_wood_vegetal 8", recipe = { {"group:stick", "group:wood", "group:stick"}, {"group:wood", "group:leaves", "group:wood"}, {"group:stick", "group:wood", "group:stick"}, }, }) minetest.register_craft({ output = "homedecor:lattice_white_wood_vegetal 8", recipe = { {"group:stick", "group:wood", "group:stick"}, {"group:wood", "group:leaves", "group:wood"}, {"group:stick", "dye:white", "group:stick"}, }, }) minetest.register_craft({ output = "homedecor:shrubbery_green 3", recipe = { { "group:leaves", "group:leaves", "group:leaves" }, { "group:leaves", "group:leaves", "group:leaves" }, { "group:stick", "group:stick", "group:stick" } } }) for _, color in ipairs(homedecor.shrub_colors) do minetest.register_craft({ type = "shapeless", output = "homedecor:shrubbery_large_"..color, recipe = { "homedecor:shrubbery_"..color } }) minetest.register_craft({ type = "shapeless", output = "homedecor:shrubbery_"..color, recipe = { "homedecor:shrubbery_large_"..color } }) if color ~= "green" then minetest.register_craft({ type = "shapeless", output = "homedecor:shrubbery_large_"..color, recipe = { "homedecor:shrubbery_large_green", "dye:"..color } }) minetest.register_craft({ type = "shapeless", output = "homedecor:shrubbery_"..color, recipe = { "homedecor:shrubbery_green", "dye:"..color } }) end end -- aliases minetest.register_alias("homedecor:well_top", "air") minetest.register_alias("homedecor:well_base", "homedecor:well") minetest.register_alias("gloopblocks:shrubbery", "homedecor:shrubbery_green") minetest.register_alias("gloopblocks:shrubbery_large", "homedecor:shrubbery_large_green")