facade = {} local wehavechisels = minetest.get_modpath("mychisel") -------------- --Bannerstones -------------- --Node will be called facade:_bannerstone function facade.register_bannerstone(modname, subname, recipeitem, desc) minetest.register_node("facade:" .. subname .. "_bannerstone" , { description = desc .. " Bannerstone", drawtype = "nodebox", tiles = { "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png^facade_bannerstone.png"}, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), node_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, {-0.5, 0.25, -0.5625, 0.5, 0.375, -0.5}, {-0.5, -0.375, -0.5625, 0.5, -0.25, -0.5}, }, }, selection_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, } }, }) end --Node will be called facade:_bannerstone_corner function facade.register_bannerstone_corner(modname, subname, recipeitem, desc) minetest.register_node("facade:" .. subname .. "_bannerstone_corner", { description = desc .. " Bannerstone Corner", drawtype = "nodebox", tiles = { "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png^facade_bannerstone.png", "" .. modname.. "_" .. subname .. ".png^facade_bannerstone.png", "" .. modname.. "_" .. subname .. ".png^facade_bannerstone.png", "" .. modname.. "_" .. subname .. ".png^facade_bannerstone.png"}, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), node_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, {-0.5625, 0.25, -0.5625, 0.5625, 0.375, 0.5625}, {-0.5625, -0.375, -0.5625, 0.5625, -0.25, 0.5625}, }, }, selection_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, } }, }) end -------------- --Centerstones -------------- --Node will be called facade:_centerstone function facade.register_centerstone(modname, subname, recipeitem, desc) minetest.register_node("facade:" .. subname .. "_centerstone", { description = desc .. " Centerstone", drawtype = "nodebox", tiles = {"" .. modname.. "_" .. subname .. ".png^facade_centerstone.png"}, paramtype = "light", is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), node_box = { type = "fixed", fixed = { {-0.4375, -0.4375, -0.4375, 0.4375, 0.4375, 0.4375}, {-0.5, -0.25, 0.0625, 0.5, 0.25, 0.25}, {-0.5, -0.25, -0.25, 0.5, 0.25, -0.0625}, {-0.25, -0.25, -0.5, -0.0625, 0.25, 0.5}, {0.0625, -0.25, -0.5, 0.25, 0.25, 0.5}, {-0.5, 0.0625, -0.25, 0.5, 0.25, 0.25}, {-0.5, -0.25, -0.25, 0.5, -0.0625, 0.25}, {-0.25, -0.25, -0.5, 0.25, -0.0625, 0.5}, {-0.25, 0.0625, -0.5, 0.25, 0.25, 0.5}, {-0.25, -0.5, -0.25, 0.25, 0.5, -0.0625}, {-0.25, -0.5, 0.0625, 0.25, 0.5, 0.25}, {0.0625, -0.5, -0.1875, 0.25, 0.5, 0.1875}, {-0.25, -0.5, -0.1875, -0.0625, 0.5, 0.1875}, {-0.5, 0.3125, 0.3125, 0.5, 0.5, 0.5}, {-0.5, 0.3125, -0.5, 0.5, 0.5, -0.3125}, {0.3125, 0.3125, -0.5, 0.5, 0.5, 0.5}, {-0.5, 0.3125, -0.5, -0.3125, 0.5, 0.5}, {-0.5, -0.5, -0.5, -0.3125, -0.3125, 0.5}, {0.3125, -0.5, -0.5, 0.5, -0.3125, 0.5}, {-0.5, -0.5, -0.5, 0.5, -0.3125, -0.3125}, {-0.5, -0.5, 0.3125, 0.5, -0.3125, 0.5}, {0.3125, -0.5, -0.5, 0.5, 0.5, -0.3125}, {0.3125, -0.5, 0.3125, 0.5, 0.5, 0.5}, {-0.5, -0.5, 0.3125, -0.3125, 0.5, 0.5}, {-0.5, -0.5, -0.5, -0.3125, 0.5, -0.3125}, }, }, selection_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, } }, }) end --------- --Columns --------- --Node will be called facade:_column function facade.register_column(modname, subname, recipeitem, desc) minetest.register_node("facade:" .. subname .. "_column" , { description = desc .. " Column", drawtype = "nodebox", tiles = { "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png^facade_column.png", "" .. modname.. "_" .. subname .. ".png^facade_column.png" }, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), node_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.4375, 0.5, 0.5, 0.4375}, {-0.5, -0.5, -0.5, -0.3125, 0.5, 0.5}, {0.3125, -0.5, -0.5, 0.5, 0.5, 0.5}, {0.0625, -0.5, -0.5, 0.1875, 0.5, 0.5}, {-0.1875, -0.5, -0.5, -0.0625, 0.5, 0.5}, }, }, selection_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, } }, }) end --Node will be called facade:_column_corner function facade.register_column_corner(modname, subname, recipeitem, desc) minetest.register_node("facade:" .. subname .. "_column_corner", { description = desc .. " Column Corner", drawtype = "nodebox", tiles = { "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png^facade_column.png", "" .. modname.. "_" .. subname .. ".png^facade_column.png", "" .. modname.. "_" .. subname .. ".png^facade_column.png", "" .. modname.. "_" .. subname .. ".png^facade_column.png" }, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), node_box = { type = "fixed", fixed = { {-0.4375, -0.5, -0.4375, 0.4375, 0.5, 0.4375}, {-0.5, -0.5, 0.3125, -0.3125, 0.5, 0.5}, {0.3125, -0.5, -0.5, 0.5, 0.5, -0.3125}, {0.0625, -0.5, -0.5, 0.1875, 0.5, 0.5}, {-0.1875, -0.5, -0.5, -0.0625, 0.5, 0.5}, {0.3125, -0.5, 0.3125, 0.5, 0.5, 0.5}, {-0.5, -0.5, -0.5, -0.3125, 0.5, -0.3125}, {-0.5, -0.5, 0.0625, 0.5, 0.5, 0.1875}, {-0.5, -0.5, -0.1875, 0.5, 0.5, -0.0625}, }, }, selection_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, } }, }) end --------- --Corbels --------- --Node will be called facade:_corbel function facade.register_corbel(modname, subname, recipeitem, desc) minetest.register_node("facade:" .. subname .. "_corbel", { description = desc .. " Corbel", drawtype = "nodebox", tiles = {"" .. modname.. "_" .. subname .. ".png"}, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), node_box = { type = "fixed", fixed = { {-0.5, 0, -0.5, 0.5, 0.5, 0.5}, {-0.5, -0.5, 0, 0.5, 0.5, 0.5}, {-0.1875, -0.3125, -0.3125, 0.1875, 0.5, 0}, }, }, -- selection_box = { -- type = "fixed", -- fixed = { -- {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- } -- }, }) end --Node will be called facade:_corbel_corner function facade.register_corbel_corner(modname, subname, recipeitem, desc) minetest.register_node("facade:" .. subname .. "_corbel_corner", { description = desc .. " Corbel Corner", drawtype = "nodebox", tiles = {"" .. modname.. "_" .. subname .. ".png"}, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), node_box = { type = "fixed", fixed = { {-0.5, 0, -0.5, 0.5, 0.5, 0.5}, {-0.5, -0.5, 0, 0, 0.5, 0.5}, {0, -0.3125, -0.3125, 0.3125, 0.5, 0}, }, }, -- selection_box = { -- type = "fixed", -- fixed = { -- {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- } -- }, }) end --Node will be called facade:_corbel_corner_inner function facade.register_corbel_corner_inner(modname, subname, recipeitem, desc) minetest.register_node("facade:" .. subname .. "_corbel_corner_inner", { description = desc .. " Corbel Inner Corner", drawtype = "nodebox", tiles = {"" .. modname.. "_" .. subname .. ".png"}, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), node_box = { type = "fixed", fixed = { {-0.5, 0, -0.5, 0.5, 0.5, 0.5}, {-0.5, -0.5, 0, 0.5, 0.5, 0.5}, {0, -0.3125, -0.3125, 0.3125, 0.5, 0}, {-0.5, -0.5, -0.5, 0, 0.5, 0.5}, }, }, -- selection_box = { -- type = "fixed", -- fixed = { -- {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- } -- }, }) end -------------------------- --- Carved Stones -------------------------- --Node will be called facade:_carved_stone_a function facade.register_carved_stone_a(modname, subname, recipeitem, desc) minetest.register_node("facade:" .. subname .. "_carved_stone_a", { description = desc .. " Carved Stone A", drawtype = "nodebox", tiles = { "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png^facade_carved_stone_a.png"}, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), node_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.4375, 0.5, 0.5, 0.5}, {-0.5, 0.4375, -0.5, 0.5, 0.5, -0.4375}, {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}, {-0.4375, -0.375, -0.5, -0.3125, 0.375, -0.4375}, {-0.5, -0.375, -0.5, -0.3125, -0.25, 0.5}, {-0.4375, 0.25, -0.5, 0.4375, 0.375, 0.5}, {0.3125, -0.125, -0.5, 0.4375, 0.25, 0.5}, {-0.1875, -0.375, -0.5, 0.5, -0.25, 0.5}, {-0.1875, -0.25, -0.5, -0.0625, 0.125, 0.5}, {0.0625, -0.125, -0.5, 0.3125, 0, 0.5}, {-0.0625, 0, -0.5, 0.1875, 0.125, 0.5}, }, }, selection_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, }, }, }) end --Node will be called facade:_carved_stone_a_corner function facade.register_carved_stone_a_corner(modname, subname, recipeitem, desc) minetest.register_node("facade:" .. subname .. "_carved_stone_a_corner", { description = desc .. " Carved Stone A Corner", drawtype = "nodebox", tiles = { "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png^facade_carved_stone_a.png", "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png^facade_carved_stone_a.png"}, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), node_box = { type = "fixed", fixed = { {-0.4375, -0.5, -0.4375, 0.5, 0.5, 0.5}, {-0.5, 0.4375, -0.5, 0.5, 0.5, -0.4375}, {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}, {-0.4375, -0.375, -0.5, -0.3125, 0.375, -0.4375}, {-0.5, -0.375, -0.5, -0.3125, -0.25, 0.1875}, {-0.4375, 0.25, -0.5, 0.4375, 0.375, 0.5}, {0.3125, -0.125, -0.5, 0.4375, 0.25, 0.5}, {-0.1875, -0.375, -0.5, 0.5, -0.25, 0.5}, {-0.1875, -0.25, -0.5, -0.0625, 0.125, 0.5}, {0.0625, -0.125, -0.5, 0.3125, 0, 0.5}, {-0.0625, 0, -0.5, 0.1875, 0.125, 0.5}, {-0.5, 0.4375, -0.5, 0.5, 0.5, 0.5}, {-0.5, -0.125, -0.4375, 0.5, 0.375, -0.3125}, {-0.5, 0.25, -0.3125, 0.5, 0.375, 0.4375}, {-0.5, -0.375, 0.3125, 0.4375, 0.375, 0.4375}, {-0.5, -0.375, 0.3125, 0.4375, -0.25, 0.5}, {-0.5, -0.125, -0.3125, 0.4375, 0, -0.0625}, {-0.5, 0, -0.1875, 0.4375, 0.125, 0.1875}, {-0.5, -0.25, 0.0625, 0.4375, 0.125, 0.1875}, }, }, selection_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, }, }, }) end -------------------------- --- RGSpro Facia -------------------------- --Node will be called facade:_rgspro function facade.register_rgspro(modname, subname, recipeitem, desc) minetest.register_node("facade:" .. subname .. "_rgspro", { description = desc .. " RGSpro", drawtype = "nodebox", tiles = { "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png^facade_rgspro.png", "" .. modname.. "_" .. subname .. ".png^facade_rgspro.png", "" .. modname.. "_" .. subname .. ".png^facade_rgspro.png", "" .. modname.. "_" .. subname .. ".png^facade_rgspro.png"}, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), node_box = { type = "fixed", fixed = { {-0.5, -0.5, 0.375, 0.5, -0.3125, 0.5}, {-0.5, -0.3125, 0.25, 0.5, -0.125, 0.5}, {-0.5, -0.125, 0.125, 0.5, 0.5, 0.5}, }, }, -- selection_box = { -- type = "fixed", -- fixed = { -- {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- }, -- }, }) end --Node will be called facade:_rgspro_inner_corner function facade.register_rgspro_inner_corner(modname, subname, recipeitem, desc) minetest.register_node("facade:" .. subname .. "_rgspro_inner_corner", { description = desc .. " RGSpro Inner Corner", drawtype = "nodebox", tiles = { "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png^facade_rgspro.png", "" .. modname.. "_" .. subname .. ".png^facade_rgspro.png", "" .. modname.. "_" .. subname .. ".png^facade_rgspro.png", "" .. modname.. "_" .. subname .. ".png^facade_rgspro.png"}, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), node_box = { type = "fixed", fixed = { {-0.5, -0.5, 0.375, 0.5, -0.3125, 0.5}, {-0.5, -0.3125, 0.25, 0.5, -0.125, 0.5}, {-0.5, -0.125, 0.125, 0.5, 0.5, 0.5}, {0.375, -0.5, -0.5, 0.5, -0.3125, 0.375}, {0.25, -0.3125, -0.5, 0.5, -0.0625, 0.25}, {0.125, -0.125, -0.5, 0.5, 0.5, 0.125}, }, }, -- selection_box = { -- type = "fixed", -- fixed = { -- {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- }, -- }, }) end --Node will be called facade:_rgspro_outer_corner function facade.register_rgspro_outer_corner(modname, subname, recipeitem, desc) minetest.register_node("facade:" .. subname .. "_rgspro_outer_corner", { description = desc .. " RGSpro Outer Corner", drawtype = "nodebox", tiles = { "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png", "" .. modname.. "_" .. subname .. ".png^facade_rgspro.png", "" .. modname.. "_" .. subname .. ".png^facade_rgspro.png", "" .. modname.. "_" .. subname .. ".png^facade_rgspro.png", "" .. modname.. "_" .. subname .. ".png^facade_rgspro.png"}, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), node_box = { type = "fixed", fixed = { {-0.5, -0.5, 0.375, 0.5, -0.3125, 0.5}, {-0.5, -0.3125, 0.25, 0.5, -0.0625, 0.5}, {-0.5, -0.125, 0.125, 0.5, 0.5, 0.5}, {-0.625, -0.5, 0.375, -0.5, -0.3125, 1.5}, {-0.75, -0.3125, 0.25, -0.5, -0.125, 1.5}, {-0.875, -0.125, 0.125, -0.5, 0.5, 1.5}, }, }, -- selection_box = { -- type = "fixed", -- fixed = { -- {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- }, -- }, }) end -------------------------- --- Corner Bricks -------------------------- --Node will be called facade:_corner_bricks function facade.register_corner_bricks(modname, subname, recipeitem, desc) if not string.match(recipeitem,"clay") then -- do not do for clay things that is ugly minetest.register_node("facade:" .. subname .. "_corner_bricks", { description = desc .. " Corner Bricks", drawtype = "nodebox", tiles = { "" .. modname.. "_" .. subname .. "_brick.png"}, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1}, sounds = default.node_sound_stone_defaults(), node_box = { type = "fixed", fixed = { {-0.5625, -0.5, 0.4375, -0.5, 0, 1}, {-0.5, -0.5, 0.4375, 0, 0, 0.5}, {-0.5625, 0, 0.5, -0.5, 0.5, 1.5}, {-0.5625, 0, 0.4375, 0.5, 0.5, 0.5}, }, }, -- selection_box = { -- type = "fixed", -- fixed = { -- {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, -- }, -- }, }) end end -------------------------- --Register Nodes/Materials -------------------------- function facade.register_facade_nodes(modname, subname, recipeitem, desc) facade.register_bannerstone(modname, subname, recipeitem, desc) facade.register_bannerstone_corner(modname, subname, recipeitem, desc) facade.register_centerstone(modname, subname, recipeitem, desc) facade.register_column(modname, subname, recipeitem, desc) facade.register_column_corner(modname, subname, recipeitem, desc) facade.register_corbel(modname, subname, recipeitem, desc) facade.register_corbel_corner(modname, subname, recipeitem, desc) facade.register_corbel_corner_inner(modname, subname, recipeitem, desc) facade.register_carved_stone_a(modname, subname, recipeitem, desc) facade.register_carved_stone_a_corner(modname, subname, recipeitem, desc) facade.register_rgspro(modname, subname, recipeitem, desc) facade.register_rgspro_inner_corner(modname, subname, recipeitem, desc) facade.register_rgspro_outer_corner(modname, subname, recipeitem, desc) facade.register_corner_bricks(modname, subname, recipeitem, desc) if wehavechisels then -- register all nodes with mychisel mod to use them without creative priv chisel.register_node("facade",subname, recipeitem, "bannerstone") chisel.register_node("facade",subname, recipeitem, "bannerstone_corner") chisel.register_node("facade",subname, recipeitem, "centerstone") chisel.register_node("facade",subname, recipeitem, "column") chisel.register_node("facade",subname, recipeitem, "column_corner") chisel.register_node("facade",subname, recipeitem, "corbel") chisel.register_node("facade",subname, recipeitem, "corbel_corner") chisel.register_node("facade",subname, recipeitem, "corbel_corner_inner") chisel.register_node("facade",subname, recipeitem, "carved_stone_a") chisel.register_node("facade",subname, recipeitem, "carved_stone_a_corner") chisel.register_node("facade",subname, recipeitem, "rgspro") chisel.register_node("facade",subname, recipeitem, "rgspro_inner_corner") chisel.register_node("facade",subname, recipeitem, "rgspro_outer_corner") chisel.register_node("facade",subname, recipeitem, "corner_bricks") end end if wehavechisels then chisel.add_mod("facade",14) end -- register the total number of different designs in this mod with mychisel facade.register_facade_nodes("default", "clay", "default:clay", "Clay") facade.register_facade_nodes("default", "desert_sandstone", "default:desert_sandstone", "Desert Sandstone") facade.register_facade_nodes("default", "desert_stone", "default:desert_stone", "Desert Stone") facade.register_facade_nodes("default", "sandstone", "default:sandstone", "Sandstone") facade.register_facade_nodes("default", "silver_sandstone", "default:silver_sandstone", "Silver Sandstone") facade.register_facade_nodes("default", "stone", "default:stone", "Stone") --facade.register_facade_nodes("default", "obsidian", "default:obsidian", "Obsidian") if minetest.get_modpath( "bakedclay") then local clay = { {"white", "White"}, {"grey", "Grey"}, {"black", "Black"}, {"red", "Red"}, {"yellow", "Yellow"}, {"green", "Green"}, {"cyan", "Cyan"}, {"blue", "Blue"}, {"magenta", "Magenta"}, {"orange", "Orange"}, {"violet", "Violet"}, {"brown", "Brown"}, {"pink", "Pink"}, {"dark_grey", "Dark Grey"}, {"dark_green", "Dark Green"}, } for _, clay in pairs(clay) do facade.register_facade_nodes("baked_clay", clay[1] , "bakedclay:" .. clay[1], clay[2] .. " Baked Clay") end end if minetest.get_modpath( "darkage") then facade.register_facade_nodes("darkage", "basalt", "darkage:basalt", "Basalt") facade.register_facade_nodes("darkage", "chalk", "darkage:chalk", "Chalk") facade.register_facade_nodes("darkage", "gneiss", "darkage:gneiss", "Gneiss") facade.register_facade_nodes("darkage", "marble", "darkage:marble", "Marble") facade.register_facade_nodes("darkage", "ors", "darkage:ors", "Ors") facade.register_facade_nodes("darkage", "schist", "darkage:schist", "Schist") facade.register_facade_nodes("darkage", "serpentine", "darkage:serpentine", "Serpentine") facade.register_facade_nodes("darkage", "shale", "darkage:shale", "Shale") facade.register_facade_nodes("darkage", "slate", "darkage:slate", "Slate") end if minetest.get_modpath( "nether") then facade.register_facade_nodes("nether", "rack", "nether:rack", "Netherrack") end --[[if minetest.get_modpath( "lapis") then facade.register_facade_nodes("lapis", "lapis_block", "lapis:lapis_block", "Lapis") facade.register_facade_nodes("lapis", "lapis_lazurite", "lapis:lazurite", "Lazurite") end]]--