minetest.register_node(":streets:constructionfence_bottom",{ description = streets.S("Construction fence"), tiles = {"streets_fence_fromtop.png","streets_fence_fromtop.png","streets_fence_fromtop.png","streets_fence_fromtop.png","streets_fence_bottom.png","streets_fence_bottom.png"}, groups = {cracky = 2, disable_jump = 1}, paramtype = "light", inventory_image = "streets_fence_inv.png", wield_image = "streets_fence_inv.png", paramtype2 = "facedir", drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-0.5,-0.5,-0.1,0.5,0.0,0.1}, -- lower part {-0.2,-0.0,-0.1,0.2,0.5,0.1} -- thing in the middle } }, selection_box = { type = "fixed", fixed = { {-0.5,-0.5,-0.1,0.5,1.0,0.1} } }, after_dig_node = function(pos,node,digger) pos.y = pos.y + 1 minetest.remove_node(pos) end, after_place_node = function(pos,placer,itemstack) pos.y = pos.y + 1 if minetest.get_node(pos).name == "air" then minetest.add_node(pos,{name = "streets:constructionfence_top", param2 = minetest.dir_to_facedir(placer:get_look_dir())}) else minetest.chat_send_player(placer:get_player_name(),"Not enough free space! A construction fence has a height of 2 blocks!") end end }) minetest.register_node(":streets:constructionfence_top",{ description = streets.S("Construction fence"), tiles = {"streets_fence_fromtop.png","streets_fence_fromtop.png","streets_fence_fromtop.png","streets_fence_fromtop.png","streets_fence_top.png","streets_fence_top.png"}, groups = {cracky = 2, not_in_creative_inventory = 1, disable_jump = 1}, paramtype = "light", paramtype2 = "facedir", drawtype = "nodebox", drop = "streets:constructionfence_bottom", node_box = { type = "fixed", fixed = { {-0.5,-0.5,-0.1,0.5,0.0,0.1} -- upper part } }, selection_box = { type = "fixed", fixed = { {-0.5,-1.5,-0.1,0.5,0.0,0.1} } }, after_dig_node = function(pos,node,digger) pos.y = pos.y - 1 minetest.remove_node(pos) end }) minetest.register_craft({ output = "streets:constructionfence_bottom 8", recipe = { {"","",""}, {"","streets:sign_construction",""}, {"wool:red","wool:white","wool:red"} } })