-- internationalization boilerplate local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") ------------------------------------------------------------------------------------- castle_masonry.register_murderhole = function(material) local composition_def, burn_time, tile, desc = castle_masonry.get_material_properties(material) local mod_name = minetest.get_current_modname() -- Node Definition minetest.register_node(mod_name..":hole_"..material.name, { drawtype = "nodebox", description = S("@1 Murder Hole", desc), tiles = tile, groups = composition_def.groups, sounds = composition_def.sounds, paramtype = "light", paramtype2 = "facedir", node_box = { type = "fixed", fixed = { {-8/16,-8/16,-8/16,-4/16,8/16,8/16}, {4/16,-8/16,-8/16,8/16,8/16,8/16}, {-4/16,-8/16,-8/16,4/16,8/16,-4/16}, {-4/16,-8/16,8/16,4/16,8/16,4/16}, }, }, }) minetest.register_node(mod_name..":machicolation_"..material.name, { drawtype = "nodebox", description = S("@1 Machicolation", desc), tiles = tile, groups = composition_def.groups, sounds = composition_def.sounds, paramtype = "light", paramtype2 = "facedir", node_box = { type = "fixed", fixed = { {-0.5, 0, -0.5, 0.5, 0.5, 0}, {-0.5, -0.5, 0, -0.25, 0.5, 0.5}, {0.25, -0.5, 0, 0.5, 0.5, 0.5}, }, }, }) minetest.register_craft({ output = mod_name..":hole_"..material.name.." 4", recipe = { {"",material.craft_material, "" }, {material.craft_material,"", material.craft_material}, {"",material.craft_material, ""} }, }) minetest.register_craft({ output = mod_name..":machicolation_"..material.name, type="shapeless", recipe = {mod_name..":hole_"..material.name}, }) minetest.register_craft({ output = mod_name..":hole_"..material.name, type="shapeless", recipe = {mod_name..":machicolation_"..material.name}, }) if burn_time > 0 then minetest.register_craft({ type = "fuel", recipe = mod_name..":hole_"..material.name, burntime = burn_time, }) minetest.register_craft({ type = "fuel", recipe = mod_name..":machicolation_"..material.name, burntime = burn_time, }) end end castle_masonry.register_murderhole_alias = function(old_mod_name, old_material_name, new_mod_name, new_material_name) minetest.register_alias(old_mod_name..":hole_"..old_material_name, new_mod_name..":hole_"..new_material_name) minetest.register_alias(old_mod_name..":machicolation_"..old_material_name, new_mod_name..":machicolation_"..new_material_name) end castle_masonry.register_murderhole_alias_force = function(old_mod_name, old_material_name, new_mod_name, new_material_name) minetest.register_alias_force(old_mod_name..":hole_"..old_material_name, new_mod_name..":hole_"..new_material_name) minetest.register_alias_force(old_mod_name..":machicolation_"..old_material_name, new_mod_name..":machicolation_"..new_material_name) end