-- internationalization boilerplate local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") castle_masonry.register_arrowslit = function(material) local composition_def, burn_time, tile, desc = castle_masonry.get_material_properties(material) local mod_name = minetest.get_current_modname() -- Node Definition minetest.register_node(mod_name..":arrowslit_"..material.name, { drawtype = "nodebox", description = S("@1 Arrowslit", desc), tiles = tile, groups = composition_def.groups, sounds = composition_def.sounds, paramtype = "light", paramtype2 = "facedir", node_box = { type = "fixed", fixed = { {-0.5, -0.375, 0.5, -0.0625, 0.375, 0.3125}, {0.0625, -0.375, 0.5, 0.5, 0.375, 0.3125}, {-0.5, 0.375, 0.5, 0.5, 0.5, 0.3125}, {-0.5, -0.5, 0.5, 0.5, -0.375, 0.3125}, {0.25, -0.5, 0.3125, 0.5, 0.5, 0.125}, {-0.5, -0.5, 0.3125, -0.25, 0.5, 0.125}, }, }, }) minetest.register_node(mod_name..":arrowslit_"..material.name.."_cross", { drawtype = "nodebox", description = S("@1 Arrowslit with Cross", desc), tiles = tile, groups = composition_def.groups, sounds = composition_def.sounds, paramtype = "light", paramtype2 = "facedir", node_box = { type = "fixed", fixed = { {-0.5, -0.125, 0.5, -0.0625, 0.375, 0.3125}, {0.0625, -0.125, 0.5, 0.5, 0.375, 0.3125}, {-0.5, 0.375, 0.5, 0.5, 0.5, 0.3125}, {-0.5, -0.5, 0.5, 0.5, -0.375, 0.3125}, {0.0625, -0.375, 0.5, 0.5, -0.25, 0.3125}, {-0.5, -0.375, 0.5, -0.0625, -0.25, 0.3125}, {-0.5, -0.25, 0.5, -0.1875, -0.125, 0.3125}, {0.1875, -0.25, 0.5, 0.5, -0.125, 0.3125}, {0.25, -0.5, 0.3125, 0.5, 0.5, 0.125}, {-0.5, -0.5, 0.3125, -0.25, 0.5, 0.125}, }, }, }) minetest.register_node(mod_name..":arrowslit_"..material.name.."_hole", { drawtype = "nodebox", description = S("@1 Arrowslit with Hole", desc), tiles = tile, groups = composition_def.groups, sounds = composition_def.sounds, paramtype = "light", paramtype2 = "facedir", node_box = { type = "fixed", fixed = { {-0.5, -0.375, 0.5, -0.125, 0.375, 0.3125}, {0.125, -0.375, 0.5, 0.5, 0.375, 0.3125}, {-0.5, -0.5, 0.5, 0.5, -0.375, 0.3125}, {0.0625, -0.125, 0.5, 0.125, 0.375, 0.3125}, {-0.125, -0.125, 0.5, -0.0625, 0.375, 0.3125}, {-0.5, 0.375, 0.5, 0.5, 0.5, 0.3125}, {0.25, -0.5, 0.3125, 0.5, 0.5, 0.125}, {-0.5, -0.5, 0.3125, -0.25, 0.5, 0.125}, }, }, }) minetest.register_node(mod_name..":arrowslit_"..material.name.."_embrasure", { drawtype = "nodebox", description = S("@1 Embrasure", desc), tiles = tile, groups = composition_def.groups, sounds = composition_def.sounds, paramtype = "light", paramtype2 = "facedir", node_box = { type = "fixed", fixed = { {-0.25, -0.5, 0.375, -0.125, 0.5, 0.5}, {0.125, -0.5, 0.375, 0.25, 0.5, 0.5}, {0.25, -0.5, 0.25, 0.5, 0.5, 0.5}, {0.375, -0.5, 0.125, 0.5, 0.5, 0.25}, {-0.5, -0.5, 0.25, -0.25, 0.5, 0.5}, {-0.5, -0.5, 0.125, -0.375, 0.5, 0.25}, }, }, }) minetest.register_craft({ output = mod_name..":arrowslit_"..material.name.." 6", recipe = { {material.craft_material,"", material.craft_material}, {material.craft_material,"", material.craft_material}, {material.craft_material,"", material.craft_material} }, }) minetest.register_craft({ output = mod_name..":arrowslit_"..material.name.."_cross", recipe = { {mod_name..":arrowslit_"..material.name} }, }) minetest.register_craft({ output = mod_name..":arrowslit_"..material.name.."_hole", recipe = { {mod_name..":arrowslit_"..material.name.."_cross"} }, }) minetest.register_craft({ output = mod_name..":arrowslit_"..material.name.."_embrasure", recipe = { {mod_name..":arrowslit_"..material.name.."_hole"} }, }) minetest.register_craft({ output = mod_name..":arrowslit_"..material.name, recipe = { {mod_name..":arrowslit_"..material.name.."_embrasure"} }, }) if burn_time > 0 then minetest.register_craft({ type = "fuel", recipe = mod_name..":arrowslit_"..material.name, burntime = burn_time, }) minetest.register_craft({ type = "fuel", recipe = mod_name..":arrowslit_"..material.name.."_cross", burntime = burn_time, }) minetest.register_craft({ type = "fuel", recipe = mod_name..":arrowslit_"..material.name.."_hole", burntime = burn_time, }) minetest.register_craft({ type = "fuel", recipe = mod_name..":arrowslit_"..material.name.."_embrasure", burntime = burn_time, }) end end castle_masonry.register_arrowslit_alias = function(old_mod_name, old_material_name, new_mod_name, new_material_name) minetest.register_alias(old_mod_name..":arrowslit_"..old_material_name, new_mod_name..":arrowslit_"..new_material_name) minetest.register_alias(old_mod_name..":arrowslit_"..old_material_name.."_cross", new_mod_name..":arrowslit_"..new_material_name.."_cross") minetest.register_alias(old_mod_name..":arrowslit_"..old_material_name.."_hole", new_mod_name..":arrowslit_"..new_material_name.."_hole") minetest.register_alias(old_mod_name..":arrowslit_"..old_material_name.."_embrasure", new_mod_name..":arrowslit_"..new_material_name.."_embrasure") end castle_masonry.register_arrowslit_alias_force = function(old_mod_name, old_material_name, new_mod_name, new_material_name) minetest.register_alias_force(old_mod_name..":arrowslit_"..old_material_name, new_mod_name..":arrowslit_"..new_material_name) minetest.register_alias_force(old_mod_name..":arrowslit_"..old_material_name.."_cross", new_mod_name..":arrowslit_"..new_material_name.."_cross") minetest.register_alias_force(old_mod_name..":arrowslit_"..old_material_name.."_hole", new_mod_name..":arrowslit_"..new_material_name.."_hole") minetest.register_alias_force(old_mod_name..":arrowslit_"..old_material_name.."_embrasure", new_mod_name..":arrowslit_"..new_material_name.."_embrasure") end