-- internationalization boilerplate local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") minetest.register_alias("castle:hides", "castle_farming:hides") minetest.register_node("castle_farming:hides", { drawtype = "nodebox", description = S("Hides"), inventory_image = "castle_hide.png", paramtype = "light", walkable = false, tiles = {'castle_hide.png'}, climbable = true, paramtype2 = "wallmounted", groups = {dig_immediate=2}, node_box = { type = "wallmounted", wall_top = {-0.5, 0.4375, -0.5, 0.5, 0.5, 0.5}, wall_bottom = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}, wall_side = {-0.5, -0.5, -0.5, -0.4375, 0.5, 0.5}, }, }) minetest.register_craft( { type = "shapeless", output = "castle_farming:hides 6", recipe = { "wool:white" , "bucket:bucket_water" }, replacements = { { 'bucket:bucket_water', 'bucket:bucket_empty' } } })