local creative_mode = minetest.setting_getbool("creative_mode") local function cyan(str) return minetest.colorize("#00FFFF",str) end local function red(str) return minetest.colorize("#FF5555",str) end local radius = minetest.setting_get("areasprotector_radius") or 8 local function remove_display(pos) local objs = minetest.get_objects_inside_radius(pos, 0.5) for _,o in pairs(objs) do o:remove() end end minetest.register_node("areasprotector:protector",{ description = "Protector Block", groups = {cracky=1}, tiles = { "default_steel_block.png", "default_steel_block.png", "default_steel_block.png^basic_materials_padlock.png" }, paramtype = "light", drawtype = "nodebox", node_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }, }, on_place = function(itemstack,player,pointed) local pos = pointed.above local pos1 = vector.add(pos,vector.new(radius,radius,radius)) local pos2 = vector.add(pos,vector.new(-1*radius,-1*radius,-1*radius)) local name = player:get_player_name() local perm,err = areas:canPlayerAddArea(pos1,pos2,name) if not perm then minetest.chat_send_player(name,red("You are not allowed to protect that area: ")..err) return itemstack end local id = areas:add(name,"Protected by Protector Block",pos1,pos2) areas:save() local msg = string.format("The area from %s to %s has been protected as #%s",cyan(minetest.pos_to_string(pos1)),cyan(minetest.pos_to_string(pos2)),cyan(id)) minetest.chat_send_player(name,msg) minetest.set_node(pos,{name="areasprotector:protector"}) local meta = minetest.get_meta(pos) local infotext = string.format("Protecting area %d owned by %s",id,name) meta:set_string("infotext",infotext) meta:set_int("area_id",id) meta:set_string("owner",name) if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end return itemstack end, after_dig_node = function(pos, oldnode, oldmetadata, digger) if oldmetadata and oldmetadata.fields then local owner = oldmetadata.fields.owner local id = tonumber(oldmetadata.fields.area_id) local playername = digger:get_player_name() if areas.areas[id] and areas:isAreaOwner(id,owner) then if digger:get_player_control().sneak then local inv = digger:get_inventory() if not creative_mode then if inv:room_for_item("main", "default:steel_ingot 6") then inv:remove_item("main", "areasprotector:protector 1") inv:add_item("main", "default:steel_ingot 6") else minetest.chat_send_player(playername, "No room for the replacement ingots, just digging the protector and deleting the area normally.") areas:remove(id) areas:save() end else inv:remove_item("main", "areasprotector:protector 1") end else areas:remove(id) areas:save() end end end end, on_punch = function(pos, node, puncher) local objs = minetest.get_objects_inside_radius(pos,.5) -- a radius of .5 since the entity serialization seems to be not that precise local removed = false for _, o in pairs(objs) do if (not o:is_player()) and o:get_luaentity().name == "areasprotector:display" then o:remove() removed = true end end if not removed then -- nothing was removed: there wasn't the entity minetest.add_entity(pos, "areasprotector:display") minetest.after(4, remove_display, pos) end end }) -- entities code below (and above) mostly copied-pasted from Zeg9's protector mod minetest.register_entity("areasprotector:display", { physical = false, collisionbox = {0,0,0,0,0,0}, visual = "wielditem", visual_size = {x=1.0/1.5,y=1.0/1.5}, -- wielditem seems to be scaled to 1.5 times original node size textures = {"areasprotector:display_node"}, on_step = function(self, dtime) if minetest.get_node(self.object:getpos()).name ~= "areasprotector:protector" then self.object:remove() return end end, }) local nb_radius = radius + 0.55 minetest.register_node("areasprotector:display_node", { tiles = {"areasprotector_display.png"}, walkable = false, drawtype = "nodebox", node_box = { type = "fixed", fixed = { -- sides { -nb_radius, -nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius }, { -nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius, nb_radius }, { nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius }, { -nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius, -nb_radius }, -- top { -nb_radius, nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius }, -- bottom { -nb_radius, -nb_radius, -nb_radius, nb_radius, -nb_radius, nb_radius }, -- middle (surround protector) {-.55,-.55,-.55, .55,.55,.55}, }, }, selection_box = { type = "regular", }, paramtype = "light", groups = {dig_immediate=3,not_in_creative_inventory=1}, drop = "", }) minetest.register_craft({ output = "areasprotector:protector", type = "shapeless", recipe = {"default:steelblock","basic_materials:padlock"}, })