From cb6e55b610b2dba587102e6503a61559e0b2e17f Mon Sep 17 00:00:00 2001 From: Vanessa Dannenberg Date: Sat, 25 Aug 2018 02:45:03 -0400 Subject: update unified dyes, solidcolor, and unifiedmesecons --- unifieddyes/API.md | 4 ++ unifieddyes/init.lua | 45 +++++++++++++++------ .../unifieddyes_palette_colorwallmounted.png | Bin 136 -> 136 bytes 3 files changed, 36 insertions(+), 13 deletions(-) (limited to 'unifieddyes') diff --git a/unifieddyes/API.md b/unifieddyes/API.md index decf76d..63fab69 100644 --- a/unifieddyes/API.md +++ b/unifieddyes/API.md @@ -77,6 +77,10 @@ When given a `color` string (in the form of "dye:foo" or "unifieddyes:foo") and This function, called in your node definition's on_construct, just sets the `palette = "ext"` metadata key for the node after it's been placed. This can then be read in an LBM to determine if this node needs to be converted from the old 89-color palette to the extended 256-color palette. Although it is good practice to call this for any node that uses the 256-color palette, it isn't actually necessary as long as the node has never used the 89-color palette, and won't be subjected to an LBM that changes its color. +**`unifieddyes.make_colored_itemstack(itemstack, palette, color)`** + +Makes a colored itemstack out of the given `itemstack` and `color` (as a dye, e.g. "dye:dark_red_s50", setting the correct index per the `palette` field, which works as described above for `unifieddyes.getpaletteidx()`. Said itemstack is returned as a string suitable for use as the output field of a craft recipe, equal in size to the itemstack passed into the function (e.g. if you give it "mymod:colored_node 7", it'll return a stack of 7 colored items). + #### Tables In addition to the above API calls, Unified Dyes provides several useful tables diff --git a/unifieddyes/init.lua b/unifieddyes/init.lua index 37d3572..39923a2 100644 --- a/unifieddyes/init.lua +++ b/unifieddyes/init.lua @@ -198,7 +198,7 @@ function unifieddyes.make_colored_itemstack(item, palette, color) local paletteidx = unifieddyes.getpaletteidx(color, palette) local stack = ItemStack(item) stack:get_meta():set_int("palette_index", paletteidx) - return stack:to_string() + return stack:to_string(),paletteidx end -- if your node was once 89-color and uses an LBM to convert to the 256-color palette, @@ -225,7 +225,6 @@ local function register_c(craft, hue, sat, val) end local dye = "dye:"..color - local recipe = minetest.serialize(craft.recipe) recipe = string.gsub(recipe, "MAIN_DYE", dye) recipe = string.gsub(recipe, "NEUTRAL_NODE", craft.neutral_node) @@ -265,6 +264,8 @@ function unifieddyes.register_color_craft(craft) local greys_table = unifieddyes.GREYS if craft.palette == "wallmounted" then + register_c(craft, "green", "", "light_") + register_c(craft, "azure", "", "") hues_table = unifieddyes.HUES_WALLMOUNTED sats_table = {""} vals_table = unifieddyes.VALS @@ -411,6 +412,7 @@ function unifieddyes.getpaletteidx(color, palette_type) local aliases = { ["pink"] = "light_red", ["brown"] = "medium_orange", + ["azure"] = "light_blue" } local grayscale = { @@ -585,9 +587,10 @@ function unifieddyes.getpaletteidx(color, palette_type) end if palette_type == "wallmounted" then - if color == "brown" then return 48,1 + if color == "green" and shade == "light" then return 48,3 + elseif color == "brown" then return 17,1 elseif color == "pink" then return 56,7 - elseif color == "blue" and shade == "light" then return 40,5 + elseif color == "azure" then return 40,5 elseif hues_wallmounted[color] and shades_wallmounted[shade] then return (shades_wallmounted[shade] * 64 + hues_wallmounted[color] * 8), hues_wallmounted[color] end @@ -599,7 +602,20 @@ function unifieddyes.getpaletteidx(color, palette_type) color = "red" shade = "light" end - if palette_type == true then -- it's colorfacedir + if palette_type == true then -- it's colorfacedir, so "split" 89-color palette + + -- If using this palette, translate new color names back to old. + + if shade == "" then + if color == "spring" then + color = "aqua" + elseif color == "azure" then + color = "skyblue" + elseif color == "rose" then + color = "redviolet" + end + end + if hues[color] and shades[shade] then return (shades[shade] * 32), hues[color] end @@ -607,10 +623,7 @@ function unifieddyes.getpaletteidx(color, palette_type) if hues_extended[color] and shades_extended[shade] then return (hues_extended[color] + shades_extended[shade]*24), hues_extended[color] end - else -- it's the 89-color palette - - -- If using this palette, translate new color names back to old. - + else -- it's the regular 89-color palette, do the same translation if needed if shade == "" then if color == "spring" then color = "aqua" @@ -938,10 +951,16 @@ minetest.register_alias("unifieddyes:carbon_black", "dye:black") -- note that technically, lime should be aliased, but can't be (there IS -- lime in the new color table, it's just shifted up a bit) -minetest.register_alias("unifieddyes:aqua", "unifieddyes:spring") -minetest.register_alias("unifieddyes:skyblue", "unifieddyes:azure") -minetest.register_alias("unifieddyes:redviolet", "unifieddyes:rose") -minetest.register_alias("unifieddyes:brown", "dye:brown") +minetest.register_alias("unifieddyes:aqua", "dye:spring") +minetest.register_alias("dye:aqua", "dye:spring") + +minetest.register_alias("unifieddyes:skyblue", "dye:azure") +minetest.register_alias("dye:skyblue", "dye:azure") + +minetest.register_alias("unifieddyes:redviolet", "dye:rose") +minetest.register_alias("dye:redviolet", "dye:rose") + +minetest.register_alias("unifieddyes:brown", "dye:brown") print(S("[UnifiedDyes] Loaded!")) diff --git a/unifieddyes/textures/unifieddyes_palette_colorwallmounted.png b/unifieddyes/textures/unifieddyes_palette_colorwallmounted.png index 8d3133b..bcae86f 100644 Binary files a/unifieddyes/textures/unifieddyes_palette_colorwallmounted.png and b/unifieddyes/textures/unifieddyes_palette_colorwallmounted.png differ -- cgit v1.2.3