From 888b0ebfec8c2eff9015163549a7e47443cb8665 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 21:00:20 -0400 Subject: "explode" all modpacks into their individual components (you can't have a modpack buried inside a modpack) --- technic_worldgen/config.lua | 15 ++ technic_worldgen/crafts.lua | 198 +++++++++++++++++++++ technic_worldgen/depends.txt | 3 + technic_worldgen/init.lua | 26 +++ technic_worldgen/locale/de.txt | 39 ++++ technic_worldgen/locale/template.txt | 37 ++++ technic_worldgen/locale/tr.txt | 38 ++++ technic_worldgen/mg.lua | 90 ++++++++++ technic_worldgen/nodes.lua | 196 ++++++++++++++++++++ technic_worldgen/oregen.lua | 191 ++++++++++++++++++++ technic_worldgen/rubber.lua | 100 +++++++++++ technic_worldgen/textures/technic_brass_block.png | Bin 0 -> 649 bytes technic_worldgen/textures/technic_brass_dust.png | Bin 0 -> 464 bytes technic_worldgen/textures/technic_brass_ingot.png | Bin 0 -> 377 bytes .../textures/technic_carbon_steel_block.png | Bin 0 -> 606 bytes .../textures/technic_carbon_steel_ingot.png | Bin 0 -> 354 bytes .../textures/technic_cast_iron_block.png | Bin 0 -> 606 bytes .../textures/technic_cast_iron_ingot.png | Bin 0 -> 353 bytes .../textures/technic_chromium_block.png | Bin 0 -> 611 bytes .../textures/technic_chromium_ingot.png | Bin 0 -> 337 bytes .../textures/technic_chromium_lump.png | Bin 0 -> 313 bytes technic_worldgen/textures/technic_granite.png | Bin 0 -> 947 bytes technic_worldgen/textures/technic_lead_block.png | Bin 0 -> 340 bytes technic_worldgen/textures/technic_lead_dust.png | Bin 0 -> 232 bytes technic_worldgen/textures/technic_lead_ingot.png | Bin 0 -> 248 bytes technic_worldgen/textures/technic_lead_lump.png | Bin 0 -> 228 bytes technic_worldgen/textures/technic_marble.png | Bin 0 -> 807 bytes .../textures/technic_marble_bricks.png | Bin 0 -> 959 bytes .../textures/technic_mineral_chromium.png | Bin 0 -> 887 bytes technic_worldgen/textures/technic_mineral_lead.png | Bin 0 -> 290 bytes .../textures/technic_mineral_sulfur.png | Bin 0 -> 237 bytes .../textures/technic_mineral_uranium.png | Bin 0 -> 912 bytes technic_worldgen/textures/technic_mineral_zinc.png | Bin 0 -> 891 bytes technic_worldgen/textures/technic_rubber.png | Bin 0 -> 587 bytes .../textures/technic_rubber_leaves.png | Bin 0 -> 444 bytes .../textures/technic_rubber_sapling.png | Bin 0 -> 333 bytes .../textures/technic_rubber_tree_empty.png | Bin 0 -> 835 bytes .../textures/technic_rubber_tree_full.png | Bin 0 -> 808 bytes .../textures/technic_rubber_tree_grindings.png | Bin 0 -> 252 bytes .../textures/technic_stainless_steel_block.png | Bin 0 -> 589 bytes technic_worldgen/textures/technic_sulfur_dust.png | Bin 0 -> 220 bytes technic_worldgen/textures/technic_sulfur_lump.png | Bin 0 -> 172 bytes .../textures/technic_uranium_block.png | Bin 0 -> 649 bytes .../textures/technic_uranium_ingot.png | Bin 0 -> 300 bytes technic_worldgen/textures/technic_uranium_lump.png | Bin 0 -> 352 bytes .../textures/technic_wrought_iron_block.png | Bin 0 -> 572 bytes .../textures/technic_wrought_iron_ingot.png | Bin 0 -> 334 bytes technic_worldgen/textures/technic_zinc_block.png | Bin 0 -> 681 bytes technic_worldgen/textures/technic_zinc_ingot.png | Bin 0 -> 341 bytes technic_worldgen/textures/technic_zinc_lump.png | Bin 0 -> 308 bytes .../textures/x32/technic_brass_ingot.png | Bin 0 -> 456 bytes .../textures/x32/technic_chromium_ingot.png | Bin 0 -> 242 bytes .../textures/x32/technic_chromium_lump.png | Bin 0 -> 213 bytes .../textures/x32/technic_concrete_block.png | Bin 0 -> 2319 bytes technic_worldgen/textures/x32/technic_granite.png | Bin 0 -> 947 bytes technic_worldgen/textures/x32/technic_marble.png | Bin 0 -> 807 bytes .../textures/x32/technic_marble_bricks.png | Bin 0 -> 959 bytes .../textures/x32/technic_mineral_chromium.png | Bin 0 -> 887 bytes .../textures/x32/technic_mineral_uranium.png | Bin 0 -> 912 bytes .../textures/x32/technic_mineral_zinc.png | Bin 0 -> 891 bytes technic_worldgen/textures/x32/technic_rebar.png | Bin 0 -> 813 bytes .../textures/x32/technic_stainless_steel_ingot.png | Bin 0 -> 230 bytes technic_worldgen/textures/x32/technic_uranium.png | Bin 0 -> 213 bytes .../textures/x32/technic_zinc_ingot.png | Bin 0 -> 242 bytes .../textures/x32/technic_zinc_lump.png | Bin 0 -> 214 bytes 65 files changed, 933 insertions(+) create mode 100644 technic_worldgen/config.lua create mode 100644 technic_worldgen/crafts.lua create mode 100644 technic_worldgen/depends.txt create mode 100644 technic_worldgen/init.lua create mode 100644 technic_worldgen/locale/de.txt create mode 100644 technic_worldgen/locale/template.txt create mode 100644 technic_worldgen/locale/tr.txt create mode 100644 technic_worldgen/mg.lua create mode 100644 technic_worldgen/nodes.lua create mode 100644 technic_worldgen/oregen.lua create mode 100644 technic_worldgen/rubber.lua create mode 100644 technic_worldgen/textures/technic_brass_block.png create mode 100644 technic_worldgen/textures/technic_brass_dust.png create mode 100644 technic_worldgen/textures/technic_brass_ingot.png create mode 100644 technic_worldgen/textures/technic_carbon_steel_block.png create mode 100644 technic_worldgen/textures/technic_carbon_steel_ingot.png create mode 100644 technic_worldgen/textures/technic_cast_iron_block.png create mode 100644 technic_worldgen/textures/technic_cast_iron_ingot.png create mode 100644 technic_worldgen/textures/technic_chromium_block.png create mode 100644 technic_worldgen/textures/technic_chromium_ingot.png create mode 100644 technic_worldgen/textures/technic_chromium_lump.png create mode 100644 technic_worldgen/textures/technic_granite.png create mode 100644 technic_worldgen/textures/technic_lead_block.png create mode 100644 technic_worldgen/textures/technic_lead_dust.png create mode 100644 technic_worldgen/textures/technic_lead_ingot.png create mode 100644 technic_worldgen/textures/technic_lead_lump.png create mode 100644 technic_worldgen/textures/technic_marble.png create mode 100644 technic_worldgen/textures/technic_marble_bricks.png create mode 100644 technic_worldgen/textures/technic_mineral_chromium.png create mode 100644 technic_worldgen/textures/technic_mineral_lead.png create mode 100644 technic_worldgen/textures/technic_mineral_sulfur.png create mode 100644 technic_worldgen/textures/technic_mineral_uranium.png create mode 100644 technic_worldgen/textures/technic_mineral_zinc.png create mode 100644 technic_worldgen/textures/technic_rubber.png create mode 100644 technic_worldgen/textures/technic_rubber_leaves.png create mode 100644 technic_worldgen/textures/technic_rubber_sapling.png create mode 100644 technic_worldgen/textures/technic_rubber_tree_empty.png create mode 100644 technic_worldgen/textures/technic_rubber_tree_full.png create mode 100644 technic_worldgen/textures/technic_rubber_tree_grindings.png create mode 100644 technic_worldgen/textures/technic_stainless_steel_block.png create mode 100644 technic_worldgen/textures/technic_sulfur_dust.png create mode 100644 technic_worldgen/textures/technic_sulfur_lump.png create mode 100644 technic_worldgen/textures/technic_uranium_block.png create mode 100644 technic_worldgen/textures/technic_uranium_ingot.png create mode 100644 technic_worldgen/textures/technic_uranium_lump.png create mode 100644 technic_worldgen/textures/technic_wrought_iron_block.png create mode 100644 technic_worldgen/textures/technic_wrought_iron_ingot.png create mode 100644 technic_worldgen/textures/technic_zinc_block.png create mode 100644 technic_worldgen/textures/technic_zinc_ingot.png create mode 100644 technic_worldgen/textures/technic_zinc_lump.png create mode 100644 technic_worldgen/textures/x32/technic_brass_ingot.png create mode 100644 technic_worldgen/textures/x32/technic_chromium_ingot.png create mode 100644 technic_worldgen/textures/x32/technic_chromium_lump.png create mode 100644 technic_worldgen/textures/x32/technic_concrete_block.png create mode 100644 technic_worldgen/textures/x32/technic_granite.png create mode 100644 technic_worldgen/textures/x32/technic_marble.png create mode 100644 technic_worldgen/textures/x32/technic_marble_bricks.png create mode 100644 technic_worldgen/textures/x32/technic_mineral_chromium.png create mode 100644 technic_worldgen/textures/x32/technic_mineral_uranium.png create mode 100644 technic_worldgen/textures/x32/technic_mineral_zinc.png create mode 100644 technic_worldgen/textures/x32/technic_rebar.png create mode 100644 technic_worldgen/textures/x32/technic_stainless_steel_ingot.png create mode 100644 technic_worldgen/textures/x32/technic_uranium.png create mode 100644 technic_worldgen/textures/x32/technic_zinc_ingot.png create mode 100644 technic_worldgen/textures/x32/technic_zinc_lump.png (limited to 'technic_worldgen') diff --git a/technic_worldgen/config.lua b/technic_worldgen/config.lua new file mode 100644 index 0000000..4ac748c --- /dev/null +++ b/technic_worldgen/config.lua @@ -0,0 +1,15 @@ +technic.config = technic.config or Settings(minetest.get_worldpath().."/technic.conf") + +local conf_table = technic.config:to_table() + +local defaults = { + enable_granite_generation = "true", + enable_marble_generation = "true", + enable_rubber_tree_generation = "true", +} + +for k, v in pairs(defaults) do + if conf_table[k] == nil then + technic.config:set(k, v) + end +end diff --git a/technic_worldgen/crafts.lua b/technic_worldgen/crafts.lua new file mode 100644 index 0000000..fba9df9 --- /dev/null +++ b/technic_worldgen/crafts.lua @@ -0,0 +1,198 @@ + +local S = technic.worldgen.gettext + +minetest.register_craftitem(":technic:uranium_lump", { + description = S("Uranium Lump"), + inventory_image = "technic_uranium_lump.png", +}) +minetest.register_alias("technic:uranium", "technic:uranium_lump") + +minetest.register_craftitem(":technic:uranium_ingot", { + description = S("Uranium Ingot"), + inventory_image = "technic_uranium_ingot.png", + groups = {uranium_ingot=1}, +}) + +minetest.register_craftitem(":technic:chromium_lump", { + description = S("Chromium Lump"), + inventory_image = "technic_chromium_lump.png", +}) + +minetest.register_craftitem(":technic:chromium_ingot", { + description = S("Chromium Ingot"), + inventory_image = "technic_chromium_ingot.png", +}) + +minetest.register_craftitem(":technic:zinc_lump", { + description = S("Zinc Lump"), + inventory_image = "technic_zinc_lump.png", +}) + +minetest.register_craftitem(":technic:zinc_ingot", { + description = S("Zinc Ingot"), + inventory_image = "technic_zinc_ingot.png", +}) + +minetest.register_craftitem(":technic:lead_lump", { + description = S("Lead Lump"), + inventory_image = "technic_lead_lump.png", +}) + +minetest.register_craftitem(":technic:lead_ingot", { + description = S("Lead Ingot"), + inventory_image = "technic_lead_ingot.png", +}) + +minetest.register_craftitem(":technic:sulfur_lump", { + description = S("Sulfur Lump"), + inventory_image = "technic_sulfur_lump.png", +}) + +minetest.register_craftitem(":technic:brass_ingot", { + description = S("Brass Ingot"), + inventory_image = "technic_brass_ingot.png", +}) + +minetest.register_alias("technic:wrought_iron_ingot", "default:steel_ingot") + +minetest.override_item("default:steel_ingot", { + description = S("Wrought Iron Ingot"), + inventory_image = "technic_wrought_iron_ingot.png", +}) + +minetest.register_craftitem(":technic:cast_iron_ingot", { + description = S("Cast Iron Ingot"), + inventory_image = "technic_cast_iron_ingot.png", +}) + +minetest.register_craftitem(":technic:carbon_steel_ingot", { + description = S("Carbon Steel Ingot"), + inventory_image = "technic_carbon_steel_ingot.png", +}) + +minetest.register_craftitem(":technic:stainless_steel_ingot", { + description = S("Stainless Steel Ingot"), + inventory_image = "technic_stainless_steel_ingot.png", +}) + +local function register_block(block, ingot) + minetest.register_craft({ + output = block, + recipe = { + {ingot, ingot, ingot}, + {ingot, ingot, ingot}, + {ingot, ingot, ingot}, + } + }) + + minetest.register_craft({ + output = ingot.." 9", + recipe = { + {block} + } + }) +end + +register_block("technic:uranium_block", "technic:uranium_ingot") +register_block("technic:chromium_block", "technic:chromium_ingot") +register_block("technic:zinc_block", "technic:zinc_ingot") +register_block("technic:lead_block", "technic:lead_ingot") +register_block("technic:brass_block", "technic:brass_ingot") +register_block("technic:cast_iron_block", "technic:cast_iron_ingot") +register_block("technic:carbon_steel_block", "technic:carbon_steel_ingot") +register_block("technic:stainless_steel_block", "technic:stainless_steel_ingot") + +minetest.register_craft({ + type = 'cooking', + recipe = "technic:zinc_lump", + output = "technic:zinc_ingot", +}) + +minetest.register_craft({ + type = 'cooking', + recipe = "technic:chromium_lump", + output = "technic:chromium_ingot", +}) + +minetest.register_craft({ + type = 'cooking', + recipe = "technic:uranium_lump", + output = "technic:uranium_ingot", +}) + +minetest.register_craft({ + type = 'cooking', + recipe = "technic:lead_lump", + output = "technic:lead_ingot", +}) + + +minetest.register_craft({ + type = 'cooking', + recipe = minetest.registered_aliases["technic:wrought_iron_ingot"], + output = "technic:cast_iron_ingot", +}) + +minetest.register_craft({ + type = 'cooking', + recipe = "technic:cast_iron_ingot", + cooktime = 2, + output = "technic:wrought_iron_ingot", +}) + +minetest.register_craft({ + type = 'cooking', + recipe = "technic:carbon_steel_ingot", + cooktime = 2, + output = "technic:wrought_iron_ingot", +}) + +local function for_each_registered_item(action) + local already_reg = {} + for k, _ in pairs(minetest.registered_items) do + table.insert(already_reg, k) + end + local really_register_craftitem = minetest.register_craftitem + minetest.register_craftitem = function(name, def) + really_register_craftitem(name, def) + action(string.gsub(name, "^:", "")) + end + local really_register_tool = minetest.register_tool + minetest.register_tool = function(name, def) + really_register_tool(name, def) + action(string.gsub(name, "^:", "")) + end + local really_register_node = minetest.register_node + minetest.register_node = function(name, def) + really_register_node(name, def) + action(string.gsub(name, "^:", "")) + end + for _, name in ipairs(already_reg) do + action(name) + end +end + +local steel_to_iron = {} +for _, i in ipairs({ + "default:axe_steel", + "default:pick_steel", + "default:shovel_steel", + "default:sword_steel", + "doors:door_steel", + "farming:hoe_steel", + "glooptest:hammer_steel", + "glooptest:handsaw_steel", + "glooptest:reinforced_crystal_glass", + "mesecons_doors:op_door_steel", + "mesecons_doors:sig_door_steel", + "vessels:steel_bottle", +}) do + steel_to_iron[i] = true +end + +for_each_registered_item(function(item_name) + local item_def = minetest.registered_items[item_name] + if steel_to_iron[item_name] and string.find(item_def.description, "Steel") then + minetest.override_item(item_name, { description = string.gsub(item_def.description, "Steel", S("Iron")) }) + end +end) diff --git a/technic_worldgen/depends.txt b/technic_worldgen/depends.txt new file mode 100644 index 0000000..ac858d0 --- /dev/null +++ b/technic_worldgen/depends.txt @@ -0,0 +1,3 @@ +default +intllib? +mg? diff --git a/technic_worldgen/init.lua b/technic_worldgen/init.lua new file mode 100644 index 0000000..2f36920 --- /dev/null +++ b/technic_worldgen/init.lua @@ -0,0 +1,26 @@ +local modpath = minetest.get_modpath("technic_worldgen") + +technic = rawget(_G, "technic") or {} +technic.worldgen = { + gettext = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end, +} + +dofile(modpath.."/config.lua") +dofile(modpath.."/nodes.lua") +dofile(modpath.."/oregen.lua") +dofile(modpath.."/crafts.lua") + +-- Rubber trees, moretrees also supplies these +if not minetest.get_modpath("moretrees") then + dofile(modpath.."/rubber.lua") +else + -- older versions of technic provided rubber trees regardless + minetest.register_alias("technic:rubber_sapling", "moretrees:rubber_tree_sapling") + minetest.register_alias("technic:rubber_tree_empty", "moretrees:rubber_tree_trunk_empty") +end + +-- mg suppport +if minetest.get_modpath("mg") then + dofile(modpath.."/mg.lua") +end + diff --git a/technic_worldgen/locale/de.txt b/technic_worldgen/locale/de.txt new file mode 100644 index 0000000..401c94c --- /dev/null +++ b/technic_worldgen/locale/de.txt @@ -0,0 +1,39 @@ +# German Translation for technic_worldgen +# Deutsche Übersetzung von technic_worldgen +# by Xanthin + +## crafts.lua +Uranium Lump = Uranklumpen +Uranium Ingot = Uranbarren +Chromium Lump = Chromklumpen +Chromium Ingot = Chrombarren +Zinc Lump = Zinkklumpen +Zinc Ingot = Zinkbarren +Brass Ingot = Messingbarren +Wrought Iron Ingot = Schmiedeeisenbarren +Cast Iron Ingot = Gusseisenbarren +Carbon Steel Ingot = Kohlenstoffstahlbarren +Stainless Steel Ingot = Edelstahlbarren +Iron = Eisen + +## nodes.lua +Uranium Ore = Uranerz +Chromium Ore = Chromerz +Zinc Ore = Zinkerz +Granite = Granit +Marble = Marmor +Marble Bricks = Marmorziegel +Uranium Block = Uranblock +Chromium Block = Chromblock +Zinc Block = Zinkblock +Wrought Iron Block = Schmiedeeisenblock +Cast Iron Block = Gusseisenblock +Carbon Steel Block = Kohlenstoffstahlblock +Stainless Steel Block = Edelstahlblock +Brass Block = Messingblock +Wrought Iron = Schmiedeeisen + +## rubber.lua +Rubber Tree Sapling = Gummibaumsetzling +Rubber Tree = Gummibaum + diff --git a/technic_worldgen/locale/template.txt b/technic_worldgen/locale/template.txt new file mode 100644 index 0000000..594e0ce --- /dev/null +++ b/technic_worldgen/locale/template.txt @@ -0,0 +1,37 @@ +# template.txt +# technic_worldgen translation template + +###crafts.lua +Uranium Lump = +Uranium Ingot = +Chromium Lump = +Chromium Ingot = +Zinc Lump = +Zinc Ingot = +Brass Ingot = +Wrought Iron Ingot = +Cast Iron Ingot = +Carbon Steel Ingot = +Stainless Steel Ingot = +Iron = + +###nodes.lua +Uranium Ore = +Chromium Ore = +Zinc Ore = +Granite = +Marble = +Marble Bricks = +Uranium Block = +Chromium Block = +Zinc Block = +Wrought Iron Block = +Cast Iron Block = +Carbon Steel Block = +Stainless Steel Block = +Brass Block = +Wrought Iron = + +###rubber.lua +Rubber Tree Sapling = +Rubber Tree = diff --git a/technic_worldgen/locale/tr.txt b/technic_worldgen/locale/tr.txt new file mode 100644 index 0000000..a04597f --- /dev/null +++ b/technic_worldgen/locale/tr.txt @@ -0,0 +1,38 @@ +# Turkish translation +# mahmutelmas06@hotmail.com +# Türkçe çeviri + +###crafts.lua +Uranium Lump = Uranyum yığını +Uranium Ingot = Uranyum külçesi +Chromium Lump = Krom yığını +Chromium Ingot = Krom külçesi +Zinc Lump = Çinko yığını +Zinc Ingot = Çünko külçesi +Brass Ingot = Pirinç yığını +Wrought Iron Ingot = İşlenmiş demir yığını +Cast Iron Ingot = Döküm demir yığını +Carbon Steel Ingot = Karbon çelik külçe +Stainless Steel Ingot =Paslanmaz çelik külçe +Iron = Demir + +###nodes.lua +Uranium Ore = Uranyum madeni +Chromium Ore = Krom madeni +Zinc Ore = Çinko madeni +Granite = Granit +Marble = Mermer +Marble Bricks = Mermer tuğla +Uranium Block = Uranyum blok +Chromium Block = Karbon blok +Zinc Block = Çinko blok +Wrought Iron Block = İşlenmiş demir blok +Cast Iron Block = Döküm demir blok +Carbon Steel Block = Karbon çelik blok +Stainless Steel Block = Paslanmaz çelik blok +Brass Block = Pirinç blok +Wrought Iron = İşlenmiş demir + +###rubber.lua +Rubber Tree Sapling = Kauçuk ağacı fidanı +Rubber Tree = Kauçuk ağacı diff --git a/technic_worldgen/mg.lua b/technic_worldgen/mg.lua new file mode 100644 index 0000000..4025384 --- /dev/null +++ b/technic_worldgen/mg.lua @@ -0,0 +1,90 @@ +mg.register_ore({ + name = "technic:mineral_uranium", + wherein = "default:stone", + seeddiff = 11, + maxvdistance = 10.5, + maxheight = -80, + minheight = -300, + sizen = 20, + sizedev = 10, + seglenghtn = 3, + seglenghtdev = 1, + segincln = 0.4, + segincldev = 0.6, + turnangle = 57, + numperblock = 1, + fork_chance = 0 +}) + +mg.register_ore({ + name = "technic:mineral_chromium", + wherein = "default:stone", + seeddiff = 12, + maxvdistance = 10.5, + maxheight = -100, + sizen = 50, + sizedev = 20, + seglenghtn = 8, + seglenghtdev = 3, + segincln = 0, + segincldev = 0.6, + turnangle = 57, + forkturnangle = 57, + numperblock = 2 +}) + +mg.register_ore({ + name = "technic:mineral_zinc", + wherein = "default:stone", + seeddiff = 13, + maxvdistance = 10.5, + maxheight = 2, + seglenghtn = 15, + seglenghtdev = 6, + segincln = 0, + segincldev = 0.6, + turnangle = 57, + forkturnangle = 57, + numperblock = 2 +}) + +mg.register_ore({ + name = "technic:mineral_lead", + wherein = "default:stone", + seeddiff = 13, + maxvdistance = 10.5, + maxheight = 16, + seglenghtn = 15, + seglenghtdev = 6, + segincln = 0, + segincldev = 0.6, + turnangle = 57, + forkturnangle = 57, + numperblock = 3 +}) + +if technic.config:get_bool("enable_granite_generation") then + mg.register_ore_sheet({ + name = "technic:granite", + wherein = "default:stone", + height_min = -31000, + height_max = -150, + tmin = 3, + tmax = 6, + threshhold = 0.4, + noise_params = {offset=0, scale=15, spread={x=130, y=130, z=130}, seed=24, octaves=3, persist=0.70} + }) +end + +if technic.config:get_bool("enable_marble_generation") then + mg.register_ore_sheet({ + name = "technic:marble", + wherein = "default:stone", + height_min = -31000, + height_max = -50, + tmin = 3, + tmax = 6, + threshhold = 0.4, + noise_params = {offset=0, scale=15, spread={x=130, y=130, z=130}, seed=23, octaves=3, persist=0.70} + }) +end diff --git a/technic_worldgen/nodes.lua b/technic_worldgen/nodes.lua new file mode 100644 index 0000000..a4fe2dd --- /dev/null +++ b/technic_worldgen/nodes.lua @@ -0,0 +1,196 @@ + +local S = technic.worldgen.gettext + +minetest.register_node( ":technic:mineral_uranium", { + description = S("Uranium Ore"), + tiles = { "default_stone.png^technic_mineral_uranium.png" }, + is_ground_content = true, + groups = {cracky=3, radioactive=1000}, + sounds = default.node_sound_stone_defaults(), + drop = "technic:uranium_lump", +}) + +minetest.register_node( ":technic:mineral_chromium", { + description = S("Chromium Ore"), + tiles = { "default_stone.png^technic_mineral_chromium.png" }, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_stone_defaults(), + drop = "technic:chromium_lump", +}) + +minetest.register_node( ":technic:mineral_zinc", { + description = S("Zinc Ore"), + tiles = { "default_stone.png^technic_mineral_zinc.png" }, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_stone_defaults(), + drop = "technic:zinc_lump", +}) + +minetest.register_node( ":technic:mineral_lead", { + description = S("Lead Ore"), + tiles = { "default_stone.png^technic_mineral_lead.png" }, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_stone_defaults(), + drop = "technic:lead_lump", +}) + +minetest.register_node( ":technic:mineral_sulfur", { + description = S("Sulfur Ore"), + tiles = { "default_stone.png^technic_mineral_sulfur.png" }, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_stone_defaults(), + drop = "technic:sulfur_lump", +}) + +minetest.register_node( ":technic:granite", { + description = S("Granite"), + tiles = { "technic_granite.png" }, + is_ground_content = true, + groups = {cracky=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node( ":technic:marble", { + description = S("Marble"), + tiles = { "technic_marble.png" }, + is_ground_content = true, + groups = {cracky=3, marble=1}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node( ":technic:marble_bricks", { + description = S("Marble Bricks"), + tiles = { "technic_marble_bricks.png" }, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_stone_defaults(), +}) + +minetest.register_node(":technic:uranium_block", { + description = S("Uranium Block"), + tiles = { "technic_uranium_block.png" }, + is_ground_content = true, + groups = {uranium_block=1, cracky=1, level=2, radioactive=3000}, + sounds = default.node_sound_stone_defaults() +}) + +minetest.register_node(":technic:chromium_block", { + description = S("Chromium Block"), + tiles = { "technic_chromium_block.png" }, + is_ground_content = true, + groups = {cracky=1, level=2}, + sounds = default.node_sound_stone_defaults() +}) + +minetest.register_node(":technic:zinc_block", { + description = S("Zinc Block"), + tiles = { "technic_zinc_block.png" }, + is_ground_content = true, + groups = {cracky=1, level=2}, + sounds = default.node_sound_stone_defaults() +}) + +minetest.register_node(":technic:lead_block", { + description = S("Lead Block"), + tiles = { "technic_lead_block.png" }, + is_ground_content = true, + groups = {cracky=1, level=2}, + sounds = default.node_sound_stone_defaults() +}) + +minetest.register_alias("technic:wrought_iron_block", "default:steelblock") + +minetest.override_item("default:steelblock", { + description = S("Wrought Iron Block"), + tiles = { "technic_wrought_iron_block.png" }, +}) + +minetest.register_node(":technic:cast_iron_block", { + description = S("Cast Iron Block"), + tiles = { "technic_cast_iron_block.png" }, + is_ground_content = true, + groups = {cracky=1, level=2}, + sounds = default.node_sound_stone_defaults() +}) + +minetest.register_node(":technic:carbon_steel_block", { + description = S("Carbon Steel Block"), + tiles = { "technic_carbon_steel_block.png" }, + is_ground_content = true, + groups = {cracky=1, level=2}, + sounds = default.node_sound_stone_defaults() +}) + +minetest.register_node(":technic:stainless_steel_block", { + description = S("Stainless Steel Block"), + tiles = { "technic_stainless_steel_block.png" }, + is_ground_content = true, + groups = {cracky=1, level=2}, + sounds = default.node_sound_stone_defaults() +}) + +minetest.register_node(":technic:brass_block", { + description = S("Brass Block"), + tiles = { "technic_brass_block.png" }, + is_ground_content = true, + groups = {cracky=1, level=2}, + sounds = default.node_sound_stone_defaults() +}) + +minetest.register_craft({ + output = 'technic:marble_bricks 4', + recipe = { + {'technic:marble','technic:marble'}, + {'technic:marble','technic:marble'} + } +}) + +minetest.register_alias("technic:diamond_block", "default:diamondblock") +minetest.register_alias("technic:diamond", "default:diamond") +minetest.register_alias("technic:mineral_diamond", "default:stone_with_diamond") + +local function for_each_registered_node(action) + local really_register_node = minetest.register_node + minetest.register_node = function(name, def) + really_register_node(name, def) + action(name:gsub("^:", ""), def) + end + for name, def in pairs(minetest.registered_nodes) do + action(name, def) + end +end + +for_each_registered_node(function(node_name, node_def) + if node_name ~= "default:steelblock" and + node_name:find("steelblock", 1, true) and + node_def.description:find("Steel", 1, true) then + minetest.override_item(node_name, { + description = node_def.description:gsub("Steel", S("Wrought Iron")), + }) + end + local tiles = node_def.tiles or node_def.tile_images + if tiles then + local new_tiles = {} + local do_override = false + if type(tiles) == "string" then + tiles = {tiles} + end + for i, t in ipairs(tiles) do + if type(t) == "string" and t == "default_steel_block.png" then + do_override = true + t = "technic_wrought_iron_block.png" + end + table.insert(new_tiles, t) + end + if do_override then + minetest.override_item(node_name, { + tiles = new_tiles + }) + end + end +end) + diff --git a/technic_worldgen/oregen.lua b/technic_worldgen/oregen.lua new file mode 100644 index 0000000..795f0ec --- /dev/null +++ b/technic_worldgen/oregen.lua @@ -0,0 +1,191 @@ +local uranium_params = {offset = 0, scale = 1, spread = {x = 100, y = 100, z = 100}, seed = 420, octaves = 3, persist = 0.7} +local uranium_threshhold = 0.55 + +local chromium_params = {offset = 0, scale = 1, spread = {x = 100, y = 100, z = 100}, seed = 421, octaves = 3, persist = 0.7} +local chromium_threshhold = 0.55 + +local zinc_params = {offset = 0, scale = 1, spread = {x = 100, y = 100, z = 100}, seed = 422, octaves = 3, persist = 0.7} +local zinc_threshhold = 0.5 + +local lead_params = {offset = 0, scale = 1, spread = {x = 100, y = 100, z = 100}, seed = 423, octaves = 3, persist = 0.7} +local lead_threshhold = 0.3 + +minetest.register_ore({ + ore_type = "scatter", + ore = "technic:mineral_uranium", + wherein = "default:stone", + clust_scarcity = 8*8*8, + clust_num_ores = 4, + clust_size = 3, + y_min = -300, + y_max = -80, + noise_params = uranium_params, + noise_threshhold = uranium_threshhold, +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "technic:mineral_chromium", + wherein = "default:stone", + clust_scarcity = 8*8*8, + clust_num_ores = 2, + clust_size = 3, + y_min = -200, + y_max = -100, + noise_params = chromium_params, + noise_threshhold = chromium_threshhold, +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "technic:mineral_chromium", + wherein = "default:stone", + clust_scarcity = 6*6*6, + clust_num_ores = 2, + clust_size = 3, + y_min = -31000, + y_max = -200, + flags = "absheight", + noise_params = chromium_params, + noise_threshhold = chromium_threshhold, +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "technic:mineral_zinc", + wherein = "default:stone", + clust_scarcity = 8*8*8, + clust_num_ores = 4, + clust_size = 3, + y_min = -32, + y_max = 2, + noise_params = zinc_params, + noise_threshhold = zinc_threshhold, +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "technic:mineral_zinc", + wherein = "default:stone", + clust_scarcity = 6*6*6, + clust_num_ores = 4, + clust_size = 3, + y_min = -31000, + y_max = -32, + flags = "absheight", + noise_params = zinc_params, + noise_threshhold = zinc_threshhold, +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "technic:mineral_lead", + wherein = "default:stone", + clust_scarcity = 9*9*9, + clust_num_ores = 5, + clust_size = 3, + y_min = -16, + y_max = 16, + noise_params = lead_params, + noise_threshhold = lead_threshhold, +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "technic:mineral_lead", + wherein = "default:stone", + clust_scarcity = 8*8*8, + clust_num_ores = 5, + clust_size = 3, + y_min = -128, + y_max = -16, + noise_params = lead_params, + noise_threshhold = lead_threshhold, +}) + +minetest.register_ore({ + ore_type = "scatter", + ore = "technic:mineral_lead", + wherein = "default:stone", + clust_scarcity = 6*6*6, + clust_num_ores = 5, + clust_size = 3, + y_min = -31000, + y_max = -128, + flags = "absheight", + noise_params = lead_params, + noise_threshhold = lead_threshhold, +}) + +-- Sulfur +minetest.register_on_generated(function(minp, maxp, seed) + local vm, emin, emax = minetest.get_mapgen_object("voxelmanip") + local a = VoxelArea:new{ + MinEdge = {x = emin.x, y = emin.y, z = emin.z}, + MaxEdge = {x = emax.x, y = emax.y, z = emax.z}, + } + local data = vm:get_data() + local pr = PseudoRandom(17 * minp.x + 42 * minp.y + 101 * minp.z) + local noise = minetest.get_perlin(9876, 3, 0.5, 100) + + local c_lava = minetest.get_content_id("default:lava_source") + local c_lava_flowing = minetest.get_content_id("default:lava_flowing") + local c_stone = minetest.get_content_id("default:stone") + local c_sulfur = minetest.get_content_id("technic:mineral_sulfur") + + local grid_size = 5 + for x = minp.x + math.floor(grid_size / 2), maxp.x, grid_size do + for y = minp.y + math.floor(grid_size / 2), maxp.y, grid_size do + for z = minp.z + math.floor(grid_size / 2), maxp.z, grid_size do + local c = data[a:index(x, y, z)] + if (c == c_lava or c == c_lava_flowing) and noise:get3d({x = x, y = z, z = z}) >= 0.4 then + for xx = math.max(minp.x, x - grid_size), math.min(maxp.x, x + grid_size) do + for yy = math.max(minp.y, y - grid_size), math.min(maxp.y, y + grid_size) do + for zz = math.max(minp.z, z - grid_size), math.min(maxp.z, z + grid_size) do + local i = a:index(xx, yy, zz) + if data[i] == c_stone and pr:next(1, 10) <= 7 then + data[i] = c_sulfur + end + end + end + end + end + end + end + end + + vm:set_data(data) + vm:write_to_map(data) +end) + + +if technic.config:get_bool("enable_marble_generation") then +minetest.register_ore({ + ore_type = "sheet", + ore = "technic:marble", + wherein = "default:stone", + clust_scarcity = 1, + clust_num_ores = 1, + clust_size = 3, + y_min = -31000, + y_max = -50, + noise_threshhold = 0.4, + noise_params = {offset=0, scale=15, spread={x=150, y=150, z=150}, seed=23, octaves=3, persist=0.70} +}) +end + +if technic.config:get_bool("enable_granite_generation") then +minetest.register_ore({ + ore_type = "sheet", + ore = "technic:granite", + wherein = "default:stone", + clust_scarcity = 1, + clust_num_ores = 1, + clust_size = 4, + y_min = -31000, + y_max = -150, + noise_threshhold = 0.4, + noise_params = {offset=0, scale=15, spread={x=130, y=130, z=130}, seed=24, octaves=3, persist=0.70} +}) +end + diff --git a/technic_worldgen/rubber.lua b/technic_worldgen/rubber.lua new file mode 100644 index 0000000..3094fa0 --- /dev/null +++ b/technic_worldgen/rubber.lua @@ -0,0 +1,100 @@ +-- Code of rubber tree by PilzAdam + +local S = technic.worldgen.gettext + +minetest.register_node(":moretrees:rubber_tree_sapling", { + description = S("Rubber Tree Sapling"), + drawtype = "plantlike", + tiles = {"technic_rubber_sapling.png"}, + inventory_image = "technic_rubber_sapling.png", + wield_image = "technic_rubber_sapling.png", + paramtype = "light", + walkable = false, + groups = {dig_immediate=3, flammable=2}, + sounds = default.node_sound_defaults(), +}) + +minetest.register_craft({ + type = "fuel", + recipe = "moretrees:rubber_tree_sapling", + burntime = 10 +}) + +minetest.register_node(":moretrees:rubber_tree_trunk", { + description = S("Rubber Tree"), + tiles = {"default_tree_top.png", "default_tree_top.png", + "technic_rubber_tree_full.png"}, + groups = {tree=1, snappy=1, choppy=2, oddly_breakable_by_hand=1, + flammable=2}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node(":moretrees:rubber_tree_trunk_empty", { + description = S("Rubber Tree"), + tiles = {"default_tree_top.png", "default_tree_top.png", + "technic_rubber_tree_empty.png"}, + groups = {tree=1, snappy=1, choppy=2, oddly_breakable_by_hand=1, + flammable=2, not_in_creative_inventory=1}, + sounds = default.node_sound_wood_defaults(), +}) + +minetest.register_node(":moretrees:rubber_tree_leaves", { + drawtype = "allfaces_optional", + description = S("Rubber Tree Leaves"), + tiles = {"technic_rubber_leaves.png"}, + paramtype = "light", + groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, + drop = { + max_items = 1, + items = {{ + items = {"moretrees:rubber_tree_sapling"}, + rarity = 20, + }, + { + items = {"moretrees:rubber_tree_leaves"}, + } + } + }, + sounds = default.node_sound_leaves_defaults(), +}) + +technic.rubber_tree_model={ + axiom = "FFFFA", + rules_a = "[&FFBFA]////[&BFFFA]////[&FBFFA]", + rules_b = "[&FFA]////[&FFA]////[&FFA]", + trunk = "moretrees:rubber_tree_trunk", + leaves = "moretrees:rubber_tree_leaves", + angle = 35, + iterations = 3, + random_level = 1, + trunk_type = "double", + thin_branches = true +} + +minetest.register_abm({ + nodenames = {"moretrees:rubber_tree_sapling"}, + interval = 60, + chance = 20, + action = function(pos, node) + minetest.remove_node(pos) + minetest.spawn_tree(pos, technic.rubber_tree_model) + end +}) + +if technic.config:get_bool("enable_rubber_tree_generation") then + minetest.register_on_generated(function(minp, maxp, blockseed) + if math.random(1, 100) > 5 then + return + end + local tmp = { + x = (maxp.x - minp.x) / 2 + minp.x, + y = (maxp.y - minp.y) / 2 + minp.y, + z = (maxp.z - minp.z) / 2 + minp.z} + local pos = minetest.find_node_near(tmp, maxp.x - minp.x, + {"default:dirt_with_grass"}) + if pos ~= nil then + minetest.spawn_tree({x=pos.x, y=pos.y+1, z=pos.z}, technic.rubber_tree_model) + end + end) +end + diff --git a/technic_worldgen/textures/technic_brass_block.png b/technic_worldgen/textures/technic_brass_block.png new file mode 100644 index 0000000..bc6fe78 Binary files /dev/null and b/technic_worldgen/textures/technic_brass_block.png differ diff --git a/technic_worldgen/textures/technic_brass_dust.png b/technic_worldgen/textures/technic_brass_dust.png new file mode 100644 index 0000000..63d9ba4 Binary files /dev/null and b/technic_worldgen/textures/technic_brass_dust.png differ diff --git a/technic_worldgen/textures/technic_brass_ingot.png b/technic_worldgen/textures/technic_brass_ingot.png new file mode 100644 index 0000000..06056e7 Binary files /dev/null and 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