From 888b0ebfec8c2eff9015163549a7e47443cb8665 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 21:00:20 -0400 Subject: "explode" all modpacks into their individual components (you can't have a modpack buried inside a modpack) --- technic/technic_chests/common.lua | 71 --------------------------------------- 1 file changed, 71 deletions(-) delete mode 100644 technic/technic_chests/common.lua (limited to 'technic/technic_chests/common.lua') diff --git a/technic/technic_chests/common.lua b/technic/technic_chests/common.lua deleted file mode 100644 index 47054f5..0000000 --- a/technic/technic_chests/common.lua +++ /dev/null @@ -1,71 +0,0 @@ - -technic.chests.groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, - tubedevice=1, tubedevice_receiver=1} -technic.chests.groups_noinv = {snappy=2, choppy=2, oddly_breakable_by_hand=2, - tubedevice=1, tubedevice_receiver=1, not_in_creative_inventory=1} - -technic.chests.tube = { - insert_object = function(pos, node, stack, direction) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - return inv:add_item("main",stack) - end, - can_insert = function(pos, node, stack, direction) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - return inv:room_for_item("main",stack) - end, - input_inventory = "main", - connect_sides = {left=1, right=1, front=1, back=1, top=1, bottom=1}, -} - -technic.chests.can_dig = function(pos, player) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - return inv:is_empty("main") -end - -local function inv_change(pos, count, player) - local meta = minetest.get_meta(pos) - if not has_locked_chest_privilege(meta, player) then - minetest.log("action", player:get_player_name().. - " tried to access a locked chest belonging to ".. - meta:get_string("owner").." at ".. - minetest.pos_to_string(pos)) - return 0 - end - return count -end - -function technic.chests.inv_move(pos, from_list, from_index, to_list, to_index, count, player) - return inv_change(pos, count, player) -end -function technic.chests.inv_put(pos, listname, index, stack, player) - return inv_change(pos, stack:get_count(), player) -end -function technic.chests.inv_take(pos, listname, index, stack, player) - return inv_change(pos, stack:get_count(), player) -end - -function technic.chests.on_inv_move(pos, from_list, from_index, to_list, to_index, count, player) - minetest.log("action", player:get_player_name().. - " moves stuff in chest at " - ..minetest.pos_to_string(pos)) -end - -function technic.chests.on_inv_put(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " puts stuff in to chest at " - ..minetest.pos_to_string(pos)) -end - -function technic.chests.on_inv_take(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " takes stuff from chest at " - ..minetest.pos_to_string(pos)) -end - -function has_locked_chest_privilege(meta, player) - return player:get_player_name() == meta:get_string("owner") -end - -- cgit v1.2.3