From b21c3d368077aa3a1c42ff1582cda6263c018585 Mon Sep 17 00:00:00 2001 From: Vanessa Dannenberg Date: Wed, 6 Mar 2019 17:01:02 -0500 Subject: updated cottages, areasprotector, bees, biome_lib, technic, facade, farming redo, homedecor, maptools, mesecons, moreblocks, moreores, pipeworks, quartz, travelnet, unified_inventory, unifieddyes, xban2 delete the playeranim mod, not 5.0.0 compatible. --- technic/machines/MV/lighting.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'technic/machines/MV/lighting.lua') diff --git a/technic/machines/MV/lighting.lua b/technic/machines/MV/lighting.lua index 76fcb20..8ff2702 100644 --- a/technic/machines/MV/lighting.lua +++ b/technic/machines/MV/lighting.lua @@ -49,7 +49,7 @@ local dirs1 = {20, 23, 22, 21} local dirs2 = {9, 18, 7, 12} local technic_homedecor_rotate_and_place = function(itemstack, placer, pointed_thing) - if not technic_homedecor_node_is_owned(pointed_thing.under, placer) + if not technic_homedecor_node_is_owned(pointed_thing.under, placer) and not technic_homedecor_node_is_owned(pointed_thing.above, placer) then local node = minetest.get_node(pointed_thing.under) if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then @@ -76,7 +76,7 @@ local technic_homedecor_rotate_and_place = function(itemstack, placer, pointed_t if not minetest.registered_nodes[minetest.get_node(pos1).name]["buildable_to"] then return end - if iswall then + if iswall then minetest.add_node(pos1, {name = wield_name, param2 = dirs2[fdir+1] }) -- place wall variant elseif isceiling then minetest.add_node(pos1, {name = wield_name, param2 = 20 }) -- place upside down variant -- cgit v1.2.3