From da66780a569712c23ae4f2996cfb4608a9f9d69d Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 20:02:19 -0400 Subject: copy all standard Dreambuilder mods in from the old subgame (exactly as last supplied there, updates to these mods will follow later) --- streets/asphalt/depends.txt | 3 + streets/asphalt/init.lua | 27 + streets/asphaltstairs/depends.txt | 3 + streets/asphaltstairs/init.lua | 244 ++++ streets/concretestairs/depends.txt | 4 + streets/concretestairs/init.lua | 12 + streets/constructionarea/depends.txt | 3 + streets/constructionarea/init.lua | 70 + streets/delineator/depends.txt | 2 + streets/delineator/init.lua | 27 + streets/description.txt | 1 + streets/emergencyphone/depends.txt | 3 + streets/emergencyphone/init.lua | 25 + streets/infrastructure/README | 14 + .../advanced_aircraft_warning_light.lua | 55 + .../advanced_automatic_warning_device.lua | 464 ++++++ streets/infrastructure/advanced_boom_barrier.lua | 508 +++++++ .../infrastructure/advanced_crosswalk_lighting.lua | 85 ++ .../advanced_crosswalk_safety_sign.lua | 85 ++ .../advanced_crosswalk_warning_light.lua | 124 ++ streets/infrastructure/advanced_curve_chevron.lua | 85 ++ .../infrastructure/advanced_emergency_phone.lua | 107 ++ .../advanced_lane_control_lights.lua | 91 ++ streets/infrastructure/advanced_road_signs.lua | 237 ++++ .../advanced_traffic_lights_pedestrians.lua | 252 ++++ streets/infrastructure/advanced_warning_light.lua | 47 + streets/infrastructure/crafts.lua | 443 ++++++ streets/infrastructure/depends.txt | 8 + streets/infrastructure/init.lua | 26 + streets/infrastructure/nodes.lua | 1473 ++++++++++++++++++++ streets/infrastructure/nodes_extension.lua | 162 +++ streets/infrastructure/settings.lua | 49 + .../infrastructure_automatic_warning_device.ogg | Bin 0 -> 90708 bytes .../sounds/infrastructure_boom_barrier.ogg | Bin 0 -> 35717 bytes .../infrastructure/sounds/infrastructure_ebell.ogg | Bin 0 -> 26398 bytes .../sounds/infrastructure_emergency_phone.ogg | Bin 0 -> 18073 bytes .../sounds/infrastructure_traffic_lights_1.ogg | Bin 0 -> 13500 bytes .../sounds/infrastructure_traffic_lights_2.ogg | Bin 0 -> 15454 bytes ...astructure_aircraft_warning_light_side_anim.png | Bin 0 -> 550 bytes ...rastructure_aircraft_warning_light_top_anim.png | Bin 0 -> 701 bytes .../infrastructure_anti_dazzling_panel_side.png | Bin 0 -> 960 bytes ...frastructure_anti_dazzling_panel_top_bottom.png | Bin 0 -> 652 bytes .../textures/infrastructure_asphalt.png | Bin 0 -> 731 bytes .../infrastructure_automatic_warning_device.png | Bin 0 -> 8347 bytes ...rastructure_automatic_warning_device_bottom.png | Bin 0 -> 450 bytes ...rastructure_automatic_warning_device_middle.png | Bin 0 -> 1268 bytes ...automatic_warning_device_middle_center_anim.png | Bin 0 -> 3429 bytes ..._automatic_warning_device_middle_center_off.png | Bin 0 -> 2259 bytes ...automatic_warning_device_middle_center_side.png | Bin 0 -> 1048 bytes ...e_automatic_warning_device_middle_left_anim.png | Bin 0 -> 795 bytes ...re_automatic_warning_device_middle_left_off.png | Bin 0 -> 373 bytes ...e_automatic_warning_device_middle_left_side.png | Bin 0 -> 389 bytes ..._automatic_warning_device_middle_right_anim.png | Bin 0 -> 822 bytes ...e_automatic_warning_device_middle_right_off.png | Bin 0 -> 413 bytes ..._automatic_warning_device_middle_right_side.png | Bin 0 -> 362 bytes ...ucture_automatic_warning_device_middle_side.png | Bin 0 -> 603 bytes ...infrastructure_automatic_warning_device_top.png | Bin 0 -> 2818 bytes ...structure_automatic_warning_device_top_side.png | Bin 0 -> 878 bytes ...structure_boom_barrier_arm_h_anim_darkfirst.png | Bin 0 -> 762 bytes ...tructure_boom_barrier_arm_h_anim_lightfirst.png | Bin 0 -> 811 bytes ...ucture_boom_barrier_arm_h_bottom_front_back.png | Bin 0 -> 315 bytes ...ucture_boom_barrier_arm_h_left_right_bright.png | Bin 0 -> 600 bytes .../infrastructure_boom_barrier_arm_h_top.png | Bin 0 -> 359 bytes .../infrastructure_boom_barrier_arm_v_left.png | Bin 0 -> 550 bytes .../infrastructure_boom_barrier_arm_v_right.png | Bin 0 -> 527 bytes .../infrastructure_boom_barrier_h_bottom.png | Bin 0 -> 558 bytes .../infrastructure_boom_barrier_h_front_back.png | Bin 0 -> 504 bytes .../infrastructure_boom_barrier_h_left.png | Bin 0 -> 566 bytes .../infrastructure_boom_barrier_h_right.png | Bin 0 -> 562 bytes .../textures/infrastructure_boom_barrier_h_top.png | Bin 0 -> 549 bytes .../infrastructure_boom_barrier_v_bottom.png | Bin 0 -> 509 bytes .../infrastructure_boom_barrier_v_front_back.png | Bin 0 -> 573 bytes .../infrastructure_boom_barrier_v_left.png | Bin 0 -> 532 bytes .../infrastructure_boom_barrier_v_right.png | Bin 0 -> 540 bytes .../infrastructure_cable_barrier_terminal_back.png | Bin 0 -> 1217 bytes ...infrastructure_cable_barrier_terminal_front.png | Bin 0 -> 1224 bytes .../textures/infrastructure_concrete.png | Bin 0 -> 732 bytes .../infrastructure_corrugated_guide_rail_back.png | Bin 0 -> 1142 bytes .../infrastructure_corrugated_guide_rail_front.png | Bin 0 -> 1135 bytes .../infrastructure_corrugated_guide_rail_side.png | Bin 0 -> 1108 bytes .../textures/infrastructure_corrugated_sheet.png | Bin 0 -> 1166 bytes .../infrastructure_crosswalk_lighting_back.png | Bin 0 -> 1019 bytes .../infrastructure_crosswalk_lighting_bottom.png | Bin 0 -> 749 bytes .../infrastructure_crosswalk_lighting_front.png | Bin 0 -> 1025 bytes .../infrastructure_crosswalk_safety_sign.png | Bin 0 -> 703 bytes ...ure_crosswalk_safety_sign_bottom_front_back.png | Bin 0 -> 498 bytes ...structure_crosswalk_safety_sign_bottom_side.png | Bin 0 -> 348 bytes .../infrastructure_crosswalk_safety_sign_top.png | Bin 0 -> 479 bytes ...ucture_crosswalk_safety_sign_top_front_back.png | Bin 0 -> 343 bytes ...frastructure_crosswalk_safety_sign_top_side.png | Bin 0 -> 199 bytes ...infrastructure_crosswalk_warning_light_back.png | Bin 0 -> 460 bytes ...tructure_crosswalk_warning_light_front_anim.png | Bin 0 -> 1343 bytes ...ucture_crosswalk_warning_light_front_bright.png | Bin 0 -> 1021 bytes ...tructure_crosswalk_warning_light_front_dark.png | Bin 0 -> 606 bytes ...infrastructure_crowd_control_barricade_back.png | Bin 0 -> 1050 bytes ...nfrastructure_crowd_control_barricade_front.png | Bin 0 -> 1078 bytes .../infrastructure_curve_chevron_left_bright.png | Bin 0 -> 960 bytes .../infrastructure_curve_chevron_left_dark.png | Bin 0 -> 382 bytes .../infrastructure_curve_chevron_right_bright.png | Bin 0 -> 988 bytes .../infrastructure_curve_chevron_right_dark.png | Bin 0 -> 387 bytes ...nfrastructure_delineator_retroreflector_red.png | Bin 0 -> 736 bytes ...astructure_delineator_retroreflector_yellow.png | Bin 0 -> 792 bytes .../infrastructure_delineator_wrapper_left.png | Bin 0 -> 707 bytes .../infrastructure_delineator_wrapper_right.png | Bin 0 -> 713 bytes .../infrastructure_drainage_channel_grating.png | Bin 0 -> 1628 bytes .../infrastructure_emergency_phone_bottom.png | Bin 0 -> 544 bytes .../infrastructure_emergency_phone_front.png | Bin 0 -> 802 bytes .../infrastructure_emergency_phone_side.png | Bin 0 -> 768 bytes .../infrastructure_emergency_phone_top.png | Bin 0 -> 689 bytes ...frastructure_energy_absorbing_terminal_back.png | Bin 0 -> 1160 bytes ...rastructure_energy_absorbing_terminal_front.png | Bin 0 -> 865 bytes .../infrastructure_fitch_barrel_bottom.png | Bin 0 -> 713 bytes .../textures/infrastructure_fitch_barrel_side.png | Bin 0 -> 979 bytes .../textures/infrastructure_fitch_barrel_top.png | Bin 0 -> 625 bytes .../textures/infrastructure_galvanized_steel.png | Bin 0 -> 1067 bytes .../textures/infrastructure_grid_paver_bottom.png | Bin 0 -> 1093 bytes .../textures/infrastructure_grid_paver_grass.png | Bin 0 -> 443 bytes .../textures/infrastructure_grid_paver_top.png | Bin 0 -> 1597 bytes .../infrastructure_lane_control_lights_1.png | Bin 0 -> 1905 bytes .../infrastructure_lane_control_lights_2.png | Bin 0 -> 4010 bytes .../infrastructure_lane_control_lights_3.png | Bin 0 -> 4148 bytes .../infrastructure_lane_control_lights_4.png | Bin 0 -> 4159 bytes .../infrastructure_lane_control_lights_5.png | Bin 0 -> 4119 bytes .../infrastructure_lane_control_lights_6.png | Bin 0 -> 4160 bytes .../textures/infrastructure_manhole_cover_side.png | Bin 0 -> 700 bytes .../infrastructure_manhole_cover_top_bottom.png | Bin 0 -> 670 bytes .../textures/infrastructure_marker_bottom_side.png | Bin 0 -> 153 bytes .../textures/infrastructure_marker_side_red.png | Bin 0 -> 180 bytes .../textures/infrastructure_marker_side_yellow.png | Bin 0 -> 183 bytes .../infrastructure_marker_top_red_yellow.png | Bin 0 -> 198 bytes .../infrastructure_marker_top_yellow_yellow.png | Bin 0 -> 182 bytes .../textures/infrastructure_noise_barrier.png | Bin 0 -> 1524 bytes .../textures/infrastructure_razor_wire.png | Bin 0 -> 926 bytes .../textures/infrastructure_riffled_sheet.png | Bin 0 -> 2145 bytes .../infrastructure_road_sign_crosswalk_back.png | Bin 0 -> 604 bytes .../infrastructure_road_sign_crosswalk_front.png | Bin 0 -> 1158 bytes ...structure_road_sign_retroreflective_surface.png | Bin 0 -> 175 bytes .../infrastructure_road_sign_right_of_way_back.png | Bin 0 -> 664 bytes ...infrastructure_road_sign_right_of_way_front.png | Bin 0 -> 820 bytes .../infrastructure_road_sign_stop_back.png | Bin 0 -> 693 bytes .../infrastructure_road_sign_stop_front.png | Bin 0 -> 1208 bytes .../infrastructure_road_sign_yield_back.png | Bin 0 -> 575 bytes .../infrastructure_road_sign_yield_front.png | Bin 0 -> 742 bytes .../infrastructure_traffic_cone_bottom.png | Bin 0 -> 752 bytes .../textures/infrastructure_traffic_cone_side.png | Bin 0 -> 371 bytes .../textures/infrastructure_traffic_cone_top.png | Bin 0 -> 609 bytes .../infrastructure_traffic_lights_pedestrians.png | Bin 0 -> 1899 bytes ...ture_traffic_lights_pedestrians_bottom_back.png | Bin 0 -> 495 bytes ...e_traffic_lights_pedestrians_bottom_front_1.png | Bin 0 -> 798 bytes ...e_traffic_lights_pedestrians_bottom_front_2.png | Bin 0 -> 798 bytes ...e_traffic_lights_pedestrians_bottom_front_3.png | Bin 0 -> 999 bytes ...e_traffic_lights_pedestrians_bottom_front_4.png | Bin 0 -> 999 bytes ...ructure_traffic_lights_pedestrians_top_back.png | Bin 0 -> 459 bytes ...ture_traffic_lights_pedestrians_top_front_1.png | Bin 0 -> 938 bytes ...ture_traffic_lights_pedestrians_top_front_2.png | Bin 0 -> 938 bytes ...ture_traffic_lights_pedestrians_top_front_3.png | Bin 0 -> 693 bytes ...ture_traffic_lights_pedestrians_top_front_4.png | Bin 0 -> 693 bytes .../infrastructure_traffic_lights_side.png | Bin 0 -> 568 bytes .../infrastructure_traffic_lights_vehicles.png | Bin 0 -> 3062 bytes ...astructure_traffic_lights_vehicles_bottom_1.png | Bin 0 -> 851 bytes ...astructure_traffic_lights_vehicles_bottom_2.png | Bin 0 -> 1264 bytes ...astructure_traffic_lights_vehicles_bottom_3.png | Bin 0 -> 1518 bytes ...astructure_traffic_lights_vehicles_bottom_4.png | Bin 0 -> 1264 bytes ...nfrastructure_traffic_lights_vehicles_top_1.png | Bin 0 -> 1382 bytes ...nfrastructure_traffic_lights_vehicles_top_2.png | Bin 0 -> 1612 bytes ...nfrastructure_traffic_lights_vehicles_top_3.png | Bin 0 -> 817 bytes ...nfrastructure_traffic_lights_vehicles_top_4.png | Bin 0 -> 1159 bytes .../textures/infrastructure_truss.png | Bin 0 -> 1328 bytes .../textures/infrastructure_warning_light_back.png | Bin 0 -> 481 bytes .../infrastructure_warning_light_bottom.png | Bin 0 -> 269 bytes .../infrastructure_warning_light_front_anim.png | Bin 0 -> 1219 bytes .../textures/infrastructure_warning_light_left.png | Bin 0 -> 247 bytes .../infrastructure_warning_light_right.png | Bin 0 -> 236 bytes .../textures/infrastructure_warning_light_top.png | Bin 0 -> 250 bytes .../textures/infrastructure_wire_netting.png | Bin 0 -> 1030 bytes ...nfrastructure_wire_rope_safety_barrier_back.png | Bin 0 -> 1134 bytes ...frastructure_wire_rope_safety_barrier_front.png | Bin 0 -> 1146 bytes streets/labels/depends.txt | 4 + streets/labels/init.lua | 355 +++++ .../textures/infrastructure_double_yellow_line.png | Bin 0 -> 270 bytes .../textures/infrastructure_single_yellow_line.png | Bin 0 -> 231 bytes .../infrastructure_single_yellow_line_corner.png | Bin 0 -> 250 bytes ...rastructure_solid_double_yellow_line_corner.png | Bin 0 -> 239 bytes .../infrastructure_solid_yellow_line_one_side.png | Bin 0 -> 272 bytes streets/labels/textures/streets_arrow_alldirs.png | Bin 0 -> 7932 bytes streets/labels/textures/streets_arrow_left.png | Bin 0 -> 7662 bytes streets/labels/textures/streets_arrow_right.png | Bin 0 -> 7605 bytes streets/labels/textures/streets_arrow_straight.png | Bin 0 -> 7564 bytes .../textures/streets_arrow_straight_left.png | Bin 0 -> 7770 bytes .../textures/streets_arrow_straight_right.png | Bin 0 -> 7719 bytes .../textures/streets_asphalt_dashed_line.png | Bin 0 -> 7946 bytes .../labels/textures/streets_asphalt_outer_edge.png | Bin 0 -> 4526 bytes streets/labels/textures/streets_asphalt_side.png | Bin 0 -> 3821 bytes streets/labels/textures/streets_asphalt_side_r.png | Bin 0 -> 3812 bytes .../labels/textures/streets_asphalt_solid_line.png | Bin 0 -> 8003 bytes streets/labels/textures/streets_parking.png | Bin 0 -> 6911 bytes streets/labels/textures/streets_rw_arrow_left.png | Bin 0 -> 8954 bytes streets/labels/textures/streets_rw_arrow_right.png | Bin 0 -> 8951 bytes .../labels/textures/streets_rw_arrow_straight.png | Bin 0 -> 8796 bytes .../textures/streets_rw_arrow_straight_left.png | Bin 0 -> 9403 bytes .../textures/streets_rw_arrow_straight_right.png | Bin 0 -> 9306 bytes .../labels/textures/streets_rw_asphalt_side.png | Bin 0 -> 4190 bytes streets/labels/textures/streets_rw_cross.png | Bin 0 -> 2586 bytes streets/labels/textures/streets_rw_dashed_line.png | Bin 0 -> 7944 bytes .../textures/streets_rw_dashed_line_crossing.png | Bin 0 -> 3841 bytes .../textures/streets_rw_dashed_line_curve.png | Bin 0 -> 3333 bytes .../textures/streets_rw_dashed_line_tjunction.png | Bin 0 -> 4099 bytes streets/labels/textures/streets_rw_outer_edge.png | Bin 0 -> 5169 bytes streets/labels/textures/streets_rw_parking.png | Bin 0 -> 8571 bytes streets/labels/textures/streets_rw_solid_line.png | Bin 0 -> 8058 bytes .../textures/streets_rw_solid_line_crossing.png | Bin 0 -> 4005 bytes .../textures/streets_rw_solid_line_curve.png | Bin 0 -> 3657 bytes .../textures/streets_rw_solid_line_tjunction.png | Bin 0 -> 3702 bytes streets/labels/textures/streets_rw_transparent.png | Bin 0 -> 3836 bytes streets/license.txt | 60 + streets/manholes/depends.txt | 2 + streets/manholes/init.lua | 88 ++ streets/modpack.txt | 1 + streets/readme.txt | Bin 0 -> 1720 bytes streets/roadsigns/depends.txt | 2 + streets/roadsigns/init.lua | 42 + streets/roadsigns/signs.lua | 17 + streets/roadsigns/workshop.lua | 158 +++ streets/screenshot.png | Bin 0 -> 818904 bytes streets/steelsupport/depends.txt | 2 + streets/steelsupport/init.lua | 20 + streets/streetlamps/depends.txt | 3 + streets/streetlamps/init.lua | 128 ++ streets/streetsawards/depends.txt | 2 + streets/streetsawards/init.lua | 22 + streets/streetsconcrete/depends.txt | 2 + streets/streetsconcrete/init.lua | 156 +++ streets/streetshotfix/depends.txt | 1 + streets/streetshotfix/init.lua | 9 + streets/streetsmod/depends.txt | 3 + streets/streetsmod/forms.lua | 4 + streets/streetsmod/forms/cmd_streets.smartfs | 1 + streets/streetsmod/init.lua | 89 ++ streets/streetsmod/libs/smartfs/README.md | 88 ++ streets/streetsmod/libs/smartfs/api.md | 107 ++ streets/streetsmod/libs/smartfs/depends.txt | 2 + streets/streetsmod/libs/smartfs/example.lua | 66 + streets/streetsmod/libs/smartfs/example.smartfs | 1 + streets/streetsmod/libs/smartfs/init.lua | 2 + streets/streetsmod/libs/smartfs/smartfs.lua | 760 ++++++++++ streets/streetsmod/locale/de.txt | 59 + streets/streetsmod/locale/template.txt.txt | 59 + streets/streetsmod/nodeboxes/trafficlight.nbe | 19 + streets/streetsmod/readme.txt | 1 + streets/streetsmod/textures/streets_asphalt.png | Bin 0 -> 5993 bytes streets/streetsmod/textures/streets_concrete.png | Bin 0 -> 7482 bytes streets/streetsmod/textures/streets_delineator.png | Bin 0 -> 5674 bytes .../streetsmod/textures/streets_delineator_top.png | Bin 0 -> 184 bytes .../streetsmod/textures/streets_fence_bottom.png | Bin 0 -> 644 bytes .../streetsmod/textures/streets_fence_fromtop.png | Bin 0 -> 215 bytes streets/streetsmod/textures/streets_fence_inv.png | Bin 0 -> 845 bytes streets/streetsmod/textures/streets_fence_top.png | Bin 0 -> 441 bytes .../textures/streets_lampcontroller_bottom.png | Bin 0 -> 532 bytes .../textures/streets_lampcontroller_sides.png | Bin 0 -> 651 bytes .../textures/streets_lampcontroller_top.png | Bin 0 -> 688 bytes .../streetsmod/textures/streets_lamps_basi_inv.png | Bin 0 -> 4210 bytes .../textures/streets_lamps_basic_bottom.png | Bin 0 -> 3121 bytes .../textures/streets_lamps_basic_middle.png | Bin 0 -> 6634 bytes .../textures/streets_lamps_basic_top.png | Bin 0 -> 5112 bytes .../textures/streets_lamps_basic_top_top.png | Bin 0 -> 6359 bytes streets/streetsmod/textures/streets_manhole.png | Bin 0 -> 10833 bytes .../textures/streets_manhole_advanced.png | Bin 0 -> 9205 bytes streets/streetsmod/textures/streets_pole.png | Bin 0 -> 496 bytes streets/streetsmod/textures/streets_pole_inv.png | Bin 0 -> 767 bytes .../textures/streets_rw_arrow_alldirs.png | Bin 0 -> 9866 bytes streets/streetsmod/textures/streets_sign_back.png | Bin 0 -> 1808 bytes .../textures/streets_sign_construction.png | Bin 0 -> 4007 bytes .../streetsmod/textures/streets_sign_grasswalk.png | Bin 0 -> 21692 bytes streets/streetsmod/textures/streets_sign_lava.png | Bin 0 -> 4453 bytes streets/streetsmod/textures/streets_sign_mine.png | Bin 0 -> 2412 bytes streets/streetsmod/textures/streets_sign_shop.png | Bin 0 -> 2664 bytes streets/streetsmod/textures/streets_sign_water.png | Bin 0 -> 3730 bytes .../streetsmod/textures/streets_sign_workshop.png | Bin 0 -> 2320 bytes .../textures/streets_signworkshop_bottom.png | Bin 0 -> 1942 bytes .../textures/streets_signworkshop_front.png | Bin 0 -> 2138 bytes .../textures/streets_signworkshop_side.png | Bin 0 -> 1888 bytes .../textures/streets_signworkshop_top.png | Bin 0 -> 2026 bytes streets/streetsmod/textures/streets_sos_bottom.png | Bin 0 -> 1961 bytes streets/streetsmod/textures/streets_sos_front.png | Bin 0 -> 6989 bytes streets/streetsmod/textures/streets_sos_side.png | Bin 0 -> 2529 bytes streets/streetsmod/textures/streets_sos_top.png | Bin 0 -> 6980 bytes streets/streetsmod/textures/streets_support.png | Bin 0 -> 6380 bytes streets/streetspoles/depends.txt | 1 + streets/streetspoles/init.lua | 191 +++ streets/trafficlight/depends.txt | 4 + streets/trafficlight/init.lua | 367 +++++ streets/trafficlight/old2new.lua | 58 + streets/trafficlight/textures/streets_tl_bg.png | Bin 0 -> 750 bytes .../trafficlight/textures/streets_tl_flashred.png | Bin 0 -> 1170 bytes streets/trafficlight/textures/streets_tl_green.png | Bin 0 -> 954 bytes .../textures/streets_tl_left_flashred.png | Bin 0 -> 1234 bytes .../textures/streets_tl_left_green.png | Bin 0 -> 976 bytes .../trafficlight/textures/streets_tl_left_off.png | Bin 0 -> 913 bytes .../trafficlight/textures/streets_tl_left_red.png | Bin 0 -> 941 bytes .../trafficlight/textures/streets_tl_left_warn.png | Bin 0 -> 1263 bytes .../textures/streets_tl_left_yellow.png | Bin 0 -> 988 bytes streets/trafficlight/textures/streets_tl_off.png | Bin 0 -> 843 bytes streets/trafficlight/textures/streets_tl_red.png | Bin 0 -> 942 bytes .../textures/streets_tl_right_flashred.png | Bin 0 -> 1243 bytes .../textures/streets_tl_right_green.png | Bin 0 -> 950 bytes .../trafficlight/textures/streets_tl_right_off.png | Bin 0 -> 892 bytes .../trafficlight/textures/streets_tl_right_red.png | Bin 0 -> 941 bytes .../textures/streets_tl_right_warn.png | Bin 0 -> 1240 bytes .../textures/streets_tl_right_yellow.png | Bin 0 -> 976 bytes streets/trafficlight/textures/streets_tl_warn.png | Bin 0 -> 3683 bytes .../trafficlight/textures/streets_tl_yellow.png | Bin 0 -> 1003 bytes .../textures/streets_trafficlight_inv.png | Bin 0 -> 2772 bytes .../textures/streets_trafficlight_template.png | Bin 0 -> 320 bytes 313 files changed, 7695 insertions(+) create mode 100644 streets/asphalt/depends.txt create mode 100644 streets/asphalt/init.lua create mode 100644 streets/asphaltstairs/depends.txt create mode 100644 streets/asphaltstairs/init.lua create mode 100644 streets/concretestairs/depends.txt create mode 100644 streets/concretestairs/init.lua create mode 100644 streets/constructionarea/depends.txt create mode 100644 streets/constructionarea/init.lua create mode 100644 streets/delineator/depends.txt create mode 100644 streets/delineator/init.lua create mode 100644 streets/description.txt create mode 100644 streets/emergencyphone/depends.txt create mode 100644 streets/emergencyphone/init.lua create mode 100644 streets/infrastructure/README create mode 100644 streets/infrastructure/advanced_aircraft_warning_light.lua create mode 100644 streets/infrastructure/advanced_automatic_warning_device.lua create mode 100644 streets/infrastructure/advanced_boom_barrier.lua create mode 100644 streets/infrastructure/advanced_crosswalk_lighting.lua create mode 100644 streets/infrastructure/advanced_crosswalk_safety_sign.lua create mode 100644 streets/infrastructure/advanced_crosswalk_warning_light.lua create mode 100644 streets/infrastructure/advanced_curve_chevron.lua create mode 100644 streets/infrastructure/advanced_emergency_phone.lua create mode 100644 streets/infrastructure/advanced_lane_control_lights.lua create mode 100644 streets/infrastructure/advanced_road_signs.lua create mode 100644 streets/infrastructure/advanced_traffic_lights_pedestrians.lua create mode 100644 streets/infrastructure/advanced_warning_light.lua create mode 100644 streets/infrastructure/crafts.lua create mode 100644 streets/infrastructure/depends.txt create mode 100644 streets/infrastructure/init.lua create mode 100644 streets/infrastructure/nodes.lua create mode 100644 streets/infrastructure/nodes_extension.lua create mode 100644 streets/infrastructure/settings.lua create mode 100644 streets/infrastructure/sounds/infrastructure_automatic_warning_device.ogg create mode 100644 streets/infrastructure/sounds/infrastructure_boom_barrier.ogg create mode 100644 streets/infrastructure/sounds/infrastructure_ebell.ogg create mode 100644 streets/infrastructure/sounds/infrastructure_emergency_phone.ogg create mode 100644 streets/infrastructure/sounds/infrastructure_traffic_lights_1.ogg create mode 100644 streets/infrastructure/sounds/infrastructure_traffic_lights_2.ogg create mode 100644 streets/infrastructure/textures/infrastructure_aircraft_warning_light_side_anim.png create mode 100644 streets/infrastructure/textures/infrastructure_aircraft_warning_light_top_anim.png create mode 100644 streets/infrastructure/textures/infrastructure_anti_dazzling_panel_side.png create mode 100644 streets/infrastructure/textures/infrastructure_anti_dazzling_panel_top_bottom.png create mode 100644 streets/infrastructure/textures/infrastructure_asphalt.png create mode 100644 streets/infrastructure/textures/infrastructure_automatic_warning_device.png create mode 100644 streets/infrastructure/textures/infrastructure_automatic_warning_device_bottom.png create mode 100644 streets/infrastructure/textures/infrastructure_automatic_warning_device_middle.png create mode 100644 streets/infrastructure/textures/infrastructure_automatic_warning_device_middle_center_anim.png create mode 100644 streets/infrastructure/textures/infrastructure_automatic_warning_device_middle_center_off.png create mode 100644 streets/infrastructure/textures/infrastructure_automatic_warning_device_middle_center_side.png create mode 100644 streets/infrastructure/textures/infrastructure_automatic_warning_device_middle_left_anim.png create mode 100644 streets/infrastructure/textures/infrastructure_automatic_warning_device_middle_left_off.png create mode 100644 streets/infrastructure/textures/infrastructure_automatic_warning_device_middle_left_side.png create mode 100644 streets/infrastructure/textures/infrastructure_automatic_warning_device_middle_right_anim.png create mode 100644 streets/infrastructure/textures/infrastructure_automatic_warning_device_middle_right_off.png create mode 100644 streets/infrastructure/textures/infrastructure_automatic_warning_device_middle_right_side.png create mode 100644 streets/infrastructure/textures/infrastructure_automatic_warning_device_middle_side.png create mode 100644 streets/infrastructure/textures/infrastructure_automatic_warning_device_top.png create mode 100644 streets/infrastructure/textures/infrastructure_automatic_warning_device_top_side.png create mode 100644 streets/infrastructure/textures/infrastructure_boom_barrier_arm_h_anim_darkfirst.png create mode 100644 streets/infrastructure/textures/infrastructure_boom_barrier_arm_h_anim_lightfirst.png create mode 100644 streets/infrastructure/textures/infrastructure_boom_barrier_arm_h_bottom_front_back.png create mode 100644 streets/infrastructure/textures/infrastructure_boom_barrier_arm_h_left_right_bright.png create mode 100644 streets/infrastructure/textures/infrastructure_boom_barrier_arm_h_top.png create mode 100644 streets/infrastructure/textures/infrastructure_boom_barrier_arm_v_left.png create mode 100644 streets/infrastructure/textures/infrastructure_boom_barrier_arm_v_right.png create mode 100644 streets/infrastructure/textures/infrastructure_boom_barrier_h_bottom.png create mode 100644 streets/infrastructure/textures/infrastructure_boom_barrier_h_front_back.png create mode 100644 streets/infrastructure/textures/infrastructure_boom_barrier_h_left.png create mode 100644 streets/infrastructure/textures/infrastructure_boom_barrier_h_right.png create mode 100644 streets/infrastructure/textures/infrastructure_boom_barrier_h_top.png create mode 100644 streets/infrastructure/textures/infrastructure_boom_barrier_v_bottom.png create mode 100644 streets/infrastructure/textures/infrastructure_boom_barrier_v_front_back.png create mode 100644 streets/infrastructure/textures/infrastructure_boom_barrier_v_left.png create mode 100644 streets/infrastructure/textures/infrastructure_boom_barrier_v_right.png create mode 100644 streets/infrastructure/textures/infrastructure_cable_barrier_terminal_back.png create mode 100644 streets/infrastructure/textures/infrastructure_cable_barrier_terminal_front.png create mode 100644 streets/infrastructure/textures/infrastructure_concrete.png create mode 100644 streets/infrastructure/textures/infrastructure_corrugated_guide_rail_back.png create mode 100644 streets/infrastructure/textures/infrastructure_corrugated_guide_rail_front.png create mode 100644 streets/infrastructure/textures/infrastructure_corrugated_guide_rail_side.png create mode 100644 streets/infrastructure/textures/infrastructure_corrugated_sheet.png create mode 100644 streets/infrastructure/textures/infrastructure_crosswalk_lighting_back.png create mode 100644 streets/infrastructure/textures/infrastructure_crosswalk_lighting_bottom.png create mode 100644 streets/infrastructure/textures/infrastructure_crosswalk_lighting_front.png create mode 100644 streets/infrastructure/textures/infrastructure_crosswalk_safety_sign.png create mode 100644 streets/infrastructure/textures/infrastructure_crosswalk_safety_sign_bottom_front_back.png create mode 100644 streets/infrastructure/textures/infrastructure_crosswalk_safety_sign_bottom_side.png create mode 100644 streets/infrastructure/textures/infrastructure_crosswalk_safety_sign_top.png create mode 100644 streets/infrastructure/textures/infrastructure_crosswalk_safety_sign_top_front_back.png create mode 100644 streets/infrastructure/textures/infrastructure_crosswalk_safety_sign_top_side.png create mode 100644 streets/infrastructure/textures/infrastructure_crosswalk_warning_light_back.png create mode 100644 streets/infrastructure/textures/infrastructure_crosswalk_warning_light_front_anim.png create mode 100644 streets/infrastructure/textures/infrastructure_crosswalk_warning_light_front_bright.png create mode 100644 streets/infrastructure/textures/infrastructure_crosswalk_warning_light_front_dark.png create mode 100644 streets/infrastructure/textures/infrastructure_crowd_control_barricade_back.png create mode 100644 streets/infrastructure/textures/infrastructure_crowd_control_barricade_front.png create mode 100644 streets/infrastructure/textures/infrastructure_curve_chevron_left_bright.png create mode 100644 streets/infrastructure/textures/infrastructure_curve_chevron_left_dark.png create mode 100644 streets/infrastructure/textures/infrastructure_curve_chevron_right_bright.png create mode 100644 streets/infrastructure/textures/infrastructure_curve_chevron_right_dark.png create mode 100644 streets/infrastructure/textures/infrastructure_delineator_retroreflector_red.png create mode 100644 streets/infrastructure/textures/infrastructure_delineator_retroreflector_yellow.png create mode 100644 streets/infrastructure/textures/infrastructure_delineator_wrapper_left.png create mode 100644 streets/infrastructure/textures/infrastructure_delineator_wrapper_right.png create mode 100644 streets/infrastructure/textures/infrastructure_drainage_channel_grating.png create mode 100644 streets/infrastructure/textures/infrastructure_emergency_phone_bottom.png create mode 100644 streets/infrastructure/textures/infrastructure_emergency_phone_front.png create mode 100644 streets/infrastructure/textures/infrastructure_emergency_phone_side.png create mode 100644 streets/infrastructure/textures/infrastructure_emergency_phone_top.png create mode 100644 streets/infrastructure/textures/infrastructure_energy_absorbing_terminal_back.png create mode 100644 streets/infrastructure/textures/infrastructure_energy_absorbing_terminal_front.png create mode 100644 streets/infrastructure/textures/infrastructure_fitch_barrel_bottom.png create mode 100644 streets/infrastructure/textures/infrastructure_fitch_barrel_side.png create mode 100644 streets/infrastructure/textures/infrastructure_fitch_barrel_top.png create mode 100644 streets/infrastructure/textures/infrastructure_galvanized_steel.png create mode 100644 streets/infrastructure/textures/infrastructure_grid_paver_bottom.png create mode 100644 streets/infrastructure/textures/infrastructure_grid_paver_grass.png create mode 100644 streets/infrastructure/textures/infrastructure_grid_paver_top.png create mode 100644 streets/infrastructure/textures/infrastructure_lane_control_lights_1.png create mode 100644 streets/infrastructure/textures/infrastructure_lane_control_lights_2.png create mode 100644 streets/infrastructure/textures/infrastructure_lane_control_lights_3.png create mode 100644 streets/infrastructure/textures/infrastructure_lane_control_lights_4.png create mode 100644 streets/infrastructure/textures/infrastructure_lane_control_lights_5.png create mode 100644 streets/infrastructure/textures/infrastructure_lane_control_lights_6.png create mode 100644 streets/infrastructure/textures/infrastructure_manhole_cover_side.png create mode 100644 streets/infrastructure/textures/infrastructure_manhole_cover_top_bottom.png create mode 100644 streets/infrastructure/textures/infrastructure_marker_bottom_side.png create mode 100644 streets/infrastructure/textures/infrastructure_marker_side_red.png create mode 100644 streets/infrastructure/textures/infrastructure_marker_side_yellow.png create mode 100644 streets/infrastructure/textures/infrastructure_marker_top_red_yellow.png create mode 100644 streets/infrastructure/textures/infrastructure_marker_top_yellow_yellow.png create mode 100644 streets/infrastructure/textures/infrastructure_noise_barrier.png create mode 100644 streets/infrastructure/textures/infrastructure_razor_wire.png create mode 100644 streets/infrastructure/textures/infrastructure_riffled_sheet.png create mode 100644 streets/infrastructure/textures/infrastructure_road_sign_crosswalk_back.png create mode 100644 streets/infrastructure/textures/infrastructure_road_sign_crosswalk_front.png create mode 100644 streets/infrastructure/textures/infrastructure_road_sign_retroreflective_surface.png create mode 100644 streets/infrastructure/textures/infrastructure_road_sign_right_of_way_back.png create mode 100644 streets/infrastructure/textures/infrastructure_road_sign_right_of_way_front.png create mode 100644 streets/infrastructure/textures/infrastructure_road_sign_stop_back.png create mode 100644 streets/infrastructure/textures/infrastructure_road_sign_stop_front.png create mode 100644 streets/infrastructure/textures/infrastructure_road_sign_yield_back.png create mode 100644 streets/infrastructure/textures/infrastructure_road_sign_yield_front.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_cone_bottom.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_cone_side.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_cone_top.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_pedestrians.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_pedestrians_bottom_back.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_pedestrians_bottom_front_1.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_pedestrians_bottom_front_2.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_pedestrians_bottom_front_3.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_pedestrians_bottom_front_4.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_pedestrians_top_back.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_pedestrians_top_front_1.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_pedestrians_top_front_2.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_pedestrians_top_front_3.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_pedestrians_top_front_4.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_side.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_vehicles.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_vehicles_bottom_1.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_vehicles_bottom_2.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_vehicles_bottom_3.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_vehicles_bottom_4.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_vehicles_top_1.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_vehicles_top_2.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_vehicles_top_3.png create mode 100644 streets/infrastructure/textures/infrastructure_traffic_lights_vehicles_top_4.png create mode 100644 streets/infrastructure/textures/infrastructure_truss.png create mode 100644 streets/infrastructure/textures/infrastructure_warning_light_back.png create mode 100644 streets/infrastructure/textures/infrastructure_warning_light_bottom.png create mode 100644 streets/infrastructure/textures/infrastructure_warning_light_front_anim.png create mode 100644 streets/infrastructure/textures/infrastructure_warning_light_left.png create mode 100644 streets/infrastructure/textures/infrastructure_warning_light_right.png create mode 100644 streets/infrastructure/textures/infrastructure_warning_light_top.png create mode 100644 streets/infrastructure/textures/infrastructure_wire_netting.png create mode 100644 streets/infrastructure/textures/infrastructure_wire_rope_safety_barrier_back.png create mode 100644 streets/infrastructure/textures/infrastructure_wire_rope_safety_barrier_front.png create mode 100644 streets/labels/depends.txt create mode 100644 streets/labels/init.lua create mode 100644 streets/labels/textures/infrastructure_double_yellow_line.png create mode 100644 streets/labels/textures/infrastructure_single_yellow_line.png create mode 100644 streets/labels/textures/infrastructure_single_yellow_line_corner.png create mode 100644 streets/labels/textures/infrastructure_solid_double_yellow_line_corner.png create mode 100644 streets/labels/textures/infrastructure_solid_yellow_line_one_side.png create mode 100644 streets/labels/textures/streets_arrow_alldirs.png create mode 100644 streets/labels/textures/streets_arrow_left.png create mode 100644 streets/labels/textures/streets_arrow_right.png create mode 100644 streets/labels/textures/streets_arrow_straight.png create mode 100644 streets/labels/textures/streets_arrow_straight_left.png create mode 100644 streets/labels/textures/streets_arrow_straight_right.png create mode 100644 streets/labels/textures/streets_asphalt_dashed_line.png create mode 100644 streets/labels/textures/streets_asphalt_outer_edge.png create mode 100644 streets/labels/textures/streets_asphalt_side.png create mode 100644 streets/labels/textures/streets_asphalt_side_r.png create mode 100644 streets/labels/textures/streets_asphalt_solid_line.png create mode 100644 streets/labels/textures/streets_parking.png create mode 100644 streets/labels/textures/streets_rw_arrow_left.png create mode 100644 streets/labels/textures/streets_rw_arrow_right.png create mode 100644 streets/labels/textures/streets_rw_arrow_straight.png create mode 100644 streets/labels/textures/streets_rw_arrow_straight_left.png create mode 100644 streets/labels/textures/streets_rw_arrow_straight_right.png create mode 100644 streets/labels/textures/streets_rw_asphalt_side.png create mode 100644 streets/labels/textures/streets_rw_cross.png create mode 100644 streets/labels/textures/streets_rw_dashed_line.png create mode 100644 streets/labels/textures/streets_rw_dashed_line_crossing.png create mode 100644 streets/labels/textures/streets_rw_dashed_line_curve.png create mode 100644 streets/labels/textures/streets_rw_dashed_line_tjunction.png create mode 100644 streets/labels/textures/streets_rw_outer_edge.png create mode 100644 streets/labels/textures/streets_rw_parking.png create mode 100644 streets/labels/textures/streets_rw_solid_line.png create mode 100644 streets/labels/textures/streets_rw_solid_line_crossing.png create mode 100644 streets/labels/textures/streets_rw_solid_line_curve.png create mode 100644 streets/labels/textures/streets_rw_solid_line_tjunction.png create mode 100644 streets/labels/textures/streets_rw_transparent.png create mode 100644 streets/license.txt create mode 100644 streets/manholes/depends.txt create mode 100644 streets/manholes/init.lua create mode 100644 streets/modpack.txt create mode 100644 streets/readme.txt create mode 100644 streets/roadsigns/depends.txt create mode 100644 streets/roadsigns/init.lua create mode 100644 streets/roadsigns/signs.lua create mode 100644 streets/roadsigns/workshop.lua create mode 100644 streets/screenshot.png create mode 100644 streets/steelsupport/depends.txt create mode 100644 streets/steelsupport/init.lua create mode 100644 streets/streetlamps/depends.txt create mode 100644 streets/streetlamps/init.lua create mode 100644 streets/streetsawards/depends.txt create mode 100644 streets/streetsawards/init.lua create mode 100644 streets/streetsconcrete/depends.txt create mode 100644 streets/streetsconcrete/init.lua create mode 100644 streets/streetshotfix/depends.txt create mode 100644 streets/streetshotfix/init.lua create mode 100644 streets/streetsmod/depends.txt create mode 100644 streets/streetsmod/forms.lua create mode 100644 streets/streetsmod/forms/cmd_streets.smartfs create mode 100644 streets/streetsmod/init.lua create mode 100644 streets/streetsmod/libs/smartfs/README.md create mode 100644 streets/streetsmod/libs/smartfs/api.md create mode 100644 streets/streetsmod/libs/smartfs/depends.txt create mode 100644 streets/streetsmod/libs/smartfs/example.lua create mode 100644 streets/streetsmod/libs/smartfs/example.smartfs create mode 100644 streets/streetsmod/libs/smartfs/init.lua create mode 100644 streets/streetsmod/libs/smartfs/smartfs.lua create mode 100644 streets/streetsmod/locale/de.txt create mode 100644 streets/streetsmod/locale/template.txt.txt create mode 100644 streets/streetsmod/nodeboxes/trafficlight.nbe create mode 100644 streets/streetsmod/readme.txt create mode 100644 streets/streetsmod/textures/streets_asphalt.png create mode 100644 streets/streetsmod/textures/streets_concrete.png create mode 100644 streets/streetsmod/textures/streets_delineator.png create mode 100644 streets/streetsmod/textures/streets_delineator_top.png create mode 100644 streets/streetsmod/textures/streets_fence_bottom.png create mode 100644 streets/streetsmod/textures/streets_fence_fromtop.png create mode 100644 streets/streetsmod/textures/streets_fence_inv.png create mode 100644 streets/streetsmod/textures/streets_fence_top.png create mode 100644 streets/streetsmod/textures/streets_lampcontroller_bottom.png create mode 100644 streets/streetsmod/textures/streets_lampcontroller_sides.png create mode 100644 streets/streetsmod/textures/streets_lampcontroller_top.png create mode 100644 streets/streetsmod/textures/streets_lamps_basi_inv.png create mode 100644 streets/streetsmod/textures/streets_lamps_basic_bottom.png create mode 100644 streets/streetsmod/textures/streets_lamps_basic_middle.png create mode 100644 streets/streetsmod/textures/streets_lamps_basic_top.png create mode 100644 streets/streetsmod/textures/streets_lamps_basic_top_top.png create mode 100644 streets/streetsmod/textures/streets_manhole.png create mode 100644 streets/streetsmod/textures/streets_manhole_advanced.png create mode 100644 streets/streetsmod/textures/streets_pole.png create mode 100644 streets/streetsmod/textures/streets_pole_inv.png create mode 100644 streets/streetsmod/textures/streets_rw_arrow_alldirs.png create mode 100644 streets/streetsmod/textures/streets_sign_back.png create mode 100644 streets/streetsmod/textures/streets_sign_construction.png create mode 100644 streets/streetsmod/textures/streets_sign_grasswalk.png create mode 100644 streets/streetsmod/textures/streets_sign_lava.png create mode 100644 streets/streetsmod/textures/streets_sign_mine.png create mode 100644 streets/streetsmod/textures/streets_sign_shop.png create mode 100644 streets/streetsmod/textures/streets_sign_water.png create mode 100644 streets/streetsmod/textures/streets_sign_workshop.png create mode 100644 streets/streetsmod/textures/streets_signworkshop_bottom.png create mode 100644 streets/streetsmod/textures/streets_signworkshop_front.png create mode 100644 streets/streetsmod/textures/streets_signworkshop_side.png create mode 100644 streets/streetsmod/textures/streets_signworkshop_top.png create mode 100644 streets/streetsmod/textures/streets_sos_bottom.png create mode 100644 streets/streetsmod/textures/streets_sos_front.png create mode 100644 streets/streetsmod/textures/streets_sos_side.png create mode 100644 streets/streetsmod/textures/streets_sos_top.png create mode 100644 streets/streetsmod/textures/streets_support.png create mode 100644 streets/streetspoles/depends.txt create mode 100644 streets/streetspoles/init.lua create mode 100644 streets/trafficlight/depends.txt create mode 100644 streets/trafficlight/init.lua create mode 100644 streets/trafficlight/old2new.lua create mode 100644 streets/trafficlight/textures/streets_tl_bg.png create mode 100644 streets/trafficlight/textures/streets_tl_flashred.png create mode 100644 streets/trafficlight/textures/streets_tl_green.png create mode 100644 streets/trafficlight/textures/streets_tl_left_flashred.png create mode 100644 streets/trafficlight/textures/streets_tl_left_green.png create mode 100644 streets/trafficlight/textures/streets_tl_left_off.png create mode 100644 streets/trafficlight/textures/streets_tl_left_red.png create mode 100644 streets/trafficlight/textures/streets_tl_left_warn.png create mode 100644 streets/trafficlight/textures/streets_tl_left_yellow.png create mode 100644 streets/trafficlight/textures/streets_tl_off.png create mode 100644 streets/trafficlight/textures/streets_tl_red.png create mode 100644 streets/trafficlight/textures/streets_tl_right_flashred.png create mode 100644 streets/trafficlight/textures/streets_tl_right_green.png create mode 100644 streets/trafficlight/textures/streets_tl_right_off.png create mode 100644 streets/trafficlight/textures/streets_tl_right_red.png create mode 100644 streets/trafficlight/textures/streets_tl_right_warn.png create mode 100644 streets/trafficlight/textures/streets_tl_right_yellow.png create mode 100644 streets/trafficlight/textures/streets_tl_warn.png create mode 100644 streets/trafficlight/textures/streets_tl_yellow.png create mode 100644 streets/trafficlight/textures/streets_trafficlight_inv.png create mode 100644 streets/trafficlight/textures/streets_trafficlight_template.png (limited to 'streets') diff --git a/streets/asphalt/depends.txt b/streets/asphalt/depends.txt new file mode 100644 index 0000000..fef815d --- /dev/null +++ b/streets/asphalt/depends.txt @@ -0,0 +1,3 @@ +default +streetsmod +building_blocks? \ No newline at end of file diff --git a/streets/asphalt/init.lua b/streets/asphalt/init.lua new file mode 100644 index 0000000..958cfd5 --- /dev/null +++ b/streets/asphalt/init.lua @@ -0,0 +1,27 @@ +--[[ + Streets Mod: All kinds of asphalt +]] +minetest.register_node(":streets:asphalt",{ + description = streets.S("Asphalt"), + tiles = {"streets_asphalt.png"}, + groups = {cracky=3} +}) + +if minetest.get_modpath("building_blocks") then + minetest.register_craft({ + type = "shapeless", + output = "streets:asphalt 3", + recipe = { + "default:sand", + "default:gravel", + "building_blocks:Tar" + }, + }) +else + minetest.register_craft({ + type = "cooking", + output = "streets:asphalt", + recipe = "default:gravel", + cooktime = 2 + }) +end diff --git a/streets/asphaltstairs/depends.txt b/streets/asphaltstairs/depends.txt new file mode 100644 index 0000000..f0c25dc --- /dev/null +++ b/streets/asphaltstairs/depends.txt @@ -0,0 +1,3 @@ +default +streetsmod +moreblocks? \ No newline at end of file diff --git a/streets/asphaltstairs/init.lua b/streets/asphaltstairs/init.lua new file mode 100644 index 0000000..5ef4759 --- /dev/null +++ b/streets/asphaltstairs/init.lua @@ -0,0 +1,244 @@ +--[[ + StreetsMod: Asphalt stairs +]] +if not rawget(_G, "register_stair_slab_panel_micro") +or type(register_stair_slab_panel_micro) ~= "function" then return end + + -- Asphalt solid line + -- Stair + minetest.register_node(":streets:asphalt_solid_line_stair",{ + description = streets.S("Asphalt stair"), + tiles = {"streets_asphalt.png^streets_asphalt_solid_line.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png^streets_asphalt_solid_line.png"}, + groups = {cracky = 3,not_in_creative_inventory=1}, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,0.0,0.5}, + {-0.5, 0.0, 0.0, 0.5, 0.5, 0.5} + } + } + }) + minetest.register_craft({ + output = "streets:asphalt_solid_line_stair 6", + recipe = { + {"","","streets:asphalt_solid_line"}, + {"","streets:asphalt_solid_line","streets:asphalt_solid_line"}, + {"streets:asphalt_solid_line","streets:asphalt_solid_line","streets:asphalt_solid_line"} + } + }) + minetest.register_craft({ + output = "streets:asphalt_solid_line_stair 6", + recipe = { + {"streets:asphalt_solid_line","",""}, + {"streets:asphalt_solid_line","streets:asphalt_solid_line",""}, + {"streets:asphalt_solid_line","streets:asphalt_solid_line","streets:asphalt_solid_line"} + } + }) + -- Slab + minetest.register_node(":streets:asphalt_solid_line_slab",{ + description = streets.S("Asphalt slab"), + tiles = {"streets_asphalt.png^streets_asphalt_solid_line.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png^streets_asphalt_solid_line.png"}, + groups = {cracky = 3,not_in_creative_inventory=1}, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,0.0,0.5} + } + } + }) + minetest.register_craft({ + output = "streets:asphalt_solid_line_slab 3", + recipe = { + {"","",""}, + {"","",""}, + {"streets:asphalt_solid_line","streets:asphalt_solid_line","streets:asphalt_solid_line"} + } + }) + ------------------------------------------------------------ + -- Asphalt dashed line + -- Stair + minetest.register_node(":streets:asphalt_dashed_line_stair",{ + description = streets.S("Asphalt stair"), + tiles = {"streets_asphalt.png^streets_asphalt_dashed_line.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png^streets_asphalt_dashed_line.png"}, + groups = {cracky = 3,not_in_creative_inventory=1}, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,0.0,0.5}, + {-0.5, 0.0, 0.0, 0.5, 0.5, 0.5} + } + } + }) + minetest.register_craft({ + output = "streets:asphalt_dashed_line_stair 6", + recipe = { + {"","","streets:asphalt_dashed_line"}, + {"","streets:asphalt_dashed_line","streets:asphalt_dashed_line"}, + {"streets:asphalt_dashed_line","streets:asphalt_dashed_line","streets:asphalt_dashed_line"} + } + }) + minetest.register_craft({ + output = "streets:asphalt_dashed_line_stair 6", + recipe = { + {"streets:asphalt_dashed_line","",""}, + {"streets:asphalt_dashed_line","streets:asphalt_dashed_line",""}, + {"streets:asphalt_dashed_line","streets:asphalt_dashed_line","streets:asphalt_dashed_line"} + } + }) + -- Slab + minetest.register_node(":streets:asphalt_dashed_line_slab",{ + description = streets.S("Asphalt slab"), + tiles = {"streets_asphalt.png^streets_asphalt_dashed_line.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png^streets_asphalt_dashed_line.png"}, + groups = {cracky = 3,not_in_creative_inventory=1}, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,0.0,0.5} + } + } + }) + minetest.register_craft({ + output = "streets:asphalt_dashed_line_slab 3", + recipe = { + {"","",""}, + {"","",""}, + {"streets:asphalt_dashed_line","streets:asphalt_dashed_line","streets:asphalt_dashed_line"} + } + }) + -- Asphalt outer line + minetest.register_node(":streets:asphalt_side_stair_l",{ + description = streets.S("Asphalt stair"), + tiles = {"streets_asphalt.png^streets_asphalt_side.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png^streets_asphalt_side.png"}, + groups = {cracky = 3,not_in_creative_inventory=1}, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,0.0,0.5}, + {-0.5, 0.0, 0.0, 0.5, 0.5, 0.5} + } + } + }) + minetest.register_node(":streets:asphalt_side_stair_r",{ + description = streets.S(streets.S("Asphalt stair")), + tiles = {"streets_asphalt.png^streets_asphalt_side_r.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png^streets_asphalt_side_r.png"}, + groups = {cracky = 3,not_in_creative_inventory=1}, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + drop = "streets:asphalt_side_stair_l", + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,0.0,0.5}, + {-0.5, 0.0, 0.0, 0.5, 0.5, 0.5} + } + } + }) + minetest.register_craft({ + output = "streets:asphalt_side_stair_l 6", + recipe = { + {"","","streets:asphalt_side"}, + {"","streets:asphalt_side","streets:asphalt_side"}, + {"streets:asphalt_side","streets:asphalt_side","streets:asphalt_side"} + } + }) + minetest.register_craft({ + output = "streets:asphalt_side_stair_l 6", + recipe = { + {"streets:asphalt_side","",""}, + {"streets:asphalt_side","streets:asphalt_side",""}, + {"streets:asphalt_side","streets:asphalt_side","streets:asphalt_side"} + } + }) + minetest.register_craft({ + type = "shapeless", + output = "streets:asphalt_side_stair_r", + recipe = {"streets:asphalt_side_stair_l"} + }) + minetest.register_craft({ + type = "shapeless", + output = "streets:asphalt_side_stair_l", + recipe = {"streets:asphalt_side_stair_r"} + }) + --------------------------------------------------------------------- + minetest.register_node(":streets:asphalt_side_slab_l",{ + description = streets.S(streets.S("Asphalt slab")), + tiles = {"streets_asphalt.png^streets_asphalt_side.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png^streets_asphalt_side.png"}, + groups = {cracky = 3,not_in_creative_inventory=1}, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,0.0,0.5} + } + } + }) + minetest.register_node(":streets:asphalt_side_slab_r",{ + description = streets.S(streets.S("Asphalt slab")), + tiles = {"streets_asphalt.png^streets_asphalt_side_r.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png^streets_asphalt_side_r.png"}, + groups = {cracky = 3,not_in_creative_inventory=1}, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,0.0,0.5} + } + } + }) + minetest.register_craft({ + output = "streets:asphalt_side_slab_l 3", + recipe = { + {"","",""}, + {"","",""}, + {"streets:asphalt_side","streets:asphalt_side","streets:asphalt_side"} + } + }) + minetest.register_craft({ + type = "shapeless", + output = "streets:asphalt_side_r", + recipe = {"streets:asphalt_side_l"} + }) + minetest.register_craft({ + type = "shapeless", + output = "streets:asphalt_side_l", + recipe = {"streets:asphalt_side_r"} + }) + + -- Asphalt + minetest.register_alias("streets:asphalt_stair","stairs:stair_asphalt") + minetest.register_alias("streets:asphalt_slab","stairs:slab_asphalt") + + register_stair_slab_panel_micro("streets", "asphalt", "streets:asphalt", {cracky=3}, {"streets_asphalt.png"}, "Asphalt", "asphalt", nil) + register_stair_slab_panel_micro("streets", "asphalt_solid_line", "streets:asphalt_solid_line", {cracky=3}, {"streets_asphalt.png^streets_asphalt_solid_line.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png^streets_asphalt_solid_line.png"}, "Asphalt with solid centerline", "asphalt", nil) + register_stair_slab_panel_micro("streets", "asphalt_dashed_line", "streets:asphalt_dashed_line", {cracky=3}, {"streets_asphalt.png^streets_asphalt_dashed_line.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png^streets_asphalt_dashed_line.png"}, "Asphalt with dashed centerline", "asphalt", nil) + register_stair_slab_panel_micro("streets", "asphalt_side", "streets:asphalt_sideline", {cracky=3}, {"streets_asphalt.png^streets_asphalt_side.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png^streets_asphalt_side.png"}, "Asphalt with solid outer line (left)", "asphalt", nil) + register_stair_slab_panel_micro("streets", "asphalt_side_r", "streets:asphalt_side_r", {cracky=3}, {"streets_asphalt.png^streets_asphalt_side_r.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png^streets_asphalt_side_r.png"}, "Asphalt with solid outer line (right)", "asphalt", nil) + register_stair_slab_panel_micro("streets", "asphalt_outer_edge", "streets:asphalt_outer_edge", {cracky=3}, {"streets_asphalt.png^streets_asphalt_outer_edge.png","streets_asphalt.png"}, "Asphalt with solid outer line (corner/edge)", "asphalt", nil) + register_stair_slab_panel_micro("streets", "asphalt_outer_edge_r", "streets:asphalt_outer_edge_r", {cracky=3}, {"streets_asphalt.png^(streets_asphalt_outer_edge.png^[transformR270)","streets_asphalt.png"}, "Asphalt with solid outer line (corner/edge, rotated)", "asphalt", nil) + + table.insert(circular_saw.known_stairs,"streets:asphalt") + table.insert(circular_saw.known_stairs,"streets:asphalt_solid_line") + table.insert(circular_saw.known_stairs,"streets:asphalt_dashed_line") + table.insert(circular_saw.known_stairs,"streets:asphalt_side") + table.insert(circular_saw.known_stairs,"streets:asphalt_side_r") + table.insert(circular_saw.known_stairs,"streets:asphalt_outer_edge") + table.insert(circular_saw.known_stairs,"streets:asphalt_outer_edge_r") diff --git a/streets/concretestairs/depends.txt b/streets/concretestairs/depends.txt new file mode 100644 index 0000000..ad569e2 --- /dev/null +++ b/streets/concretestairs/depends.txt @@ -0,0 +1,4 @@ +default +streetsmod +stairs? +moreblocks? \ No newline at end of file diff --git a/streets/concretestairs/init.lua b/streets/concretestairs/init.lua new file mode 100644 index 0000000..f6400c5 --- /dev/null +++ b/streets/concretestairs/init.lua @@ -0,0 +1,12 @@ +--[[ + StreetsMod: Concrete stairs (compatible to circular saw) +]] +if rawget(_G, "register_stair_slab_panel_micro") +and type(register_stair_slab_panel_micro) == "function" and streets.extendedBy.prefab == false then + register_stair_slab_panel_micro("streets", "concrete", "streets:concrete", {cracky=2}, {"streets_concrete.png"}, "Concrete", "concrete", nil) + table.insert(circular_saw.known_stairs,"streets:concrete") + minetest.register_alias("stairs:stair_concrete","streets:stair_concrete") +else + minetest.register_alias("stairs:stair_concrete","prefab:concrete_stair") + minetest.register_alias("stairs:slab_concrete","prefab:concrete_slab") +end diff --git a/streets/constructionarea/depends.txt b/streets/constructionarea/depends.txt new file mode 100644 index 0000000..f17a377 --- /dev/null +++ b/streets/constructionarea/depends.txt @@ -0,0 +1,3 @@ +default +streetsmod +wool? \ No newline at end of file diff --git a/streets/constructionarea/init.lua b/streets/constructionarea/init.lua new file mode 100644 index 0000000..9b1aefe --- /dev/null +++ b/streets/constructionarea/init.lua @@ -0,0 +1,70 @@ +minetest.register_node(":streets:constructionfence_bottom",{ + description = streets.S("Construction fence"), + tiles = {"streets_fence_fromtop.png","streets_fence_fromtop.png","streets_fence_fromtop.png","streets_fence_fromtop.png","streets_fence_bottom.png","streets_fence_bottom.png"}, + groups = {cracky = 2, disable_jump = 1}, + paramtype = "light", + inventory_image = "streets_fence_inv.png", + wield_image = "streets_fence_inv.png", + paramtype2 = "facedir", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.1,0.5,0.0,0.1}, -- lower part + {-0.2,-0.0,-0.1,0.2,0.5,0.1} -- thing in the middle + } + }, + selection_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.1,0.5,1.0,0.1} + } + }, + after_dig_node = function(pos,node,digger) + pos.y = pos.y + 1 + minetest.remove_node(pos) + end, + after_place_node = function(pos,placer,itemstack) + pos.y = pos.y + 1 + if minetest.get_node(pos).name == "air" then + minetest.add_node(pos,{name = "streets:constructionfence_top", param2 = minetest.dir_to_facedir(placer:get_look_dir())}) + else + minetest.chat_send_player(placer:get_player_name(),"Not enough free space! A construction fence has a height of 2 blocks!") + end + end +}) + +minetest.register_node(":streets:constructionfence_top",{ + description = streets.S("Construction fence"), + tiles = {"streets_fence_fromtop.png","streets_fence_fromtop.png","streets_fence_fromtop.png","streets_fence_fromtop.png","streets_fence_top.png","streets_fence_top.png"}, + groups = {cracky = 2, not_in_creative_inventory = 1, disable_jump = 1}, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + drop = "streets:constructionfence_bottom", + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.1,0.5,0.0,0.1} -- upper part + } + }, + selection_box = { + type = "fixed", + fixed = { + {-0.5,-1.5,-0.1,0.5,0.0,0.1} + } + }, + after_dig_node = function(pos,node,digger) + pos.y = pos.y - 1 + minetest.remove_node(pos) + end +}) + +minetest.register_craft({ + output = "streets:constructionfence_bottom 8", + recipe = { + {"","",""}, + {"","streets:sign_construction",""}, + {"wool:red","wool:white","wool:red"} + } +}) \ No newline at end of file diff --git a/streets/delineator/depends.txt b/streets/delineator/depends.txt new file mode 100644 index 0000000..48ef5e1 --- /dev/null +++ b/streets/delineator/depends.txt @@ -0,0 +1,2 @@ +default +streetsmod \ No newline at end of file diff --git a/streets/delineator/init.lua b/streets/delineator/init.lua new file mode 100644 index 0000000..cf78142 --- /dev/null +++ b/streets/delineator/init.lua @@ -0,0 +1,27 @@ +--[[ + StreetsMod: Delineator +]] +minetest.register_node(":streets:delineator", { + description = streets.S("Delineator"), + tiles = {"streets_delineator_top.png","streets_delineator.png"}, + drawtype = "nodebox", + paramtype = "light", + groups = {cracky=3, oddly_breakable_by_hand=2}, + light_source = 8, + sunlight_propagates = true, + node_box = { + type = "fixed", + fixed = { + {-0.1, -0.5, -0.1, 0.1, 0.5, 0.1}, + }, + } +}) + +minetest.register_craft({ + output = "streets:delineator 4", + recipe = { + {"","",""}, + {"","default:torch",""}, + {"","default:fence_wood",""} + } +}) \ No newline at end of file diff --git a/streets/description.txt b/streets/description.txt new file mode 100644 index 0000000..57612b0 --- /dev/null +++ b/streets/description.txt @@ -0,0 +1 @@ +With the StreetsMod, you can build your own realistic streets with arrows, lines, manholes and many more cool stuff. You don't need any additional mod, but it's recommended to have stairs (default), wool (default) and bucket (default) installed. It's easy for you to enable/disable certain parts of this mod because it's organised as a modpack, which you can configure in Minetest's Main Menu -> Configure. \ No newline at end of file diff --git a/streets/emergencyphone/depends.txt b/streets/emergencyphone/depends.txt new file mode 100644 index 0000000..f17a377 --- /dev/null +++ b/streets/emergencyphone/depends.txt @@ -0,0 +1,3 @@ +default +streetsmod +wool? \ No newline at end of file diff --git a/streets/emergencyphone/init.lua b/streets/emergencyphone/init.lua new file mode 100644 index 0000000..8c25c65 --- /dev/null +++ b/streets/emergencyphone/init.lua @@ -0,0 +1,25 @@ +--[[ + StreetsMod: Emergency Phone +]] +minetest.register_node(":streets:emergencyphone",{ + description = streets.S("Emergency Phone"), + tiles = {"streets_sos_top.png","streets_sos_bottom.png","streets_sos_side.png","streets_sos_side.png","streets_sos_side.png","streets_sos_front.png"}, + groups = {cracky = 3}, + paramtype2 = "facedir", + light_source = 5, + on_rightclick = function(pos,node,clicker) + if clicker:is_player() and clicker:get_hp() < 6 then + clicker:set_hp(6) + minetest.log("action",clicker:get_player_name() .. " healed by emergency phone at pos " .. minetest.pos_to_string(pos) .. "") + end + end + }) + minetest.register_alias("streets:emergency_phone","streets:emergencyphone") +minetest.register_craft({ + output = "streets:emergencyphone", + recipe = { + {"wool:orange","default:torch","wool:orange"}, + {"wool:orange","default:apple","wool:orange"}, + {"default:steel_ingot","default:diamondblock","default:steel_ingot"} + } +}) \ No newline at end of file diff --git a/streets/infrastructure/README b/streets/infrastructure/README new file mode 100644 index 0000000..feb88a1 --- /dev/null +++ b/streets/infrastructure/README @@ -0,0 +1,14 @@ +This is my fork of the infrastructure mod. It's essentially aimed at servers running webdesigner97's streetsmod that want stuff from infrastructure too (dreambuilder_game in particular), and is intended to add on to streetsmod instead of replacing it. + +Originally based on Streets by webdesigner97 +Modified by Ragnarok/Vibender +Modified again by cheapie + +Depends: default, moreblocks, mesecons, technic, streetsmod + +Licenses: + Code: WTFPL + Line textures: WTFPL + Other Textures: CC BY-SA 3.0 Unported, http://creativecommons.org/licenses/by-sa/3.0/ + Sounds: CC BY-SA 3.0 Unported, http://creativecommons.org/licenses/by-sa/3.0/ + diff --git a/streets/infrastructure/advanced_aircraft_warning_light.lua b/streets/infrastructure/advanced_aircraft_warning_light.lua new file mode 100644 index 0000000..1361f7b --- /dev/null +++ b/streets/infrastructure/advanced_aircraft_warning_light.lua @@ -0,0 +1,55 @@ +-- Aircraft warning light +minetest.register_node("infrastructure:aircraft_warning_light", { + description = "Aircraft warning light", + tiles = { + {name="infrastructure_aircraft_warning_light_top_anim.png",animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=4}}, + "infrastructure_traffic_lights_side.png", + {name="infrastructure_aircraft_warning_light_side_anim.png",animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=4}}, + {name="infrastructure_aircraft_warning_light_side_anim.png",animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=4}}, + {name="infrastructure_aircraft_warning_light_side_anim.png",animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=4}}, + {name="infrastructure_aircraft_warning_light_side_anim.png",animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=4}} + }, + drawtype = "nodebox", + paramtype = "light", + groups = {cracky = 1}, + light_source = AIRCRAFT_WARNING_LIGHT_LIGHT_RANGE, + node_box = { + type = "fixed", + fixed = { + {-1/128, 1/4, -1/128, 1/128, 3/8, 1/128}, + + {-1/4, -1/8, 0, 1/4, 1/4, 0}, + {0, -1/8, -1/4, 0, 1/4, 1/4}, + + {-1/16, -1/8, -1/16, 1/16, 1/16, 1/16}, + + {-1/4, -1/4, -1/8, 1/4, -1/8, 1/8}, + {-1/8, -1/4, -1/4, 1/8, -1/8, 1/4}, + + {-1/8, -3/8, -1/8, 1/8, -1/4, 1/8}, + + {-3/16, -1/2, -3/16, 3/16, -3/8, 3/16} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/128, 1/4, -1/128, 1/128, 3/8, 1/128}, + + {-1/4, -1/8, 0, 1/4, 1/4, 0}, + {0, -1/8, -1/4, 0, 1/4, 1/4}, + + {-1/16, -1/8, -1/16, 1/16, 1/16, 1/16}, + + {-1/4, -1/4, -1/8, 1/4, -1/8, 1/8}, + {-1/8, -1/4, -1/4, 1/8, -1/8, 1/4}, + + {-1/8, -3/8, -1/8, 1/8, -1/4, 1/8}, + + {-3/16, -1/2, -3/16, 3/16, -3/8, 3/16} + } + } +}) + +minetest.register_alias("infrastructure:aircraft_warning_light_bright", "infrastructure:aircraft_warning_light") +minetest.register_alias("infrastructure:aircraft_warning_light_dark", "infrastructure:aircraft_warning_light") diff --git a/streets/infrastructure/advanced_automatic_warning_device.lua b/streets/infrastructure/advanced_automatic_warning_device.lua new file mode 100644 index 0000000..b938c07 --- /dev/null +++ b/streets/infrastructure/advanced_automatic_warning_device.lua @@ -0,0 +1,464 @@ +-- Automatic warning device + +infrastructure.sound_handles = {} + +function infrastructure.play_bell(pos) + local pos_hash = minetest.hash_node_position(pos) + if not infrastructure.sound_handles[pos_hash] then + infrastructure.sound_handles[pos_hash] = minetest.sound_play("infrastructure_ebell", + {pos = pos, gain = AUTOMATIC_WARNING_DEVICE_VOLUME, loop = true, max_hear_distance = 30,}) + end +end + +function infrastructure.stop_bell(pos) + local pos_hash = minetest.hash_node_position(pos) + local sound_handle = infrastructure.sound_handles[pos_hash] + if sound_handle then + minetest.sound_stop(sound_handle) + infrastructure.sound_handles[pos_hash] = nil + end +end +function infrastructure.left_light_direction(pos, param2) + if param2 == 0 then + pos.x = pos.x - 1 + elseif param2 == 1 then + pos.z = pos.z + 1 + elseif param2 == 2 then + pos.x = pos.x + 1 + elseif param2 == 3 then + pos.z = pos.z - 1 + end +end + +function infrastructure.right_light_direction(pos, param2) + if param2 == 0 then + pos.x = pos.x + 2 + elseif param2 == 1 then + pos.z = pos.z - 2 + elseif param2 == 2 then + pos.x = pos.x - 2 + elseif param2 == 3 then + pos.z = pos.z + 2 + end +end + +function infrastructure.lights_enabled(pos) + local node = minetest.get_node(pos) + local param2 = node.param2 + minetest.swap_node(pos, {name = "infrastructure:automatic_warning_device_middle_center_on", param2 = node.param2}) + infrastructure.left_light_direction(pos, param2) + minetest.swap_node(pos, {name = "infrastructure:automatic_warning_device_middle_left_on", param2 = node.param2}) + infrastructure.right_light_direction(pos, param2) + minetest.swap_node(pos, {name = "infrastructure:automatic_warning_device_middle_right_on", param2 = node.param2}) +end + +function infrastructure.lights_disabled(pos) + local node = minetest.get_node(pos) + local param2 = node.param2 + minetest.swap_node(pos, {name = "infrastructure:automatic_warning_device_middle_center_off", param2 = node.param2}) + infrastructure.left_light_direction(pos, param2) + minetest.swap_node(pos, {name = "infrastructure:automatic_warning_device_middle_left_off", param2 = node.param2}) + infrastructure.right_light_direction(pos, param2) + minetest.swap_node(pos, {name = "infrastructure:automatic_warning_device_middle_right_off", param2 = node.param2}) +end + +function infrastructure.activate_lights(pos) + pos.y = pos.y + 2 + local node = minetest.get_node(pos) + if node.name == "infrastructure:automatic_warning_device_middle_center_off" then + infrastructure.play_bell(pos) + infrastructure.lights_enabled(pos) + elseif (node.name == "infrastructure:automatic_warning_device_middle_center_on") then + infrastructure.stop_bell(pos,node) + infrastructure.lights_disabled(pos, node) + end +end + +minetest.register_node("infrastructure:automatic_warning_device_top", { + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_automatic_warning_device_top_side.png", + "infrastructure_automatic_warning_device_top_side.png", + "infrastructure_automatic_warning_device_top_side.png", + "infrastructure_automatic_warning_device_top.png" + }, + on_destruct = stop_bell, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3, not_in_creative_inventory = 1}, + node_box = { + type = "fixed", + fixed = { + {-1/16, -1/2, -1/16, 1/16, 0, 1/16}, + {-1/8, 0, -1/8, 1/8, 3/8, 1/8}, + {-1/4, 1/8, -1/4, 1/4, 1/4, 1/4}, + {-1/2, -1/2, -1/16, 1/2, 0, -1/16}, + {-1/8, -1/2, -1/16, 1/8, -1/4, 1/8} + } + }, + selection_box = { + type = "fixed", + fixed = {0, 0, 0, 0, 0, 0} + } +}) + +minetest.register_node("infrastructure:automatic_warning_device_middle_right_on", { + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_automatic_warning_device_middle_right_side.png", + {name="infrastructure_automatic_warning_device_middle_right_anim.png",animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.5}} + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + light_source = AUTOMATIC_WARNING_DEVICE_LIGHT_RANGE, + node_box = { + type = "fixed", + fixed = { + {-1/2, -1/2, -1/16, -1/4, 1/2, -1/16}, + {-1/2, -5/16, -1/16, -7/16, 1/16, 3/16}, + {-1/2, 1/32, -5/16, -15/32, 3/32, -1/16}, + {-15/32, -1/8, -3/16, -13/32, 1/32, -1/16} + } + }, + selection_box = { + type = "fixed", + fixed = {0, 0, 0, 0, 0, 0} + } +}) + +minetest.register_node("infrastructure:automatic_warning_device_middle_right_off", { + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_automatic_warning_device_middle_right_side.png", + "infrastructure_automatic_warning_device_middle_right_off.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + node_box = { + type = "fixed", + fixed = { + {-1/2, -1/2, -1/16, -1/4, 1/2, -1/16}, + {-1/2, -5/16, -1/16, -7/16, 1/16, 3/16}, + {-1/2, 1/32, -5/16, -15/32, 3/32, -1/16}, + {-15/32, -1/8, -3/16, -13/32, 1/32, -1/16} + } + }, + selection_box = { + type = "fixed", + fixed = {0, 0, 0, 0, 0, 0} + } +}) + +minetest.register_node("infrastructure:automatic_warning_device_middle_left_on", { + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_automatic_warning_device_middle_left_side.png", + {name="infrastructure_automatic_warning_device_middle_left_anim.png",animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.5}} + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + light_source = AUTOMATIC_WARNING_DEVICE_LIGHT_RANGE, + node_box = { + type = "fixed", + fixed = { + {1/4, -1/2, -1/16, 1/2, 1/2, -1/16}, + {7/16, -5/16, -1/16, 1/2, 1/16, 3/16}, + {15/32, 1/32, -5/16, 1/2, 3/32, -1/16}, + {13/32, -1/8, -3/16, 15/32, 1/32, -1/16} + } + }, + selection_box = { + type = "fixed", + fixed = {0, 0, 0, 0, 0, 0} + } +}) + +minetest.register_node("infrastructure:automatic_warning_device_middle_left_off", { + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_automatic_warning_device_middle_left_side.png", + "infrastructure_automatic_warning_device_middle_left_off.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + node_box = { + type = "fixed", + fixed = { + {1/4, -1/2, -1/16, 1/2, 1/2, -1/16}, + {7/16, -5/16, -1/16, 1/2, 1/16, 3/16}, + {15/32, 1/32, -5/16, 1/2, 3/32, -1/16}, + {13/32, -1/8, -3/16, 15/32, 1/32, -1/16} + } + }, + selection_box = { + type = "fixed", + fixed = {0, 0, 0, 0, 0, 0} + } +}) + +minetest.register_node("infrastructure:automatic_warning_device_middle_center_on", { + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_automatic_warning_device_middle_center_side.png", + "infrastructure_automatic_warning_device_middle_center_side.png", + "infrastructure_automatic_warning_device_middle_center_side.png", + {name="infrastructure_automatic_warning_device_middle_center_anim.png",animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.5}} + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + light_source = LIGHT_SOURCE, + node_box = { + type = "fixed", + fixed = { + {-1/16, -1/2, -1/16, 1/16, 1/2, 1/16}, + {-1/2, -1/2, -1/16, 1/2, 1/2, -1/16}, + {-1/2, -5/16, -1/16, -3/16, 1/16, 3/16}, + {3/16, -5/16, -1/16, 1/2, 1/16, 3/16}, + {-3/16, -3/16, -1/16, 3/16, -1/16, 1/8}, + {-1/2, 1/32, -5/16, -7/32, 3/32, -1/16}, + {-7/32, -1/8, -3/16, -5/32, 1/32, -1/16}, + {7/32, 1/32, -5/16, 1/2, 3/32, -1/16}, + {5/32, -1/8, -3/16, 7/32, 1/32, -1/16} + } + }, + selection_box = { + type = "fixed", + fixed = {0, 0, 0, 0, 0, 0} + } +}) + + +minetest.register_node("infrastructure:automatic_warning_device_middle_center_off", { + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_automatic_warning_device_middle_center_side.png", + "infrastructure_automatic_warning_device_middle_center_side.png", + "infrastructure_automatic_warning_device_middle_center_side.png", + "infrastructure_automatic_warning_device_middle_center_off.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + light_source = LIGHT_SOURCE, + node_box = { + type = "fixed", + fixed = { + {-1/16, -1/2, -1/16, 1/16, 1/2, 1/16}, + {-1/2, -1/2, -1/16, 1/2, 1/2, -1/16}, + {-1/2, -5/16, -1/16, -3/16, 1/16, 3/16}, + {3/16, -5/16, -1/16, 1/2, 1/16, 3/16}, + {-3/16, -3/16, -1/16, 3/16, -1/16, 1/8}, + {-1/2, 1/32, -5/16, -7/32, 3/32, -1/16}, + {-7/32, -1/8, -3/16, -5/32, 1/32, -1/16}, + {7/32, 1/32, -5/16, 1/2, 3/32, -1/16}, + {5/32, -1/8, -3/16, 7/32, 1/32, -1/16} + } + }, + selection_box = { + type = "fixed", + fixed = {0, 0, 0, 0, 0, 0} + } +}) + + +minetest.register_node("infrastructure:automatic_warning_device_middle", { + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_automatic_warning_device_middle_side.png", + "infrastructure_automatic_warning_device_middle_side.png", + "infrastructure_automatic_warning_device_middle_side.png", + "infrastructure_automatic_warning_device_middle.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3, not_in_creative_inventory = 1}, + node_box = { + type = "fixed", + fixed = { + {-1/16, -1/2, -1/16, 1/16, 1/2, 1/16}, + {-3/8, -3/8, -1/8, 3/8, 3/8, -1/16}, + {-1/8, -1/8, -1/16, 1/8, 1/8, 1/8} + } + }, + selection_box = { + type = "fixed", + fixed = {0, 0, 0, 0, 0, 0} + } +}) + +minetest.register_node("infrastructure:automatic_warning_device_bottom", { + description = "Automatic warning device", + inventory_image = "infrastructure_automatic_warning_device.png", + wield_image = "infrastructure_automatic_warning_device.png", + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_automatic_warning_device_bottom.png", + "infrastructure_automatic_warning_device_bottom.png", + "infrastructure_automatic_warning_device_bottom.png", + "infrastructure_automatic_warning_device_bottom.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3}, + node_box = { + type = "fixed", + fixed = { + {-1/16, 0, -1/16, 1/16, 1/2, 1/16}, + {-1/2, -1/2, -1/4, 1/2, -3/8, 1/4}, + {-1/4, -1/2, -1/2, 1/4, -3/8, 1/2}, + {-1/8, -3/8, -1/8, 1/8, 0, 1/8} + } + }, + selection_box = { + type = "fixed", + fixed = { + -- top + {-1/8, 0 + 3, -1/8, 1/8, 3/8 + 3, 1/8}, + {-1/4, 1/8 + 3, -1/4, 1/4, 1/4 + 3, 1/4}, + {-1/8, -1/2 + 3, -1/16 + 0.01, 1/8, -1/4 + 3, 1/8}, + -- middle center, left and right + {-9/16, -5/16 + 2, -1/16, -3/16, 1/16 + 2, 3/16}, + {3/16, -5/16 + 2, -1/16, 9/16, 1/16 + 2, 3/16}, + + {-3/16, -3/16 + 2, -1/16 + 0.01, 3/16, -1/16 + 2, 1/8}, + + {-1/2, 1/32 + 2, -5/16, -7/32, 3/32 + 2, -1/16 - 0.01}, + {-7/32, -1/8 + 2, -3/16, -5/32, 1/32 + 2, -1/16 - 0.01}, + {13/32 - 1, -1/8 + 2, -3/16, 15/32 - 1, 1/32 + 2, -1/16 - 0.01}, + + {7/32, 1/32 + 2, -5/16, 1/2, 3/32 + 2, -1/16 - 0.01}, + {5/32, -1/8 + 2, -3/16, 7/32, 1/32 + 2, -1/16 - 0.01}, + {-15/32 + 1, -1/8 + 2, -3/16, -13/32 + 1, 1/32 + 2, -1/16 - 0.01}, + -- middle + {-3/8, -3/8 + 1, -1/8, 3/8, 3/8 + 1, -1/16}, + {-1/8, -1/8 + 1, -1/16, 1/8, 1/8 + 1, 1/8}, + -- bottom + {-1/2, -1/2, -1/4, 1/2, -3/8, 1/4}, + {-1/4, -1/2, -1/2, 1/4, -3/8, 1/2}, + {-1/8, -3/8, -1/8, 1/8, 0, 1/8}, + -- post + {-1/16, 0, -1/16, 1/16, 3, 1/16} + } + }, + + on_construct = function(pos) + local node = minetest.get_node(pos) + local param2 = node.param2 + + local meta = minetest.get_meta(pos) + meta:set_string("formspec", "field[channel;Channel;${channel}]") + + pos.y = pos.y + 1 + node.name = "infrastructure:automatic_warning_device_middle" + minetest.set_node(pos, node) + + pos.y = pos.y + 2 + node.name = "infrastructure:automatic_warning_device_top" + minetest.set_node(pos, node) + + pos.y = pos.y - 1 + node.name = "infrastructure:automatic_warning_device_middle_center_1" + minetest.set_node(pos, node) + + infrastructure.left_light_direction(pos, param2) + node.name = "infrastructure:automatic_warning_device_middle_left_1" + minetest.set_node(pos, node) + + infrastructure.right_light_direction(pos, param2) + node.name = "infrastructure:automatic_warning_device_middle_right_1" + minetest.set_node(pos, node) + end, + + on_destruct = function(pos) + local node = minetest.get_node(pos) + local param2 = node.param2 + pos.y=pos.y+2 + infrastructure.stop_bell(pos, node) + pos.y=pos.y-2 + + for i = 1, 3 do + pos.y = pos.y + 1 + minetest.remove_node(pos) + end + + pos.y = pos.y - 1 + + infrastructure.left_light_direction(pos, param2) + minetest.remove_node(pos) + + infrastructure.right_light_direction(pos, param2) + minetest.remove_node(pos) + end, + + on_punch = function(pos, node) + infrastructure.activate_lights(pos, node) + end, + + on_receive_fields = function(pos, formname, fields, sender) + if (fields.channel) then + minetest.get_meta(pos):set_string("channel", fields.channel) + minetest.get_meta(pos):set_string("state", "Off") + end + end, + + digiline = { + receptor = {}, + effector = { + action = function(pos, node, channel, msg) + local setchan = minetest.get_meta(pos):get_string("channel") + if setchan ~= channel then + return + end + if (msg=="bell_on") then + infrastructure.play_bell(pos) + elseif (msg=="bell_off") then + infrastructure.stop_bell(pos) + elseif (msg=="lights_on") then + pos.y = pos.y+2 + infrastructure.lights_enabled(pos) + elseif (msg=="lights_off") then + pos.y = pos.y+2 + infrastructure.lights_disabled(pos) + end + end + } + } +}) + + + + +minetest.register_alias("infrastructure:automatic_warning_device", "infrastructure:automatic_warning_device_bottom") +minetest.register_alias("awd", "infrastructure:automatic_warning_device_bottom") +minetest.register_alias("infrastructure:automatic_warning_device_middle_left_1","infrastructure:automatic_warning_device_middle_left_off") +minetest.register_alias("infrastructure:automatic_warning_device_middle_left_2","infrastructure:automatic_warning_device_middle_left_off") +minetest.register_alias("infrastructure:automatic_warning_device_middle_right_1","infrastructure:automatic_warning_device_middle_right_off") +minetest.register_alias("infrastructure:automatic_warning_device_middle_right_2","infrastructure:automatic_warning_device_middle_right_off") +minetest.register_alias("infrastructure:automatic_warning_device_middle_center_1","infrastructure:automatic_warning_device_middle_center_off") +minetest.register_alias("infrastructure:automatic_warning_device_middle_center_2","infrastructure:automatic_warning_device_middle_center_off") +minetest.register_alias("infrastructure:automatic_warning_device_middle_center_3","infrastructure:automatic_warning_device_middle_center_off") diff --git a/streets/infrastructure/advanced_boom_barrier.lua b/streets/infrastructure/advanced_boom_barrier.lua new file mode 100644 index 0000000..67a9b8b --- /dev/null +++ b/streets/infrastructure/advanced_boom_barrier.lua @@ -0,0 +1,508 @@ +-- Boom barrier +function move_arm(pos, node) + local node = minetest.env:get_node(pos) + local param2 = node.param2 + + if param2 == 0 then + dir = "z-" + elseif param2 == 1 then + dir = "x-" + elseif param2 == 2 then + dir = "z+" + elseif param2 == 3 then + dir = "x+" + end + + minetest.sound_play("infrastructure_boom_barrier", { + pos = pos, + gain = BOOM_BARRIER_VOLUME, + max_hear_distance = 50 + }) + + if node.name == "infrastructure:boom_barrier_top_h" then + minetest.swap_node(pos, {name = "infrastructure:boom_barrier_top_v", param2 = node.param2}) + + if dir == "x+" then + for i = 1, 10 do + pos.x = pos.x + 1 + if (string.match(minetest.env:get_node(pos).name, "infrastructure:boom_barrier_arm_h_lightfirst") + or string.match(minetest.env:get_node(pos).name, "infrastructure:boom_barrier_arm_h_end") + or string.match(minetest.env:get_node(pos).name, "infrastructure:boom_barrier_arm_h_darkfirst")) == nil then + pos.x = pos.x - 1 + break + end + minetest.env:remove_node(pos) + node.name = "infrastructure:boom_barrier_arm_v" + minetest.env:add_node({x=pos.x-i, y=pos.y+i, z=pos.z}, node) + end + elseif dir == "x-" then + for i = 1, 10 do + pos.x = pos.x - 1 + if (string.match(minetest.env:get_node(pos).name, "infrastructure:boom_barrier_arm_h_lightfirst") + or string.match(minetest.env:get_node(pos).name, "infrastructure:boom_barrier_arm_h_end") + or string.match(minetest.env:get_node(pos).name, "infrastructure:boom_barrier_arm_h_darkfirst")) == nil then + break + end + minetest.env:remove_node(pos) + node.name = "infrastructure:boom_barrier_arm_v" + minetest.env:add_node({x=pos.x+i, y=pos.y+i, z=pos.z}, node) + end + elseif dir == "z+" then + for i = 1, 10 do + pos.z = pos.z + 1 + if (string.match(minetest.env:get_node(pos).name, "infrastructure:boom_barrier_arm_h_lightfirst") + or string.match(minetest.env:get_node(pos).name, "infrastructure:boom_barrier_arm_h_end") + or string.match(minetest.env:get_node(pos).name, "infrastructure:boom_barrier_arm_h_darkfirst")) == nil then + break + end + minetest.env:remove_node(pos) + node.name = "infrastructure:boom_barrier_arm_v" + minetest.env:add_node({x=pos.x, y=pos.y+i, z=pos.z-i}, node) + end + elseif dir == "z-" then + for i = 1, 10 do + pos.z = pos.z - 1 + if (string.match(minetest.env:get_node(pos).name, "infrastructure:boom_barrier_arm_h_lightfirst") + or string.match(minetest.env:get_node(pos).name, "infrastructure:boom_barrier_arm_h_end") + or string.match(minetest.env:get_node(pos).name, "infrastructure:boom_barrier_arm_h_darkfirst")) == nil then + break + end + minetest.env:remove_node(pos) + node.name = "infrastructure:boom_barrier_arm_v" + minetest.env:add_node({x=pos.x, y=pos.y+i, z=pos.z+i}, node) + end + end + + elseif node.name == "infrastructure:boom_barrier_top_v" then + minetest.swap_node(pos, {name = "infrastructure:boom_barrier_top_h", param2 = node.param2}) + if dir == "x+" then + for i = 1, 10 do + pos.y = pos.y + 1 + if string.match(minetest.env:get_node(pos).name, "infrastructure:boom_barrier_arm_v") == nil then + break + end + minetest.env:remove_node(pos) + if i % 2 == 1 then + node.name = "infrastructure:boom_barrier_arm_h_lightfirst" + else + node.name = "infrastructure:boom_barrier_arm_h_darkfirst" + end + if minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name ~= "infrastructure:boom_barrier_arm_v" then + node.name = "infrastructure:boom_barrier_arm_h_end" + end + minetest.env:add_node({x=pos.x+i, y=pos.y-i, z=pos.z}, node) + end + elseif dir == "x-" then + for i = 1, 10 do + pos.y = pos.y + 1 + if string.match(minetest.env:get_node(pos).name, "infrastructure:boom_barrier_arm_v") == nil then + break + end + minetest.env:remove_node(pos) + if i % 2 == 1 then + node.name = "infrastructure:boom_barrier_arm_h_lightfirst" + else + node.name = "infrastructure:boom_barrier_arm_h_darkfirst" + end + if minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name ~= "infrastructure:boom_barrier_arm_v" then + node.name = "infrastructure:boom_barrier_arm_h_end" + end + minetest.env:add_node({x=pos.x-i, y=pos.y-i, z=pos.z}, node) + end + elseif dir == "z+" then + for i = 1, 10 do + pos.y = pos.y + 1 + if string.match(minetest.env:get_node(pos).name, "infrastructure:boom_barrier_arm_v") == nil then + break + end + minetest.env:remove_node(pos) + if i % 2 == 1 then + node.name = "infrastructure:boom_barrier_arm_h_lightfirst" + else + node.name = "infrastructure:boom_barrier_arm_h_darkfirst" + end + if minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name ~= "infrastructure:boom_barrier_arm_v" then + node.name = "infrastructure:boom_barrier_arm_h_end" + end + minetest.env:add_node({x=pos.x, y=pos.y-i, z=pos.z+i}, node) + end + elseif dir == "z-" then + for i = 1, 10 do + pos.y = pos.y + 1 + if string.match(minetest.env:get_node(pos).name, "infrastructure:boom_barrier_arm_v") == nil then + break + end + minetest.env:remove_node(pos) + if i % 2 == 1 then + node.name = "infrastructure:boom_barrier_arm_h_lightfirst" + else + node.name = "infrastructure:boom_barrier_arm_h_darkfirst" + end + if minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name ~= "infrastructure:boom_barrier_arm_v" then + node.name = "infrastructure:boom_barrier_arm_h_end" + end + minetest.env:add_node({x=pos.x, y=pos.y-i, z=pos.z-i}, node) + end + end + end +end + +minetest.register_node("infrastructure:boom_barrier_top_h", { + description = "Boom barrier mechanism", + tiles = { + "infrastructure_boom_barrier_h_top.png", + "infrastructure_boom_barrier_h_bottom.png", + "infrastructure_boom_barrier_h_right.png", + "infrastructure_boom_barrier_h_left.png", + "infrastructure_boom_barrier_h_front_back.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 1}, + node_box = { + type = "fixed", + fixed = { + {-1/4, -1/4, -1/4, 1/4, 1/4, 1/4}, + {-1/8, -1/2, -1/8, 1/8, -1/4, 1/8}, + + {-3/8, -1/2, -1/2, -1/4, -1/4, 1/8}, + {-3/8, -1/2, -1/8, -1/4, 1/8, 1/8}, + {-3/8, -1/8, -1/8, -1/4, 1/8, 1/2}, + {-1/2, -3/16, 1/4, -3/8, 3/16, 1/2}, + {-1/2, -1/8, 3/16, -3/8, 1/8, 1/2}, + {-1/2, -1/16, 1/8, -3/8, 1/16, 1/2}, + + {1/4, -1/2, -1/2, 3/8, -1/4, 1/8}, + {1/4, -1/2, -1/8, 3/8, 1/8, 1/8}, + {1/4, -1/8, -1/8, 3/8, 1/8, 1/2}, + {3/8, -3/16, 1/4, 1/2, 3/16, 1/2}, + {3/8, -1/8, 3/16, 1/2, 1/8, 1/2}, + {3/8, -1/16, 1/8, 1/2, 1/16, 1/2}, + + {-3/8, -1/2, -1/2, 3/8, -1/4, -3/8}, + + {-7/16, -1/16, -1/16, 7/16, 1/16, 1/16} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/4, -1/4, -1/4, 1/4, 1/4, 1/4}, + {-1/8, -1/2, -1/8, 1/8, -1/4, 1/8}, + + {-3/8, -1/2, -1/2, -1/4, -1/4, 1/8}, + {-3/8, -1/2, -1/8, -1/4, 1/8, 1/8}, + {-3/8, -1/8, -1/8, -1/4, 1/8, 1/2}, + {-1/2, -3/16, 1/4, -3/8, 3/16, 1/2}, + {-1/2, -1/8, 3/16, -3/8, 1/8, 1/2}, + {-1/2, -1/16, 1/8, -3/8, 1/16, 1/2}, + + {1/4, -1/2, -1/2, 3/8, -1/4, 1/8}, + {1/4, -1/2, -1/8, 3/8, 1/8, 1/8}, + {1/4, -1/8, -1/8, 3/8, 1/8, 1/2}, + {3/8, -3/16, 1/4, 1/2, 3/16, 1/2}, + {3/8, -1/8, 3/16, 1/2, 1/8, 1/2}, + {3/8, -1/16, 1/8, 1/2, 1/16, 1/2}, + + {-3/8, -1/2, -1/2, 3/8, -1/4, -3/8}, + + {-7/16, -1/16, -1/16, 7/16, 1/16, 1/16} + } + }, + + after_place_node = function(pos) + local node = minetest.env:get_node(pos) + node.name = "infrastructure:boom_barrier_bottom" + minetest.env:add_node(pos, node) + pos.y = pos.y + 1 + node.name = "infrastructure:boom_barrier_top_h" + minetest.env:add_node(pos, node) + end, + + after_dig_node = function(pos) + pos.y = pos.y - 1 + minetest.env:remove_node(pos) + end, + + on_punch = function(pos, node) + move_arm(pos, node) + end +}) + +minetest.register_node("infrastructure:boom_barrier_top_v", { + tiles = { + "infrastructure_boom_barrier_h_front_back.png", + "infrastructure_boom_barrier_v_bottom.png", + "infrastructure_boom_barrier_v_right.png", + "infrastructure_boom_barrier_v_left.png", + "infrastructure_boom_barrier_v_front_back.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 1}, + drop = "infrastructure:boom_barrier_top_h", + node_box = { + type = "fixed", + fixed = { + {-1/4, -1/4, -1/4, 1/4, 1/4, 1/4}, + {-1/8, -1/2, -1/8, 1/8, -1/4, 1/8}, + + {-3/8, -1/8, -1/2, -1/4, 1/2, -1/4}, + {-3/8, -1/8, -1/2, -1/4, 1/8, 1/8}, + {-3/8, -1/2, -1/8, -1/4, 1/8, 1/8}, + {-1/2, -1/2, -3/16, -3/8, -1/4, 3/16}, + {-1/2, -1/2, -1/8, -3/8, -3/16, 1/8}, + {-1/2, -1/2, -1/16, -3/8, -1/8, 1/16}, + + {1/4, -1/8, -1/2, 3/8, 1/2, -1/4}, + {1/4, -1/8, -1/2, 3/8, 1/8, 1/8}, + {1/4, -1/2, -1/8, 3/8, 1/8, 1/8}, + {3/8, -1/2, -3/16, 1/2, -1/4, 3/16}, + {3/8, -1/2, -1/8, 1/2, -3/16, 1/8}, + {3/8, -1/2, -1/16, 1/2, -1/8, 1/16}, + + {-3/8, 3/8, -1/2, 3/8, 1/2, -1/4}, + + {-7/16, -1/16, -1/16, 7/16, 1/16, 1/16} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/4, -1/4, -1/4, 1/4, 1/4, 1/4}, + {-1/8, -1/2, -1/8, 1/8, -1/4, 1/8}, + + {-3/8, -1/8, -1/2, -1/4, 1/2, -1/4}, + {-3/8, -1/8, -1/2, -1/4, 1/8, 1/8}, + {-3/8, -1/2, -1/8, -1/4, 1/8, 1/8}, + {-1/2, -1/2, -3/16, -3/8, -1/4, 3/16}, + {-1/2, -1/2, -1/8, -3/8, -3/16, 1/8}, + {-1/2, -1/2, -1/16, -3/8, -1/8, 1/16}, + + {1/4, -1/8, -1/2, 3/8, 1/2, -1/4}, + {1/4, -1/8, -1/2, 3/8, 1/8, 1/8}, + {1/4, -1/2, -1/8, 3/8, 1/8, 1/8}, + {3/8, -1/2, -3/16, 1/2, -1/4, 3/16}, + {3/8, -1/2, -1/8, 1/2, -3/16, 1/8}, + {3/8, -1/2, -1/16, 1/2, -1/8, 1/16}, + + {-3/8, 3/8, -1/2, 3/8, 1/2, -1/4}, + + {-7/16, -1/16, -1/16, 7/16, 1/16, 1/16} + } + }, + + after_dig_node = function(pos) + pos.y = pos.y - 1 + minetest.env:remove_node(pos) + end, + + on_punch = function(pos, node) + move_arm(pos, node) + end +}) + +minetest.register_node("infrastructure:boom_barrier_bottom", { + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_automatic_warning_device_bottom.png", + "infrastructure_automatic_warning_device_bottom.png", + "infrastructure_automatic_warning_device_bottom.png", + "infrastructure_automatic_warning_device_bottom.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 1}, + drop = "infrastructure:boom_barrier_top_h", + node_box = { + type = "fixed", + fixed = { + {-1/16, -1/2, -1/16, 1/16, 1/2, 1/16}, + {-1/2, -1/2, -1/4, 1/2, -3/8, 1/4}, + {-1/4, -1/2, -1/2, 1/4, -3/8, 1/2}, + {-1/8, -1/2, -1/8, 1/8, 0, 1/8} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/16, -1/2, -1/16, 1/16, 1/2, 1/16}, + {-1/2, -1/2, -1/4, 1/2, -3/8, 1/4}, + {-1/4, -1/2, -1/2, 1/4, -3/8, 1/2}, + {-1/8, -1/2, -1/8, 1/8, 0, 1/8} + } + }, + + after_dig_node = function(pos) + pos.y = pos.y + 1 + minetest.env:remove_node(pos) + end, + + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", "field[channel;Channel;${channel}]") + end, + + on_receive_fields = function(pos, formname, fields, sender) + if (fields.channel) then + minetest.get_meta(pos):set_string("channel", fields.channel) + minetest.get_meta(pos):set_string("state", "Off") + end + end, + + digiline = { + receptor = {}, + effector = { + action = function(pos, node, channel, msg) + local setchan = minetest.get_meta(pos):get_string("channel") + if setchan ~= channel then + return + end + pos.y = pos.y + 1 + local mechnode = minetest.env:get_node(pos) + if ((msg == "up" and mechnode.name=="infrastructure:boom_barrier_top_h") or (msg == "down" and mechnode.name=="infrastructure:boom_barrier_top_v")) then + move_arm(pos, mechnode) + end + end + } + }, +}) + +minetest.register_node("infrastructure:boom_barrier_arm_h_lightfirst", { + description = "Boom barrier arm", + tiles = { + "infrastructure_boom_barrier_arm_h_top.png", + "infrastructure_boom_barrier_arm_h_bottom_front_back.png", + {name="infrastructure_boom_barrier_arm_h_anim_lightfirst.png",animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.5}}, + {name="infrastructure_boom_barrier_arm_h_anim_lightfirst.png",animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.5}}, + "infrastructure_boom_barrier_arm_h_bottom_front_back.png", + "infrastructure_boom_barrier_arm_h_bottom_front_back.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 1}, + light_source = BOOM_BARRIER_LIGHT_RANGE, + node_box = { + type = "fixed", + fixed = { + {-1/8, -1/2, -1/2, 1/8, -7/16, 1/2}, + {-1/8, -5/16, -1/2, 1/8, -1/4, 1/2}, + {-1/8, -1/2, -1/2, -1/16, -1/4, 1/2}, + {1/16, -1/2, -1/2, 1/8, -1/4, 1/2}, + {0, -1/4, -1/8, 0, 0, 1/8} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/8, -1/2, -1/2, 1/8, -1/4, 1/2} + } + } +}) + +minetest.register_node("infrastructure:boom_barrier_arm_h_darkfirst", { + tiles = { + "infrastructure_boom_barrier_arm_h_top.png", + "infrastructure_boom_barrier_arm_h_bottom_front_back.png", + {name="infrastructure_boom_barrier_arm_h_anim_darkfirst.png",animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.5}}, + {name="infrastructure_boom_barrier_arm_h_anim_darkfirst.png",animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.5}}, + "infrastructure_boom_barrier_arm_h_bottom_front_back.png", + "infrastructure_boom_barrier_arm_h_bottom_front_back.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 1}, + drop = "infrastructure:boom_barrier_arm_h_lightfirst", + node_box = { + type = "fixed", + fixed = { + {-1/8, -1/2, -1/2, 1/8, -7/16, 1/2}, + {-1/8, -5/16, -1/2, 1/8, -1/4, 1/2}, + {-1/8, -1/2, -1/2, -1/16, -1/4, 1/2}, + {1/16, -1/2, -1/2, 1/8, -1/4, 1/2}, + {0, -1/4, -1/8, 0, 0, 1/8} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/8, -1/2, -1/2, 1/8, -1/4, 1/2} + } + } +}) + +minetest.register_node("infrastructure:boom_barrier_arm_h_end", { + tiles = { + "infrastructure_boom_barrier_arm_h_top.png", + "infrastructure_boom_barrier_arm_h_bottom_front_back.png", + "infrastructure_boom_barrier_arm_h_left_right_bright.png", + "infrastructure_boom_barrier_arm_h_left_right_bright.png", + "infrastructure_boom_barrier_arm_h_bottom_front_back.png", + "infrastructure_boom_barrier_arm_h_bottom_front_back.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 1}, + drop = "infrastructure:boom_barrier_arm_h_lightfirst", + node_box = { + type = "fixed", + fixed = { + {-1/8, -1/2, -1/2, 1/8, -7/16, 1/2}, + {-1/8, -5/16, -1/2, 1/8, -1/4, 1/2}, + {-1/8, -1/2, -1/2, -1/16, -1/4, 1/2}, + {1/16, -1/2, -1/2, 1/8, -1/4, 1/2}, + {0, -1/4, -1/8, 0, 0, 1/8} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/8, -1/2, -1/2, 1/8, -1/4, 1/2} + } + } +}) + +minetest.register_alias("infrastructure:boom_barrier_arm_h_dark","infrastructure:boom_barrier_arm_h_darkfirst") +minetest.register_alias("infrastructure:boom_barrier_arm_h_bright","infrastructure:boom_barrier_arm_h_lightfirst") + +minetest.register_node("infrastructure:boom_barrier_arm_v", { + tiles = { + "infrastructure_boom_barrier_arm_h_bottom_front_back.png", + "infrastructure_boom_barrier_arm_h_bottom_front_back.png", + "infrastructure_boom_barrier_arm_v_left.png", + "infrastructure_boom_barrier_arm_v_right.png", + "infrastructure_boom_barrier_arm_h_top.png", + "infrastructure_boom_barrier_arm_h_bottom_front_back.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 1}, + drop = "infrastructure:boom_barrier_arm_h_lightfirst", + node_box = { + type = "fixed", + fixed = { + {-1/8, -1/2, -1/2, 1/8, 1/2, -7/16}, + {-1/8, -1/2, -5/16, 1/8, 1/2, -1/4}, + {-1/8, -1/2, -1/2, -1/16, 1/2, -1/4}, + {1/16, -1/2, -1/2, 1/8, 1/2, -1/4}, + {0, -1/8, -1/4, 0, 1/8, 0} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/8, -1/2, -1/2, 1/8, 1/2, -1/4} + } + } +}) + +minetest.register_alias("infrastructure:boom_barrier_mechanism", "infrastructure:boom_barrier_top_h") +minetest.register_alias("infrastructure:boom_barrier_arm", "infrastructure:boom_barrier_arm_h_lightfirst") diff --git a/streets/infrastructure/advanced_crosswalk_lighting.lua b/streets/infrastructure/advanced_crosswalk_lighting.lua new file mode 100644 index 0000000..4e669c1 --- /dev/null +++ b/streets/infrastructure/advanced_crosswalk_lighting.lua @@ -0,0 +1,85 @@ +-- Crosswalk lighting + minetest.register_node("infrastructure:crosswalk_lighting_dark", { + description = "Crosswalk lighting", + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_crosswalk_lighting_bottom.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_crosswalk_lighting_back.png", + "infrastructure_crosswalk_lighting_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3}, + node_box = { + type = "fixed", + fixed = { + {-3/8, -1/2, -1/4, 3/8, 1/2, -3/16}, + {-3/8, -1/2, 3/16, 3/8, 1/2, 1/4}, + {-1/4, 1/4, -3/16, -1/8, 3/8, 3/16}, + {1/8, 1/4, -3/16, 1/4, 3/8, 3/16}, + {-1/8, -1/2, -3/16, 1/8, -1/4, 3/16}, + {-1/2, -1/2, -1/8, 1/2, -3/8, 1/8}, + } + }, + selection_box = { + type = "fixed", + fixed = {-3/8, -1/2, -1/4, 3/8, 1/2, 1/4} + }, + + on_punch = function(pos, node) + minetest.swap_node(pos, {name = "infrastructure:crosswalk_lighting_bright", param2 = node.param2}) + end, + + mesecons = {effector = { + action_on = function (pos, node) + minetest.swap_node(pos, {name = "infrastructure:crosswalk_lighting_bright", param2 = node.param2}) + end, + }} + }) + + minetest.register_node("infrastructure:crosswalk_lighting_bright", { + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_crosswalk_lighting_bottom.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_crosswalk_lighting_back.png", + "infrastructure_crosswalk_lighting_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3, not_in_creative_inventory = 1}, + light_source = CROSSWALK_LIGHTING_LIGHT_RANGE, + drop = "infrastructure:crosswalk_lighting_dark", + node_box = { + type = "fixed", + fixed = { + {-3/8, -1/2, -1/4, 3/8, 1/2, -3/16}, + {-3/8, -1/2, 3/16, 3/8, 1/2, 1/4}, + {-1/4, 1/4, -3/16, -1/8, 3/8, 3/16}, + {1/8, 1/4, -3/16, 1/4, 3/8, 3/16}, + {-1/8, -1/2, -3/16, 1/8, -1/4, 3/16}, + {-1/2, -1/2, -1/8, 1/2, -3/8, 1/8}, + } + }, + selection_box = { + type = "fixed", + fixed = {-3/8, -1/2, -1/4, 3/8, 1/2, 1/4} + }, + + on_punch = function(pos, node) + minetest.swap_node(pos, {name = "infrastructure:crosswalk_lighting_dark", param2 = node.param2}) + end, + + mesecons = {effector = { + action_off = function (pos, node) + minetest.swap_node(pos, {name = "infrastructure:crosswalk_lighting_dark", param2 = node.param2}) + end, + }} + }) + + minetest.register_alias("infrastructure:crosswalk_lighting", "infrastructure:crosswalk_lighting_dark") diff --git a/streets/infrastructure/advanced_crosswalk_safety_sign.lua b/streets/infrastructure/advanced_crosswalk_safety_sign.lua new file mode 100644 index 0000000..6183322 --- /dev/null +++ b/streets/infrastructure/advanced_crosswalk_safety_sign.lua @@ -0,0 +1,85 @@ +-- Crosswalk safety sign + minetest.register_node("infrastructure:crosswalk_safety_sign_top", { + tiles = { + "infrastructure_crosswalk_safety_sign_top.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_crosswalk_safety_sign_top_side.png", + "infrastructure_crosswalk_safety_sign_top_side.png", + "infrastructure_crosswalk_safety_sign_top_front_back.png", + "infrastructure_crosswalk_safety_sign_top_front_back.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 1, not_in_creative_inventory = 1}, + light_source = CROSSWALK_SAFETY_SIGN_LIGHT_RANGE, + node_box = { + type = "fixed", + fixed = { + {-1/4, -1/2, -1/16, 1/4, 0, -1/16}, + {-1/4, -1/2, 1/16, 1/4, 0, 1/16}, + {-1/16, -1/2, -1/16, 1/16, -1/4, 1/16} + } + }, + selection_box = { + type = "fixed", + fixed = {0, 0, 0, 0, 0, 0} + } + }) + + minetest.register_node("infrastructure:crosswalk_safety_sign_bottom", { + description = "Crosswalk safety sign", + inventory_image = "infrastructure_crosswalk_safety_sign.png", + wield_image = "infrastructure_crosswalk_safety_sign.png", + tiles = { + "infrastructure_crosswalk_safety_sign_top.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_crosswalk_safety_sign_bottom_side.png", + "infrastructure_crosswalk_safety_sign_bottom_side.png", + "infrastructure_crosswalk_safety_sign_bottom_front_back.png", + "infrastructure_crosswalk_safety_sign_bottom_front_back.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 1}, + light_source = CROSSWALK_SAFETY_SIGN_LIGHT_RANGE, + node_box = { + type = "fixed", + fixed = { + {-1/4, -7/32, -1/16, 1/4, 1/2, -1/16}, + {-1/4, -7/32, 1/16, 1/4, 1/2, 1/16}, + {-1/16, -5/16, -1/16, 1/16, 1/2, 1/16}, + {-1/8, -3/8, -1/8, 1/8, -5/16, 1/8}, + {-1/4, -1/2, -1/2, 1/4, -3/8, 1/2} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/4, -7/32, -1/16, 1/4, 1, -1/16}, + {-1/4, -7/32, 1/16, 1/4, 1, 1/16}, + + {-1/16, -5/16, -1/16 + 0.01, 1/16, 3/4, 1/16 - 0.01}, + + {-1/8, -3/8, -1/8, 1/8, -5/16, 1/8}, + {-1/4, -1/2, -1/2, 1/4, -3/8, 1/2} + } + }, + + after_place_node = function(pos) + local node = minetest.env:get_node(pos) + node.name = "infrastructure:crosswalk_safety_sign_bottom" + minetest.env:add_node(pos, node) + pos.y = pos.y + 1 + node.name = "infrastructure:crosswalk_safety_sign_top" + minetest.env:add_node(pos, node) + end, + + after_dig_node = function(pos) + pos.y = pos.y + 1 + minetest.env:remove_node(pos) + end, + }) + + minetest.register_alias("infrastructure:crosswalk_safety_sign", "infrastructure:crosswalk_safety_sign_bottom") diff --git a/streets/infrastructure/advanced_crosswalk_warning_light.lua b/streets/infrastructure/advanced_crosswalk_warning_light.lua new file mode 100644 index 0000000..213223a --- /dev/null +++ b/streets/infrastructure/advanced_crosswalk_warning_light.lua @@ -0,0 +1,124 @@ +-- Crosswalk warning light +function on_off_light(pos, node) + if node.name == "infrastructure:crosswalk_warning_light_off" then + minetest.swap_node(pos, {name = "infrastructure:crosswalk_warning_light_on", param2 = node.param2}) + elseif (node.name == "infrastructure:crosswalk_warning_light_on") then + minetest.swap_node(pos, {name = "infrastructure:crosswalk_warning_light_off", param2 = node.param2}) + end +end + +minetest.register_node("infrastructure:crosswalk_warning_light_off", { + description = "Crosswalk warning light", + inventory_image = "infrastructure_crosswalk_warning_light_front_bright.png", + wield_image = "infrastructure_crosswalk_warning_light_front_bright.png", + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_crosswalk_warning_light_back.png", + "infrastructure_crosswalk_warning_light_front_dark.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3, not_in_creative_inventory = 0}, + node_box = { + type = "fixed", + fixed = { + {-5/16, -5/16, -1/8, 5/16, 3/8, 1/8}, + {-1/2, -1/2, -1/8, 1/2, 1/2, -1/8}, + + {-5/16, 1/4, -5/16, 5/16, 5/16, -1/8}, + {-5/16, 0, -1/4, -1/4, 1/4, -1/8}, + {1/4, 0, -1/4, 5/16, 1/4, -1/8}, + + {-1/16, -1/4, 1/8, 1/16, 1/4, 3/8}, + {-1/4, -1/16, 1/8, 1/4, 1/16, 3/8}, + {-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.001} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-5/16, -5/16, -1/8, 5/16, 3/8, 1/8}, + + {-5/16, 1/4, -5/16, 5/16, 5/16, -1/8}, + {-5/16, 0, -1/4, -1/4, 1/4, -1/8}, + {1/4, 0, -1/4, 5/16, 1/4, -1/8}, + + {-1/16, -1/4, 1/8, 1/16, 1/4, 3/8}, + {-1/4, -1/16, 1/8, 1/4, 1/16, 3/8}, + {-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.01} + } + }, + + on_punch = function(pos, node) + on_off_light(pos, node) + end, + + mesecons = {effector = { + action_on = function(pos, node) + on_off_light(pos, node) + end, + }} +}) + +minetest.register_node("infrastructure:crosswalk_warning_light_on", { + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_crosswalk_warning_light_back.png", + {name="infrastructure_crosswalk_warning_light_front_anim.png",animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=1.5}} + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3, not_in_creative_inventory = 1}, + drop = "infrastructure:crosswalk_warning_light_off", + node_box = { + type = "fixed", + fixed = { + {-5/16, -5/16, -1/8, 5/16, 3/8, 1/8}, + {-1/2, -1/2, -1/8, 1/2, 1/2, -1/8}, + + {-5/16, 1/4, -5/16, 5/16, 5/16, -1/8}, + {-5/16, 0, -1/4, -1/4, 1/4, -1/8}, + {1/4, 0, -1/4, 5/16, 1/4, -1/8}, + + {-1/16, -1/4, 1/8, 1/16, 1/4, 3/8}, + {-1/4, -1/16, 1/8, 1/4, 1/16, 3/8}, + {-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.001} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-5/16, -5/16, -1/8, 5/16, 3/8, 1/8}, + + {-5/16, 1/4, -5/16, 5/16, 5/16, -1/8}, + {-5/16, 0, -1/4, -1/4, 1/4, -1/8}, + {1/4, 0, -1/4, 5/16, 1/4, -1/8}, + + {-1/16, -1/4, 1/8, 1/16, 1/4, 3/8}, + {-1/4, -1/16, 1/8, 1/4, 1/16, 3/8}, + {-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.01} + } + }, + + on_punch = function(pos, node) + on_off_light(pos, node) + end, + + mesecons = {effector = { + action_on = function(pos, node) + on_off_light(pos, node) + end, + }} +}) + +minetest.register_alias("infrastructure:crosswalk_warning_light", "infrastructure:crosswalk_warning_light_off") +minetest.register_alias("infrastructure:crosswalk_warning_bright", "infrastructure:crosswalk_warning_light_on") +minetest.register_alias("infrastructure:crosswalk_warning_dark", "infrastructure:crosswalk_warning_light_on") diff --git a/streets/infrastructure/advanced_curve_chevron.lua b/streets/infrastructure/advanced_curve_chevron.lua new file mode 100644 index 0000000..7d3b65d --- /dev/null +++ b/streets/infrastructure/advanced_curve_chevron.lua @@ -0,0 +1,85 @@ +-- Curve chevron + minetest.register_node("infrastructure:curve_chevron_dark", { + description = "Flashing curve chevron", + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_curve_chevron_left_dark.png", + "infrastructure_curve_chevron_right_dark.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3}, + node_box = { + type = "fixed", + fixed = { + {-1/2, -1/2, -1/8, 1/2, 1/2, -1/16}, + {-1/2, -1/2, 1/16, 1/2, 1/2, 1/8}, + {-3/8, 1/4, -1/16, -1/4, 3/8, 1/16}, + {1/4, 1/4, -1/16, 3/8, 3/8, 1/16}, + {-3/8, -3/8, -1/16, -1/4, -1/4, 1/16}, + {1/4, -3/8, -1/16, 3/8, -1/4, 1/16} + } + }, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/8, 1/2, 1/2, 1/8} + }, + + on_punch = function(pos, node) + minetest.swap_node(pos, {name = "infrastructure:curve_chevron_bright", param2 = node.param2}) + end, + + mesecons = {effector = { + action_on = function (pos, node) + minetest.swap_node(pos, {name = "infrastructure:curve_chevron_bright", param2 = node.param2}) + end, + }} + }) + + minetest.register_node("infrastructure:curve_chevron_bright", { + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_curve_chevron_left_bright.png", + "infrastructure_curve_chevron_right_bright.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3, not_in_creative_inventory = 1}, + light_source = CURVE_CHEVRON_LIGHT_RANGE, + drop = "infrastructure:curve_chevron_dark", + node_box = { + type = "fixed", + fixed = { + {-1/2, -1/2, -1/8, 1/2, 1/2, -1/16}, + {-1/2, -1/2, 1/16, 1/2, 1/2, 1/8}, + {-3/8, 1/4, -1/16, -1/4, 3/8, 1/16}, + {1/4, 1/4, -1/16, 3/8, 3/8, 1/16}, + {-3/8, -3/8, -1/16, -1/4, -1/4, 1/16}, + {1/4, -3/8, -1/16, 3/8, -1/4, 1/16} + } + }, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/8, 1/2, 1/2, 1/8} + }, + + on_punch = function(pos, node) + minetest.swap_node(pos, {name = "infrastructure:curve_chevron_dark", param2 = node.param2}) + end, + + mesecons = {effector = { + action_off = function (pos, node) + minetest.swap_node(pos, {name = "infrastructure:curve_chevron_dark", param2 = node.param2}) + end + }} + }) + + minetest.register_alias("infrastructure:curve_chevron", "infrastructure:curve_chevron_dark") diff --git a/streets/infrastructure/advanced_emergency_phone.lua b/streets/infrastructure/advanced_emergency_phone.lua new file mode 100644 index 0000000..c511db1 --- /dev/null +++ b/streets/infrastructure/advanced_emergency_phone.lua @@ -0,0 +1,107 @@ +-- Emergency phone (only if enabled) + if ENABLE_EMERGENCY_PHONE then + minetest.register_node("infrastructure:emergency_phone_top", { + description = "Emergency phone", + tiles = { + "infrastructure_emergency_phone_top.png", + "infrastructure_emergency_phone_bottom.png", + "infrastructure_emergency_phone_side.png", + "infrastructure_emergency_phone_side.png", + "infrastructure_emergency_phone_side.png", + "infrastructure_emergency_phone_front.png" + }, + drawtype = "nodebox", + drop = "streets:emergencyphone", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky=1,not_in_creative_inventory=1}, + light_source = EMERGENCY_PHONE_LIGHT_RANGE, + node_box = { + type = "fixed", + fixed = { + {-0.25, -0.5, -0.25, 0.25, 0.5, 0.25}, + {-0.25, -0.5, -0.3125, -0.1875, 0.5, -0.25}, + {0.1875, -0.5, -0.3125, 0.25, 0.5, -0.25}, + {-0.1875, 0.4375, -0.3125, 0.1875, 0.5, -0.25} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-0.25, -0.5, -0.25, 0.25, 0.5, 0.25}, + {-0.25, -0.5, -0.3125, -0.1875, 0.5, -0.25}, + {0.1875, -0.5, -0.3125, 0.25, 0.5, -0.25}, + {-0.1875, 0.4375, -0.3125, 0.1875, 0.5, -0.25}, + } + }, + + after_dig_node = function(pos) + pos.y = pos.y - 1 + if minetest.get_node(pos).name == "infrastructure:emergency_phone_bottom" then + minetest.remove_node(pos) + end + end, + + on_punch = function(pos, node, puncher) + if dial_handler ~= nil then + minetest.sound_stop(dial_handler) + dial_handler = nil + end + dial_handler = minetest.sound_play("infrastructure_emergency_phone", { + pos = pos, + gain = EMERGENCY_PHONE_VOLUME, + max_hear_distance = 50 + }) + if (puncher:is_player() and puncher:get_hp() < HEALTH_TO_RESTORING and puncher:get_hp() <= HEALTH_TO_TRIGGER) then + puncher:set_hp(HEALTH_TO_RESTORING) + minetest.chat_send_player(puncher:get_player_name(), "You got healed!") + minetest.chat_send_all("Server: -!- "..puncher:get_player_name().." used an emergency phone at "..pos.x..","..pos.y..","..pos.z); + end + end + }) + + minetest.register_node("infrastructure:emergency_phone_bottom", { + tiles = {"infrastructure_emergency_phone_bottom.png"}, + drawtype = "nodebox", + drop = "streets:emergencyphone", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky=1,not_in_creative_inventory=1}, + node_box = { + type = "fixed", + fixed = {-0.25, -0.5, -0.25, 0.25, 0.5, 0.25} + }, + selection_box = { + type = "fixed", + fixed = {-0.25, -0.5, -0.25, 0.25, 0.5, 0.25} + }, + + after_dig_node = function(pos) + pos.y = pos.y+1 + if minetest.get_node(pos).name == "infrastructure:emergency_phone_top" then + minetest.remove_node(pos) + end + end, + }) + + minetest.register_alias("infrastructure:emergency_phone", "infrastructure:emergency_phone_top") + + minetest.register_abm({ + nodenames = {"streets:emergencyphone"}, + interval = 1, + chance = 1, + action = function(pos, node) + local node = minetest.get_node(pos) + local node_above = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}) + if node_above.name == "air" then + node.name = "infrastructure:emergency_phone_bottom" + minetest.set_node(pos, node) + pos.y = pos.y+1 + end + node.name = "infrastructure:emergency_phone_top" + minetest.set_node(pos, node) + end, + }) + else + print("Infrastructure mod: -!- Emergency-Phone is disabled!") + end diff --git a/streets/infrastructure/advanced_lane_control_lights.lua b/streets/infrastructure/advanced_lane_control_lights.lua new file mode 100644 index 0000000..195f809 --- /dev/null +++ b/streets/infrastructure/advanced_lane_control_lights.lua @@ -0,0 +1,91 @@ +-- Lane control lights + +for i = 1, 6 do + local groups = {} + if i == 1 then + groups = {cracky = 3} + else + groups = {cracky = 3, not_in_creative_inventory = 1} + end + + minetest.register_node("infrastructure:lane_control_lights_"..tostring(i), { + description = "Lane control lights", + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_lane_control_lights_"..tostring(i)..".png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", "field[channel;Channel;${channel}]") + end, + groups = {cracky = 3, not_in_creative_inventory = (i == 1 and 0 or 1)}, + light_source = TRAFFIC_LIGHTS_LIGHT_RANGE, + drop = "infrastructure:lane_control_lights_1", + node_box = { + type = "fixed", + fixed = { + {-7/16, -7/16, -1/8, 7/16, 7/16, 1/8}, + {-7/16, 0, -1/4, -3/8, 7/16, -1/8}, + {3/8, 0, -1/4, 7/16, 7/16, -1/8}, + {-7/16, 3/8, -5/16, 7/16, 7/16, -1/8}, + {-1/16, -1/4, 0, 1/16, 1/4, 1/2 - 0.001}, + {-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.001}, + {-1/4, -1/16, 0, 1/4, 1/16, 1/2 - 0.001} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-7/16, -7/16, -1/8, 7/16, 7/16, 1/8}, + {-7/16, 0, -1/4, -3/8, 7/16, -1/8}, + {3/8, 0, -1/4, 7/16, 7/16, -1/8}, + {-7/16, 3/8, -5/16, 7/16, 7/16, -1/8}, + {-1/16, -1/4, 0, 1/16, 1/4, 1/2 - 0.001}, + {-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.001}, + {-1/4, -1/16, 0, 1/4, 1/16, 1/2 - 0.001} + } + + }, + on_receive_fields = function(pos, formname, fields) + if (fields.channel) then + minetest.get_meta(pos):set_string("channel", fields.channel) + end + end, + digiline = { + receptor = {}, + effector = { + action = function(pos, node, channel, msg) + local setchan = minetest.get_meta(pos):get_string("channel") + if setchan ~= channel then + return + end + msg = msg:lower() + if (msg=="off") then + node.name = "infrastructure:lane_control_lights_1" + elseif (msg=="green") then + node.name = "infrastructure:lane_control_lights_3" + elseif (msg=="red") then + node.name = "infrastructure:lane_control_lights_2" + elseif (msg=="yellowleft") then + node.name = "infrastructure:lane_control_lights_5" + elseif (msg=="yellowright") then + node.name = "infrastructure:lane_control_lights_4" + elseif (msg=="yellow") then + node.name = "infrastructure:lane_control_lights_6" + end + minetest.set_node(pos,node) + minetest.get_meta(pos):set_string("channel",setchan) + end + } + } + }) +end + +minetest.register_alias("infrastructure:lane_control_lights", "infrastructure:lane_control_lights_1") diff --git a/streets/infrastructure/advanced_road_signs.lua b/streets/infrastructure/advanced_road_signs.lua new file mode 100644 index 0000000..b732bfd --- /dev/null +++ b/streets/infrastructure/advanced_road_signs.lua @@ -0,0 +1,237 @@ +-- Road signs + local signs = {"stop", "yield", "right_of_way"} + + for i, sign_name in ipairs(signs) do + minetest.register_node("infrastructure:road_sign_"..sign_name, { + description = "Road sign "..sign_name, + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_road_sign_"..sign_name.."_back.png", + "infrastructure_road_sign_"..sign_name.."_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2}, + node_box = { + type = "fixed", + fixed = { + {-1/2, -1/2, 7/16, 1/2, 1/2, 7/16}, + {-3/16, -1/8, 7/16, 3/16, 1/8, 1/2 - 0.001} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/2, -1/2, 7/16, 1/2, 1/2, 7/16}, + {-3/16, -1/8, 7/16 + 0.01, 3/16, 1/8, 1/2 - 0.01} + } + }, + + after_place_node = function(pos, node) + local node = minetest.env:get_node(pos) + local param2 = node.param2 + local sign_pos = {x=pos.x, y=pos.y, z=pos.z} + + if param2 == 0 then + pos.z = pos.z + 1 + elseif param2 == 1 then + pos.x = pos.x + 1 + elseif param2 == 2 then + pos.z = pos.z - 1 + elseif param2 == 3 then + pos.x = pos.x - 1 + end + + local node = minetest.env:get_node(pos) + + if minetest.registered_nodes[node.name].drawtype == "fencelike" then + minetest.set_node(sign_pos, {name="infrastructure:road_sign_"..sign_name.."_on_post", param2=param2}) + end + end + }) + + minetest.register_node("infrastructure:road_sign_"..sign_name.."_on_post", { + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_road_sign_"..sign_name.."_back.png", + "infrastructure_road_sign_"..sign_name.."_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2, not_in_creative_inventory = 1}, + drop = "infrastructure:road_sign_"..sign_name, + node_box = { + type = "fixed", + fixed = { + {-1/2, -1/2, 7/16 + 3/8, 1/2, 1/2, 7/16 + 3/8}, + {-3/16, 1/16, 7/16 + 3/8, 3/16, 1/8, 13/16 + 3/8 - 0.001}, + {-3/16, -1/8, 7/16 + 3/8, 3/16, -1/16, 13/16 + 3/8 - 0.001} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/2, -1/2, 7/16 + 3/8, 1/2, 1/2, 7/16 + 3/8}, + {-3/16, 1/16, 7/16 + 3/8 + 0.01, 3/16, 1/8, 13/16 + 3/8 - 0.01}, + {-3/16, -1/8, 7/16 + 3/8 + 0.01, 3/16, -1/16, 13/16 + 3/8 - 0.01} + } + } + }) + end + +-- Road sign crosswalk + minetest.register_node("infrastructure:road_sign_crosswalk", { + description = "Road sign crosswalk", + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_road_sign_crosswalk_back.png", + "infrastructure_road_sign_crosswalk_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2}, + node_box = { + type = "fixed", + fixed = { + {-1/2, -1/2, 7/16, 1/2, 1/2, 7/16}, + {-3/16, -1/8, 7/16, 3/16, 1/8, 1/2 - 0.001} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/2, -1/2, 7/16, 1/2, 1/2, 7/16}, + {-3/16, -1/8, 7/16, 3/16, 1/8, 1/2 - 0.001} + } + }, + + after_place_node = function(pos, node) + local node = minetest.env:get_node(pos) + local param2 = node.param2 + local sign_pos = {x=pos.x, y=pos.y, z=pos.z} + + if param2 == 0 then + pos.z = pos.z + 1 + elseif param2 == 1 then + pos.x = pos.x + 1 + elseif param2 == 2 then + pos.z = pos.z - 1 + elseif param2 == 3 then + pos.x = pos.x - 1 + end + + local node = minetest.env:get_node(pos) + + if param2 == 0 then + pos.z = pos.z - 2 + elseif param2 == 1 then + pos.x = pos.x - 2 + elseif param2 == 2 then + pos.z = pos.z + 2 + elseif param2 == 3 then + pos.x = pos.x + 2 + end + + if minetest.registered_nodes[node.name].drawtype == "fencelike" then + minetest.set_node(sign_pos, {name="infrastructure:road_sign_crosswalk_on_post", param2=param2}) + minetest.env:add_node(pos, {name="infrastructure:road_sign_retroreflective_surface_on_post", param2=param2}) + else + minetest.env:add_node(pos, {name="infrastructure:road_sign_retroreflective_surface", param2=param2}) + end + end + }) + + minetest.register_node("infrastructure:road_sign_crosswalk_on_post", { + description = "Road sign crosswalk", + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_road_sign_crosswalk_back.png", + "infrastructure_road_sign_crosswalk_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2, not_in_creative_inventory = 1}, + drop = "infrastructure:road_sign_crosswalk", + node_box = { + type = "fixed", + fixed = { + {-1/2, -1/2, 7/16 + 3/8, 1/2, 1/2, 7/16 + 3/8}, + {-3/16, 1/16, 7/16 + 3/8, 3/16, 1/8, 13/16 + 3/8 - 0.001}, + {-3/16, -1/8, 7/16 + 3/8, 3/16, -1/16, 13/16 + 3/8 - 0.001} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/2, -1/2, 7/16 + 3/8, 1/2, 1/2, 7/16 + 3/8}, + {-3/16, 1/16, 7/16 + 3/8 + 0.01, 3/16, 1/8, 13/16 + 3/8 - 0.01}, + {-3/16, -1/8, 7/16 + 3/8 + 0.01, 3/16, -1/16, 13/16 + 3/8 - 0.01} + } + } + }) + + minetest.register_node("infrastructure:road_sign_retroreflective_surface", { + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_road_sign_retroreflective_surface.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2, not_in_creative_inventory = 1}, + light_source = RETROREFLECTIVE_SURFACE_LIGHT_RANGE, + drop = "", + node_box = { + type = "fixed", + fixed = {-3/4, -3/4, 7/16 + 1 + 0.01, 3/4, 3/4, 7/16 + 1 + 0.01} + }, + selection_box = { + type = "fixed", + fixed = {-3/4, -3/4, 7/16 + 1 + 0.01, 3/4, 3/4, 7/16 + 1 + 0.01} + } + }) + + minetest.register_node("infrastructure:road_sign_retroreflective_surface_on_post", { + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_road_sign_retroreflective_surface.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2, not_in_creative_inventory = 1}, + light_source = RETROREFLECTIVE_SURFACE_LIGHT_RANGE, + drop = "", + node_box = { + type = "fixed", + fixed = {-3/4, -3/4, 7/16 + 3/8 + 1 + 0.01, 3/4, 3/4, 7/16 + 3/8 + 1 + 0.01} + }, + selection_box = { + type = "fixed", + fixed = {-3/4, -3/4, 7/16 + 3/8 + 1 + 0.01, 3/4, 3/4, 7/16 + 3/8 + 1 + 0.01} + } + }) diff --git a/streets/infrastructure/advanced_traffic_lights_pedestrians.lua b/streets/infrastructure/advanced_traffic_lights_pedestrians.lua new file mode 100644 index 0000000..02da804 --- /dev/null +++ b/streets/infrastructure/advanced_traffic_lights_pedestrians.lua @@ -0,0 +1,252 @@ +-- Traffic lights for pedestrians + beep_handler = {} + + function semaphores_pedestrians(pos, node) + local p = minetest.hash_node_position(pos) + if node.name == "infrastructure:traffic_lights_pedestrians_bottom_1" then + minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_bottom_2", param2 = node.param2}) + pos.y = pos.y + 1 + minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_top_2", param2 = node.param2}) + elseif node.name == "infrastructure:traffic_lights_pedestrians_bottom_2" then + minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_bottom_3", param2 = node.param2}) + pos.y = pos.y + 1 + minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_top_3", param2 = node.param2}) + beep_handler[p] = minetest.sound_play("infrastructure_traffic_lights_1", { + loop = true, + pos = pos, + gain = TRAFFIC_LIGHTS_VOLUME, + max_hear_distance = 50 + }) + elseif node.name == "infrastructure:traffic_lights_pedestrians_bottom_3" then + minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_bottom_4", param2 = node.param2}) + if beep_handler[p] ~= nil then + minetest.sound_stop(beep_handler[p]) + beep_handler[p] = nil + end + pos.y = pos.y + 1 + minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_top_4", param2 = node.param2}) + beep_handler[p] = minetest.sound_play("infrastructure_traffic_lights_2", { + loop = true, + pos = pos, + gain = TRAFFIC_LIGHTS_VOLUME, + max_hear_distance = 50 + }) + elseif node.name == "infrastructure:traffic_lights_pedestrians_bottom_4" then + minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_bottom_1", param2 = node.param2}) + pos.y = pos.y + 1 + minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_top_1", param2 = node.param2}) + if beep_handler[p] ~= nil then + minetest.sound_stop(beep_handler[p]) + beep_handler[p] = nil + end + end + end + + function quiet(pos) + local p = minetest.hash_node_position(pos) + if beep_handler[p] ~= nil then + minetest.sound_stop(beep_handler[p]) + beep_handler[p] = nil + end + end + + for i = 1, 4 do + minetest.register_node("infrastructure:traffic_lights_pedestrians_top_"..tostring(i), { + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_pedestrians_top_back.png", + "infrastructure_traffic_lights_pedestrians_top_front_"..tostring(i)..".png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky=3, not_in_creative_inventory = 1}, + light_source = TRAFFIC_LIGHTS_LIGHT_RANGE, + node_box = { + type = "fixed", + fixed = { + {-5/16, -1/2, -1/8, 5/16, 0, 1/8}, + {-1/2, -1/2, -1/8, 1/2, 1/2, -1/8}, + + {-5/16, -1/8, -5/16, 5/16, -1/16, -1/8}, + {-5/16, -3/8, -1/4, -1/4, -1/8, -1/8}, + {1/4, -3/8, -1/4, 5/16, -1/8, -1/8}, + + {-1/8, 1/16, -1/8, 1/8, 5/16, 0}, + {-1/16, 1/8, 0, 1/16, 1/4, 1/8}, + {-1/16, 0, -1/16, 1/16, 1/8, 1/16} + } + }, + selection_box = { + type = "fixed", + fixed = {0, 0, 0, 0, 0, 0} + } + }) + + minetest.register_node("infrastructure:traffic_lights_pedestrians_bottom_"..tostring(i), { + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_pedestrians_bottom_back.png", + "infrastructure_traffic_lights_pedestrians_bottom_front_"..tostring(i)..".png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3, not_in_creative_inventory = 1}, + light_source = TRAFFIC_LIGHTS_LIGHT_RANGE, + drop = "infrastructure:traffic_lights_pedestrians_bottom_1", + node_box = { + type = "fixed", + fixed = { + {-5/16, -5/16, -1/8, 5/16, 1/2, 1/8}, + {-1/2, -1/2, -1/8, 1/2, 1/2, -1/8}, + + {-5/16, 1/4, -5/16, 5/16, 5/16, -1/8}, + {-5/16, 0, -1/4, -1/4, 1/4, -1/8}, + {1/4, 0, -1/4, 5/16, 1/4, -1/8}, + + {-1/16, -1/4, 1/8, 1/16, 1/4, 3/8}, + {-1/4, -1/16, 1/8, 1/4, 1/16, 3/8}, + {-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.001} + } + }, + selection_box = { + type = "fixed", + fixed = { + -- box + {-5/16, -5/16, -1/8, 5/16, 1, 1/8}, + -- top + {-5/16, -1/8 + 1, -5/16, 5/16, -1/16 + 1, -1/8}, + {-5/16, -3/8 + 1, -1/4, -1/4, -1/8 + 1, -1/8}, + {1/4, -3/8 + 1, -1/4, 5/16, -1/8 + 1, -1/8}, + + {-1/8, 1/16 + 1, -1/8, 1/8, 5/16 + 1, 0}, + {-1/16, 1/8 + 1, 0, 1/16, 1/4 + 1, 1/8}, + {-1/16, 0 + 1, -1/16, 1/16, 1/4 + 1, 1/16}, + -- bottom + {-5/16, 1/4, -5/16, 5/16, 5/16, -1/8}, + {-5/16, 0, -1/4, -1/4, 1/4, -1/8}, + {1/4, 0, -1/4, 5/16, 1/4, -1/8}, + + {-1/16, -1/4, 1/8, 1/16, 1/4, 3/8}, + {-1/4, -1/16, 1/8, 1/4, 1/16, 3/8}, + {-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.01} + } + }, + + after_place_node = function(pos) + local node = minetest.env:get_node(pos) + pos.y = pos.y + 1 + node.name = "infrastructure:traffic_lights_pedestrians_top_"..tostring(i) + minetest.env:add_node(pos, node) + end, + + after_dig_node = function(pos) + local node = minetest.env:get_node(pos) + quiet(pos) + pos.y = pos.y + 1 + node.name = "infrastructure:traffic_lights_pedestrians_top_"..tostring(i) + minetest.env:remove_node(pos) + end, + + on_punch = function(pos, node) + semaphores_pedestrians(pos, node) + end, + + mesecons = {effector = { + action_on = function(pos, node) + semaphores_pedestrians(pos, node) + end + }} + }) + end + + minetest.register_node("infrastructure:traffic_lights_pedestrians_bottom_1", { + description = "Traffic lights for pedestrians", + inventory_image = "infrastructure_traffic_lights_pedestrians.png", + wield_image = "infrastructure_traffic_lights_pedestrians.png", + tiles = { + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_side.png", + "infrastructure_traffic_lights_pedestrians_bottom_back.png", + "infrastructure_traffic_lights_pedestrians_bottom_front_1.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3, not_in_creative_inventory = 0}, + light_source = TRAFFIC_LIGHTS_LIGHT_RANGE, + node_box = { + type = "fixed", + fixed = { + {-5/16, -5/16, -1/8, 5/16, 1/2, 1/8}, + {-1/2, -1/2, -1/8, 1/2, 1/2, -1/8}, + + {-5/16, 1/4, -5/16, 5/16, 5/16, -1/8}, + {-5/16, 0, -1/4, -1/4, 1/4, -1/8}, + {1/4, 0, -1/4, 5/16, 1/4, -1/8}, + + {-1/16, -1/4, 1/8, 1/16, 1/4, 3/8}, + {-1/4, -1/16, 1/8, 1/4, 1/16, 3/8}, + {-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.001} + } + }, + selection_box = { + type = "fixed", + fixed = { + -- box + {-5/16, -5/16, -1/8, 5/16, 1, 1/8}, + -- top + {-5/16, -1/8 + 1, -5/16, 5/16, -1/16 + 1, -1/8}, + {-5/16, -3/8 + 1, -1/4, -1/4, -1/8 + 1, -1/8}, + {1/4, -3/8 + 1, -1/4, 5/16, -1/8 + 1, -1/8}, + + {-1/8, 1/16 + 1, -1/8, 1/8, 5/16 + 1, 0}, + {-1/16, 1/8 + 1, 0, 1/16, 1/4 + 1, 1/8}, + {-1/16, 0 + 1, -1/16, 1/16, 1/8 + 1, 1/16}, + -- bottom + {-5/16, 1/4, -5/16, 5/16, 5/16, -1/8}, + {-5/16, 0, -1/4, -1/4, 1/4, -1/8}, + {1/4, 0, -1/4, 5/16, 1/4, -1/8}, + + {-1/16, -1/4, 1/8, 1/16, 1/4, 3/8}, + {-1/4, -1/16, 1/8, 1/4, 1/16, 3/8}, + {-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.01} + } + }, + + after_place_node = function(pos) + local node = minetest.env:get_node(pos) + pos.y = pos.y + 1 + node.name = "infrastructure:traffic_lights_pedestrians_top_1" + minetest.env:add_node(pos, node) + end, + + after_dig_node = function(pos) + local node = minetest.env:get_node(pos) + quiet(pos) + pos.y = pos.y + 1 + node.name = "infrastructure:traffic_lights_pedestrians_top_1" + minetest.env:remove_node(pos) + end, + + on_punch = function(pos, node) + semaphores_pedestrians(pos, node) + end, + + mesecons = {effector = { + action_on = function(pos, node) + semaphores_pedestrians(pos, node) + end + }} + }) + + minetest.register_alias("infrastructure:traffic_lights_pedestrians", "infrastructure:traffic_lights_pedestrians_bottom_1") diff --git a/streets/infrastructure/advanced_warning_light.lua b/streets/infrastructure/advanced_warning_light.lua new file mode 100644 index 0000000..0ed5b62 --- /dev/null +++ b/streets/infrastructure/advanced_warning_light.lua @@ -0,0 +1,47 @@ +-- Warning light + +minetest.register_node("infrastructure:warning_light", { + description = "Warning light", + tiles = { + "infrastructure_warning_light_top.png", + "infrastructure_warning_light_bottom.png", + "infrastructure_warning_light_right.png", + "infrastructure_warning_light_left.png", + "infrastructure_warning_light_back.png", + {name="infrastructure_warning_light_front_anim.png",animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=3}}, + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 1}, + light_source = WARNING_LIGHT_LIGHT_RANGE, + node_box = { + type = "fixed", + fixed = { + {-5/16, -3/8, 0, 5/16, 0, 0}, + + {-1/4, -5/16, 0, 0, -1/16, 1/8}, + + {1/16, -1/2, -1/8, 5/16, -1/4, 1/8}, + + {-1/16, -1/2, -1/16, 1/16, -3/8, 1/16} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-5/16, -3/8, 0, 5/16, 0, 0}, + + {-1/4, -5/16, 0 + 0.01, 0, -1/16, 1/8}, + + {1/16, -1/2, -1/8, 5/16, -1/4, 1/8}, + + {-1/16, -1/2, -1/16, 1/16, -3/8, 1/16} + } + } +}) + + + +minetest.register_alias("infrastructure:warning_light_bright", "infrastructure:warning_light") +minetest.register_alias("infrastructure:warning_light_dark", "infrastructure:warning_light") diff --git a/streets/infrastructure/crafts.lua b/streets/infrastructure/crafts.lua new file mode 100644 index 0000000..9897892 --- /dev/null +++ b/streets/infrastructure/crafts.lua @@ -0,0 +1,443 @@ +-- **************************************************************************************************** MATERIALS + +-- Galvanized steel + if minetest.get_modpath("technic") then + technic.register_alloy_recipe({input = {"default:steel_ingot 6", "technic:zinc_ingot 1"}, output = "infrastructure:galvanized_steel 6", time = 4}) + else + minetest.register_craft({ + output = '"infrastructure:galvanized_steel" 6', + recipe = { + {'', 'default:copper_ingot', ''}, + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'} + } + }) + end + +-- Galvanized steel fence + minetest.register_craft({ + output = '"infrastructure:fence_galvanized_steel" 6', + recipe = { + {'infrastructure:galvanized_steel', 'infrastructure:galvanized_steel', 'infrastructure:galvanized_steel'}, + {'infrastructure:galvanized_steel', 'infrastructure:galvanized_steel', 'infrastructure:galvanized_steel'} + } + }) + +-- **************************************************************************************************** PRECAST CONCRETE + +-- Concrete seperating wall + minetest.register_craft({ + output = '"infrastructure:precast_concrete_seperating_wall" 5', + recipe = { + {'', 'infrastructure:concrete', ''}, + {'', 'infrastructure:concrete', ''}, + {'infrastructure:concrete', 'infrastructure:concrete', 'infrastructure:concrete'} + } + }) + +-- Concrete cylinder + minetest.register_craft({ + output = '"infrastructure:precast_concrete_cylinder" 8', + recipe = { + {'infrastructure:concrete', 'infrastructure:concrete', 'infrastructure:concrete'}, + {'infrastructure:concrete', '', 'infrastructure:concrete'}, + {'infrastructure:concrete', 'infrastructure:concrete', 'infrastructure:concrete'} + } + }) + +-- Concrete grid paver + minetest.register_craft({ + output = '"infrastructure:precast_concrete_grid_paver" 5', + recipe = { + {'infrastructure:concrete', '', 'infrastructure:concrete'}, + {'', 'infrastructure:concrete', ''}, + {'infrastructure:concrete', '', 'infrastructure:concrete'} + } + }) + +-- **************************************************************************************************** STEEL STRUCTURES + +-- Truss + minetest.register_craft({ + output = '"infrastructure:truss" 5', + recipe = { + {'infrastructure:galvanized_steel', '', 'infrastructure:galvanized_steel'}, + {'', 'infrastructure:galvanized_steel', ''}, + {'infrastructure:galvanized_steel', '', 'infrastructure:galvanized_steel'} + } + }) + +-- Wire netting + minetest.register_craft({ + output = '"infrastructure:wire_netting" 10', + recipe = { + {'', 'infrastructure:galvanized_steel', ''}, + {'infrastructure:galvanized_steel', '', 'infrastructure:galvanized_steel'}, + {'', 'infrastructure:galvanized_steel', ''} + } + }) + +-- Razor wire + minetest.register_craft({ + output = '"infrastructure:razor_wire" 5', + recipe = { + {'infrastructure:galvanized_steel'}, + {'default:cactus'}, + {'infrastructure:galvanized_steel'} + } + }) + +-- Drainage channel grating + minetest.register_craft({ + output = '"infrastructure:drainage_channel_grating" 2', + recipe = { + {'infrastructure:galvanized_steel', '', 'infrastructure:galvanized_steel'} + } + }) + +-- Louver + minetest.register_craft({ + output = '"infrastructure:drainage_channel_grating" 2', + recipe = { + {'infrastructure:galvanized_steel'}, + {''}, + {'infrastructure:galvanized_steel'} + } + }) + +-- Riffled sheet + minetest.register_craft({ + output = '"infrastructure:riffled_sheet" 4', + recipe = { + {'infrastructure:galvanized_steel', 'infrastructure:fence_galvanized_steel'}, + {'infrastructure:fence_galvanized_steel', 'infrastructure:galvanized_steel'} + } + }) + +-- Corrugated sheet + minetest.register_craft({ + output = '"infrastructure:corrugated_sheet" 4', + recipe = { + {"","infrastructure:galvanized_steel",""}, + {"infrastructure:galvanized_steel","","infrastructure:galvanized_steel"} + } + }) + +-- Louvers + minetest.register_craft({ + output = "infrastructure:louver_opened", + recipe = { + {"infrastructure:fence_galvanized_steel","infrastructure:galvanized_steel","infrastructure:fence_galvanized_steel"}, + {"","",""}, + {"infrastructure:fence_galvanized_steel","infrastructure:galvanized_steel","infrastructure:fence_galvanized_steel"} + } + }) + +-- **************************************************************************************************** ADVANCED ITEMS + +-- Raised pavement marker yellow/yellow + minetest.register_craft({ + output = '"infrastructure:marker_yellow_yellow" 1', + recipe = { + {'wool:yellow', 'infrastructure:asphalt', 'wool:yellow'}, + {'infrastructure:asphalt', 'infrastructure:asphalt', 'infrastructure:asphalt'} + } + }) + +-- Raised pavement marker red/yellow + minetest.register_craft({ + output = '"infrastructure:marker_red_yellow" 1', + recipe = { + {'wool:yellow', 'infrastructure:asphalt', 'wool:red'}, + {'infrastructure:asphalt', 'infrastructure:asphalt', 'infrastructure:asphalt'} + } + }) + +-- Retroreflective delineators + minetest.register_craft({ + output = '"infrastructure:delineator" 1', + recipe = { + {'wool:yellow', 'infrastructure:concrete', 'wool:red'}, + {'', 'infrastructure:concrete', ''}, + {'', 'infrastructure:concrete', ''} + } + }) + + minetest.register_craft({ + output = '"infrastructure:delineator_guardrail" 1', + recipe = { + {'wool:yellow', 'infrastructure:concrete', 'wool:red'}, + {'', 'infrastructure:concrete', ''} + } + }) + +-- Wire rope safety barrier + minetest.register_craft({ + output = '"infrastructure:wire_rope_safety_barrier" 1', + recipe = { + {'default:steel_ingot', '', 'default:steel_ingot'}, + {'', 'default:steel_ingot', ''}, + {'', 'default:steel_ingot', ''} + } + }) + +-- Cable barrier terminal + minetest.register_craft({ + output = '"infrastructure:cable_barrier_terminal" 1', + recipe = { + {'default:steel_ingot', '', ''}, + {'', 'default:steel_ingot', ''}, + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'} + } + }) + +-- Corrugated guide rail + minetest.register_craft({ + output = '"infrastructure:corrugated_guide_rail" 1', + recipe = { + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + {'', 'default:steel_ingot', ''}, + {'', 'default:steel_ingot', ''} + } + }) + +-- Energy absorbing terminal + minetest.register_craft({ + output = '"infrastructure:energy_absorbing_terminal" 1', + recipe = { + {'', 'default:steel_ingot', ''}, + {'default:steel_ingot', 'default:steel_ingot', ''}, + {'', 'default:steel_ingot', ''} + } + }) + + minetest.register_craft({ + output = '"infrastructure:energy_absorbing_terminal" 1', + recipe = { + {'infrastructure:energy_absorbing_terminal_inversed'} + } + }) + + minetest.register_craft({ + output = '"infrastructure:energy_absorbing_terminal_inversed" 1', + recipe = { + {'infrastructure:energy_absorbing_terminal'} + } + }) + +-- Fitch barrel + minetest.register_craft({ + output = '"infrastructure:fitch_barrel" 1', + recipe = { + {'wool:black', 'wool:black', 'wool:black'}, + {'wool:yellow', 'default:sand', 'wool:yellow'}, + {'wool:yellow', 'wool:yellow', 'wool:yellow'} + } + }) + +-- Crowd control barricade + minetest.register_craft({ + output = '"infrastructure:crowd_control_barricade" 1', + recipe = { + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + {'default:steel_ingot', '', 'default:steel_ingot'} + } + }) + +if ENABLE_EMERGENCY_PHONE then +-- Emergency phone + minetest.register_craft({ + output = '"infrastructure:emergency_phone" 1', + recipe = { + {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'}, + {'default:mese_crystal', 'default:apple', 'default:mese_crystal'}, + {'default:mese_crystal', 'default:stick', 'default:mese_crystal'} + } + }) + minetest.register_craft({ + output = '"infrastructure:emergency_phone" 1', + recipe = { + {'default:mese', 'default:mese', 'default:mese'}, + {'default:mese', 'default:apple', 'default:mese'}, + {'default:mese', 'default:stick', 'default:mese'} + } + }) +end + +-- Manhole cover + minetest.register_craft({ + output = '"infrastructure:manhole_cover_closed" 1', + recipe = { + {'infrastructure:concrete', 'infrastructure:concrete', 'infrastructure:concrete'}, + {'infrastructure:concrete', 'default:steel_ingot', 'infrastructure:concrete'}, + {'infrastructure:concrete', 'infrastructure:concrete', 'infrastructure:concrete'} + } + }) + +-- Traffic lights for pedestrians + minetest.register_craft({ + output = '"infrastructure:traffic_lights_pedestrians" 1', + recipe = { + {'', 'default:steel_ingot', ''}, + {'default:steel_ingot', 'wool:red', 'default:steel_ingot'}, + {'default:steel_ingot', 'wool:green', 'default:steel_ingot'} + } + }) + +-- Crosswalk warning light + minetest.register_craft({ + output = '"infrastructure:crosswalk_warning_light" 1', + recipe = { + {'', 'default:steel_ingot', ''}, + {'default:steel_ingot', 'wool:yellow', 'default:steel_ingot'}, + {'', 'wool:green', ''} + } + }) + +-- Curve chevron + minetest.register_craft({ + output = '"infrastructure:curve_chevron" 1', + recipe = { + {'wool:yellow', 'wool:black', 'wool:yellow'}, + {'wool:black', 'wool:yellow', 'wool:yellow'}, + {'wool:yellow', 'wool:black', 'wool:yellow'} + } + }) + +-- Crosswalk lighting + minetest.register_craft({ + output = '"infrastructure:crosswalk_lighting" 1', + recipe = { + {'wool:white', 'wool:white', 'wool:white'}, + {'', 'mesecons_torch:mesecon_torch_on', ''}, + {'wool:white', 'wool:white', 'wool:white'} + } + }) + +-- Crosswalk safety sign + minetest.register_craft({ + output = '"infrastructure:crosswalk_safety_sign" 1', + recipe = { + {'', 'wool:green', ''}, + {'', 'wool:green', ''}, + {'infrastructure:concrete', 'infrastructure:concrete', 'infrastructure:concrete'} + } + }) + +-- Road sign crosswalk + minetest.register_craft({ + output = '"infrastructure:road_sign_crosswalk" 1', + recipe = { + {'wool:green', 'wool:green', 'wool:green'}, + {'wool:green', 'wool:blue', 'wool:green'}, + {'wool:green', 'wool:green', 'wool:green'} + } + }) + +-- Road sign right_of_way + minetest.register_craft({ + output = '"infrastructure:road_sign_right_of_way" 1', + recipe = { + {"", 'wool:white', ""}, + {'wool:white', 'wool:yellow', 'wool:white'}, + {"", 'wool:white', ""} + } + }) + +-- Road sign stop + minetest.register_craft({ + output = '"infrastructure:road_sign_stop" 1', + recipe = { + {'wool:red', 'wool:red', 'wool:red'}, + {'wool:red', 'wool:white', 'wool:red'}, + {'wool:red', 'wool:red', 'wool:red'} + } + }) + +-- Road sign yield + minetest.register_craft({ + output = '"infrastructure:road_sign_yield" 1', + recipe = { + {'wool:orange', 'wool:orange', 'wool:orange'}, + {'wool:red', 'wool:orange', 'wool:red'}, + {'', 'wool:red', ''} + } + }) + +-- Automatic warning device + minetest.register_craft({ + output = '"infrastructure:automatic_warning_device" 1', + recipe = { + {'wool:red', 'default:steel_ingot', 'wool:red'}, + {'', 'default:steel_ingot', ''}, + {'infrastructure:concrete', 'infrastructure:concrete', 'infrastructure:concrete'} + } + }) + +-- Boom barrier + minetest.register_craft({ + output = '"infrastructure:boom_barrier_mechanism" 1', + recipe = { + {'default:steel_ingot', 'default:steel_ingot', ''}, + {'', 'default:steel_ingot', ''}, + {'infrastructure:concrete', 'infrastructure:concrete', 'infrastructure:concrete'} + } + }) + + minetest.register_craft({ + output = '"infrastructure:boom_barrier_arm" 1', + recipe = { + {'', 'wool:red', ''}, + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'} + } + }) + +-- Aircraft warning light + minetest.register_craft({ + output = '"infrastructure:aircraft_warning_light" 1', + recipe = { + {'', 'wool:red', ''}, + {'wool:red', 'default:torch', 'wool:red'}, + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'} + } + }) + +-- Warning light + minetest.register_craft({ + output = '"infrastructure:warning_light" 1', + recipe = { + {'wool:yellow', 'wool:yellow', ''}, + {'wool:yellow', 'default:torch', ''}, + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'} + } + }) + +-- Anti-dazzling panel + minetest.register_craft({ + output = '"infrastructure:anti_dazzling_panel" 1', + recipe = { + {'wool:grey', 'wool:grey'}, + {'wool:grey', 'wool:yellow'}, + {'wool:grey', 'wool:grey'} + } + }) + +-- Traffic cone + minetest.register_craft({ + output = '"infrastructure:traffic_cone" 1', + recipe = { + {'', 'wool:orange', ''}, + {'wool:orange', '', 'wool:orange'}, + } + }) + +-- Noise barrier + minetest.register_craft({ + output = '"infrastructure:noise_barrier" 1', + recipe = { + {'default:steel_ingot', 'wool:green', 'default:steel_ingot'}, + {'wool:green', 'default:steel_ingot', 'wool:green'}, + {'default:steel_ingot', 'wool:green', 'default:steel_ingot'} + } + }) diff --git a/streets/infrastructure/depends.txt b/streets/infrastructure/depends.txt new file mode 100644 index 0000000..af1119b --- /dev/null +++ b/streets/infrastructure/depends.txt @@ -0,0 +1,8 @@ +default +moreblocks +mesecons +wool +streetsmod +prefab +digilines +technic? diff --git a/streets/infrastructure/init.lua b/streets/infrastructure/init.lua new file mode 100644 index 0000000..76d94f3 --- /dev/null +++ b/streets/infrastructure/init.lua @@ -0,0 +1,26 @@ +infrastructure = {} + +-- Load settings +dofile(minetest.get_modpath("infrastructure").."/settings.lua") + +-- Register nodes +dofile(minetest.get_modpath("infrastructure").."/nodes.lua") +-- Register special nodes +dofile(minetest.get_modpath("infrastructure").."/nodes_extension.lua") +-- Register advanced devices +dofile(minetest.get_modpath("infrastructure").."/advanced_road_signs.lua") +dofile(minetest.get_modpath("infrastructure").."/advanced_emergency_phone.lua") +dofile(minetest.get_modpath("infrastructure").."/advanced_traffic_lights_pedestrians.lua") +dofile(minetest.get_modpath("infrastructure").."/advanced_crosswalk_warning_light.lua") +dofile(minetest.get_modpath("infrastructure").."/advanced_lane_control_lights.lua") +dofile(minetest.get_modpath("infrastructure").."/advanced_curve_chevron.lua") +dofile(minetest.get_modpath("infrastructure").."/advanced_crosswalk_lighting.lua") +dofile(minetest.get_modpath("infrastructure").."/advanced_crosswalk_safety_sign.lua") +dofile(minetest.get_modpath("infrastructure").."/advanced_automatic_warning_device.lua") +dofile(minetest.get_modpath("infrastructure").."/advanced_boom_barrier.lua") +dofile(minetest.get_modpath("infrastructure").."/advanced_aircraft_warning_light.lua") +dofile(minetest.get_modpath("infrastructure").."/advanced_warning_light.lua") +-- Register crafting recipes +dofile(minetest.get_modpath("infrastructure").."/crafts.lua") + +print("Infrastructure mod loaded succesfully!") diff --git a/streets/infrastructure/nodes.lua b/streets/infrastructure/nodes.lua new file mode 100644 index 0000000..e0455ee --- /dev/null +++ b/streets/infrastructure/nodes.lua @@ -0,0 +1,1473 @@ +-- **************************************************************************************************** MATERIALS + +-- Asphalt block + minetest.register_alias("infrastructure:asphalt", "streets:asphalt") + +-- Concrete block + minetest.register_alias("infrastructure:concrete", "technic:concrete") + +-- Concrete fence + minetest.register_alias("infrastructure:fence_concrete", "prefab:concrete_fence") + +-- Galvanized steel block + minetest.register_node("infrastructure:galvanized_steel", { + description = "Galvanized steel", + tiles = {"infrastructure_galvanized_steel.png"}, + drawtype = "normal", + paramtype = "light", + groups = {cracky = 2}, + }) + minetest.register_alias("galvanized_steel", "infrastructure:galvanized_steel") + +-- Galvanized steel fence + minetest.register_node("infrastructure:fence_galvanized_steel", { + description = "Galvanized steel fence", + drawtype = "fencelike", + tiles = {"infrastructure_galvanized_steel.png"}, + paramtype = "light", + is_ground_content = true, + selection_box = { + type = "fixed", + fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8}, + }, + groups = {cracky = 2}, + }) + + +-- **************************************************************************************************** PRECAST CONCRETE + +-- Concrete seperating wall + minetest.register_node("infrastructure:precast_concrete_seperating_wall", { + description = "Precast concrete seperating wall", + tiles = {"infrastructure_concrete.png"}, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2}, + node_box = { + type = "fixed", + fixed = { + {-5/16, -1/2, -7/16, 5/16, -1/4, 7/16}, + {-1/16, -1/4, -7/16, 1/16, 1/2, 7/16}, + {-3/16, -1/2, -5/16, 3/16, 0, -1/4}, + {-3/16, -1/2, 1/4, 3/16, 0, 5/16} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-5/16, -1/2, -7/16, 5/16, -1/4, 7/16}, + {-1/16, -1/4, -7/16, 1/16, 1/2, 7/16}, + {-3/16, -1/2, -5/16, 3/16, 0, -1/4}, + {-3/16, -1/2, 1/4, 3/16, 0, 5/16} + } + } + }) + +-- Concrete cylinder + minetest.register_node("infrastructure:precast_concrete_cylinder", { + description = "Precast concrete cylinder", + tiles = {"infrastructure_concrete.png"}, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2}, + walkable = false, + climbable = true, + node_box = { + type = "fixed", + fixed = { + {3/8, -1/2, -1/2, 1/2, 1/2, 1/2}, + {-1/2, -1/2, -1/2, -3/8, 1/2, 1/2}, + {-1/2, -1/2, 3/8, 1/2, 1/2, 1/2}, + {-1/2, -1/2, -1/2, 1/2, 1/2, -3/8} + } + }, + selection_box = { + type = "fixed", + fixed = { + {3/8, -1/2, -1/2, 1/2, 1/2, 1/2}, + {-1/2, -1/2, -1/2, -3/8, 1/2, 1/2}, + {-1/2, -1/2, 3/8, 1/2, 1/2, 1/2}, + {-1/2, -1/2, -1/2, 1/2, 1/2, -3/8} + } + } + }) + +-- Concrete grid paver + minetest.register_node("infrastructure:precast_concrete_grid_paver", { + description = "Precast concrete grid paver", + tiles = { + "infrastructure_grid_paver_top.png", + "infrastructure_grid_paver_bottom.png", + "infrastructure_concrete.png", + "infrastructure_concrete.png", + "infrastructure_concrete.png", + "infrastructure_concrete.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2}, + node_box = { + type = "fixed", + fixed = { + {-1/2, -1/2, -1/2, 1/2, -1/2, 1/2}, + {-1/2, -1/2 + 1/128, -1/2, 1/2, -1/2 + 1/128, 1/2}, + {-1/2, -1/2 + 2/128, -1/2, 1/2, -1/2 + 2/128, 1/2}, + {-1/2, -1/2 + 3/128, -1/2, 1/2, -1/2 + 3/128, 1/2}, + {-1/2, -1/2 + 4/128, -1/2, 1/2, -1/2 + 4/128, 1/2}, + {-1/2, -1/2 + 5/128, -1/2, 1/2, -1/2 + 5/128, 1/2}, + {-1/2, -1/2 + 6/128, -1/2, 1/2, -1/2 + 6/128, 1/2}, + {-1/2, -1/2 + 7/128, -1/2, 1/2, -1/2 + 7/128, 1/2}, + {-1/2, -1/2 + 8/128, -1/2, 1/2, -1/2 + 8/128, 1/2}, + } + }, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, -1/2 + 8/128, 1/2} + }, + + after_place_node = function(pos) + pos.y = pos.y - 1 + local node = minetest.get_node(pos) + if (node.name == "default:dirt_with_grass") then + pos.y = pos.y + 1 + local node = minetest.get_node(pos) + node.name = "infrastructure:precast_concrete_grid_paver_with_grass" + minetest.swap_node(pos, node) + end + end + }) + + minetest.register_node("infrastructure:precast_concrete_grid_paver_with_grass", { + description = "Precast concrete grid paver with grass", + tiles = { + "infrastructure_grid_paver_top.png", + "infrastructure_grid_paver_bottom.png", + "infrastructure_grid_paver_grass.png", + "infrastructure_grid_paver_grass.png", + "infrastructure_grid_paver_grass.png", + "infrastructure_grid_paver_grass.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2,not_in_creative_inventory = 1}, + drop = "infrastructure:precast_concrete_grid_paver", + node_box = { + type = "fixed", + fixed = { + {-1/2, -1/2, -1/2, 1/2, -1/2, 1/2}, + {-1/2, -1/2 + 1/128, -1/2, 1/2, -1/2 + 1/128, 1/2}, + {-1/2, -1/2 + 2/128, -1/2, 1/2, -1/2 + 2/128, 1/2}, + {-1/2, -1/2 + 3/128, -1/2, 1/2, -1/2 + 3/128, 1/2}, + {-1/2, -1/2 + 4/128, -1/2, 1/2, -1/2 + 4/128, 1/2}, + {-1/2, -1/2 + 5/128, -1/2, 1/2, -1/2 + 5/128, 1/2}, + {-1/2, -1/2 + 6/128, -1/2, 1/2, -1/2 + 6/128, 1/2}, + {-1/2, -1/2 + 7/128, -1/2, 1/2, -1/2 + 7/128, 1/2}, + {-1/2, -1/2 + 8/128, -1/2, 1/2, -1/2 + 8/128, 1/2}, + + {-3/8, -1/2, 1/4, -1/8, 0, 1/4}, + {1/8, -1/2, 1/4, 3/8, 0, 1/4}, + + {-1/8, -1/2, 0, 1/8, 0, 0}, + + {-3/8, -1/2, -1/4, -1/8, 0, -1/4}, + {1/8, -1/2, -1/4, 3/8, 0, -1/4}, + + {1/4, -1/2, -3/8, 1/4, 0, -1/8}, + {1/4, -1/2, 1/8, 1/4, 0, 3/8}, + + {0, -1/2, -1/8, 0, 0, 1/8}, + + {-1/4, -1/2, -3/8, -1/4, 0, -1/8}, + {-1/4, -1/2, 1/8, -1/4, 0, 3/8} + } + }, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, -1/2 + 8/128, 1/2} + }, + + on_punch = function(pos, node) + local node = minetest.get_node(pos) + node.name = "infrastructure:precast_concrete_grid_paver" + minetest.swap_node(pos, node) + end + }) + +-- **************************************************************************************************** STEEL STRUCTURES + +-- Truss + minetest.register_node("infrastructure:truss", { + description = "Truss", + tiles = {"infrastructure_truss.png"}, + drawtype = "nodebox", + paramtype = "light", + groups = {cracky = 2}, + node_box = { + type = "fixed", + fixed = { + {1/2, -1/2, -1/2, 1/2, 1/2, 1/2}, + {-1/2, 1/2, -1/2, 1/2, 1/2, 1/2}, + {-1/2, -1/2, 1/2, 1/2, 1/2, 1/2}, + {-1/2, -1/2, -1/2, -1/2, 1/2, 1/2}, + {-1/2, -1/2, -1/2, 1/2, -1/2, 1/2}, + {-1/2, -1/2, -1/2, 1/2, 1/2, -1/2} + } + }, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, 1/2, 1/2} + } + }) + +-- Wire netting + minetest.register_node("infrastructure:wire_netting", { + description = "Wire netting", + tiles = {"infrastructure_wire_netting.png"}, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2}, + node_box = { + type = "fixed", + fixed = {-1/2, -1/2, 0, 1/2, 1/2, 0} + }, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/8, 1/2, 1/2, 1/8} + } + }) + +-- Razor wire + minetest.register_node("infrastructure:razor_wire", { + description = "Razor wire", + tiles = {"infrastructure_razor_wire.png"}, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2}, + node_box = { + type = "fixed", + fixed = { + {-1/2, 1/2, -1/2, 1/2, 1/2, 1/2}, + {-1/2, -1/2, -1/2, 1/2, -1/2, 1/2}, + {-1/2, -1/2, 1/2, 1/2, 1/2, 1/2}, + {-1/2, -1/2, -1/2, 1/2, 1/2, -1/2} + } + }, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, 1/2, 1/2} + }, + + walkable = false, + damage_per_second = 8 + }) + +-- Drainage channel grating + minetest.register_node("infrastructure:drainage_channel_grating", { + description = "Truss", + tiles = { + "infrastructure_drainage_channel_grating.png", + "infrastructure_drainage_channel_grating.png", + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2}, + node_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 0, -3/8, 1/2} + }, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 0, -3/8, 1/2} + } + }) + +-- Louver + minetest.register_node("infrastructure:louver_opened", { + description = "Louver", + tiles = {"infrastructure_galvanized_steel.png"}, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2}, + node_box = { + type = "fixed", + fixed = { + {-1/2, 7/16, 0, 1/2, 1/2, 1/2}, + {-1/2, -1/16, 0, 1/2, 0, 1/2} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/2, 7/16, 0, 1/2, 1/2, 1/2}, + {-1/2, -1/16, 0, 1/2, 0, 1/2} + } + }, + + on_punch = function(pos, node) + minetest.swap_node(pos, {name = "infrastructure:louver_closed", param2 = node.param2}) + end + }) + + minetest.register_node("infrastructure:louver_closed", { + tiles = {"infrastructure_galvanized_steel.png"}, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2}, + drop = "infrastructure:louver_opened", + node_box = { + type = "fixed", + fixed = { + {-1/2, 1/16, 7/16, 1/2, 1/2, 1/2}, + {-1/2, -7/16, 7/16, 1/2, 0, 1/2} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/2, 1/16, 7/16, 1/2, 1/2, 1/2}, + {-1/2, -7/16, 7/16, 1/2, 0, 1/2} + } + }, + + on_punch = function(pos, node) + minetest.swap_node(pos, {name = "infrastructure:louver_opened", param2 = node.param2}) + end + }) + + minetest.register_alias("infrastructure:louver", "infrastructure:louver_opened") + +-- Riffled sheet + minetest.register_node("infrastructure:riffled_sheet", { + description = "Riffled sheet", + tiles = {"infrastructure_riffled_sheet.png"}, + inventory_image = "infrastructure_riffled_sheet.png", + wield_image = "infrastructure_riffled_sheet.png", + drawtype = "nodebox", + paramtype = "light", + groups = {cracky = 2, oddly_breakable_by_hand = 1}, + node_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, -1/2 + 0.001, 1/2} + }, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/4, -1/2, 1/2, -1/2 + 0.01, 1/2} + } + }) + +-- Corrugated sheet + minetest.register_node("infrastructure:corrugated_sheet", { + description = "corrugated sheet", + tiles = {"infrastructure_corrugated_sheet.png"}, + inventory_image = "infrastructure_corrugated_sheet.png", + wield_image = "infrastructure_corrugated_sheet.png", + drawtype = "raillike", + paramtype = "light", + groups = {cracky = 2, oddly_breakable_by_hand = 1}, + }) + +-- **************************************************************************************************** ADVANCED ITEMS + +-- Displacement + function displacement(pos, placer) + local displaced_node = minetest.get_node(pos) + local fdir = minetest.dir_to_facedir(placer:get_look_dir()) + pos.y = pos.y - 1 + local node = minetest.get_node(pos) + + if ((string.find(node.name, "_three_quarter") ~= nil) or (string.find(node.name, "_displacement_1") ~= nil)) then + pos.y = pos.y + 1 + minetest.set_node(pos, {name = displaced_node.name.."_displacement_1", param2 = fdir}) + elseif (((string.find(node.name, "slab_") ~= nil) and (string.find(node.name, "_quarter") == nil)) or (string.find(node.name, "_displacement_2") ~= nil)) then + pos.y = pos.y + 1 + minetest.set_node(pos, {name = displaced_node.name.."_displacement_2", param2 = fdir}) + elseif (((string.find(node.name, "_quarter") ~= nil) and (string.find(node.name, "_three_quarter") == nil)) or (string.find(node.name, "_displacement_3") ~= nil)) then + pos.y = pos.y + 1 + minetest.set_node(pos, {name = displaced_node.name.."_displacement_3", param2 = fdir}) + end + end + +-- Raised pavement marker yellow/yellow + minetest.register_node("infrastructure:marker_yellow_yellow", { + description = "Raised pavement marker with yellow & yellow retroreflectors", + tiles = { + "infrastructure_marker_top_yellow_yellow.png", + "infrastructure_marker_bottom_side.png", + "infrastructure_marker_bottom_side.png", + "infrastructure_marker_bottom_side.png", + "infrastructure_marker_side_yellow.png", + "infrastructure_marker_side_yellow.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3}, + walkable = false, + light_source = MARKER_LIGHT_RANGE, + sunlight_propagates = true, + node_box = { + type = "fixed", + fixed = { + {-1/8, -1/2, -1/8, -1/16, -3/8, 1/8}, + {-1/16, -1/2, -1/8, 1/16, -7/16, 1/8}, + {1/16, -1/2, -1/8, 1/8, -3/8, 1/8}, + {-1/16, -7/16, -1/16, 1/16, -3/8, 1/16} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/8, -1/2, -1/8, -1/16, -3/8, 1/8}, + {-1/16, -1/2, -1/8, 1/16, -7/16, 1/8}, + {1/16, -1/2, -1/8, 1/8, -3/8, 1/8}, + {-1/16, -7/16, -1/16, 1/16, -3/8, 1/16} + } + }, + + after_place_node = function(pos, placer) + displacement(pos, placer) + end + }) + + for i = 1, 3 do + minetest.register_node("infrastructure:marker_yellow_yellow_displacement_"..tostring(i), { + tiles = { + "infrastructure_marker_top_yellow_yellow.png", + "infrastructure_marker_bottom_side.png", + "infrastructure_marker_bottom_side.png", + "infrastructure_marker_bottom_side.png", + "infrastructure_marker_side_yellow.png", + "infrastructure_marker_side_yellow.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3, not_in_creative_inventory = 1}, + walkable = false, + light_source = MARKER_LIGHT_RANGE, + sunlight_propagates = true, + drop = "infrastructure:marker_yellow_yellow", + node_box = { + type = "fixed", + fixed = { + {-1/8, -1/2 - i/4, -1/8, -1/16, -3/8 - i/4, 1/8}, + {-1/16, -1/2 - i/4, -1/8, 1/16, -7/16 - i/4, 1/8}, + {1/16, -1/2 - i/4, -1/8, 1/8, -3/8 - i/4, 1/8}, + {-1/16, -7/16 - i/4, -1/16, 1/16, -3/8 - i/4, 1/16} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/8, -1/2 - i/4, -1/8, -1/16, -3/8 - i/4, 1/8}, + {-1/16, -1/2 - i/4, -1/8, 1/16, -7/16 - i/4, 1/8}, + {1/16, -1/2 - i/4, -1/8, 1/8, -3/8 - i/4, 1/8}, + {-1/16, -7/16 - i/4, -1/16, 1/16, -3/8 - i/4, 1/16} + } + } + }) + end + +-- Raised pavement marker red/yellow + minetest.register_node("infrastructure:marker_red_yellow", { + description = "Raised pavement marker with red & yellow retroreflectors", + tiles = { + "infrastructure_marker_top_red_yellow.png", + "infrastructure_marker_bottom_side.png", + "infrastructure_marker_bottom_side.png", + "infrastructure_marker_bottom_side.png", + "infrastructure_marker_side_yellow.png", + "infrastructure_marker_side_red.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3}, + walkable = false, + light_source = MARKER_LIGHT_RANGE, + sunlight_propagates = true, + node_box = { + type = "fixed", + fixed = { + {-1/8, -1/2, -1/8, -1/16, -3/8, 1/8}, + {-1/16, -1/2, -1/8, 1/16, -7/16, 1/8}, + {1/16, -1/2, -1/8, 1/8, -3/8, 1/8}, + {-1/16, -7/16, -1/16, 1/16, -3/8, 1/16} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/8, -1/2, -1/8, -1/16, -3/8, 1/8}, + {-1/16, -1/2, -1/8, 1/16, -7/16, 1/8}, + {1/16, -1/2, -1/8, 1/8, -3/8, 1/8}, + {-1/16, -7/16, -1/16, 1/16, -3/8, 1/16} + } + }, + + after_place_node = function(pos, placer) + displacement(pos, placer) + end + }) + + for i = 1, 3 do + minetest.register_node("infrastructure:marker_red_yellow_displacement_"..tostring(i), { + tiles = { + "infrastructure_marker_top_red_yellow.png", + "infrastructure_marker_bottom_side.png", + "infrastructure_marker_bottom_side.png", + "infrastructure_marker_bottom_side.png", + "infrastructure_marker_side_yellow.png", + "infrastructure_marker_side_red.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3, not_in_creative_inventory = 1}, + walkable = false, + light_source = MARKER_LIGHT_RANGE, + sunlight_propagates = true, + drop = "infrastructure:marker_red_yellow", + node_box = { + type = "fixed", + fixed = { + {-1/8, -1/2 - i/4, -1/8, -1/16, -3/8 - i/4, 1/8}, + {-1/16, -1/2 - i/4, -1/8, 1/16, -7/16 - i/4, 1/8}, + {1/16, -1/2 - i/4, -1/8, 1/8, -3/8 - i/4, 1/8}, + {-1/16, -7/16 - i/4, -1/16, 1/16, -3/8 - i/4, 1/16} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/8, -1/2 - i/4, -1/8, -1/16, -3/8 - i/4, 1/8}, + {-1/16, -1/2 - i/4, -1/8, 1/16, -7/16 - i/4, 1/8}, + {1/16, -1/2 - i/4, -1/8, 1/8, -3/8 - i/4, 1/8}, + {-1/16, -7/16 - i/4, -1/16, 1/16, -3/8 - i/4, 1/16} + } + } + }) + end + +-- Retroreflective delineators + minetest.register_node("infrastructure:delineator", { + description = "Retroreflective delineator", + tiles = { + "infrastructure_concrete.png", + "infrastructure_concrete.png", + "infrastructure_delineator_wrapper_right.png", + "infrastructure_delineator_wrapper_left.png", + "infrastructure_delineator_retroreflector_yellow.png", + "infrastructure_delineator_retroreflector_red.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3}, + light_source = DELINEATOR_LIGHT_RANGE, + sunlight_propagates = true, + node_box = { + type = "fixed", + fixed = { + {-1/8, -1/2, -1/8, 1/8, 1/2, -1/16}, + {-1/16, -1/2, -1/16, 1/16, 1/2, 1/16}, + {-1/8, -1/2, 1/16, 1/8, 1/2, 1/8} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/8, -1/2, -1/8, 1/8, 1/2, -1/16}, + {-1/16, -1/2, -1/16, 1/16, 1/2, 1/16}, + {-1/8, -1/2, 1/16, 1/8, 1/2, 1/8} + } + }, + + after_place_node = function(pos, placer) + displacement(pos, placer) + end + }) + + minetest.register_node("infrastructure:delineator_guardrail", { + description = "Retroreflective delineator for guardrail", + tiles = { + "infrastructure_concrete.png", + "infrastructure_concrete.png", + "infrastructure_delineator_wrapper_right.png", + "infrastructure_delineator_wrapper_left.png", + "[combine:32x32:0,12=infrastructure_delineator_retroreflector_yellow.png:0,-20=infrastructure_delineator_retroreflector_yellow.png", + "[combine:32x32:0,12=infrastructure_delineator_retroreflector_red.png:0,-20=infrastructure_delineator_retroreflector_red.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3}, + light_source = DELINEATOR_LIGHT_RANGE, + sunlight_propagates = true, + node_box = { + type = "fixed", + fixed = { + {-1/8, -3/8, -1/32, 1/8, 1/8, 1/32}, + {1/8, -5/8, -1/16, 3/16, -1/4, 1/16} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/8, -3/8, -1/32, 1/8, 1/8, 1/32}, + {1/8, -5/8, -1/16, 3/16, -1/4, 1/16} + } + }, + + after_place_node = function(pos, placer) + displacement(pos, placer) + end + }) + + for i = 1, 3 do + minetest.register_node("infrastructure:delineator_displacement_"..tostring(i), { + tiles = { + "infrastructure_concrete.png", + "infrastructure_concrete.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_delineator_wrapper_right.png:0,"..tostring(i * 8 - 32).."=infrastructure_delineator_wrapper_right.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_delineator_wrapper_left.png:0,"..tostring(i * 8 - 32).."=infrastructure_delineator_wrapper_left.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_delineator_retroreflector_yellow.png:0,"..tostring(i * 8 - 32).."=infrastructure_delineator_retroreflector_yellow.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_delineator_retroreflector_red.png:0,"..tostring(i * 8 - 32).."=infrastructure_delineator_retroreflector_red.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3, not_in_creative_inventory = 1}, + light_source = DELINEATOR_LIGHT_RANGE, + sunlight_propagates = true, + drop = "infrastructure:delineator", + node_box = { + type = "fixed", + fixed = { + {-1/8, -1/2 - i/4, -1/8, 1/8, 1/2 - i/4, -1/16}, + {-1/16, -1/2 - i/4, -1/16, 1/16, 1/2 - i/4, 1/16}, + {-1/8, -1/2 - i/4, 1/16, 1/8, 1/2 - i/4, 1/8} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/8, -1/2 - i/4, -1/8, 1/8, 1/2 - i/4, -1/16}, + {-1/16, -1/2 - i/4, -1/16, 1/16, 1/2 - i/4, 1/16}, + {-1/8, -1/2 - i/4, 1/16, 1/8, 1/2 - i/4, 1/8} + } + } + }) + + minetest.register_node("infrastructure:delineator_guardrail_displacement_"..tostring(i), { + tiles = { + "infrastructure_concrete.png", + "infrastructure_concrete.png", + "[combine:32x32:0,"..tostring(12 + i * 8).."=infrastructure_delineator_wrapper_right.png:0,"..tostring(i * 8 - 20).."=infrastructure_delineator_wrapper_right.png", + "[combine:32x32:0,"..tostring(12 + i * 8).."=infrastructure_delineator_wrapper_left.png:0,"..tostring(i * 8 - 20).."=infrastructure_delineator_wrapper_left.png", + "[combine:32x32:0,"..tostring(12 + i * 8).."=infrastructure_delineator_retroreflector_yellow.png:0,"..tostring(i * 8 - 20).."=infrastructure_delineator_retroreflector_yellow.png", + "[combine:32x32:0,"..tostring(12 + i * 8).."=infrastructure_delineator_retroreflector_red.png:0,"..tostring(i * 8 - 20).."=infrastructure_delineator_retroreflector_red.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3, not_in_creative_inventory = 1}, + light_source = DELINEATOR_LIGHT_RANGE, + sunlight_propagates = true, + drop = "infrastructure:delineator_guardrail", + node_box = { + type = "fixed", + fixed = { + {-1/8, -3/8 - i/4, -1/32, 1/8, 1/8 - i/4, 1/32}, + {1/8, -5/8 - i/4, -1/16, 3/16, -1/4 - i/4, 1/16} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/8, -3/8 - i/4, -1/32, 1/8, 1/8 - i/4, 1/32}, + {1/8, -5/8 - i/4, -1/16, 3/16, -1/4 - i/4, 1/16} + } + } + }) + end + +-- Wire rope safety barrier + minetest.register_node("infrastructure:wire_rope_safety_barrier", { + description = "Wire rope safety barrier", + tiles = { + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_wire_rope_safety_barrier_back.png", + "infrastructure_wire_rope_safety_barrier_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2}, + light_source = 1, + node_box = { + type = "fixed", + fixed = { + {-1/8, -1/2, -1/16, 1/8, -1/4, 1/16}, + {-1/8, -1/2, -1/16, -1/16, -3/16, 1/16}, + {1/16, -1/2, -1/16, 1/8, 1/16, 1/16}, + {-1/8, -1/8, -1/16, 1/8, 0, 1/16}, + {-1/8, -1/8, -1/16, -1/16, 1/2, 1/16}, + {-1/8, 1/8, -1/16, 1/8, 1/4, 1/16}, + {1/16, 1/8, -1/16, 1/8, 1/2, 1/16}, + + {-1/32, 1/4, -1/2, 1/32, 5/16, 1/2}, + {-1/32, 0, -1/2, 1/32, 1/16, 1/2}, + {-1/32, -1/4, -1/2, 1/32, -3/16, 1/2} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/8, -1/2, -1/16, 1/8, 1/2, 1/16}, + + {-1/32, 1/4, -1/2, 1/32, 5/16, 1/2}, + {-1/32, 0, -1/2, 1/32, 1/16, 1/2}, + {-1/32, -1/4, -1/2, 1/32, -3/16, 1/2} + } + }, + + after_place_node = function(pos, placer) + displacement(pos, placer) + end + }) + + for i = 1, 3 do + minetest.register_node("infrastructure:wire_rope_safety_barrier_displacement_"..tostring(i), { + tiles = { + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_galvanized_steel.png:0,"..tostring(i * 8 - 32).."=infrastructure_galvanized_steel.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_galvanized_steel.png:0,"..tostring(i * 8 - 32).."=infrastructure_galvanized_steel.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_wire_rope_safety_barrier_back.png:0,"..tostring(i * 8 - 32).."=infrastructure_wire_rope_safety_barrier_back.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_wire_rope_safety_barrier_front.png:0,"..tostring(i * 8 - 32).."=infrastructure_wire_rope_safety_barrier_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2, not_in_creative_inventory = 1}, + light_source = 1, + drop = "infrastructure:wire_rope_safety_barrier", + node_box = { + type = "fixed", + fixed = { + {-1/8, -1/2 - i/4, -1/16, 1/8, -1/4 - i/4, 1/16}, + {-1/8, -1/2 - i/4, -1/16, -1/16, -3/16 - i/4, 1/16}, + {1/16, -1/2 - i/4, -1/16, 1/8, 1/16 - i/4, 1/16}, + {-1/8, -1/8 - i/4, -1/16, 1/8, 0 - i/4, 1/16}, + {-1/8, -1/8 - i/4, -1/16, -1/16, 1/2 - i/4, 1/16}, + {-1/8, 1/8 - i/4, -1/16, 1/8, 1/4 - i/4, 1/16}, + {1/16, 1/8 - i/4, -1/16, 1/8, 1/2 - i/4, 1/16}, + + {-1/32, 1/4 - i/4, -1/2, 1/32, 5/16 - i/4, 1/2}, + {-1/32, 0 - i/4, -1/2, 1/32, 1/16 - i/4, 1/2}, + {-1/32, -1/4 - i/4, -1/2, 1/32, -3/16 - i/4, 1/2} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/8, -1/2 - i/4, -1/16, 1/8, 1/2 - i/4, 1/16}, + + {-1/32, 1/4 - i/4, -1/2, 1/32, 5/16 - i/4, 1/2}, + {-1/32, 0 - i/4, -1/2, 1/32, 1/16 - i/4, 1/2}, + {-1/32, -1/4 - i/4, -1/2, 1/32, -3/16 - i/4, 1/2} + } + } + }) + end + +-- Cable barrier terminal + minetest.register_node("infrastructure:cable_barrier_terminal", { + description = "Cable barrier terminal", + tiles = { + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_cable_barrier_terminal_back.png", + "infrastructure_cable_barrier_terminal_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2}, + light_source = 1, + node_box = { + type = "fixed", + fixed = { + {-1/4, -1/2, -1/2, 1/4, -3/8, 1/2}, + {-1/4, -3/8, -1/4, 1/4, 1/2, -1/8}, + {-1/4, -3/8, -1/8, -3/16, 0, 1/8}, + {3/16, -3/8, -1/8, 1/4, 0, 1/8}, + + {-1/16, 7/32, -3/8, 1/16, 11/32, 1/4}, + {-1/16, -1/32, -3/8, 1/16, 3/32, 1/4}, + {-1/16, -9/32, -3/8, 1/16, -5/32, 1/4}, + + {-1/32, 1/4, 0, 1/32, 5/16, 1/2}, + {-1/32, 0, 0, 1/32, 1/16, 1/2}, + {-1/32, -1/4, 0, 1/32, -3/16, 1/2} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/4, -1/2, -1/2, 1/4, -3/8, 1/2}, + {-1/4, -3/8, -1/4, 1/4, 1/2, -1/8}, + {-1/4, -3/8, -1/8, -3/16, 0, 1/8}, + {3/16, -3/8, -1/8, 1/4, 0, 1/8}, + + {-1/16, 7/32, -3/8, 1/16, 11/32, 1/4}, + {-1/16, -1/32, -3/8, 1/16, 3/32, 1/4}, + {-1/16, -9/32, -3/8, 1/16, -5/32, 1/4}, + + {-1/32, 1/4, 0, 1/32, 5/16, 1/2}, + {-1/32, 0, 0, 1/32, 1/16, 1/2}, + {-1/32, -1/4, 0, 1/32, -3/16, 1/2} + } + }, + + after_place_node = function(pos, placer) + displacement(pos, placer) + end + }) + + for i = 1, 3 do + minetest.register_node("infrastructure:cable_barrier_terminal_displacement_"..tostring(i), { + tiles = { + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_galvanized_steel.png:0,"..tostring(i * 8 - 32).."=infrastructure_galvanized_steel.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_galvanized_steel.png:0,"..tostring(i * 8 - 32).."=infrastructure_galvanized_steel.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_cable_barrier_terminal_back.png:0,"..tostring(i * 8 - 32).."=infrastructure_cable_barrier_terminal_back.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_cable_barrier_terminal_front.png:0,"..tostring(i * 8 - 32).."=infrastructure_cable_barrier_terminal_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2, not_in_creative_inventory = 1}, + light_source = 1, + drop = "infrastructure:cable_barrier_terminal", + node_box = { + type = "fixed", + fixed = { + {-1/4, -1/2 - i/4, -1/2, 1/4, -3/8 - i/4, 1/2}, + {-1/4, -3/8 - i/4, -1/4, 1/4, 1/2 - i/4, -1/8}, + {-1/4, -3/8 - i/4, -1/8, -3/16, 0 - i/4, 1/8}, + {3/16, -3/8 - i/4, -1/8, 1/4, 0 - i/4, 1/8}, + + {-1/16, 7/32 - i/4, -3/8, 1/16, 11/32 - i/4, 1/4}, + {-1/16, -1/32 - i/4, -3/8, 1/16, 3/32 - i/4, 1/4}, + {-1/16, -9/32 - i/4, -3/8, 1/16, -5/32 - i/4, 1/4}, + + {-1/32, 1/4 - i/4, 0, 1/32, 5/16 - i/4, 1/2}, + {-1/32, 0 - i/4, 0, 1/32, 1/16 - i/4, 1/2}, + {-1/32, -1/4 - i/4, 0, 1/32, -3/16 - i/4, 1/2} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/4, -1/2 - i/4, -1/2, 1/4, -3/8 - i/4, 1/2}, + {-1/4, -3/8 - i/4, -1/4, 1/4, 1/2 - i/4, -1/8}, + {-1/4, -3/8 - i/4, -1/8, -3/16, 0 - i/4, 1/8}, + {3/16, -3/8 - i/4, -1/8, 1/4, 0 - i/4, 1/8}, + + {-1/16, 7/32 - i/4, -3/8, 1/16, 11/32 - i/4, 1/4}, + {-1/16, -1/32 - i/4, -3/8, 1/16, 3/32 - i/4, 1/4}, + {-1/16, -9/32 - i/4, -3/8, 1/16, -5/32 - i/4, 1/4}, + + {-1/32, 1/4 - i/4, 0, 1/32, 5/16 - i/4, 1/2}, + {-1/32, 0 - i/4, 0, 1/32, 1/16 - i/4, 1/2}, + {-1/32, -1/4 - i/4, 0, 1/32, -3/16 - i/4, 1/2} + } + } + }) + end + +-- Corrugated guide rail + minetest.register_node("infrastructure:corrugated_guide_rail", { + description = "Corrugated guide rail", + tiles = { + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_corrugated_guide_rail_side.png", + "infrastructure_corrugated_guide_rail_side.png", + "infrastructure_corrugated_guide_rail_back.png", + "infrastructure_corrugated_guide_rail_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2}, + light_source = 1, + node_box = { + type = "fixed", + fixed = { + {-1/8, -1/2, -1/8, 1/8, 1/2, -1/16}, + {-1/16, -1/2, -1/16, 1/16, 1/2, 1/16}, + {-1/8, -1/2, 1/16, 1/8, 1/2, 1/8}, + + {-1/2, 1/4, -1/4, 1/2, 3/8, -1/8}, + {-1/2, 1/8, -3/8, 1/2, 1/4, -1/4}, + {-1/2, 0, -1/4, 1/2, 1/8, -1/8}, + {-1/2, -1/8, -3/8, 1/2, 0, -1/4}, + {-1/2, -1/4, -1/4, 1/2, -1/8, -1/8} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8}, + + {-1/2, 1/4, -1/4, 1/2, 3/8, -1/8}, + {-1/2, 1/8, -3/8, 1/2, 1/4, -1/4}, + {-1/2, 0, -1/4, 1/2, 1/8, -1/8}, + {-1/2, -1/8, -3/8, 1/2, 0, -1/4}, + {-1/2, -1/4, -1/4, 1/2, -1/8, -1/8} + } + }, + + after_place_node = function(pos, placer) + displacement(pos, placer) + end + }) + + for i = 1, 3 do + minetest.register_node("infrastructure:corrugated_guide_rail_displacement_"..tostring(i), { + tiles = { + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_corrugated_guide_rail_side.png:0,"..tostring(i * 8 - 32).."=infrastructure_corrugated_guide_rail_side.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_corrugated_guide_rail_side.png:0,"..tostring(i * 8 - 32).."=infrastructure_corrugated_guide_rail_side.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_corrugated_guide_rail_back.png:0,"..tostring(i * 8 - 32).."=infrastructure_corrugated_guide_rail_back.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_corrugated_guide_rail_front.png:0,"..tostring(i * 8 - 32).."=infrastructure_corrugated_guide_rail_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2, not_in_creative_inventory = 1}, + light_source = 1, + drop = "infrastructure:corrugated_guide_rail", + node_box = { + type = "fixed", + fixed = { + {-1/8, -1/2 - i/4, -1/8, 1/8, 1/2 - i/4, -1/16}, + {-1/16, -1/2 - i/4, -1/16, 1/16, 1/2 - i/4, 1/16}, + {-1/8, -1/2 - i/4, 1/16, 1/8, 1/2 - i/4, 1/8}, + + {-1/2, 1/4 - i/4, -1/4, 1/2, 3/8 - i/4, -1/8}, + {-1/2, 1/8 - i/4, -3/8, 1/2, 1/4 - i/4, -1/4}, + {-1/2, 0 - i/4, -1/4, 1/2, 1/8 - i/4, -1/8}, + {-1/2, -1/8 - i/4, -3/8, 1/2, 0 - i/4, -1/4}, + {-1/2, -1/4 - i/4, -1/4, 1/2, -1/8 - i/4, -1/8} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/8, -1/2 - i/4, -1/8, 1/8, 1/2 - i/4, 1/8}, + + {-1/2, 1/4 - i/4, -1/4, 1/2, 3/8 - i/4, -1/8}, + {-1/2, 1/8 - i/4, -3/8, 1/2, 1/4 - i/4, -1/4}, + {-1/2, 0 - i/4, -1/4, 1/2, 1/8 - i/4, -1/8}, + {-1/2, -1/8 - i/4, -3/8, 1/2, 0 - i/4, -1/4}, + {-1/2, -1/4 - i/4, -1/4, 1/2, -1/8 - i/4, -1/8} + } + } + }) + end + +-- Energy absorbing terminal + minetest.register_node("infrastructure:energy_absorbing_terminal", { + description = "Energy absorbing terminal", + tiles = { + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_energy_absorbing_terminal_back.png", + "infrastructure_energy_absorbing_terminal_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2}, + light_source = ENERGY_ABSORBING_TERMINAL_LIGHT_RANGE, + node_box = { + type = "fixed", + fixed = { + {-1/2, -1/4, 1/8, 0, 1/2, 1/4}, + {-3/8, -1/4, 1/4, -1/8, 3/8, 1/2} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/2, -1/4, 1/8, 0, 1/2, 1/4}, + {-3/8, -1/4, 1/4, -1/8, 3/8, 1/2} + } + }, + + after_place_node = function(pos, placer) + displacement(pos, placer) + end + }) + + minetest.register_node("infrastructure:energy_absorbing_terminal_inversed", { + description = "Energy absorbing terminal inversed", + tiles = { + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_energy_absorbing_terminal_back.png", + "infrastructure_energy_absorbing_terminal_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2}, + light_source = ENERGY_ABSORBING_TERMINAL_LIGHT_RANGE, + node_box = { + type = "fixed", + fixed = { + {0, -1/4, 1/8, 1/2, 1/2, 1/4}, + {1/8, -1/4, 1/4, 3/8, 3/8, 1/2} + } + }, + selection_box = { + type = "fixed", + fixed = { + {0, -1/4, 1/8, 1/2, 1/2, 1/4}, + {1/8, -1/4, 1/4, 3/8, 3/8, 1/2} + } + }, + + after_place_node = function(pos, placer) + displacement(pos, placer) + end + }) + + for i = 1, 3 do + minetest.register_node("infrastructure:energy_absorbing_terminal_displacement_"..tostring(i), { + tiles = { + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_galvanized_steel.png:0,"..tostring(i * 8 - 32).."=infrastructure_galvanized_steel.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_galvanized_steel.png:0,"..tostring(i * 8 - 32).."=infrastructure_galvanized_steel.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_energy_absorbing_terminal_back.png:0,"..tostring(i * 8 - 32).."=infrastructure_energy_absorbing_terminal_back.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_energy_absorbing_terminal_front.png:0,"..tostring(i * 8 - 32).."=infrastructure_energy_absorbing_terminal_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2, not_in_creative_inventory = 1}, + light_source = ENERGY_ABSORBING_TERMINAL_LIGHT_RANGE, + drop = "infrastructure:energy_absorbing_terminal", + node_box = { + type = "fixed", + fixed = { + {-1/2, -1/4 - i/4, 1/8, 0, 1/2 - i/4, 1/4}, + {-3/8, -1/4 - i/4, 1/4, -1/8, 3/8 - i/4, 1/2} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/2, -1/4 - i/4, 1/8, 0, 1/2 - i/4, 1/4}, + {-3/8, -1/4 - i/4, 1/4, -1/8, 3/8 - i/4, 1/2} + } + } + }) + + minetest.register_node("infrastructure:energy_absorbing_terminal_inversed_displacement_"..tostring(i), { + tiles = { + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_galvanized_steel.png:0,"..tostring(i * 8 - 32).."=infrastructure_galvanized_steel.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_galvanized_steel.png:0,"..tostring(i * 8 - 32).."=infrastructure_galvanized_steel.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_energy_absorbing_terminal_back.png:0,"..tostring(i * 8 - 32).."=infrastructure_energy_absorbing_terminal_back.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_energy_absorbing_terminal_front.png:0,"..tostring(i * 8 - 32).."=infrastructure_energy_absorbing_terminal_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2, not_in_creative_inventory = 1}, + light_source = ENERGY_ABSORBING_TERMINAL_LIGHT_RANGE, + drop = "infrastructure:energy_absorbing_terminal_inversed", + node_box = { + type = "fixed", + fixed = { + {0, -1/4 - i/4, 1/8, 1/2, 1/2 - i/4, 1/4}, + {1/8, -1/4 - i/4, 1/4, 3/8, 3/8 - i/4, 1/2} + } + }, + selection_box = { + type = "fixed", + fixed = { + {0, -1/4 - i/4, 1/8, 1/2, 1/2 - i/4, 1/4}, + {1/8, -1/4 - i/4, 1/4, 3/8, 3/8 - i/4, 1/2} + } + } + }) + end + +-- Fitch barrel + minetest.register_node("infrastructure:fitch_barrel", { + description = "Fitch barrel", + tiles = { + "infrastructure_fitch_barrel_top.png", + "infrastructure_fitch_barrel_bottom.png", + "infrastructure_fitch_barrel_side.png", + "infrastructure_fitch_barrel_side.png", + "infrastructure_fitch_barrel_side.png", + "infrastructure_fitch_barrel_side.png" + }, + drawtype = "nodebox", + paramtype = "light", + groups = {cracky = 2}, + light_source = ENERGY_ABSORBING_TERMINAL_LIGHT_RANGE, + node_box = { + type = "fixed", + fixed = {-3/8, -1/2, -3/8, 3/8, 1/2, 3/8} + }, + selection_box = { + type = "fixed", + fixed = {-3/8, -1/2, -3/8, 3/8, 1/2, 3/8} + }, + + after_place_node = function(pos, placer) + displacement(pos, placer) + end + }) + + for i = 1, 3 do + minetest.register_node("infrastructure:fitch_barrel_displacement_"..tostring(i), { + tiles = { + "infrastructure_fitch_barrel_top.png", + "infrastructure_fitch_barrel_bottom.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_fitch_barrel_side.png:0,"..tostring(i * 8 - 32).."=infrastructure_fitch_barrel_side.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_fitch_barrel_side.png:0,"..tostring(i * 8 - 32).."=infrastructure_fitch_barrel_side.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_fitch_barrel_side.png:0,"..tostring(i * 8 - 32).."=infrastructure_fitch_barrel_side.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_fitch_barrel_side.png:0,"..tostring(i * 8 - 32).."=infrastructure_fitch_barrel_side.png" + }, + drawtype = "nodebox", + paramtype = "light", + groups = {cracky = 2, not_in_creative_inventory = 1}, + light_source = ENERGY_ABSORBING_TERMINAL_LIGHT_RANGE, + drop = "infrastructure:fitch_barrel", + node_box = { + type = "fixed", + fixed = {-3/8, -1/2 - i/4, -3/8, 3/8, 1/2 - i/4, 3/8} + }, + selection_box = { + type = "fixed", + fixed = {-3/8, -1/2 - i/4, -3/8, 3/8, 1/2 - i/4, 3/8} + } + }) + end + +-- Crowd control barricade + minetest.register_node("infrastructure:crowd_control_barricade", { + description = "Crowd control barricade", + tiles = { + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_crowd_control_barricade_back.png", + "infrastructure_crowd_control_barricade_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2}, + light_source = 1, + node_box = { + type = "fixed", + fixed = { + {-1/2, -1/4, 0, 1/2, 1/2, 0}, + + {-7/16, -1/2, -1/32, -3/8, 1/8, 1/32}, + {3/8, -1/2, -1/32, 7/16, 1/8, 1/32}, + + {-7/16, -1/2, -1/4, -3/8, -7/16, 1/4}, + {3/8, -1/2, -1/4, 7/16, -7/16, 1/4} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/2, -1/4, 0, 1/2, 1/2, 0}, + + {-7/16, -1/2, -1/32, -3/8, 1/8, 1/32}, + {3/8, -1/2, -1/32, 7/16, 1/8, 1/32}, + + {-7/16, -1/2, -1/4, -3/8, -7/16, 1/4}, + {3/8, -1/2, -1/4, 7/16, -7/16, 1/4} + } + }, + + after_place_node = function(pos, placer) + displacement(pos, placer) + end + }) + + for i = 1, 3 do + minetest.register_node("infrastructure:crowd_control_barricade_"..tostring(i), { + tiles = { + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_crowd_control_barricade_back.png:0,"..tostring(i * 8 - 32).."=infrastructure_crowd_control_barricade_back.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_crowd_control_barricade_front.png:0,"..tostring(i * 8 - 32).."=infrastructure_crowd_control_barricade_front.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2, not_in_creative_inventory = 1}, + light_source = 1, + drop = "infrastructure:crowd_control_barricade", + node_box = { + type = "fixed", + fixed = { + {-1/2, -1/4 - i/4, 0, 1/2, 1/2 - i/4, 0}, + + {-7/16, -1/2 - i/4, -1/32, -3/8, 1/8 - i/4, 1/32}, + {3/8, -1/2 - i/4, -1/32, 7/16, 1/8 - i/4, 1/32}, + + {-7/16, -1/2 - i/4, -1/4, -3/8, -7/16 - i/4, 1/4}, + {3/8, -1/2 - i/4, -1/4, 7/16, -7/16 - i/4, 1/4} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/2, -1/4 - i/4, 0, 1/2, 1/2 - i/4, 0}, + + {-7/16, -1/2 - i/4, -1/32, -3/8, 1/8 - i/4, 1/32}, + {3/8, -1/2 - i/4, -1/32, 7/16, 1/8 - i/4, 1/32}, + + {-7/16, -1/2 - i/4, -1/4, -3/8, -7/16 - i/4, 1/4}, + {3/8, -1/2 - i/4, -1/4, 7/16, -7/16 - i/4, 1/4} + } + } + }) + end + +-- Anti-dazzling panel + minetest.register_node("infrastructure:anti_dazzling_panel", { + description = "Anti-dazzling panel", + tiles = { + "infrastructure_anti_dazzling_panel_top_bottom.png", + "infrastructure_anti_dazzling_panel_top_bottom.png", + "infrastructure_anti_dazzling_panel_side.png", + "infrastructure_anti_dazzling_panel_side.png", + "infrastructure_anti_dazzling_panel_side.png", + "infrastructure_anti_dazzling_panel_side.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2}, + light_source = 1, + node_box = { + type = "fixed", + fixed = { + {-1/4, -1/2, 0, 1/4, 1/2, 0}, + {-1/8, -1/2, -1/16, 1/8, -3/8, 1/16} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/4, -1/2, 0, 1/4, 1/2, 0}, + {-1/8, -1/2, -1/16, 1/8, -3/8, 1/16} + } + }, + + after_place_node = function(pos, placer) + displacement(pos, placer) + end + }) + + for i = 1, 3 do + minetest.register_node("infrastructure:anti_dazzling_panel_displacement_"..tostring(i), { + tiles = { + "infrastructure_anti_dazzling_panel_top_bottom.png", + "infrastructure_anti_dazzling_panel_top_bottom.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_anti_dazzling_panel_side.png:0,"..tostring(i * 8 - 32).."=infrastructure_anti_dazzling_panel_side.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_anti_dazzling_panel_side.png:0,"..tostring(i * 8 - 32).."=infrastructure_anti_dazzling_panel_side.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_anti_dazzling_panel_side.png:0,"..tostring(i * 8 - 32).."=infrastructure_anti_dazzling_panel_side.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_anti_dazzling_panel_side.png:0,"..tostring(i * 8 - 32).."=infrastructure_anti_dazzling_panel_side.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2, not_in_creative_inventory = 1}, + light_source = 1, + drop = "infrastructure:anti_dazzling_panel", + node_box = { + type = "fixed", + fixed = { + {-1/4, -1/2 - i/4, 0, 1/4, 1/2 - i/4, 0}, + {-1/8, -1/2 - i/4, -1/16, 1/8, -3/8 - i/4, 1/16} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/4, -1/2 - i/4, 0, 1/4, 1/2 - i/4, 0}, + {-1/8, -1/2 - i/4, -1/16, 1/8, -3/8 - i/4, 1/16} + } + } + }) + end + +-- Traffic cone + minetest.register_node("infrastructure:traffic_cone", { + description = "Traffic cone", + tiles = { + "infrastructure_traffic_cone_top.png", + "infrastructure_traffic_cone_bottom.png", + "infrastructure_traffic_cone_side.png", + "infrastructure_traffic_cone_side.png", + "infrastructure_traffic_cone_side.png", + "infrastructure_traffic_cone_side.png" + }, + drawtype = "nodebox", + paramtype = "light", + groups = {cracky = 2}, + walkable = false, + light_source = ENERGY_ABSORBING_TERMINAL_LIGHT_RANGE, + node_box = { + type = "fixed", + fixed = { + {-1/4, -1/2, 0, 1/4, 1/4, 0}, + {0, -1/2, -1/4, 0, 1/4, 1/4}, + + {-3/8, -1/2, -1/8, 3/8, -3/8, 1/8}, + {-1/8, -1/2, -3/8, 1/8, -3/8, 3/8}, + + {-3/8, -1/2 + 0.001, -3/8, 3/8, -1/2 + 0.001, 3/8} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/4, -1/2, 0, 1/4, 1/4, 0}, + {0, -1/2, -1/4, 0, 1/4, 1/4}, + + {-3/8, -1/2, -1/8, 3/8, -3/8, 1/8}, + {-1/8, -1/2, -3/8, 1/8, -3/8, 3/8}, + + {-3/8, -1/2 + 0.001, -3/8, 3/8, -1/2 + 0.001, 3/8} + } + }, + + after_place_node = function(pos, placer) + displacement(pos, placer) + end + }) + + for i = 1, 3 do + minetest.register_node("infrastructure:traffic_cone_displacement_"..tostring(i), { + tiles = { + "infrastructure_traffic_cone_top.png", + "infrastructure_traffic_cone_bottom.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_traffic_cone_side.png:0,"..tostring(i * 8 - 32).."=infrastructure_traffic_cone_side.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_traffic_cone_side.png:0,"..tostring(i * 8 - 32).."=infrastructure_traffic_cone_side.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_traffic_cone_side.png:0,"..tostring(i * 8 - 32).."=infrastructure_traffic_cone_side.png", + "[combine:32x32:0,"..tostring(i * 8).."=infrastructure_traffic_cone_side.png:0,"..tostring(i * 8 - 32).."=infrastructure_traffic_cone_side.png" + }, + drawtype = "nodebox", + paramtype = "light", + groups = {cracky = 2, not_in_creative_inventory = 1}, + walkable = false, + light_source = ENERGY_ABSORBING_TERMINAL_LIGHT_RANGE, + drop = "infrastructure:traffic_cone", + node_box = { + type = "fixed", + fixed = { + {-1/4, -1/2 - i/4, 0, 1/4, 1/4 - i/4, 0}, + {0, -1/2 - i/4, -1/4, 0, 1/4 - i/4, 1/4}, + + {-3/8, -1/2 - i/4, -1/8, 3/8, -3/8 - i/4, 1/8}, + {-1/8, -1/2 - i/4, -3/8, 1/8, -3/8 - i/4, 3/8}, + + {-3/8, -1/2 + 0.001 - i/4, -3/8, 3/8, -1/2 + 0.001 - i/4, 3/8} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/4, -1/2 - i/4, 0, 1/4, 1/4 - i/4, 0}, + {0, -1/2 - i/4, -1/4, 0, 1/4 - i/4, 1/4}, + + {-3/8, -1/2 - i/4, -1/8, 3/8, -3/8 - i/4, 1/8}, + {-1/8, -1/2 - i/4, -3/8, 1/8, -3/8 - i/4, 3/8}, + + {-3/8, -1/2 + 0.001 - i/4, -3/8, 3/8, -1/2 + 0.001 - i/4, 3/8} + } + } + }) + end + +-- Noise barrier + minetest.register_node("infrastructure:noise_barrier", { + description = "Noise barrier", + tiles = { + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_galvanized_steel.png", + "infrastructure_noise_barrier.png", + "infrastructure_noise_barrier.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 2}, + light_source = 1, + node_box = { + type = "fixed", + fixed = { + {-1/2, -1/2, 5/16, 1/2, 1/2, 7/16}, + + {-1/2, -1/2, 1/4, 1/2, -7/16, 1/2}, + {-1/2, 7/16, 1/4, 1/2, 1/2, 1/2}, + {-1/2, -1/2, 1/4, -7/16, 1/2, 1/2}, + {7/16, -1/2, 1/4, 1/2, 1/2, 1/2} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-1/2, -1/2, 1/4, 1/2, 1/2, 1/2}, + } + } + }) diff --git a/streets/infrastructure/nodes_extension.lua b/streets/infrastructure/nodes_extension.lua new file mode 100644 index 0000000..8eebdba --- /dev/null +++ b/streets/infrastructure/nodes_extension.lua @@ -0,0 +1,162 @@ +-- **************************************************************************************************** MATERIALS + +-- Galvanized steel stair, slab, panel and microblock + register_stair_slab_panel_micro("infrastructure", "galvanized_steel", "infrastructure:galvanized_steel", + {not_in_creative_inventory=NOT_IN_CREATIVE_INVENTORY, cracky=2}, + {"infrastructure_galvanized_steel.png"}, + "Galvanized steel", + "galvanized_steel", + 0) + +-- **************************************************************************************************** CENTER LINES + +-- Asphalt stair, slab, panel and microblock with center solid line + register_stair_slab_panel_micro("infrastructure", "asphalt_center_solid_line", "infrastructure:asphalt_center_solid_line", + {not_in_creative_inventory=NOT_IN_CREATIVE_INVENTORY, cracky=1}, + { + "streets_asphalt.png^infrastructure_single_yellow_line.png", + "streets_asphalt.png", + "streets_asphalt.png", + "streets_asphalt.png", + "streets_asphalt.png", + "streets_asphalt.png" + }, + "Asphalt with center solid line", + "asphalt_center_solid_line", + 0) + +-- Asphalt stair, slab, panel and microblock with center solid line on one side + register_stair_slab_panel_micro("infrastructure", "asphalt_center_solid_one_side", "infrastructure:asphalt_center_solid_one_side", + {not_in_creative_inventory=NOT_IN_CREATIVE_INVENTORY, cracky=1}, + { + "streets_asphalt.png^infrastructure_solid_yellow_line_one_side.png", + "streets_asphalt.png", + "streets_asphalt.png", + "streets_asphalt.png", + "streets_asphalt.png", + "streets_asphalt.png" + }, + "Asphalt with center solid line on one side", + "asphalt_center_solid_one_side", + 0) + +-- Asphalt stair, slab, panel and microblock with center solid double line + register_stair_slab_panel_micro("infrastructure", "asphalt_center_solid_double", "infrastructure:asphalt_center_solid_double", + {not_in_creative_inventory=NOT_IN_CREATIVE_INVENTORY, cracky=1}, + { + "streets_asphalt.png^infrastructure_double_yellow_line.png", + "streets_asphalt.png", + "streets_asphalt.png", + "streets_asphalt.png", + "streets_asphalt.png", + "streets_asphalt.png" + }, + "Asphalt with center solid double line", + "asphalt_center_solid_double", + 0) + +-- Asphalt block with center corner single line + register_stair_slab_panel_micro("infrastructure", "asphalt_center_corner_single", "infrastructure:asphalt_center_corner_single", + {not_in_creative_inventory=NOT_IN_CREATIVE_INVENTORY, cracky=1}, + { + "streets_asphalt.png^infrastructure_single_yellow_line_corner.png", + "streets_asphalt.png", + "streets_asphalt.png", + "streets_asphalt.png", + "streets_asphalt.png", + "streets_asphalt.png" + }, + "Asphalt with center corner single line", + "asphalt_center_corner_single", + 0) + +-- Asphalt block with center corner double line + register_stair_slab_panel_micro("infrastructure", "asphalt_center_corner_double", "infrastructure:asphalt_center_corner_double", + {not_in_creative_inventory=NOT_IN_CREATIVE_INVENTORY, cracky=1}, + { + "streets_asphalt.png^infrastructure_solid_double_yellow_line_corner.png", + "streets_asphalt.png", + "streets_asphalt.png", + "streets_asphalt.png", + "streets_asphalt.png", + "streets_asphalt.png" + }, + "Asphalt with center corner double line", + "asphalt_center_corner_double", + 0) + +-- **************************************************************************************************** TRAFFIC MARKS + +-- Asphalt stair, slab, panel and microblock with arrow straight + register_stair_slab_panel_micro("infrastructure", "asphalt_arrow_straight", "infrastructure:asphalt_arrow_straight", + {not_in_creative_inventory=NOT_IN_CREATIVE_INVENTORY, cracky=1}, + {"streets_arrow_straight.png", "infrastructure_asphalt.png"}, + "Asphalt with arrow straight", + "asphalt_arrow_straight", + 0) + +-- Asphalt stair, slab, panel and microblock with arrow straight + left + register_stair_slab_panel_micro("infrastructure", "asphalt_arrow_straight_left", "infrastructure:asphalt_arrow_straight_left", + {not_in_creative_inventory=NOT_IN_CREATIVE_INVENTORY, cracky=1}, + {"streets_asphalt.png^streets_arrow_straight_left.png", "infrastructure_asphalt.png"}, + "Asphalt with arrow straight + left", + "asphalt_arrow_straight_left", + 0) + +-- Asphalt stair, slab, panel and microblock with arrow straight + right + register_stair_slab_panel_micro("infrastructure", "asphalt_arrow_straight_right", "infrastructure:asphalt_arrow_straight_right", + {not_in_creative_inventory=NOT_IN_CREATIVE_INVENTORY, cracky=1}, + {"streets_asphalt.png^streets_arrow_straight_right.png", "infrastructure_asphalt.png"}, + "Asphalt with arrow straight + right", + "asphalt_arrow_straight_right", + 0) + +-- Asphalt stair, slab, panel and microblock with arrow left + register_stair_slab_panel_micro("infrastructure", "asphalt_arrow_left", "infrastructure:asphalt_arrow_left", + {not_in_creative_inventory=NOT_IN_CREATIVE_INVENTORY, cracky=1}, + {"streets_asphalt.png^streets_arrow_left.png", "infrastructure_asphalt.png"}, + "Asphalt with arrow left", + "asphalt_arrow_left", + 0) + +-- Asphalt stair, slab, panel and microblock with arrow right + register_stair_slab_panel_micro("infrastructure", "asphalt_arrow_right", "infrastructure:asphalt_arrow_right", + {not_in_creative_inventory=NOT_IN_CREATIVE_INVENTORY, cracky=1}, + {"streets_asphalt.png^streets_arrow_right.png", "infrastructure_asphalt.png"}, + "Asphalt with arrow right", + "asphalt_arrow_right", + 0) + +-- Asphalt stair, slab, panel and microblock with "P"-sign + register_stair_slab_panel_micro("infrastructure", "asphalt_parking", "infrastructure:asphalt_parking", + {not_in_creative_inventory=NOT_IN_CREATIVE_INVENTORY, cracky=1}, + {"streets_asphalt.png^streets_parking.png", "infrastructure_asphalt.png"}, + "Asphalt with a parking sign", + "asphalt_parking", + 0) + +-- Register known infrastructure nodes in circular saw if avaiable + if circular_saw then + for i,v in ipairs({ +-- Materials + "asphalt", + "concrete", + "galvanized_steel", +-- Center lines + "asphalt_center_dashed", + "asphalt_center_solid", + "asphalt_center_solid_one_side", + "asphalt_center_solid_double", + "asphalt_center_corner_single", + "asphalt_center_corner_double", +-- Traffic marks + "asphalt_arrow_straight", + "asphalt_arrow_straight_left", + "asphalt_arrow_straight_right", + "asphalt_arrow_left", + "asphalt_arrow_right", + "asphalt_parking" + }) do + table.insert(circular_saw.known_stairs, "infrastructure:"..v); + end + end diff --git a/streets/infrastructure/settings.lua b/streets/infrastructure/settings.lua new file mode 100644 index 0000000..1433e22 --- /dev/null +++ b/streets/infrastructure/settings.lua @@ -0,0 +1,49 @@ +-- This file stores all settings for the "Infrastructure mod" + +-- Stairs, slabs, panels and microblocks + NOT_IN_CREATIVE_INVENTORY = 1 -- an integer 0 or 1 -> default = 1 | Do you want it to be hide in your creative inventory? + +-- Raised pavement marker + MARKER_LIGHT_RANGE = 4 -- an integer -> default = 4 | How much light do you want it to give? + +-- Retroreflective delineator + DELINEATOR_LIGHT_RANGE = 8 -- an integer -> default = 8 | How much light do you want it to give? + +-- Energy absorbing terminal + ENERGY_ABSORBING_TERMINAL_LIGHT_RANGE = 8 -- an integer -> default = 8 | How much light do you want it to give? + +-- Emergency phone + ENABLE_EMERGENCY_PHONE = true -- true or false -> default = true | Do you want it to be enabled in your game? + HEALTH_TO_TRIGGER = 5 -- an integer -> default = 5 | When will the player be healed? How low must his health be? + HEALTH_TO_RESTORING = 10 -- an integer -> default = 10 | To what will the health be set? + EMERGENCY_PHONE_LIGHT_RANGE = 12 -- an integer -> default = 12 | How much light do you want it to give? + EMERGENCY_PHONE_VOLUME = 0.1 -- a float -> default = 0.1 | How noisy should be the dialing sound? + +-- Traffic lights + TRAFFIC_LIGHTS_LIGHT_RANGE = 12 -- an integer -> default = 12 | How much light do you want it to give? + TRAFFIC_LIGHTS_VOLUME = 0 -- a float -> default = 0.1 | How noisy should be the beep sound? + +-- Automatic warning device + AUTOMATIC_WARNING_DEVICE_LIGHT_RANGE = 12 -- an integer -> default = 12 | How much light do you want it to give? + AUTOMATIC_WARNING_DEVICE_VOLUME = 0.5 -- a float -> default = 0.5 | How noisy should be the bell sound? + +-- Boom barrier + BOOM_BARRIER_LIGHT_RANGE = 6 -- an integer -> default = 6 | How much light do you want it to give? + BOOM_BARRIER_VOLUME = 0.4 -- a float -> default = 0.1 | How noisy should be the mechanism sound? + +-- Curve chevron + CURVE_CHEVRON_LIGHT_RANGE = 12 -- an integer -> default = 12 | How much light do you want it to give? + +-- Crosswalk lighting + CROSSWALK_LIGHTING_LIGHT_RANGE = 15 -- an integer -> default = 15 | How much light do you want it to give? + +-- Crosswalk safety sign + CROSSWALK_SAFETY_SIGN_LIGHT_RANGE = 8 -- an integer -> default = 8 | How much light do you want it to give? + +-- Crosswalk safety sign + RETROREFLECTIVE_SURFACE_LIGHT_RANGE = 8 -- an integer -> default = 8 | How much light do you want it to give? + +-- Aircraft warning light + AIRCRAFT_WARNING_LIGHT_LIGHT_RANGE = 15 -- an integer -> default = 15 | How much light do you want it to give? +-- Warning light + WARNING_LIGHT_LIGHT_RANGE = 15 -- an integer -> default = 15 | How much light do you want it to give? diff --git a/streets/infrastructure/sounds/infrastructure_automatic_warning_device.ogg b/streets/infrastructure/sounds/infrastructure_automatic_warning_device.ogg new file mode 100644 index 0000000..71d1679 Binary files /dev/null and b/streets/infrastructure/sounds/infrastructure_automatic_warning_device.ogg differ diff --git a/streets/infrastructure/sounds/infrastructure_boom_barrier.ogg b/streets/infrastructure/sounds/infrastructure_boom_barrier.ogg new file mode 100644 index 0000000..4106df2 Binary files /dev/null and b/streets/infrastructure/sounds/infrastructure_boom_barrier.ogg differ diff --git a/streets/infrastructure/sounds/infrastructure_ebell.ogg b/streets/infrastructure/sounds/infrastructure_ebell.ogg new file mode 100644 index 0000000..d59d1b9 Binary files /dev/null and b/streets/infrastructure/sounds/infrastructure_ebell.ogg differ diff --git a/streets/infrastructure/sounds/infrastructure_emergency_phone.ogg b/streets/infrastructure/sounds/infrastructure_emergency_phone.ogg new file mode 100644 index 0000000..7e84eb2 Binary files /dev/null and b/streets/infrastructure/sounds/infrastructure_emergency_phone.ogg differ diff --git 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0000000..365a8df --- /dev/null +++ b/streets/labels/depends.txt @@ -0,0 +1,4 @@ +default +streetsmod +wool? +moreblocks? diff --git a/streets/labels/init.lua b/streets/labels/init.lua new file mode 100644 index 0000000..93dcf37 --- /dev/null +++ b/streets/labels/init.lua @@ -0,0 +1,355 @@ +--[[ + StreetsMod: All kinds of asphalt with labels +]] + +streets.register_label = function(friendlyname,name,tex,craft) + minetest.register_node(":streets:mark_"..name,{ + description = streets.S("Marking Overlay: "..friendlyname), + tiles = {tex,"streets_rw_transparent.png"}, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {snappy = 3,attached_node = 1,oddly_breakable_by_hand = 1}, + sunlight_propagates = true, + walkable = false, + inventory_image = tex, + wield_image = tex, + after_place_node = function(pos) + local node = minetest.get_node(pos) + local lower_pos = {x = pos.x, y = pos.y-1, z = pos.z} + local lower_node = minetest.get_node(lower_pos) + if lower_node.name == "streets:asphalt" then + lower_node.name = "streets:mark_"..(node.name:sub(14)).."_on_asphalt" + lower_node.param2 = node.param2 + minetest.set_node(lower_pos,lower_node) + minetest.remove_node(pos) + end + end, + node_box = { + type = "fixed", + fixed = {-0.5,-0.5,-0.5,0.5,-0.499,0.5} + }, + selection_box = { + type = "fixed", + fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2} + } + }) + + minetest.register_node(":streets:mark_"..name.."_on_asphalt",{ + description = streets.S("Asphalt With Marking: "..friendlyname), + groups = {cracky=3}, + tiles = {"streets_asphalt.png^"..tex,"streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png^"..tex.."^[transformR180","streets_asphalt.png^"..tex}, + paramtype2 = "facedir" + }) + + minetest.register_craft({ + output = "streets:mark_"..name.."_on_asphalt", + type = "shapeless", + recipe = {"streets:asphalt","streets:mark_"..name} + }) + + minetest.register_craft({ + output = "streets:mark_"..name.." 6", + recipe = craft + }) + if minetest.get_modpath("moreblocks") then + stairsplus:register_all("streets", name, "streets:mark_"..name.."_on_asphalt", { + description = "Asphalt with Marking: "..friendlyname, + tiles = {"streets_asphalt.png^"..tex,"streets_asphalt.png","streets_asphalt.png","streets_asphalt.png","streets_asphalt.png^"..tex.."^[transformR180","streets_asphalt.png^"..tex}, + groups = {cracky=3} + }) + end +end + + +--White Markings +streets.register_label("Solid White Side Line","solid_white_side_line","streets_asphalt_side.png",{ + {"","",""}, + {"","",""}, + {"dye:white","dye:white","dye:white"} + }) + +minetest.register_alias("streets:asphalt_side","streets:mark_solid_white_side_line_on_asphalt") +minetest.register_alias("streets:asphalt_sideline","streets:mark_solid_white_side_line_on_asphalt") + +streets.register_label("Solid White Side Line (rotated)","solid_white_side_line_rotated","streets_asphalt_side.png^[transformR180",{{"streets:mark_solid_white_side_line"}}) + +minetest.register_alias("streets:asphalt_sideline_r","streets:mark_solid_white_side_line_rotated_on_asphalt") + + +streets.register_label("Solid White Center Line","solid_white_center_line","streets_asphalt_solid_line.png",{ + {"","dye:white",""}, + {"","dye:white",""}, + {"","dye:white",""} + }) + +minetest.register_alias("streets:asphalt_middle","streets:mark_solid_white_center_line_on_asphalt") +minetest.register_alias("streets:asphalt_solid_line","streets:mark_solid_white_center_line_on_asphalt") + + +streets.register_label("Dashed White Center Line","dashed_white_center_line","streets_asphalt_dashed_line.png",{ + {"","dye:white",""}, + {"","",""}, + {"","dye:white",""} + }) + +minetest.register_alias("streets:asphalt_middle_dashed","streets:mark_dashed_white_center_line_on_asphalt") +minetest.register_alias("streets:asphalt_dashed_line","streets:mark_dashed_white_center_line_on_asphalt") + + +streets.register_label("Solid White Side Line (corner)","solid_white_side_line_corner","streets_asphalt_outer_edge.png",{ + {"dye:white","dye:white","dye:white"}, + {"dye:white","",""}, + {"dye:white","",""} + }) + +minetest.register_alias("streets:asphalt_outer_edge","streets:mark_solid_white_side_line_corner_on_asphalt") + + +streets.register_label("Solid White Side Line (corner, rotated)","solid_white_side_line_corner_rotated","streets_asphalt_outer_edge.png^[transformR270",{{"streets:mark_solid_white_line_corner"}}) + +minetest.register_alias("streets:asphalt_outer_edge_r","streets:mark_solid_white_side_line_corner_rotated_on_asphalt") + + +streets.register_label("Parking (white)","white_parking","streets_parking.png",{ + {"","dye:white","dye:white"}, + {"","dye:white","dye:white"}, + {"","dye:white",""} + }) + +minetest.register_alias("streets:asphalt_parking","streets:mark_white_parking_on_asphalt") + + +streets.register_label("White Arrow (straight)","white_arrow_straight","streets_arrow_straight.png",{ + {"","",""}, + {"","dye:white",""}, + {"","dye:white",""} + }) + +minetest.register_alias("streets:asphalt_arrow_straight","streets:mark_white_arrow_straight_on_asphalt") + + +streets.register_label("White Arrow (left)","white_arrow_left","streets_arrow_left.png",{ + {"","",""}, + {"dye:white","dye:white",""}, + {"","dye:white",""} + }) + +minetest.register_alias("streets:asphalt_arrow_left","streets:mark_white_arrow_left_on_asphalt") + + +streets.register_label("White Arrow (right)","white_arrow_right","streets_arrow_right.png",{ + {"","",""}, + {"","dye:white","dye:white"}, + {"","dye:white",""} + }) + +minetest.register_alias("streets:asphalt_arrow_right","streets:mark_white_arrow_right_on_asphalt") + + +streets.register_label("White Arrow (left+straight)","white_arrow_left_straight","streets_arrow_straight_left.png",{ + {"","dye:white",""}, + {"dye:white","dye:white",""}, + {"","dye:white",""} + }) + +minetest.register_alias("streets:asphalt_arrow_straight_left","streets:mark_white_arrow_left_straight_on_asphalt") + + +streets.register_label("White Arrow (straight+right)","white_arrow_straight_right","streets_arrow_straight_right.png",{ + {"","dye:white",""}, + {"","dye:white","dye:white"}, + {"","dye:white",""} + }) + +minetest.register_alias("streets:asphalt_arrow_straight_right","streets:mark_white_arrow_straight_right_on_asphalt") + + +streets.register_label("White Arrow (left+straight+right)","white_arrow_left_straight_right","streets_arrow_alldirs.png",{ + {"","dye:white",""}, + {"dye:white","dye:white","dye:white"}, + {"","dye:white",""} + }) + +minetest.register_alias("streets:asphalt_arrow_alldirs","streets:mark_white_arrow_left_straight_right_on_asphalt") + + +--Yellow streetsmod markings + +streets.register_label("Solid Yellow Center Line","solid_yellow_center_line","streets_rw_solid_line.png",{ + {"","dye:yellow",""}, + {"","dye:yellow",""}, + {"","dye:yellow",""} + }) + +minetest.register_alias("streets:rw_asphalt_solid","streets:mark_solid_yellow_center_line") + + +streets.register_label("Dashed Yellow Center Line","dashed_yellow_center_line","streets_rw_dashed_line.png",{ + {"","dye:yellow",""}, + {"","",""}, + {"","dye:yellow",""} + }) + +minetest.register_alias("streets:rw_asphalt_dashed","streets:mark_dashed_yellow_center_line") + + +streets.register_label("Yellow X","yellow_x","streets_rw_cross.png",{ + {"dye:yellow","","dye:yellow"}, + {"","dye:yellow",""}, + {"dye:yellow","","dye:yellow"} + }) + +minetest.register_alias("streets:rw_cross","streets:mark_yellow_x") + + +streets.register_label("Solid Yellow Side Line (corner)","solid_yellow_side_line_corner","streets_rw_outer_edge.png",{ + {"dye:yellow","dye:yellow","dye:yellow"}, + {"dye:yellow","",""}, + {"dye:yellow","",""} + }) + +minetest.register_alias("streets:rw_outer_edge","streets:solid_yellow_side_line_corner") + + +streets.register_label("Solid Yellow Side Line (corner,rotated)","solid_yellow_side_line_corner_rotated","streets_rw_outer_edge.png^[transformR270",{{"streets:mark_solid_yellow_side_line_corner"}}) + +minetest.register_alias("streets:rw_outer_edge","streets:solid_yellow_side_line_corner") + + +streets.register_label("Parking (yellow)","yellow_parking","streets_rw_parking.png",{ + {"","dye:yellow","dye:yellow"}, + {"","dye:yellow","dye:yellow"}, + {"","dye:yellow",""} + }) + +minetest.register_alias("streets:rw_parking","streets:mark_yellow_parking") + + +streets.register_label("Yellow Arrow (straight)","yellow_arrow_straight","streets_rw_arrow_straight.png",{ + {"","",""}, + {"","dye:yellow",""}, + {"","dye:yellow",""} + }) + +minetest.register_alias("streets:rw_straight","streets:mark_yellow_arrow_straight") + + +streets.register_label("Yellow Arrow (left)","yellow_arrow_left","streets_rw_arrow_left.png",{ + {"","",""}, + {"dye:yellow","dye:yellow",""}, + {"","dye:yellow",""} + }) + +minetest.register_alias("streets:rw_left","streets:mark_yellow_arrow_left") + + +streets.register_label("Yellow Arrow (right)","yellow_arrow_right","streets_rw_arrow_right.png",{ + {"","",""}, + {"","dye:yellow","dye:yellow"}, + {"","dye:yellow",""} + }) + +minetest.register_alias("streets:rw_right","streets:mark_yellow_arrow_right") + + +streets.register_label("Yellow Arrow (left+straight)","yellow_arrow_left_straight","streets_rw_arrow_straight_left.png",{ + {"","dye:yellow",""}, + {"dye:yellow","dye:yellow",""}, + {"","dye:yellow",""} + }) + +minetest.register_alias("streets:rw_straight_left","streets:mark_yellow_arrow_left_straight") + + +streets.register_label("Yellow Arrow (straight+right)","yellow_arrow_straight_right","streets_rw_arrow_straight_right.png",{ + {"","dye:yellow",""}, + {"","dye:yellow","dye:yellow"}, + {"","dye:yellow",""} + }) + +minetest.register_alias("streets:rw_straight_right","streets:mark_yellow_arrow_straight_right") + + +streets.register_label("Yellow Arrow (left+straight+right)","yellow_arrow_left_straight_right","streets_rw_arrow_alldirs.png",{ + {"","dye:yellow",""}, + {"dye:yellow","dye:yellow","dye:yellow"}, + {"","dye:yellow",""} + }) + +minetest.register_alias("streets:rw_alldirs","streets:mark_yellow_arrow_left_straight_right") + +streets.register_label("Solid Yellow Side Line","solid_yellow_side_line","streets_rw_asphalt_side.png",{ + {"dye:yellow","",""}, + {"dye:yellow","",""}, + {"dye:yellow","",""} + }) + +minetest.register_alias("streets:rw_sideline","streets:mark_solid_yellow_side_line") + +streets.register_label("Solid Yellow Side Line (rotated)","solid_yellow_side_line_rotated","streets_rw_asphalt_side.png^[transformR180",{{"streets:mark_solid_yellow_side_line"}}) + + +--Infrastructure markings + +streets.register_label("Solid Yellow Center Line (wide)","solid_yellow_center_line_wide","infrastructure_single_yellow_line.png",{ + {"","",""}, + {"dye:yellow","dye:yellow","dye:yellow"}, + {"","",""} + }) + +minetest.register_alias("infrastructure:asphalt_center_solid_line","streets:mark_solid_yellow_center_line_wide_on_asphalt") + + +streets.register_label("Solid Yellow Center Line (wide,offset)","solid_yellow_center_line_wide_offset","infrastructure_solid_yellow_line_one_side.png",{ + {"","",""}, + {"","",""}, + {"dye:yellow","dye:yellow","dye:yellow"} + }) + +minetest.register_alias("infrastructure:asphalt_center_solid_one_side","streets:mark_solid_yellow_center_line_wide_offset_on_asphalt") + + +streets.register_label("Double Yellow Center Line (wide)","double_yellow_center_line_wide","infrastructure_double_yellow_line.png",{ + {"dye:yellow","dye:yellow","dye:yellow"}, + {"","",""}, + {"dye:yellow","dye:yellow","dye:yellow"} + }) + +minetest.register_alias("infrastructure:asphalt_center_solid_double","streets:mark_double_yellow_center_line_wide_on_asphalt") + + +streets.register_label("Solid Yellow Center Line (wide,corner)","solid_yellow_center_line_wide_corner","infrastructure_single_yellow_line_corner.png",{ + {"","dye:yellow","dye:yellow"}, + {"","dye:yellow",""}, + {"","dye:yellow",""} + }) + +minetest.register_alias("infrastructure:asphalt_center_corner_single","streets:mark_solid_yellow_center_line_wide_corner_on_asphalt") + + +streets.register_label("Double Yellow Center Line (wide,corner)","double_yellow_center_line_wide_corner","infrastructure_solid_double_yellow_line_corner.png",{ + {"dye:yellow","dye:yellow","dye:yellow"}, + {"dye:yellow","",""}, + {"dye:yellow","","dye:yellow"} + }) + +minetest.register_alias("infrastructure:asphalt_center_corner_double","streets:mark_double_yellow_center_line_wide_corner_on_asphalt") + + +minetest.register_alias("infrastructure:asphalt_arrow_straight", "streets:asphalt_arrow_straight") + + +minetest.register_alias("infrastructure:asphalt_arrow_straight_left", "streets:asphalt_arrow_straight_left") + + +minetest.register_alias("infrastructure:asphalt_arrow_straight_right", "streets:asphalt_arrow_straight_left") + + +minetest.register_alias("infrastructure:asphalt_arrow_left", "streets:asphalt_arrow_left") + + +minetest.register_alias("infrastructure:asphalt_arrow_right", "streets:asphalt_arrow_right") + + +minetest.register_alias("infrastructure:asphalt_parking", "streets:asphalt_parking") diff --git a/streets/labels/textures/infrastructure_double_yellow_line.png b/streets/labels/textures/infrastructure_double_yellow_line.png new file mode 100644 index 0000000..3f21c45 Binary files /dev/null and b/streets/labels/textures/infrastructure_double_yellow_line.png differ diff --git a/streets/labels/textures/infrastructure_single_yellow_line.png b/streets/labels/textures/infrastructure_single_yellow_line.png new file mode 100644 index 0000000..a9ca74b Binary files /dev/null and b/streets/labels/textures/infrastructure_single_yellow_line.png differ diff --git a/streets/labels/textures/infrastructure_single_yellow_line_corner.png b/streets/labels/textures/infrastructure_single_yellow_line_corner.png new file mode 100644 index 0000000..a41d06a Binary files /dev/null and b/streets/labels/textures/infrastructure_single_yellow_line_corner.png differ diff --git a/streets/labels/textures/infrastructure_solid_double_yellow_line_corner.png b/streets/labels/textures/infrastructure_solid_double_yellow_line_corner.png new file mode 100644 index 0000000..09a3719 Binary files /dev/null and b/streets/labels/textures/infrastructure_solid_double_yellow_line_corner.png differ diff --git a/streets/labels/textures/infrastructure_solid_yellow_line_one_side.png b/streets/labels/textures/infrastructure_solid_yellow_line_one_side.png new file mode 100644 index 0000000..0cff2e9 Binary files /dev/null and b/streets/labels/textures/infrastructure_solid_yellow_line_one_side.png differ diff --git a/streets/labels/textures/streets_arrow_alldirs.png b/streets/labels/textures/streets_arrow_alldirs.png new file mode 100644 index 0000000..c31eeaa Binary files /dev/null and b/streets/labels/textures/streets_arrow_alldirs.png differ diff --git a/streets/labels/textures/streets_arrow_left.png b/streets/labels/textures/streets_arrow_left.png new file mode 100644 index 0000000..d33a5eb Binary files /dev/null and b/streets/labels/textures/streets_arrow_left.png differ diff --git a/streets/labels/textures/streets_arrow_right.png b/streets/labels/textures/streets_arrow_right.png new file mode 100644 index 0000000..ae6450d Binary files /dev/null and b/streets/labels/textures/streets_arrow_right.png differ diff --git a/streets/labels/textures/streets_arrow_straight.png b/streets/labels/textures/streets_arrow_straight.png new file mode 100644 index 0000000..d4899b9 Binary files /dev/null and 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index 0000000..53c1489 Binary files /dev/null and b/streets/labels/textures/streets_asphalt_outer_edge.png differ diff --git a/streets/labels/textures/streets_asphalt_side.png b/streets/labels/textures/streets_asphalt_side.png new file mode 100644 index 0000000..9edce81 Binary files /dev/null and b/streets/labels/textures/streets_asphalt_side.png differ diff --git a/streets/labels/textures/streets_asphalt_side_r.png b/streets/labels/textures/streets_asphalt_side_r.png new file mode 100644 index 0000000..a067fda Binary files /dev/null and b/streets/labels/textures/streets_asphalt_side_r.png differ diff --git a/streets/labels/textures/streets_asphalt_solid_line.png b/streets/labels/textures/streets_asphalt_solid_line.png new file mode 100644 index 0000000..0353aed Binary files /dev/null and b/streets/labels/textures/streets_asphalt_solid_line.png differ diff --git a/streets/labels/textures/streets_parking.png b/streets/labels/textures/streets_parking.png new file mode 100644 index 0000000..a091ef5 Binary files /dev/null and b/streets/labels/textures/streets_parking.png differ diff --git a/streets/labels/textures/streets_rw_arrow_left.png b/streets/labels/textures/streets_rw_arrow_left.png new file mode 100644 index 0000000..6a51a51 Binary files /dev/null and b/streets/labels/textures/streets_rw_arrow_left.png differ diff --git a/streets/labels/textures/streets_rw_arrow_right.png b/streets/labels/textures/streets_rw_arrow_right.png new file mode 100644 index 0000000..05f503f Binary files /dev/null and b/streets/labels/textures/streets_rw_arrow_right.png differ diff --git a/streets/labels/textures/streets_rw_arrow_straight.png b/streets/labels/textures/streets_rw_arrow_straight.png new file mode 100644 index 0000000..0c9e613 Binary files /dev/null and b/streets/labels/textures/streets_rw_arrow_straight.png differ diff --git a/streets/labels/textures/streets_rw_arrow_straight_left.png b/streets/labels/textures/streets_rw_arrow_straight_left.png new file mode 100644 index 0000000..0429c81 Binary files /dev/null and b/streets/labels/textures/streets_rw_arrow_straight_left.png differ diff --git a/streets/labels/textures/streets_rw_arrow_straight_right.png b/streets/labels/textures/streets_rw_arrow_straight_right.png new file mode 100644 index 0000000..02367d7 Binary files /dev/null and b/streets/labels/textures/streets_rw_arrow_straight_right.png differ diff --git a/streets/labels/textures/streets_rw_asphalt_side.png b/streets/labels/textures/streets_rw_asphalt_side.png new file mode 100644 index 0000000..83c8a6e Binary files /dev/null and b/streets/labels/textures/streets_rw_asphalt_side.png differ diff --git a/streets/labels/textures/streets_rw_cross.png b/streets/labels/textures/streets_rw_cross.png new file mode 100644 index 0000000..a1f34b0 Binary files /dev/null and b/streets/labels/textures/streets_rw_cross.png differ diff --git a/streets/labels/textures/streets_rw_dashed_line.png b/streets/labels/textures/streets_rw_dashed_line.png new file 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a/streets/labels/textures/streets_rw_outer_edge.png b/streets/labels/textures/streets_rw_outer_edge.png new file mode 100644 index 0000000..54f16ea Binary files /dev/null and b/streets/labels/textures/streets_rw_outer_edge.png differ diff --git a/streets/labels/textures/streets_rw_parking.png b/streets/labels/textures/streets_rw_parking.png new file mode 100644 index 0000000..aea7fb5 Binary files /dev/null and b/streets/labels/textures/streets_rw_parking.png differ diff --git a/streets/labels/textures/streets_rw_solid_line.png b/streets/labels/textures/streets_rw_solid_line.png new file mode 100644 index 0000000..3396d63 Binary files /dev/null and b/streets/labels/textures/streets_rw_solid_line.png differ diff --git a/streets/labels/textures/streets_rw_solid_line_crossing.png b/streets/labels/textures/streets_rw_solid_line_crossing.png new file mode 100644 index 0000000..4f911ed Binary files /dev/null and b/streets/labels/textures/streets_rw_solid_line_crossing.png differ diff --git a/streets/labels/textures/streets_rw_solid_line_curve.png b/streets/labels/textures/streets_rw_solid_line_curve.png new file mode 100644 index 0000000..596983c Binary files /dev/null and b/streets/labels/textures/streets_rw_solid_line_curve.png differ diff --git a/streets/labels/textures/streets_rw_solid_line_tjunction.png b/streets/labels/textures/streets_rw_solid_line_tjunction.png new file mode 100644 index 0000000..e6d11e7 Binary files /dev/null and b/streets/labels/textures/streets_rw_solid_line_tjunction.png differ diff --git a/streets/labels/textures/streets_rw_transparent.png b/streets/labels/textures/streets_rw_transparent.png new file mode 100644 index 0000000..9f466f4 Binary files /dev/null and b/streets/labels/textures/streets_rw_transparent.png differ diff --git a/streets/license.txt b/streets/license.txt new file mode 100644 index 0000000..fa53ac9 --- /dev/null +++ b/streets/license.txt @@ -0,0 +1,60 @@ +THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE"). THE WORK IS PROTECTED BY COPYRIGHT AND/OR OTHER APPLICABLE LAW. ANY USE OF THE WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR COPYRIGHT LAW IS PROHIBITED. + +BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE MAY BE CONSIDERED TO BE A CONTRACT, THE LICENSOR GRANTS YOU THE RIGHTS CONTAINED HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND CONDITIONS. + +1. Definitions + + "Adaptation" means a work based upon the Work, or upon the Work and other pre-existing works, such as a translation, adaptation, derivative work, arrangement of music or other alterations of a literary or artistic work, or phonogram or performance and includes cinematographic adaptations or any other form in which the Work may be recast, transformed, or adapted including in any form recognizably derived from the original, except that a work that constitutes a Collection will not be considered an Adaptation for the purpose of this License. For the avoidance of doubt, where the Work is a musical work, performance or phonogram, the synchronization of the Work in timed-relation with a moving image ("synching") will be considered an Adaptation for the purpose of this License. + "Collection" means a collection of literary or artistic works, such as encyclopedias and anthologies, or performances, phonograms or broadcasts, or other works or subject matter other than works listed in Section 1(f) below, which, by reason of the selection and arrangement of their contents, constitute intellectual creations, in which the Work is included in its entirety in unmodified form along with one or more other contributions, each constituting separate and independent works in themselves, which together are assembled into a collective whole. 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If the standard suite of rights granted under applicable copyright law includes additional rights not granted under this License, such additional rights are deemed to be included in the License; this License is not intended to restrict the license of any rights under applicable law. diff --git a/streets/manholes/depends.txt b/streets/manholes/depends.txt new file mode 100644 index 0000000..48ef5e1 --- /dev/null +++ b/streets/manholes/depends.txt @@ -0,0 +1,2 @@ +default +streetsmod \ No newline at end of file diff --git a/streets/manholes/init.lua b/streets/manholes/init.lua new file mode 100644 index 0000000..b9a2f40 --- /dev/null +++ b/streets/manholes/init.lua @@ -0,0 +1,88 @@ +--[[ + StreetsMod: Manholes in asphalt +]] +minetest.register_node(":streets:manhole",{ + description = streets.S("Simple manhole"), + tiles = {"streets_asphalt.png^streets_manhole.png","streets_asphalt.png"}, + groups = {cracky=3} +}) + +minetest.register_node(":streets:manhole_adv_closed",{ + description = streets.S("Advanced manhole"), + tiles = {"streets_asphalt.png^streets_manhole_advanced.png","streets_asphalt.png"}, + groups = {cracky=3}, + drawtype = "nodebox", + paramtype = "light", + sunlight_propagates = true, + node_box = { + type = "fixed", + fixed = { + --Walls + {-0.5,-0.5,-0.5,-0.3,0.5,0.5}, + {-0.5,-0.5,-0.5,0.5,0.5,-0.3}, + {0.3,-0.5,-0.5,0.5,0.5,0.5}, + {-0.5,-0.5,0.3,0.5,0.5,0.5}, + --Cover + {-0.5,0.4,-0.1,0.5,0.5,0.1}, + {-0.1,0.4,-0.5,0.1,0.5,0.5}, + {-0.2,0.4,-0.2,0.2,0.5,0.2} + } + }, + selection_box = { + type = "regular", + }, + on_rightclick = function(pos,node,clicker) + minetest.set_node(pos,{name="streets:manhole_adv_open"}) + end +}) +minetest.register_node(":streets:manhole_adv_open",{ + description = streets.S("Advanced manhole"), + tiles = {"streets_asphalt.png^streets_manhole_advanced.png","streets_asphalt.png"}, + groups = {cracky=3,not_in_creative_inventory=1}, + drawtype = "nodebox", + paramtype = "light", + drop = "streets:manhole_adv_closed", + climbable = true, + walkable = false, + sunlight_propagates = true, + node_box = { + type = "fixed", + fixed = { + --Walls + {-0.5,-0.5,-0.5,-0.3,0.5,0.5}, + {-0.5,-0.5,-0.5,0.5,0.5,-0.3}, + {0.3,-0.5,-0.5,0.5,0.5,0.5}, + {-0.5,-0.5,0.3,0.5,0.5,0.5}, + } + }, + selection_box = { + type = "fixed", + fixed = { + --Walls + {-0.5,-0.5,-0.5,-0.3,0.5,0.5}, + {-0.5,-0.5,-0.5,0.5,0.5,-0.3}, + {0.3,-0.5,-0.5,0.5,0.5,0.5}, + {-0.5,-0.5,0.3,0.5,0.5,0.5}, + } + }, + on_rightclick = function(pos,node,clicker) + minetest.set_node(pos,{name="streets:manhole_adv_closed"}) + end +}) + +minetest.register_craft({ + output = "streets:manhole_adv_closed 2", + recipe = { + {"streets:asphalt", "default:steel_ingot", "streets:asphalt"}, + {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, + {"streets:asphalt", "default:steel_ingot", "streets:asphalt"} + } +}) +minetest.register_craft({ + output = "streets:manhole 3", + recipe = { + {"streets:asphalt", "streets:asphalt", "streets:asphalt"}, + {"streets:asphalt", "default:steel_ingot", "streets:asphalt"}, + {"streets:asphalt", "streets:asphalt", "streets:asphalt"} + } +}) \ No newline at end of file diff --git a/streets/modpack.txt b/streets/modpack.txt new file mode 100644 index 0000000..48abf62 --- /dev/null +++ b/streets/modpack.txt @@ -0,0 +1 @@ +This file indicates that the current folder is a modpack. Please also read readme.txt for more information. \ No newline at end of file diff --git a/streets/readme.txt b/streets/readme.txt new file mode 100644 index 0000000..7d2f32d Binary files /dev/null and b/streets/readme.txt differ diff --git a/streets/roadsigns/depends.txt b/streets/roadsigns/depends.txt new file mode 100644 index 0000000..e088256 --- /dev/null +++ b/streets/roadsigns/depends.txt @@ -0,0 +1,2 @@ +default +streetsmod? diff --git a/streets/roadsigns/init.lua b/streets/roadsigns/init.lua new file mode 100644 index 0000000..e44b68a --- /dev/null +++ b/streets/roadsigns/init.lua @@ -0,0 +1,42 @@ +--[[ + StreetsMod: Poles and signs +]] +streets.workshop = {} + +streets.workshop.register_sign = function(nodename, desc, img, rrecipe, rtime) + + minetest.register_node(nodename,{ + description = desc, + tiles = {img}, + inventory_image = img, + wield_image = img, + groups = {snappy = 1,attached_node = 1}, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("infotext", desc) + end, + drawtype = "nodebox", + node_box = { + type = "wallmounted", + fixed = { + {-0.4,-0.5,-0.4,0.4,-0.4,0.4} + } + }, + paramtype = "light", + paramtype2 = "wallmounted", + walkable = false, + sunlight_propagates = true, + selection_box = { + type = "wallmounted" + }, + streets = { + signworkshop = { + recipe = rrecipe, + time = rtime + } + } + }) +end + +dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/signs.lua") +dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/workshop.lua") diff --git a/streets/roadsigns/signs.lua b/streets/roadsigns/signs.lua new file mode 100644 index 0000000..9b8b129 --- /dev/null +++ b/streets/roadsigns/signs.lua @@ -0,0 +1,17 @@ +-- example: streets.workshop.register_sign(nodename, desc, img, recipe, time) +streets.workshop.register_sign(":streets:sign_blank", streets.S("Empty sign"), "streets_sign_back.png", {"default:steel_ingot","","",""}, 3) + +streets.workshop.register_sign(":streets:sign_lava", streets.S("Warning sign (lava)"), "streets_sign_lava.png", {"streets:sign_blank","bucket:bucket_lava","",""}, 5) + +streets.workshop.register_sign(":streets:sign_water", streets.S("Warning sign (water)"), "streets_sign_water.png", {"streets:sign_blank","bucket:bucket_water","",""}, 5) + +streets.workshop.register_sign(":streets:sign_construction", streets.S("Warning sign (Construction area)"), "streets_sign_construction.png", {"streets:sign_blank","default:dirt","",""}, 5) + + +streets.workshop.register_sign(":streets:sign_mine", streets.S("Notice sign (Public Mine Ahead)"), "streets_sign_mine.png", {"streets:sign_blank","default:dirt","",""}, 5) + +streets.workshop.register_sign(":streets:sign_shop", streets.S("Notice sign (Shop/Mall Ahead)"), "streets_sign_shop.png", {"streets:sign_blank","default:dirt","",""}, 5) + +streets.workshop.register_sign(":streets:sign_workshop", streets.S("Notice sign (Public Workshop Ahead)"), "streets_sign_workshop.png", {"streets:sign_blank","default:dirt","",""}, 5) + +streets.workshop.register_sign(":streets:sign_grasswalk", streets.S("Warning sign (No walking on the grass)"), "streets_sign_grasswalk.png", {"streets:sign_blank","default:dirt","",""}, 5) diff --git a/streets/roadsigns/workshop.lua b/streets/roadsigns/workshop.lua new file mode 100644 index 0000000..c11b167 --- /dev/null +++ b/streets/roadsigns/workshop.lua @@ -0,0 +1,158 @@ +--[[ + StreetsMod: Create signs in the signworkshop +]] +local forms = { + inactive = { + "size[12,10]", + "label[3.5,0;"..streets.S("Sign workshop - Create signs for your roads!").."]", + "label[0,0.5;"..streets.S("Available signs:").."]", + "list[context;streets:signworkshop_list;0,1;5,4]", + "label[9,0.5;"..streets.S("Needed stuff:").."]", + "list[context;streets:signworkshop_recipe;8,1;4,1]", + "label[9,2;"..streets.S("Put it here:").."]", + "list[context;streets:signworkshop_input;8,3;4,1]", + "button[8,4;2,1;streets:signworkshop_send;"..streets.S("Start!").."]", + "label[5.8,0.5;"..streets.S("Selected:").."]", + "list[context;streets:signworkshop_select;6,1;1,1]", + "label[5.8,2.5;"..streets.S("Output:").."]", + "list[context;streets:signworkshop_output;6,3;1,1]", + "list[current_player;main;2,6;8,1]", + "list[current_player;main;2,7.25;8,3;8]", + default.gui_bg, + default.gui_bg_img, + default.gui_slots, + default.get_hotbar_bg(2, 6) + }, + active = { + "size[12,10]", + "label[3.5,0;"..streets.S("Sign workshop - Create signs for your roads!").."]", + "label[0,0.5;"..streets.S("Available signs:").."]", + "list[context;streets:signworkshop_list;0,1;5,4]", + "label[9,0.5;"..streets.S("Needed stuff:").."]", + "list[context;streets:signworkshop_recipe;8,1;4,1]", + "label[9,2;"..streets.S("Put it here:").."]", + "list[context;streets:signworkshop_input;8,3;4,1]", + "label[5.8,0.5;"..streets.S("Selected:").."]", + "list[context;streets:signworkshop_select;6,1;1,1]", + "label[5.8,2.5;"..streets.S("Output:").."]", + "list[context;streets:signworkshop_output;6,3;1,1]", + "list[current_player;main;2,6;8,1]", + "list[current_player;main;2,7.25;8,3;8]", + default.gui_bg, + default.gui_bg_img, + default.gui_slots, + default.get_hotbar_bg(2, 6), + -- + } +} + +streets.workshop.signs = {} +minetest.after(0, function() + for k, v in pairs(minetest.registered_nodes) do + if v.streets and v.streets.signworkshop then + table.insert(streets.workshop.signs, k) + end + end +end) + +minetest.register_node(":streets:signworkshop",{ + description = streets.S("Sign workshop"), + tiles = {"streets_signworkshop_top.png","streets_signworkshop_bottom.png","streets_signworkshop_side.png","streets_signworkshop_side.png","streets_signworkshop_side.png","streets_signworkshop_front.png"}, + groups = {cracky = 1, level = 2}, + paramtype2 = "facedir", + after_place_node = function(pos) + minetest.get_meta(pos):set_string("formspec",table.concat(forms.inactive)) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + inv:set_size("streets:signworkshop_list",5*4) + inv:set_size("streets:signworkshop_recipe",3*2) + inv:set_size("streets:signworkshop_input",4*1) + inv:set_size("streets:signworkshop_select",1*1) + inv:set_size("streets:signworkshop_output",1*1) + -- Fill + for k, v in pairs(streets.workshop.signs) do + inv:add_item("streets:signworkshop_list", v) + end + -- Meta + meta:set_string("infotext",streets.S("Sign workshop idle")) + meta:set_string("idle","y") + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + if listname ~= "streets:signworkshop_input" then + return 0 + else + return 1 + end + end, + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + -- Move items inside input slots + if to_list == "streets:signworkshop_input" and from_list == "streets:signworkshop_input" then + return 1 + -- List -> selection + elseif from_list == "streets:signworkshop_list" and to_list == "streets:signworkshop_select" then + local inv = minetest.get_meta(pos):get_inventory() + local selected = inv:get_stack("streets:signworkshop_list",from_index):to_table() + local need = minetest.registered_nodes[selected.name].streets.signworkshop.recipe + inv:set_list("streets:signworkshop_recipe",{need[1],need[2],need[3],need[4]}) + return 1 + -- selection -> list + elseif from_list == "streets:signworkshop_select" and to_list == "streets:signworkshop_list" then + local inv = minetest.get_meta(pos):get_inventory() + inv:set_list("streets:signworkshop_recipe",{"","","",""}) + return 1 + -- Every other case + else + return 0 + end + end, + allow_metadata_inventory_take = function(pos, listname, index, stack, player) + if listname == "streets:signworkshop_input" or listname == "streets:signworkshop_output" then + return 99 + else + return 0 + end + end, + on_receive_fields = function(pos, formname, fields, sender) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + -- + if inv:is_empty("streets:signworkshop_input") ~= true and inv:is_empty("streets:signworkshop_select") ~= true and meta:get_string("idle") == "y" then + local selection = inv:get_stack("streets:signworkshop_select",1):get_name() + local def = minetest.registered_nodes[selection].streets.signworkshop + local need = inv:get_list("streets:signworkshop_recipe") + local has = inv:get_list("streets:signworkshop_input") + for k, v in pairs(need) do + need[k] = need[k]:to_table() + if need[k] == nil then need[k] = { name = "" } end + end + for k, v in pairs(has) do + has[k] = has[k]:to_table() + if has[k] == nil then has[k] = { name = "" } end + end + if need[1].name == has[1].name and need[2].name == has[2].name and need[3].name == has[3].name and need[4].name == has[4].name then + meta:set_string("infotext",streets.S("Sign workshop working")) + meta:set_string("idle","n") + meta:set_string("formspec",table.concat(forms.active) .. "label[8,4;"..streets.S("Please wait %s seconds..."):format(def.time).."]") + -- Clear input + inv:set_list("streets:signworkshop_input",{"","","",""}) + minetest.after(def.time,function() + -- Reset infotext and meta + meta:set_string("infotext",streets.S("Sign workshop idle")) + meta:set_string("idle","y") + meta:set_string("formspec",table.concat(forms.inactive)) + -- Fill output + inv:add_item("streets:signworkshop_output",selection) + end) + end + end + end +}) + +minetest.register_craft({ + output = "streets:signworkshop", + recipe = { + {"default:steel_ingot","default:glass","default:steel_ingot"}, + {"default:steel_ingot","default:diamond","default:steel_ingot"}, + {"default:cobble","default:cobble","default:cobble"} + } +}) diff --git a/streets/screenshot.png b/streets/screenshot.png new file mode 100644 index 0000000..d9bf232 Binary files /dev/null and b/streets/screenshot.png differ diff --git a/streets/steelsupport/depends.txt b/streets/steelsupport/depends.txt new file mode 100644 index 0000000..48ef5e1 --- /dev/null +++ b/streets/steelsupport/depends.txt @@ -0,0 +1,2 @@ +default +streetsmod \ No newline at end of file diff --git a/streets/steelsupport/init.lua b/streets/steelsupport/init.lua new file mode 100644 index 0000000..56cc084 --- /dev/null +++ b/streets/steelsupport/init.lua @@ -0,0 +1,20 @@ +--[[ + StreetsMod: Steel support for hanging signs on highways etc. +]] +minetest.register_node(":streets:steel_support",{ + description = streets.S("Steel support"), + tiles = {"streets_support.png"}, + groups = {cracky = 1}, + drawtype = "glasslike_framed", + climbable = true, + sunlight_propagates = true, + paramtype = "light", +}) +minetest.register_craft({ + output = "streets:steel_support 5", + recipe = { + {"default:steel_ingot","","default:steel_ingot"}, + {"","default:steel_ingot",""}, + {"default:steel_ingot","","default:steel_ingot"} + } +}) \ No newline at end of file diff --git a/streets/streetlamps/depends.txt b/streets/streetlamps/depends.txt new file mode 100644 index 0000000..f507470 --- /dev/null +++ b/streets/streetlamps/depends.txt @@ -0,0 +1,3 @@ +default +streetsmod +mesecons? \ No newline at end of file diff --git a/streets/streetlamps/init.lua b/streets/streetlamps/init.lua new file mode 100644 index 0000000..fa99824 --- /dev/null +++ b/streets/streetlamps/init.lua @@ -0,0 +1,128 @@ +--[[ + StreetsMod: Streetlamps +]] +--[[minetest.register_node(":streets:streetlamp_basic_controller",{ + description = streets.S("Trafficlight"), + tiles = {"streets_lampcontroller_top.png","streets_lampcontroller_bottom.png","streets_lampcontroller_sides.png"}, + groups = {cracky = 1, not_in_creative_inventory = 1}, + drawtype = "nodebox", + paramtype = "light", + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,0.5,0.5}, + {-0.05,0.5,-0.05,0.05,1.6,0.05} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,0.5,0.5}, + {-0.3,1.5,-0.3,0.3,4.5,0.3} + } + }, + mesecons = { + effector = { + action_on = function(pos,node) + minetest.set_node({x = pos.x, y = pos.y + 4, z = pos.z},{name = "streets:streetlamp_basic_top_on"}) + end, + action_off = function(pos,node) + minetest.set_node({x = pos.x, y = pos.y + 4, z = pos.z},{name = "streets:streetlamp_basic_top_off"}) + end + } + }, + after_dig_node = function(pos) + minetest.remove_node({x = pos.x, y = pos.y + 2, z = pos.z}) + minetest.remove_node({x = pos.x, y = pos.y + 3, z = pos.z}) + minetest.remove_node({x = pos.x, y = pos.y + 4, z = pos.z}) + minetest.chat_send_all("!!!") + end +})]] + +minetest.register_node(":streets:streetlamp_basic_bottom",{ + drop = "", + description = streets.S("Street lamp"), + tiles = {"streets_lamps_basic_bottom.png"}, + inventory_image = "streets_lamps_basi_inv.png", + groups = {cracky = 1}, + paramtype = "light", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.15,-0.5,-0.15,0.15,0.4,0.15}, + {-0.1,0.4,-0.1,0.1,0.5,0.1} + } + }, + pointable = false, + after_place_node = function(pos,placer,itemstack) + minetest.set_node({x = pos.x, y = pos.y + 1, z = pos.z},{name = "streets:streetlamp_basic_middle"}) + minetest.set_node({x = pos.x, y = pos.y + 2, z = pos.z},{name = "streets:streetlamp_basic_top_on"}) + -- minetest.set_node({x = pos.x, y = pos.y - 2, z = pos.z},{name = "streets:streetlamp_basic_controller"}) + end +}) +minetest.register_node(":streets:streetlamp_basic_middle",{ + drop = "", + description = streets.S("U cheater U"), + groups = {cracky = 1, not_in_creative_inventory = 1}, + tiles = {"streets_lamps_basic_middle.png"}, + paramtype = "light", + drawtype = "nodebox", + pointable = false, + node_box = { + type = "fixed", + fixed = { + {-0.1,-0.5,-0.1,0.1,0.5,0.1} + } + } +}) +--[[minetest.register_node(":streets:streetlamp_basic_top_off",{ + drop = "", + description = streets.S("U cheater U"), + groups = {cracky = 1, not_in_creative_inventory = 1}, + paramtype = "light", + drawtype = "nodebox", + pointable = false, + node_box = { + type = "fixed", + fixed = { + {-0.1,-0.5,-0.1,0.1,-0.4,0.1}, + {-0.3,-0.4,-0.3,0.3,0.5,0.3} + } + } +})]] +minetest.register_node(":streets:streetlamp_basic_top_on",{ + drop = "streets:streetlamp_basic_bottom", + description = streets.S("U cheater U"), + groups = {cracky = 1, not_in_creative_inventory = 1}, + tiles = {"streets_lamps_basic_top_top.png","streets_lamps_basic_top_top.png","streets_lamps_basic_top.png","streets_lamps_basic_top.png","streets_lamps_basic_top.png","streets_lamps_basic_top.png"}, + paramtype = "light", + drawtype = "nodebox", + light_source = 10, + node_box = { + type = "fixed", + fixed = { + {-0.1,-0.5,-0.1,0.1,-0.4,0.1}, + {-0.3,-0.4,-0.3,0.3,0.5,0.3} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-0.3,0.5,-0.3,0.3,-2.5,0.3}, + } + }, + after_dig_node = function(pos) + minetest.remove_node({x = pos.x, y = pos.y - 1, z = pos.z}) + minetest.remove_node({x = pos.x, y = pos.y - 2, z = pos.z}) + end +}) + +minetest.register_craft({ + output = "streets:streetlamp_basic_bottom", + recipe = { + {"default:glass","default:torch","default:glass"}, + {"","streets:bigpole",""}, + {"","streets:bigpole",""} + } +}) diff --git a/streets/streetsawards/depends.txt b/streets/streetsawards/depends.txt new file mode 100644 index 0000000..42d368b --- /dev/null +++ b/streets/streetsawards/depends.txt @@ -0,0 +1,2 @@ +streetsmod +awards? \ No newline at end of file diff --git a/streets/streetsawards/init.lua b/streets/streetsawards/init.lua new file mode 100644 index 0000000..fedc768 --- /dev/null +++ b/streets/streetsawards/init.lua @@ -0,0 +1,22 @@ +if streets.extendedBy.awards == true then + awards.register_achievement("award_countryroads",{ + title = "Roadbuilder", + description = "You built some quite big roads!", + icon = "novicebuilder.png", + trigger = { + type = "place", + node = "streets:asphalt", + target = 175, + }, + }) + awards.register_achievement("award_underworld",{ + title = "Start your sewers!", + description = "You placed your first manhole! Did you know that you can open it with a right-click?", + icon = "novicebuilder.png", + trigger = { + type = "place", + node = "streets:manhole_adv_closed", + target = 1, + }, + }) +end \ No newline at end of file diff --git a/streets/streetsconcrete/depends.txt b/streets/streetsconcrete/depends.txt new file mode 100644 index 0000000..48ef5e1 --- /dev/null +++ b/streets/streetsconcrete/depends.txt @@ -0,0 +1,2 @@ +default +streetsmod \ No newline at end of file diff --git a/streets/streetsconcrete/init.lua b/streets/streetsconcrete/init.lua new file mode 100644 index 0000000..cb29ee9 --- /dev/null +++ b/streets/streetsconcrete/init.lua @@ -0,0 +1,156 @@ +--[[ + StreetsMod: Concrete, Concrete wall (flat), Concrete wall (full) +]] +if streets.extendedBy.technic == true then + minetest.register_alias("streets:concrete","technic:concrete") + -- Use technic's concrete block for the seperating wall + minetest.register_node(":streets:concrete_wall",{ + description = streets.S("Concrete wall"), + tiles = {"technic_concrete_block.png"}, + groups = {cracky=2}, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + node_box = { + type = "fixed", + fixed = { + {-0.4, -0.5, -0.5, 0.4, -0.4, 0.5}, + {-0.1, -0.4, -0.5, 0.1, 0.5, 0.5} + } + } + }) + minetest.register_craft({ + output = "streets:concrete_wall 3", + recipe = { + {"","technic:concrete",""}, + {"","technic:concrete",""}, + {"technic:concrete","technic:concrete","technic:concrete"} + } + }) + minetest.register_node(":streets:concrete_wall_flat",{ + description = streets.S("Concrete wall"), + tiles = {"technic_concrete_block.png"}, + groups = {cracky=2}, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + node_box = { + type = "fixed", + fixed = { + {-0.1, -0.5, -0.5, 0.1, 0.5, 0.5} + } + } + }) + minetest.register_craft({ + output = "streets:concrete_wall_flat 3", + recipe = { + {"","technic:concrete",""}, + {"","technic:concrete",""}, + {"","",""} + } + }) +elseif streets.extendedBy.prefab then + minetest.register_alias("streets:concrete","prefab:concrete") + minetest.register_node(":streets:concrete_wall",{ + description = streets.S("Concrete wall"), + tiles = {"prefab_concrete.png"}, + groups = {cracky=2}, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + node_box = { + type = "fixed", + fixed = { + {-0.4, -0.5, -0.5, 0.4, -0.4, 0.5}, + {-0.1, -0.4, -0.5, 0.1, 0.5, 0.5} + } + } + }) + minetest.register_craft({ + output = "streets:concrete_wall 3", + recipe = { + {"","streets:concrete",""}, + {"","streets:concrete",""}, + {"streets:concrete","streets:concrete","streets:concrete"} + } + }) + minetest.register_node(":streets:concrete_wall_flat",{ + description = streets.S("Concrete wall"), + tiles = {"prefab_concrete.png"}, + groups = {cracky=2}, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + node_box = { + type = "fixed", + fixed = { + {-0.1, -0.5, -0.5, 0.1, 0.5, 0.5} + } + } + }) + minetest.register_craft({ + output = "streets:concrete_wall_flat 3", + recipe = { + {"","streets:concrete",""}, + {"","streets:concrete",""}, + {"","",""} + } + }) +else + -- Register concrete block with streets' texture and then the seperating wall + minetest.register_node(":streets:concrete",{ + description = streets.S("Concrete"), + tiles = {"streets_concrete.png"}, + groups = {cracky=2} + }) + minetest.register_node(":streets:concrete_wall",{ + description = streets.S("Concrete wall"), + tiles = {"streets_concrete.png"}, + groups = {cracky=2}, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + node_box = { + type = "fixed", + fixed = { + {-0.4, -0.5, -0.5, 0.4, -0.4, 0.5}, + {-0.1, -0.4, -0.5, 0.1, 0.5, 0.5} + } + } + }) + minetest.register_craft({ + output = "streets:concrete_wall 3", + recipe = { + {"","streets:concrete",""}, + {"","streets:concrete",""}, + {"streets:concrete","streets:concrete","streets:concrete"} + } + }) + minetest.register_node(":streets:concrete_wall_flat",{ + description = streets.S("Concrete wall"), + tiles = {"streets_concrete.png"}, + groups = {cracky=2}, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + node_box = { + type = "fixed", + fixed = { + {-0.1, -0.5, -0.5, 0.1, 0.5, 0.5} + } + } + }) + minetest.register_craft({ + output = "streets:concrete_wall_flat 3", + recipe = { + {"","streets:concrete",""}, + {"","streets:concrete",""}, + {"","",""} + } + }) + minetest.register_craft({ + type = "shapeless", + output = "streets:concrete", + recipe = {"default:stone"} + }) +end diff --git a/streets/streetshotfix/depends.txt b/streets/streetshotfix/depends.txt new file mode 100644 index 0000000..421a27d --- /dev/null +++ b/streets/streetshotfix/depends.txt @@ -0,0 +1 @@ +streetsmod \ No newline at end of file diff --git a/streets/streetshotfix/init.lua b/streets/streetshotfix/init.lua new file mode 100644 index 0000000..d9511c2 --- /dev/null +++ b/streets/streetshotfix/init.lua @@ -0,0 +1,9 @@ +--[[ + StreetsMod Hotfixes in order of creation, signed with date +]] +-- Hotfix #1; April 14, 2014; https://github.com/webdesigner97/streets/issues/11 +minetest.register_alias("stairs:stair_asphalt","streets:stair_asphalt") + +-- Hotfix #2; June 27, 2014; https://github.com/webdesigner97/streets/issues/25 +minetest.register_alias("streets:asphalt_stair","streets:stair_asphalt") +minetest.register_alias("streets:asphalt_slab","streets:slab_asphalt") \ No newline at end of file diff --git a/streets/streetsmod/depends.txt b/streets/streetsmod/depends.txt new file mode 100644 index 0000000..e61e529 --- /dev/null +++ b/streets/streetsmod/depends.txt @@ -0,0 +1,3 @@ +default +intllib? +smartfs? diff --git a/streets/streetsmod/forms.lua b/streets/streetsmod/forms.lua new file mode 100644 index 0000000..c636c85 --- /dev/null +++ b/streets/streetsmod/forms.lua @@ -0,0 +1,4 @@ +-- Form for chatcommand /streets + streets.forms.chatcmd = smartfs.create("streets:chatcmd", function(state) + state:load(streets.modpath .. "/forms/cmd_streets.smartfs") + end) \ No newline at end of file diff --git a/streets/streetsmod/forms/cmd_streets.smartfs b/streets/streetsmod/forms/cmd_streets.smartfs new file mode 100644 index 0000000..3dbd29c --- /dev/null +++ b/streets/streetsmod/forms/cmd_streets.smartfs @@ -0,0 +1 @@ +return { ["ele"] = { ["streets:chatcmd_version"] = { ["type"] = "label", ["pos"] = { ["y"] = 1, ["x"] = 6.5 }, ["name"] = "streets:chatcmd_version", ["value"] = "Running version: 1.4.4dev" }, ["streets:chatcmd_guibg"] = { ["type"] = "code", ["name"] = "streets:chatcmd_guibg", ["code"] = "bgcolor[#080808BB;true]background[5,5;1,1;gui_formbg.png;true]" }, ["streets:chatcmd_modlist"] = { ["pos"] = { ["y"] = 1, ["x"] = 0 }, ["size"] = { ["h"] = 5, ["w"] = 6 }, ["type"] = "list", ["name"] = "streets:chatcmd_modlist", ["items"] = { "digilines installed: false", "mesecons installed: false", "moreblocks installed: false", "wool installed: true", "technic installed: false", "prefab installed: false", "awards installed: false" } } }, ["size"] = { ["h"] = 6, ["w"] = 10 } } \ No newline at end of file diff --git a/streets/streetsmod/init.lua b/streets/streetsmod/init.lua new file mode 100644 index 0000000..c9b78b6 --- /dev/null +++ b/streets/streetsmod/init.lua @@ -0,0 +1,89 @@ +--[[ + StreetsMod 1.5 by webdesigner97: + License : CC-BY-SA 3.0 Unported (see license.txt) + Readme : see readme.txt + Forum : http://bit.ly/12cPMeo + Depends : default +]] +streets = {} + +-- Kaeza intllib + -- Boilerplate to support localized strings if intllib mod is installed. + if minetest.get_modpath("intllib") then + streets.S = intllib.Getter() + else + streets.S = function(s) return s end + end + +-- Create variable and tables + print("Streets: " .. streets.S("Creating variables and tables...")) + streets.version = "1.5" + streets.modpath = minetest.get_modpath("streetsmod") + streets.extendedBy = {} + streets.load = { + start = os.clock(), + fin = 0 + } + streets.forms = {} + +-- rubenwardy: smartfs + if not minetest.get_modpath("smartfs") then + dofile(streets.modpath .. "/libs/smartfs/smartfs.lua") + end + +-- Load forms + dofile(streets.modpath .. "/forms.lua") + +-- Check for mods which change this mod's beahaviour + print("Streets: " .. streets.S("Checking installed mods...")) + if minetest.get_modpath("wool") then + streets.extendedBy.wool = true + else + streets.extendedBy.wool = false + end + if minetest.get_modpath("technic") then + streets.extendedBy.technic = true + else + streets.extendedBy.technic = false + end + if minetest.get_modpath("moreblocks") then + streets.extendedBy.moreblocks = true + else + streets.extendedBy.moreblocks = false + end + if minetest.get_modpath("mesecons") then + streets.extendedBy.mesecons = true + else + streets.extendedBy.mesecons = false + end + if minetest.get_modpath("digilines") then + streets.extendedBy.digilines = true + else + streets.extendedBy.digilines = false + end + if minetest.get_modpath("prefab") then + streets.extendedBy.prefab = true + else + streets.extendedBy.prefab = false + end + if minetest.get_modpath("awards") then + streets.extendedBy.awards = true + else + streets.extendedBy.awards = false + end + +-- Streets chatcommand + local function round(num, idp) + local mult = 10^(idp or 0) + return math.floor(num * mult + 0.5) / mult + end + minetest.register_chatcommand("streets",{ + description = streets.S("Check version of your installed StreetsMod and find information"), + func = function(name,param) + streets.forms.chatcmd:show(name); + end + }) + +-- Done + print("Streets: " .. streets.S("Setup completed, have fun with StreetsMod") .. " " .. streets.version .. "!") + streets.load.fin = os.clock() diff --git a/streets/streetsmod/libs/smartfs/README.md b/streets/streetsmod/libs/smartfs/README.md new file mode 100644 index 0000000..df0e166 --- /dev/null +++ b/streets/streetsmod/libs/smartfs/README.md @@ -0,0 +1,88 @@ +smartfs +======= + +This mod provides a 2nd generation way of creating forms - this means that the modder does not need to worry about complex formspec strings + +* Expandable: you can register your own elements to use on the form. +* Easy event handling: use binding to handle events. +* New elements: Includes a toggle button + +License: WTFPL +To install this library, place the smartfs.lua file in your mod and then include it (dofile). +There is an init.lua file in the download that shows you how to do this. + +#Using Smart Formspec +Smartfs provides 2nd generation Minetest forms to replace clunky formspec strings. Each smartfs form is a container filled with GUI elements. A number of default elements are included with smartfs, but modders can also define their own custom elements. This document describes the basic usage of the smartfs API. + +##Installation +Smartfs can be used as a library or a mod. + +To use smartfs as a library, copy the smartfs.lua file to your mod folder and add + dofile(minetest.get\_modpath(minetest.get\_current\_modname()).."/smartfs.lua") +to the top of any files that use it. + +To use smartfs as a mod, add it to your game's mods folder or to the user mods folder and enable it. + +## Creating and showing forms +A form is a rectangular area of the screen upon which all elements are placed. Use the smartfs.create() function to create a new form. This function takes two arguments and returns a form object. + +The first argument is a unique string that identifies the form. The second argument is a function that should take a single argument called state which is used to set form properties like size and background color. State also has constructors for all form elements and can be used with state:element_name. Below is a quick example. + + myform = smartfs.create("My Form",function(state) + --sets the form's size + -- (width, hieght) + state:size(5,5) + + --creates a label and places it on the form + --(x-pos, y-pos, name, text) + state:label(3,3,"label1", "A label!") + end) + +Forms can be shown to the player by using the show(target) function. The target argument is the name of the player that will see the form. + + myform:show("singleplayer") + +Here is a list of steps the library takes. +* You create a new form using smartfs.create(). +* The form is registered and stored for later use. +* You show a form to a player using the myform:show() +* The state is created and stored. +* The function in smartfs.create runs and creates the elements. +* The form is displayed to the player. + +## Modifying Elements +Elements have functions of the form element:function(args) where you need to have access to the element object. + +You can get the element object by assigning a variable to its creation function like so: + + local button1 = state:button(0,0, 1,4, "btn1", "A button") + --button1 is now a table representing the button + +You can also get the element by using state:get(name). The example below will retrieve a button with the name "btn1": + + button1 = state:get("btn1") + --or + state:get("btn1"):onClick(your\_onclick\_function + +Both of these methods should be used inside the form creation callback function, the function you pass to smartfs.create, or in event callbacks. + +Now that you have located your element you can modify it. + + button1:setPos(4,0) + +## Inventory Support +Smartfs supports adding a button to Inventory+ or Unified Inventory which will open one of your own custom forms. Use the smartfs.add\_to\_inventory(form, icon, title) function where form is the smartfs form linked to by the button, icon is the button image (only for unified inventory), and title is the button text (only for inventory+). + + smartfs.add_to_inventory(form, icon, title) + +## Dynamic forms +Dynamic forms allow you to make a form without having to register it before the game finished loading. + + local state = smartfs.dynamic("smartfs:dyn_form", name) + state:load(minetest.get_modpath("smartfs").."/example.smartfs") + state:get("btn"):click(function(self,state) + print("Button clicked!") + end) + state:show() + +Make sure you call state:show() diff --git a/streets/streetsmod/libs/smartfs/api.md b/streets/streetsmod/libs/smartfs/api.md new file mode 100644 index 0000000..69e3f47 --- /dev/null +++ b/streets/streetsmod/libs/smartfs/api.md @@ -0,0 +1,107 @@ +#Full API +##Smartfs +* smartfs( name ) - returns the form regisered with the name 'name' +* smartfs.create( name,function ) - creates a new form and adds elements to it by running the function. Use before Minetest loads. (like minetest.register_node) +* smartfs.element( name, data ) - creates a new element type. +* smartfs.dynamic( formname, playername ) - creates a dynamic form. Returns state. See example.lua for example. Remember to call state:show() +* smartfs.add\_to\_inventory(form, icon, title) - Adds a form to an installed advanced inventory. Returns true on success. +* smartfs.inventory_mod() - Returns the name of an installed and supported inventory mod that will be used above, or null. +* smartfs.override\_load\_checks() - Allows you to use smartfs.create after the game loads. Not recommended! + +##Form +* form:show( playername [, parameters] ) - shows the form to a player. See state.param. +* form.name - the name of the form. + +##State + +### Methods +* state:size( width,height ) - sets the forms width and height. +* state:get( name ) - gets an element by name. +* state:show() - reshows the form to the player. +* state:close() - closes the form (does not work yet, due to no MT api support). +* state:load( filepath ) - Loads elements from a file. +* state:save( filepath ) - Saves elements to a file. +* state:button( x,y,w,h,name,text [, exit_on_click] ) - create a new button at x,y with name and caption (text) + * ^ optional: exit_on_click - set to true to exit the form when the button is clicked. ( Also see button.setClose() ) +* state:toggle( x,y,w,h,name,list ) - create a new toggle button at x,y with name and possible list of values +* state:label( x,y,name,text ) - create a new label at x,y with name and caption (text) +* state:field( x,y,w,h,name,label ) - create a new field at x,y with label + * state:pwdfield( x,y,w,h,name,label ) - create a password field + * state:textarea( x,y,w,h,name,label ) - create a new textarea +* state:image( x,y,w,h,name,imagepath ) - create an image box. +* state:inventory( x,y,w,h,name ) - create an inventory listing (use 'main' as name for the main player inventory) +* state:checkbox( x,y,name,label,selected ) - create a check box. +* state:element( element_type, data ) - Semi-private, create an element with type and data. + +### Variables +* state.player - The name of the player. +* state.param - The parameters supplied by form:show. +* state.def - The form definition. +* state.is_inv - Boolean which is true if this form is being shown as an inventory. + +##Button +* element:setPosition( x,y ) - change the position +* element:getPosition() - get the current position +* element:setSize( w,h ) - set the size +* element:getSize() - get the size +* element:setText( text ) - set the caption of the button +* element:getText() - get the caption of the button +* element:setImage( filename ) - sets the background of the button +* element:getImage() - get the background filename of the button +* element:click( func(self,state) ) - specify a function to run when the button is clicked + +##Toggle Button +* element:setPosition( x,y ) - change the position +* element:getPosition() - get the current position +* element:setSize( w,h ) - set the size +* element:getSize() - get the size +* element:getText() - get the text of the toggle option +* element:setId( filename ) - sets the selected id +* element:getId() - get the selected id +* element:onToggle( func(self,state) ) - specify a function to run when the value if toggled + +##Label +* element:setPosition( x,y ) - change the position +* element:getPosition() - get the current position +* element:setText( text ) - set the caption of the label +* element:getText() - get the caption of the label + +##Field and Text Area +* element:setPosition( x,y ) - change the position +* element:getPosition() - get the current position +* element:setSize( w,h ) - set the size +* element:getSize() - get the size +* element:setText( text ) - set the caption of the button +* element:getText() - get the caption of the field +* element:setImage( filename ) - sets the background of the field +* element:getImage() - get the background filename of the field + +##List box +* element:onClick( func(self,state,idx) ) - function to run when listbox item idx is clicked +* element:onDoubleClick( func(self,state,idx) ) - function to run when listbox item idx is double clicked +* element:setPosition( x,y ) - set the position +* element:getPosition() - returns {x=x, y=y} +* element:setSize( w,h ) - set the size +* element:getSize() - gets the size {w=w, h=h} +* element:addItem( item ) - appends and item +* element:removeItem( idx ) - remove item +* element:popItem() - removes last item and returns + +##Inventory listing +* element:setPosition( x,y ) - set the position +* element:getPosition() - returns {x=x, y=y} +* element:setSize( w,h ) - set the size +* element:getSize() - gets the size {w=w, h=h} +* element:setLocation( location ) - set a custom inventory location or nil for the default (current_player) + * element:usePosition( position ) - use a node metadata attached inventory of the node at the given positon + * element:useDetached( name ) - use a detached inventory with the given name + * element:usePlayer( name ) - use a player inventory other than the current player +* element:getLocation() - returns the inventory location (default: current_player) +* element:setIndex( index ) - set the inventory starting index +* element:getIndex() - returns the inventory starting index + +##Custom Code +* element:onSubmit( func(self) ) - on form submit +* element:onBuild( func(self) ) - run every time form is shown. You can set code from here +* element:setCode( code ) - set the formspec code +* element:getCode( code ) - get the formspec code diff --git a/streets/streetsmod/libs/smartfs/depends.txt b/streets/streetsmod/libs/smartfs/depends.txt new file mode 100644 index 0000000..4893cdc --- /dev/null +++ b/streets/streetsmod/libs/smartfs/depends.txt @@ -0,0 +1,2 @@ +unified_inventory? +inventory_plus? diff --git a/streets/streetsmod/libs/smartfs/example.lua b/streets/streetsmod/libs/smartfs/example.lua new file mode 100644 index 0000000..935dd70 --- /dev/null +++ b/streets/streetsmod/libs/smartfs/example.lua @@ -0,0 +1,66 @@ +dofile(minetest.get_modpath("smartfs").."/smartfs.lua") + +s = smartfs.create("smartfs:form",function(state) + state:size(10,7) + state:label(2,0,"lbl","SmartFS example formspec!") + state:field(7,1,3,1,"txt","Textbox") + state:image(0,0,2,2,"img","default_stone.png") + state:toggle(0,2,3,1,"tg",{"plenty..","of..","custom..","elements"}) + state:checkbox(2,1,"c","Easy code",true) + local res = "smartfs.create(\"smartfs:form\",function(state)\n" + res = res .. "\tstate:size(10,7)\n" + res = res .. "\tstate:label(2,0,\"lbl\",\"SmartFS example formspec!\")\n" + res = res .. "\tstate:field(7,1,3,1,\"txt\",\"Textbox\")\n" + res = res .. "\tstate:image(0,0,2,2,\"img\",\"default_stone.png\")\n" + res = res .. "\tstate:toggle(0,2,3,1,\"tg\",{\"plenty..\",\"of..\",\"custom..\",\"elements\"})\n" + res = res .. "\tstate:checkbox(2,1,\"c\",\"Easy code\",true)\n" + res = res .. "end)" + state:textarea(1,3.5,9,4,"ta","Code:"):setText(res) + return true +end) + +l = smartfs.create("smartfs:load",function(state) + state:load(minetest.get_modpath("smartfs").."/example.smartfs") + state:get("btn"):click(function(self,state) + print("Button clicked!") + end) + return true +end) + +smartfs.add_to_inventory(l,"icon.png","SmartFS") + +minetest.register_chatcommand("sfs_s", { + params = "", + description = "SmartFS test formspec 1: basics", + func = function(name, param) + s:show(name) + end, +}) +minetest.register_chatcommand("sfs_l", { + params = "", + description = "SmartFS test formspec 2: loading", + func = function(name, param) + l:show(name) + end, +}) + +minetest.register_chatcommand("sfs_d", { + params = "", + description = "SmartFS test formspec 3: dynamic", + func = function(name, param) + local state = smartfs.dynamic("smartfs:dyn_form", name) + state:load(minetest.get_modpath("smartfs").."/example.smartfs") + state:get("btn"):click(function(self,state) + print("Button clicked!") + end) + state:show() + end, +}) + +minetest.register_chatcommand("sfs_lc", { + params = "", + description = "SmartFS test formspec 4: smartfs.create error catching", + func = function(name, param) + smartfs.create("asdinas",function() end) + end +}) diff --git a/streets/streetsmod/libs/smartfs/example.smartfs b/streets/streetsmod/libs/smartfs/example.smartfs new file mode 100644 index 0000000..cbbaabf --- /dev/null +++ b/streets/streetsmod/libs/smartfs/example.smartfs @@ -0,0 +1 @@ +return { ["ele"] = { ["c"] = { ["pos"] = { ["y"] = 1, ["x"] = 1 }, ["label"] = "Check", ["value"] = true, ["type"] = "checkbox", ["name"] = "c" }, ["btn"] = { ["pos"] = { ["y"] = 2, ["x"] = 1 }, ["size"] = { ["h"] = 1, ["w"] = 1 }, ["value"] = "Button", ["type"] = "button", ["name"] = "btn" } }, ["size"] = { ["h"] = 3, ["w"] = 5 } } \ No newline at end of file diff --git a/streets/streetsmod/libs/smartfs/init.lua b/streets/streetsmod/libs/smartfs/init.lua new file mode 100644 index 0000000..b2aaa29 --- /dev/null +++ b/streets/streetsmod/libs/smartfs/init.lua @@ -0,0 +1,2 @@ +dofile(minetest.get_modpath("smartfs").."/smartfs.lua") +--dofile(minetest.get_modpath("smartfs").."/example.lua") diff --git a/streets/streetsmod/libs/smartfs/smartfs.lua b/streets/streetsmod/libs/smartfs/smartfs.lua new file mode 100644 index 0000000..dfa0819 --- /dev/null +++ b/streets/streetsmod/libs/smartfs/smartfs.lua @@ -0,0 +1,760 @@ +--------------------------- +-- SmartFS: Smart Formspecs +-- by Rubenwardy +--------------------------- + +smartfs = { + _fdef = {}, + _edef = {}, + opened = {}, + inv = {} +} + +-- the smartfs() function +function smartfs.__call(self, name) + return smartfs._fdef[name] +end + +-- Register forms and elements +function smartfs.create(name,onload) + if smartfs._fdef[name] then + error("SmartFS - (Error) Form "..name.." already exists!") + end + if smartfs.loaded and not smartfs._loaded_override then + error("SmartFS - (Error) Forms should be declared while the game loads.") + end + + smartfs._fdef[name] = { + _reg = onload, + name = name, + show = smartfs._show_ + } + + return smartfs._fdef[name] +end +function smartfs.override_load_checks() + smartfs._loaded_override = true +end + +minetest.after(0, function() + smartfs.loaded = true +end) +function smartfs.dynamic(name,player) + if not smartfs._dynamic_warned then + smartfs._dynamic_warned = true + print("SmartFS - (Warning) On the fly forms are being used. May cause bad things to happen") + end + local state = smartfs._makeState_({name=name},player,nil,false) + state.show = state._show_ + smartfs.opened[player] = state + return state +end +function smartfs.element(name,data) + if smartfs._edef[name] then + error("SmartFS - (Error) Element type "..name.." already exists!") + end + smartfs._edef[name] = data + return smartfs._edef[name] +end + +function smartfs.inventory_mod() + if unified_inventory then + return "unified_inventory" + elseif inventory_plus then + return "inventory_plus" + else + return nil + end +end + +function smartfs.add_to_inventory(form,icon,title) + if unified_inventory then + unified_inventory.register_button(form.name, { + type = "image", + image = icon, + }) + unified_inventory.register_page(form.name, { + get_formspec = function(player, formspec) + local name = player:get_player_name() + local opened = smartfs._show_(form, name, nil, true) + return {formspec = opened:_getFS_(false)} + end + }) + return true + elseif inventory_plus then + minetest.register_on_joinplayer(function(player) + inventory_plus.register_button(player, form.name, title) + end) + minetest.register_on_player_receive_fields(function(player, formname, fields) + if formname == "" and fields[form.name] then + local name = player:get_player_name() + local opened = smartfs._show_(form, name, nil, true) + inventory_plus.set_inventory_formspec(player, opened:_getFS_(true)) + end + end) + return true + else + return false + end +end + +function smartfs._makeState_(form,player,params,is_inv) + return { + _ele = {}, + def = form, + player = player, + param = params, + is_inv = is_inv, + get = function(self,name) + return self._ele[name] + end, + close = function(self) + self.closed = true + end, + size = function(self,w,h) + self._size = {w=w,h=h} + end, + _getFS_ = function(self,size) + local res = "" + if self._size and size then + res = "size["..self._size.w..","..self._size.h.."]" + end + for key,val in pairs(self._ele) do + res = res .. val:build() + end + return res + end, + _show_ = function(self) + if self.is_inv then + if unified_inventory then + unified_inventory.set_inventory_formspec(minetest.get_player_by_name(self.player), self.def.name) + elseif inventory_plus then + inventory_plus.set_inventory_formspec(minetest.get_player_by_name(self.player), self:_getFS_(true)) + end + else + local res = self:_getFS_(true) + minetest.show_formspec(player,form.name,res) + end + end, + load = function(self,file) + local file = io.open(file, "r") + if file then + local table = minetest.deserialize(file:read("*all")) + if type(table) == "table" then + if table.size then + self._size = table.size + end + for key,val in pairs(table.ele) do + self:element(val.type,val) + end + return true + end + end + return false + end, + save = function(self,file) + local res = {ele={}} + + if self._size then + res.size = self._size + end + + for key,val in pairs(self._ele) do + res.ele[key] = val.data + end + + local file = io.open(file, "w") + if file then + file:write(minetest.serialize(res)) + file:close() + return true + end + return false + end, + button = function(self,x,y,w,h,name,text,exitf) + if exitf == nil then exitf = false end + return self:element("button",{pos={x=x,y=y},size={w=w,h=h},name=name,value=text,closes=exitf}) + end, + label = function(self,x,y,name,text) + return self:element("label",{pos={x=x,y=y},name=name,value=text}) + end, + toggle = function(self,x,y,w,h,name,list) + return self:element("toggle",{pos={x=x,y=y},size={w=w,h=h},name=name,id=1,list=list}) + end, + field = function(self,x,y,w,h,name,label) + return self:element("field",{pos={x=x,y=y},size={w=w,h=h},name=name,value="",label=label}) + end, + pwdfield = function(self,x,y,w,h,name,label) + local res = self:element("field",{pos={x=x,y=y},size={w=w,h=h},name=name,value="",label=label}) + res:isPassword(true) + return res + end, + textarea = function(self,x,y,w,h,name,label) + local res = self:element("field",{pos={x=x,y=y},size={w=w,h=h},name=name,value="",label=label}) + res:isMultiline(true) + return res + end, + image = function(self,x,y,w,h,name,img) + return self:element("image",{pos={x=x,y=y},size={w=w,h=h},name=name,value=img}) + end, + checkbox = function(self,x,y,name,label,selected) + return self:element("checkbox",{pos={x=x,y=y},name=name,value=selected,label=label}) + end, + listbox = function(self,x,y,w,h,name) + return self:element("list", { pos={x=x,y=y}, size={w=w,h=h}, name=name }) + end, + inventory = function(self,x,y,w,h,name) + return self:element("inventory", { pos={x=x,y=y}, size={w=w,h=h}, name=name }) + end, + element = function(self,typen,data) + local type = smartfs._edef[typen] + + if not type then + error("Element type "..typen.." does not exist!") + end + + if self._ele[data.name] then + error("Element "..data.name.." already exists") + end + data.type = typen + + local ele = { + name = data.name, + root = self, + data = data, + remove = function(self) + self.root._ele[self.name] = nil + end + } + + for key,val in pairs(type) do + ele[key] = val + end + + self._ele[data.name] = ele + + return self._ele[data.name] + end + } +end + +-- Show a formspec to a user +function smartfs._show_(form, player, params, is_inv) + local state = smartfs._makeState_(form, player, params, is_inv) + state.show = state._show_ + if form._reg(state)~=false then + if not is_inv then + smartfs.opened[player] = state + state:_show_() + else + smartfs.inv[player] = state + end + end + return state +end + +-- Receive fields from formspec +local function _sfs_recieve_(state,name,fields) + if (fields.quit == "true") then + if not state.is_inv then + smartfs.opened[name] = nil + end + return true + end + + for key,val in pairs(fields) do + if state._ele[key] then + state._ele[key].data.value = val + end + end + for key,val in pairs(state._ele) do + if val.submit then + if (val:submit(fields)==true) then + return true + end + end + end + if state.closed ~= true then + state:_show_() + else + minetest.show_formspec(name,"","size[5,1]label[0,0;Formspec closing not yet created!]") + if not state.is_inv then + smartfs.opened[name] = nil + end + end + return true +end + +minetest.register_on_player_receive_fields(function(player, formname, fields) + local name = player:get_player_name() + if smartfs.opened[name] and not smartfs.opened[name].is_inv then + if smartfs.opened[name].def.name == formname then + local state = smartfs.opened[name] + return _sfs_recieve_(state,name,fields) + else + smartfs.opened[name] = nil + end + elseif smartfs.inv[name] and smartfs.inv[name].is_inv then + local state = smartfs.inv[name] + _sfs_recieve_(state,name,fields) + end + return false +end) + + +----------------------------------------------------------------- +------------------------- ELEMENTS ---------------------------- +----------------------------------------------------------------- + +smartfs.element("button",{ + build = function(self) + if self.data.img then + return "image_button[".. + self.data.pos.x..","..self.data.pos.y.. + ";".. + self.data.size.w..","..self.data.size.h.. + ";".. + self.data.img.. + ";".. + self.name.. + ";".. + self.data.value.. + "]" + else + if self.data.closes then + return "button_exit[".. + self.data.pos.x..","..self.data.pos.y.. + ";".. + self.data.size.w..","..self.data.size.h.. + ";".. + self.name.. + ";".. + self.data.value.. + "]" + else + return "button[".. + self.data.pos.x..","..self.data.pos.y.. + ";".. + self.data.size.w..","..self.data.size.h.. + ";".. + self.name.. + ";".. + self.data.value.. + "]" + end + end + end, + submit = function(self,fields,state) + if fields[self.name] and self._click then + self:_click(self.root) + end + + if self.data.closes then + return true + end + end, + setPosition = function(self,x,y) + self.data.pos = {x=x,y=y} + end, + getPosition = function(self,x,y) + return self.data.pos + end, + setSize = function(self,w,h) + self.data.size = {w=w,h=h} + end, + getSize = function(self,x,y) + return self.data.size + end, + onClick = function(self,func) + self._click = func + end, + click = function(self,func) + self._click = func + end, + setText = function(self,text) + self.data.value = text + end, + getText = function(self) + return self.data.value + end, + setImage = function(self,image) + self.data.img = image + end, + getImage = function(self) + return self.data.img + end, + setClose = function(self,bool) + self.data.closes = bool + end +}) + +smartfs.element("toggle",{ + build = function(self) + return "button[".. + self.data.pos.x..","..self.data.pos.y.. + ";".. + self.data.size.w..","..self.data.size.h.. + ";".. + self.name.. + ";".. + self.data.list[self.data.id].. + "]" + end, + submit = function(self,fields) + if fields[self.name] then + self.data.id = self.data.id + 1 + if self.data.id > #self.data.list then + self.data.id = 1 + end + if self._tog then + self:_tog(self.root) + end + end + end, + onToggle = function(self,func) + self._tog = func + end, + setPosition = function(self,x,y) + self.data.pos = {x=x,y=y} + end, + getPosition = function(self,x,y) + return self.data.pos + end, + setSize = function(self,w,h) + self.data.size = {w=w,h=h} + end, + getSize = function(self,x,y) + return self.data.size + end, + setId = function(self,id) + self.data.id = id + end, + getId = function(self) + return self.data.id + end, + getText = function(self) + return self.data.list[self.data.id] + end +}) + +smartfs.element("label",{ + build = function(self) + return "label[".. + self.data.pos.x..","..self.data.pos.y.. + ";".. + self.data.value.. + "]" + end, + setPosition = function(self,x,y) + self.data.pos = {x=x,y=y} + end, + getPosition = function(self,x,y) + return self.data.pos + end, + setText = function(self,text) + self.data.value = text + end, + getText = function(self) + return self.data.value + end +}) + +smartfs.element("field",{ + build = function(self) + if self.data.ml then + return "textarea[".. + self.data.pos.x..","..self.data.pos.y.. + ";".. + self.data.size.w..","..self.data.size.h.. + ";".. + self.name.. + ";".. + self.data.label.. + ";".. + self.data.value.. + "]" + elseif self.data.pwd then + return "pwdfield[".. + self.data.pos.x..","..self.data.pos.y.. + ";".. + self.data.size.w..","..self.data.size.h.. + ";".. + self.name.. + ";".. + self.data.label.. + "]" + else + return "field[".. + self.data.pos.x..","..self.data.pos.y.. + ";".. + self.data.size.w..","..self.data.size.h.. + ";".. + self.name.. + ";".. + self.data.label.. + ";".. + self.data.value.. + "]" + end + end, + setPosition = function(self,x,y) + self.data.pos = {x=x,y=y} + end, + getPosition = function(self,x,y) + return self.data.pos + end, + setSize = function(self,w,h) + self.data.size = {w=w,h=h} + end, + getSize = function(self,x,y) + return self.data.size + end, + setText = function(self,text) + self.data.value = text + end, + getText = function(self) + return self.data.value + end, + isPassword = function(self,bool) + self.data.pwd = bool + end, + isMultiline = function(self,bool) + self.data.ml = bool + end +}) + +smartfs.element("image",{ + build = function(self) + return "image[".. + self.data.pos.x..","..self.data.pos.y.. + ";".. + self.data.size.w..","..self.data.size.h.. + ";".. + self.data.value.. + "]" + end, + setPosition = function(self,x,y) + self.data.pos = {x=x,y=y} + end, + getPosition = function(self,x,y) + return self.data.pos + end, + setSize = function(self,w,h) + self.data.size = {w=w,h=h} + end, + getSize = function(self,x,y) + return self.data.size + end, + setImage = function(self,text) + self.data.value = text + end, + getImage = function(self) + return self.data.value + end +}) + +smartfs.element("checkbox",{ + build = function(self) + if self.data.value then + return "checkbox[".. + self.data.pos.x..","..self.data.pos.y.. + ";".. + self.name.. + ";".. + self.data.label.. + ";true]" + else + return "checkbox[".. + self.data.pos.x..","..self.data.pos.y.. + ";".. + self.name.. + ";".. + self.data.label.. + ";false]" + end + end, + setPosition = function(self,x,y) + self.data.pos = {x=x,y=y} + end, + getPosition = function(self,x,y) + return self.data.pos + end, + setSize = function(self,w,h) + self.data.size = {w=w,h=h} + end, + getSize = function(self,x,y) + return self.data.size + end, + setText = function(self,text) + self.data.value = text + end, + getText = function(self) + return self.data.value + end +}) + +smartfs.element("list",{ + build = function(self) + local listformspec = "textlist[".. + self.data.pos.x..","..self.data.pos.y.. + ";".. + self.data.size.w..","..self.data.size.h.. + ";".. + self.data.name.. + ";" + + --loop through the list's items and add them to the formspec + if not self.data.items then + self.data.items = {" "} + end + for i,value in ipairs(self.data.items) do + listformspec = listformspec..value.."," + end + listformspec = string.sub(listformspec, 0, -2) --removes extra , + --close out the list items section + listformspec = listformspec..";" + + --TODO support selected idx and transparency + + --close formspec definition and return formspec + listformspec = listformspec.."]" + return listformspec + end, + submit = function(self,fields) + if fields[self.name] then + local _type = string.sub(fields[self.data.name],1,3) + local index = string.sub(fields[self.data.name],5) + if _type == "CHG" and self._click then + self:_click(self.root, index) + elseif _type == "DCL" and self._doubleClick then + self:_doubleClick(self.root, index) + end + end + end, + onClick = function(self, func) + self._click = func + end, + click = function(self, func) + self._click = func + end, + onDoubleClick = function(self, func) + self._doubleClick = func + end, + doubleclick = function(self, func) + self._doubleClick = func + end, + setPosition = function(self,x,y) + self.data.pos = {x=x,y=y} + end, + getPosition = function(self,x,y) + return self.data.pos + end, + setSize = function(self,w,h) + self.data.size = {w=w,h=h} + end, + getSize = function(self,x,y) + return self.data.size + end, + addItem = function(self, item) + if not self.data.items then + self.data.items = {" "} + end + table.insert(self.data.items, item) + end, + removeItem = function(self,idx) + if not self.data.items then + self.data.items = {" "} + end + table.remove(self.data.items,idx) + end, + popItem = function(self) + if not self.data.items then + self.data.items = {" "} + end + local item = self.data.items[#self.data.items] + table.remove(self.data.items) + return item + end +}) + +smartfs.element("inventory",{ + build = function(self) + return "list[".. + (self.data.location or "current_player") .. + ";".. + self.name.. + ";".. + self.data.pos.x..","..self.data.pos.y.. + ";".. + self.data.size.w..","..self.data.size.h.. + ";".. + (self.data.index or "") .. + "]" + end, + setPosition = function(self,x,y) + self.data.pos = {x=x,y=y} + end, + getPosition = function(self,x,y) + return self.data.pos + end, + setSize = function(self,w,h) + self.data.size = {w=w,h=h} + end, + getSize = function(self,x,y) + return self.data.size + end, + -- available inventory locations + -- "current_player": Player to whom the menu is shown + -- "player:": Any player + -- "nodemeta:,,": Any node metadata + -- "detached:": A detached inventory + -- "context" does not apply to smartfs, since there is no node-metadata as context available + setLocation = function(self,location) + self.data.location = location + end, + getLocation = function(self) + return self.data.location or "current_player" + end, + usePosition = function(self, pos) + self.data.location = string.format("nodemeta:%d,%d,%d", pos.x, pos.y, pos.z) + end, + usePlayer = function(self, name) + self.data.location = "player:" .. name + end, + useDetached = function(self, name) + self.data.location = "detached:" .. name + end, + setIndex = function(self,index) + self.data.index = index + end, + getIndex = function(self) + return self.data.index + end +}) + +smartfs.element("code",{ + build = function(self) + if self._build then + self:_build() + end + + return self.data.code + end, + submit = function(self,fields) + if self._sub then + self:_sub(fields) + end + end, + onSubmit = function(self,func) + self._sub = func + end, + onBuild = function(self,func) + self._build = func + end, + setCode = function(self,code) + self.data.code = code + end, + getCode = function(self) + return self.data.code + end +}) diff --git a/streets/streetsmod/locale/de.txt b/streets/streetsmod/locale/de.txt new file mode 100644 index 0000000..57694d3 --- /dev/null +++ b/streets/streetsmod/locale/de.txt @@ -0,0 +1,59 @@ +# Translation file GERMAN +Setup completed, have fun with StreetsMod=Setup abgeschlossen, viel Spass mit StreetsMod +Creating variables and tables...=Erstelle Variablen und Tabellen... +Checking installed mods...=Ueberpruefe installierte Mods... +Check version of your installed StreetsMod and find information=Ueberpruefe die installierte StreetsMod Version und weitere Infos +Asphalt=Asphalt +Asphalt stair=Asphalt Treppe +Asphalt slab=Asphalt Platte +Construction fence=Bauzaun +Delineator=Leitpfosten +Emergency Phone=Notrufsaeule +Asphalt with sideline=Asphalt mit Seitenlinie +Asphalt with solid line=Asphalt mit durchgezogener Linie +Asphalt with dashed line=Asphalt mit unterbrochener Linie +Asphalt with sideline (edge)=Asphalt mit Seitenlinie (Ecke) +Asphalt with parking label=Asphalt mit Parkplatzsymbol +Asphalt with arrow=Asphalt mit Richtungspfeil +Simple manhole=Einfacher Gulli +Advanced manhole=Gulli +Pole=Stange +Empty sign=Leeres Schild +Warning sign (lava)=Gefahrenschild Lava +Warning sign (water)=Gefahrenschild Wasser +Warning sign (Construction area)=Gefahrenschild Baustelle +Warning: Careful of lava=Achtung: Lava +Warning: Water nearby=Achtung: Wasser +Warning: Construction area, possible deep excavations=Achtung Baustelle, eventuell tiefe Graeben +Sign workshop - Create signs for your roads!=Schilderworkshop - Baue Schilder fuer deine Strassen! +Available signs:=Verfuegbare Schilder +Needed stuff:=Benoetigt +Put it here:=Rohstoffe +Selected:=Ausgewaehlt +Output:=Ausgabe +Sign workshop=Schilderworkshop +Sign workshop idle=Schilderworkshop bereit +Sign workshop working=Schilderworkshop arbeitet +Please wait %s seconds... = Bitte warte %s Sekunden... +Solid line (yellow)=Durchgezogene Linie (gelb) +Dashed line (yellow)=Unterbrochene Linie (gelb) +Cross (yellow)=Kreuz (gelb) +Outer edge (yellow)=Ecklinie (gelb) +Parking (yellow)=Parkplatzsymbol (gelb) +Arrow (yellow)=Pfeil (gelb) +Sideline (yellow)=Seitenlinie (gelb) +Steel support=Stahlrahmen +Street lamp=Strassenlampe +Concrete wall=Betonwand +Concrete=Beton +Trafficlight=Ampel +Running version=Version +Cheater=Schummler +Cheater!=Schummler! +Off=Aus +Channel=Kanal +green=Gruen +red=Rot +warn=Warnung +off=Aus +U cheater U=Du Schummler Du diff --git a/streets/streetsmod/locale/template.txt.txt b/streets/streetsmod/locale/template.txt.txt new file mode 100644 index 0000000..179cc7d --- /dev/null +++ b/streets/streetsmod/locale/template.txt.txt @@ -0,0 +1,59 @@ +# Translation file for StreetsMod might not be up-to-date. +Setup completed, have fun with StreetsMod= +Creating variables and tables...= +Checking installed mods...= +Check version of your installed StreetsMod and find information= +Asphalt= +Asphalt stair= +Asphalt slab= +Construction fence= +Delineator= +Emergency Phone= +Asphalt with sideline= +Asphalt with solid line= +Asphalt with dashed line= +Asphalt with sideline (edge)= +Asphalt with parking label= +Asphalt with arrow= +Simple manhole= +Advanced manhole= +Pole= +Empty sign= +Warning sign (lava)= +Warning sign (water)= +Warning sign (Construction area)= +Warning: Careful of lava= +Warning: Water nearby= +Warning: Construction area, possible deep excavations= +Sign workshop - Create signs for your roads!= +Available signs:= +Needed stuff:= +Put it here:= +Selected:= +Output:= +Sign workshop= +Sign workshop idle= +Sign workshop working= +Please wait %s seconds... = +Solid line (yellow)= +Dashed line (yellow)= +Cross (yellow)= +Outer edge (yellow)= +Parking (yellow)= +Arrow (yellow)= +Sideline (yellow)= +Steel support= +Street lamp= +Concrete wall= +Concrete= +Trafficlight= +Running version= +Cheater= +Cheater!= +Off= +Channel= +green= +red= +warn= +off= +U cheater U= diff --git a/streets/streetsmod/nodeboxes/trafficlight.nbe b/streets/streetsmod/nodeboxes/trafficlight.nbe new file mode 100644 index 0000000..189f333 --- /dev/null +++ b/streets/streetsmod/nodeboxes/trafficlight.nbe @@ -0,0 +1,19 @@ +MINETEST NODEBOX EDITOR +PARSER 1 +NAME test + +NODE node1 +POSITION 0 0 0 +NODEBOX nodebox1 -0.1875 -0.5 0.5 0.1875 0.5 0.75 +NODEBOX nodebox2 -0.0625 0.375 0.3125 0.0625 0.4375 0.5 +NODEBOX nodebox3 -0.0625 0.0625 0.3125 0.0625 0.125 0.5 +NODEBOX nodebox4 -0.0625 -0.25 0.3125 0.0625 -0.1875 0.5 +NODEBOX nodebox5 0.0625 0.3125 0.3125 0.125 0.38 0.5 +NODEBOX nodebox6 -0.125 0.3125 0.3125 -0.0625 0.375 0.5 +NODEBOX nodebox7 0.0625 0 0.3125 0.125 0.0625 0.5 +NODEBOX nodebox8 -0.125 0 0.3125 -0.0625 0.0625 0.5 +NODEBOX nodebox9 0.0625 -0.3125 0.3125 0.125 -0.25 0.5 +NODEBOX nodebox10 -0.125 -0.3125 0.3125 -0.0625 -0.25 0.5 +NODEBOX NodeBox11 -0.125 -0.125 0.85 0.125 0.125 0.75 +END NODE + diff --git a/streets/streetsmod/readme.txt b/streets/streetsmod/readme.txt new file mode 100644 index 0000000..a2c9172 --- /dev/null +++ b/streets/streetsmod/readme.txt @@ -0,0 +1 @@ +This is the first loaded mod in this modpack which prepares tables, variables etc. \ No newline at end of file diff --git a/streets/streetsmod/textures/streets_asphalt.png b/streets/streetsmod/textures/streets_asphalt.png new file mode 100644 index 0000000..1841635 Binary files /dev/null and b/streets/streetsmod/textures/streets_asphalt.png differ diff --git a/streets/streetsmod/textures/streets_concrete.png 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a/streets/streetsmod/textures/streets_sos_side.png b/streets/streetsmod/textures/streets_sos_side.png new file mode 100644 index 0000000..af83757 Binary files /dev/null and b/streets/streetsmod/textures/streets_sos_side.png differ diff --git a/streets/streetsmod/textures/streets_sos_top.png b/streets/streetsmod/textures/streets_sos_top.png new file mode 100644 index 0000000..4683430 Binary files /dev/null and b/streets/streetsmod/textures/streets_sos_top.png differ diff --git a/streets/streetsmod/textures/streets_support.png b/streets/streetsmod/textures/streets_support.png new file mode 100644 index 0000000..610a38a Binary files /dev/null and b/streets/streetsmod/textures/streets_support.png differ diff --git a/streets/streetspoles/depends.txt b/streets/streetspoles/depends.txt new file mode 100644 index 0000000..421a27d --- /dev/null +++ b/streets/streetspoles/depends.txt @@ -0,0 +1 @@ +streetsmod \ No newline at end of file diff --git a/streets/streetspoles/init.lua b/streets/streetspoles/init.lua new file mode 100644 index 0000000..fe24bf4 --- /dev/null +++ b/streets/streetspoles/init.lua @@ -0,0 +1,191 @@ +--[[ + StreetsMod: Poles +]] + +-- Simple pole +minetest.register_node(":streets:pole_bottom",{ + description = streets.S("Pole"), + tiles = {"streets_pole.png"}, + groups = {cracky=2}, + inventory_image = "streets_pole_inv.png", + wield_image = "streets_pole_inv.png", + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.1,-0.5,-0.5,0.1,0.5,-0.4}, + {-0.125,-0.5,-0.525,0.125,-0.3,-0.375} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-0.1,-0.5,-0.5,0.1,0.5,-0.4} + } + }, + after_place_node = function(pos,placer,itemstack) + pos.y = pos.y +1 + if minetest.get_node(pos).name == "air" then + minetest.add_node(pos,{name = "streets:pole_top", param2 = minetest.dir_to_facedir(placer:get_look_dir())}) + else + minetest.chat_send_player(placer:get_player_name(),"Not enough free space! A pole has a height of 2 blocks!") + pos.y = pos.y -1 + minetest.remove_node(pos) + end + end, + after_dig_node = function(pos, oldnode, oldmetadata, digger) + pos.y = pos.y +1 + if minetest.get_node(pos).name == "streets:pole_top" then + minetest.remove_node(pos) + end + end +}) + +minetest.register_node(":streets:pole_top",{ + description = streets.S("Y u no play minetest without cheating?"), + tiles = {"streets_pole.png"}, + groups = {not_in_creative_inventory=1,cracky=2}, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + drop = "", + node_box = { + type = "fixed", + fixed = { + {-0.1,-0.5,-0.5,0.1,0.5,-0.4} + } + } +}) + +minetest.register_craft({ + output = "streets:pole_bottom 3", + recipe = { + {"","default:steel_ingot",""}, + {"","default:steel_ingot",""}, + {"","default:steel_ingot",""} + } +}) + +-- Big pole + +minetest.register_node(":streets:bigpole", { + description = "Pole", + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + tiles = {"streets_pole.png"}, + sunlight_propagates = true, + groups = {cracky = 1, level = 2, bigpole = 1}, + node_box = { + type = "fixed", + fixed = { + {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15} + } + }, + on_place = minetest.rotate_node, + digiline = { + wire = { + rules = { + {x= 0, y= 0, z=-1}, + {x= 0, y= 0, z= 1}, + {x= 1, y= 0, z= 0}, + {x=-1, y= 0, z= 0}, + {x= 0, y=-1, z= 0}, + {x= 0, y= 1, z= 0}, + {x= 0, y=-2, z= 0} + } + } + } +}) +minetest.register_node(":streets:bigpole_edge", { + description = "Pole", + drop = "streets:bigpole", + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + tiles = {"streets_pole.png"}, + sunlight_propagates = true, + groups = {cracky = 1, level = 2, bigpole = 1}, + node_box = { + type = "fixed", + fixed = { + {-0.15,-0.5,-0.15,0.15,0.15,0.15}, + {-0.15,-0.15,-0.15,0.15,0.15,-0.5} + } + }, + digiline = { + wire = { + rules = { + {x= 0, y= 0, z=-1}, + {x= 0, y= 0, z= 1}, + {x= 1, y= 0, z= 0}, + {x=-1, y= 0, z= 0}, + {x= 0, y=-1, z= 0}, + {x= 0, y= 1, z= 0}, + } + } + } +}) +minetest.register_node(":streets:bigpole_tjunction", { + description = "Pole", + drop = "streets:bigpole", + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + tiles = {"streets_pole.png"}, + sunlight_propagates = true, + groups = {cracky = 1, level = 2, bigpole = 1}, + node_box = { + type = "fixed", + fixed = { + {-0.15, -0.5, -0.15, 0.15, 0.15, 0.15}, + {-0.15, -0.15, -0.5, 0.15, 0.15, 0.5} + } + }, + digiline = { + wire = { + rules = { + {x= 0, y= 0, z=-1}, + {x= 0, y= 0, z= 1}, + {x= 1, y= 0, z= 0}, + {x=-1, y= 0, z= 0}, + {x= 0, y=-1, z= 0}, + {x= 0, y= 1, z= 0}, + } + } + } +}) +minetest.register_craft({ + output = "streets:bigpole 3", + recipe = { + {"","",""}, + {"","default:steel_ingot",""}, + {"","default:steel_ingot",""} + } +}) +minetest.register_craft({ + output = "streets:bigpole_edge 3", + recipe = { + {"","",""}, + {"streets:bigpole","streets:bigpole",""}, + {"streets:bigpole","",""} + } +}) +minetest.register_craft({ + output = "streets:bigpole_edge 3", + recipe = { + {"","",""}, + {"streets:bigpole","streets:bigpole",""}, + {"","streets:bigpole",""} + } +}) +minetest.register_craft({ + output = "streets:bigpole_tjunction 2", + recipe = { + {"","",""}, + {"streets:bigpole_edge","streets:bigpole",""}, + {"","",""} + } +}) diff --git a/streets/trafficlight/depends.txt b/streets/trafficlight/depends.txt new file mode 100644 index 0000000..8d7b8d8 --- /dev/null +++ b/streets/trafficlight/depends.txt @@ -0,0 +1,4 @@ +default +streetsmod +digilines? +mesecons? \ No newline at end of file diff --git a/streets/trafficlight/init.lua b/streets/trafficlight/init.lua new file mode 100644 index 0000000..38b18c4 --- /dev/null +++ b/streets/trafficlight/init.lua @@ -0,0 +1,367 @@ +--[[ + StreetsMod: inDev Trafficlights +]] +dofile(streets.modpath .. "/../trafficlight/old2new.lua") + +streets.tlBox = { + --[[ Thank you, rubenwardy, for your awesome NodeboxEditor! Not perfect, but still great! ]] + {-0.1875,-0.5,0.5,0.1875,0.5,0.75}, --nodebox1 + {-0.0625,0.375,0.3125,0.0625,0.4375,0.5}, --nodebox2 + {-0.0625,0.0625,0.3125,0.0625,0.125,0.5}, --nodebox3 + {-0.0625,-0.25,0.3125,0.0625,-0.1875,0.5}, --nodebox4 + {0.0625,0.3125,0.3125,0.125,0.38,0.5}, --nodebox5 + {-0.125,0.3125,0.3125,-0.0625,0.375,0.5}, --nodebox6 + {0.0625,0,0.3125,0.125,0.0625,0.5}, --nodebox7 + {-0.125,0,0.3125,-0.0625,0.0625,0.5}, --nodebox8 + {0.0625,-0.3125,0.3125,0.125,-0.25,0.5}, --nodebox9 + {-0.125,-0.3125,0.3125,-0.0625,-0.25,0.5}, --nodebox10 + {-0.125, -0.125, 0.85, 0.125, 0.125, 0.75}, -- NodeBox11 +} + +streets.tlRhythm = { + toRed = { + {name = "streets:trafficlight_top_yellow", pauseBefore = 0}, + {name = "streets:trafficlight_top_red", pauseBefore = 3} + }, + toGreen = { + {name = "streets:trafficlight_top_green", pauseBefore = 0} + }, + toOff = { + {name = "streets:trafficlight_top_off", pauseBefore = 0} + }, + toWarn = { + {name = "streets:trafficlight_top_warn", pauseBefore = 0} + }, + toFlashRed = { + {name = "streets:trafficlight_top_flashred", pauseBefore = 0} + } +} + +streets.tlRhythm_left = { + toRed = { + {name = "streets:trafficlight_top_left_yellow", pauseBefore = 0}, + {name = "streets:trafficlight_top_left_red", pauseBefore = 3} + }, + toGreen = { + {name = "streets:trafficlight_top_left_green", pauseBefore = 0} + }, + toOff = { + {name = "streets:trafficlight_top_left_off", pauseBefore = 0} + }, + toWarn = { + {name = "streets:trafficlight_top_left_warn", pauseBefore = 0} + }, + toFlashRed = { + {name = "streets:trafficlight_top_left_flashred", pauseBefore = 0} + } +} + +streets.tlRhythm_right = { + toRed = { + {name = "streets:trafficlight_top_right_yellow", pauseBefore = 0}, + {name = "streets:trafficlight_top_right_red", pauseBefore = 3} + }, + toGreen = { + {name = "streets:trafficlight_top_right_green", pauseBefore = 0} + }, + toOff = { + {name = "streets:trafficlight_top_right_off", pauseBefore = 0} + }, + toWarn = { + {name = "streets:trafficlight_top_right_warn", pauseBefore = 0} + }, + toFlashRed = { + {name = "streets:trafficlight_top_right_flashred", pauseBefore = 0} + } +} + +streets.tlSwitch = function(def) + if not def.pos or not def.to then + return + end + local rhythm = {} + local nodename = minetest.get_node(def.pos).name + if nodename:find("left") then + rhythm = streets.tlRhythm_left + elseif nodename:find("right") then + rhythm = streets.tlRhythm_right + else + rhythm = streets.tlRhythm + end + if not rhythm[def.to] then + return + end + local meta = minetest.get_meta(def.pos) + -- Only switch if new state ~= current state + if "to" .. meta:get_string("state") == def.to then + return + end + -- Switch the trafficlight + for k, v in pairs(rhythm[def.to]) do + minetest.get_meta(def.pos):set_string("state", def.to:gsub("to", "")) + minetest.after(v.pauseBefore, function() + minetest.swap_node(def.pos, {name = v.name, param2 = minetest.get_node(def.pos).param2}) + end) + end +end + +streets.on_digiline_receive = function(pos, node, channel, msg) + local setchan = minetest.get_meta(pos):get_string("channel") + if setchan ~= channel then + return + end + -- Tl states + if msg == "OFF" then + streets.tlSwitch({ + pos = pos, + to = "toOff" + }) + elseif msg == "GREEN" then + streets.tlSwitch({ + pos = pos, + to = "toGreen" + }) + elseif msg == "RED" then + streets.tlSwitch({ + pos = pos, + to = "toRed" + }) + elseif msg == "WARN" then + streets.tlSwitch({ + pos = pos, + to = "toWarn" + }) + elseif msg == "FLASHRED" then + streets.tlSwitch({ + pos = pos, + to = "toFlashRed" + }) + elseif msg == "GET" then + local state = minetest.get_meta(pos):get_string("state") + if not state or state == "" then + state = "UNDEFINED" + end + digiline:receptor_send(pos, digiline.rules.default, channel, state) + end +end + +minetest.register_node(":streets:digiline_distributor",{ + description = streets.S("Digiline distributor"), + tiles = {"streets_lampcontroller_top.png","streets_lampcontroller_bottom.png","streets_lampcontroller_sides.png"}, + groups = {cracky = 1}, + drawtype = "nodebox", + paramtype = "light", + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,0.5,0.5}, + {-0.05,0.5,-0.05,0.05,1.6,0.05} + } + }, + digiline = { + wire = { + rules = { + {x= 0, y= 0, z=-1}, + {x= 0, y= 0, z= 1}, + {x= 1, y= 0, z= 0}, + {x=-1, y= 0, z= 0}, + {x= 0, y= 2, z=0} + } + } + } +}) + +for _,i in pairs({"","_left","_right"}) do + minetest.register_node(":streets:trafficlight_top"..i.."_off",{ + description = streets.S((i == "" and "Traffic Light") or (i == "_left" and "Traffic Light (Left Turn)") or (i == "_right" and "Traffic Light (Right Turn)")), + drawtype="nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 1, level = 2}, + inventory_image = "streets_trafficlight_inv.png", + light_source = 11, + sunlight_propagates = true, + node_box = { + type = "fixed", + fixed = streets.tlBox + }, + tiles = {"streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl"..i.."_off.png"}, + digiline = { + receptor = {}, + effector = { + action = function(pos, node, channel, msg) + streets.on_digiline_receive(pos, node, channel, msg) + end + } + }, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", "field[channel;Channel;${channel}]") + end, + on_receive_fields = function(pos, formname, fields, sender) + if (fields.channel) then + minetest.get_meta(pos):set_string("channel", fields.channel) + minetest.get_meta(pos):set_string("state", "Off") + end + end, + }) + + minetest.register_node(":streets:trafficlight_top"..i.."_red",{ + drop = "streets:trafficlight_top_off", + groups = {cracky = 1, not_in_creative_inventory = 1}, + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + drawtype = "nodebox", + tiles = {"streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl"..i.."_red.png"}, + node_box = { + type = "fixed", + fixed = streets.tlBox + }, + light_source = 6, + digiline = { + receptor = {}, + effector = { + action = function(pos, node, channel, msg) + streets.on_digiline_receive(pos, node, channel, msg) + end + } + }, + }) + + minetest.register_node(":streets:trafficlight_top"..i.."_yellow",{ + drop = "streets:trafficlight_top_off", + groups = {cracky = 1, not_in_creative_inventory = 1}, + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + drawtype = "nodebox", + tiles = {"streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl"..i.."_yellow.png"}, + node_box = { + type = "fixed", + fixed = streets.tlBox + }, + light_source = 6, + digiline = { + receptor = {}, + effector = { + action = function(pos, node, channel, msg) + streets.on_digiline_receive(pos, node, channel, msg) + end + } + }, + }) + + minetest.register_alias("streets:trafficlight_top"..i.."_redyellow","streets:trafficlight_top"..i.."_green") + + minetest.register_node(":streets:trafficlight_top"..i.."_green",{ + drop = "streets:trafficlight_top_off", + groups = {cracky = 1, not_in_creative_inventory = 1}, + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + drawtype = "nodebox", + tiles = {"streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl"..i.."_green.png"}, + node_box = { + type = "fixed", + fixed = streets.tlBox + }, + light_source = 6, + digiline = { + receptor = {}, + effector = { + action = function(pos, node, channel, msg) + streets.on_digiline_receive(pos, node, channel, msg) + end + } + }, + }) + + minetest.register_node(":streets:trafficlight_top"..i.."_warn",{ + drop = "streets:trafficlight_top_off", + groups = {cracky = 1, not_in_creative_inventory = 1}, + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + drawtype = "nodebox", + tiles = {"streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png",{ + name="streets_tl"..i.."_warn.png", + animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.5}, + }}, + node_box = { + type = "fixed", + fixed = streets.tlBox + }, + light_source = 6, + digiline = { + receptor = {}, + effector = { + action = function(pos, node, channel, msg) + streets.on_digiline_receive(pos, node, channel, msg) + end + } + }, + }) + + minetest.register_node(":streets:trafficlight_top"..i.."_flashred",{ + drop = "streets:trafficlight_top_off", + groups = {cracky = 1, not_in_creative_inventory = 1}, + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + drawtype = "nodebox", + tiles = {"streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png","streets_tl_bg.png",{ + name="streets_tl"..i.."_flashred.png", + animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.5}, + }}, + node_box = { + type = "fixed", + fixed = streets.tlBox + }, + light_source = 6, + digiline = { + receptor = {}, + effector = { + action = function(pos, node, channel, msg) + streets.on_digiline_receive(pos, node, channel, msg) + end + } + }, + }) +end + +minetest.register_craft({ + output = "streets:trafficlight_top_off", + recipe = { + {"default:steel_ingot", "dye:red", "default:steel_ingot"}, + {"default:steel_ingot", "dye:yellow", "default:steel_ingot"}, + {"default:steel_ingot", "dye:green", "default:steel_ingot"} + } +}) + +minetest.register_craft({ + output = "streets:trafficlight_top_left_off", + recipe = { + {"dye:red", "default:steel_ingot", "default:steel_ingot"}, + {"dye:yellow", "default:steel_ingot", "default:steel_ingot"}, + {"dye:green", "default:steel_ingot", "default:steel_ingot"} + } +}) + +minetest.register_craft({ + output = "streets:trafficlight_top_right_off", + recipe = { + {"default:steel_ingot", "default:steel_ingot", "dye:red"}, + {"default:steel_ingot", "default:steel_ingot", "dye:yellow"}, + {"default:steel_ingot", "default:steel_ingot", "dye:green"} + } +}) + +minetest.register_craft({ + output = "streets:digiline_distributor", + recipe = { + {"", "digilines:wire_std_00000000", ""}, + {"digilines:wire_std_00000000", "mesecons_luacontroller:luacontroller0000", "digilines:wire_std_00000000"}, + {"", "digilines:wire_std_00000000", ""} + } +}) diff --git a/streets/trafficlight/old2new.lua b/streets/trafficlight/old2new.lua new file mode 100644 index 0000000..51ba9f3 --- /dev/null +++ b/streets/trafficlight/old2new.lua @@ -0,0 +1,58 @@ +--[[ + StreetsMod: Convert old trafficlights +]] +minetest.register_node(":streets:trafficlight_bottom", { + diggable = false, + pointable = false, + drawtype = "airlike", + description = "I'm an old node, please drop me", + groups = {not_in_creative_inventory = 1} +}) +minetest.register_abm({ + nodenames = {"streets:trafficlight_bottom"}, + interval = 1, + chance = 1, + action = function(pos, node) + minetest.log("action", "Converting trafficlight at position " .. minetest.pos_to_string(pos)) + -- Replace controller with distributor + pos.y = pos.y - 2 + minetest.set_node(pos, {name = "streets:digiline_distributor"}) + -- Change bottom pole + pos.y = pos.y + 2 + minetest.set_node(pos, {name = "streets:bigpole", param2 = 2}) + -- Change middle pole + pos.y = pos.y + 1 + minetest.set_node(pos, {name = "streets:bigpole", param2 = 2}) + -- Change the top + pos.y = pos.y + 1 + local fd = minetest.get_node(pos).param2 + local ch = minetest.get_meta(pos):get_string("channel") + minetest.set_node(pos, {name = "streets:bigpole", param2 = 2}) + -- Place new top + if fd == 1 then + minetest.set_node({x = pos.x - 1, y = pos.y, z = pos.z}, {name = "streets:trafficlight_top_warn", param2 = fd}) + local meta = minetest.get_meta({x = pos.x - 1, y = pos.y, z = pos.z}) + meta:set_string("channel", ch) + meta:set_string("state", "warn") + meta:set_string("formspec", "field[channel;Channel;${channel}]") + elseif fd == 2 then + minetest.set_node({x = pos.x, y = pos.y, z = pos.z + 1}, {name = "streets:trafficlight_top_warn", param2 = fd}) + local meta = minetest.get_meta({x = pos.x, y = pos.y, z = pos.z + 1}) + meta:set_string("channel", ch) + meta:set_string("state", "warn") + meta:set_string("formspec", "field[channel;Channel;${channel}]") + elseif fd == 3 then + minetest.set_node({x = pos.x + 1, y = pos.y, z = pos.z}, {name = "streets:trafficlight_top_warn", param2 = fd}) + local meta = minetest.get_meta({x = pos.x + 1, y = pos.y, z = pos.z}) + meta:set_string("channel", ch) + meta:set_string("state", "warn") + meta:set_string("formspec", "field[channel;Channel;${channel}]") + elseif fd == 0 then + minetest.set_node({x = pos.x, y = pos.y, z = pos.z - 1}, {name = "streets:trafficlight_top_warn", param2 = fd}) + local meta = minetest.get_meta({x = pos.x, y = pos.y, z = pos.z - 1}) + meta:set_string("channel", ch) + meta:set_string("state", "warn") + meta:set_string("formspec", "field[channel;Channel;${channel}]") + end + end +}) \ No newline at end of file diff --git a/streets/trafficlight/textures/streets_tl_bg.png b/streets/trafficlight/textures/streets_tl_bg.png new file mode 100644 index 0000000..e4213db Binary files /dev/null and b/streets/trafficlight/textures/streets_tl_bg.png differ diff --git a/streets/trafficlight/textures/streets_tl_flashred.png b/streets/trafficlight/textures/streets_tl_flashred.png new file mode 100644 index 0000000..82c118c Binary files /dev/null and b/streets/trafficlight/textures/streets_tl_flashred.png differ diff --git a/streets/trafficlight/textures/streets_tl_green.png b/streets/trafficlight/textures/streets_tl_green.png new file mode 100644 index 0000000..7d7ba80 Binary files 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