From da66780a569712c23ae4f2996cfb4608a9f9d69d Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 20:02:19 -0400 Subject: copy all standard Dreambuilder mods in from the old subgame (exactly as last supplied there, updates to these mods will follow later) --- streets/roadsigns/depends.txt | 2 + streets/roadsigns/init.lua | 42 +++++++++++ streets/roadsigns/signs.lua | 17 +++++ streets/roadsigns/workshop.lua | 158 +++++++++++++++++++++++++++++++++++++++++ 4 files changed, 219 insertions(+) create mode 100644 streets/roadsigns/depends.txt create mode 100644 streets/roadsigns/init.lua create mode 100644 streets/roadsigns/signs.lua create mode 100644 streets/roadsigns/workshop.lua (limited to 'streets/roadsigns') diff --git a/streets/roadsigns/depends.txt b/streets/roadsigns/depends.txt new file mode 100644 index 0000000..e088256 --- /dev/null +++ b/streets/roadsigns/depends.txt @@ -0,0 +1,2 @@ +default +streetsmod? diff --git a/streets/roadsigns/init.lua b/streets/roadsigns/init.lua new file mode 100644 index 0000000..e44b68a --- /dev/null +++ b/streets/roadsigns/init.lua @@ -0,0 +1,42 @@ +--[[ + StreetsMod: Poles and signs +]] +streets.workshop = {} + +streets.workshop.register_sign = function(nodename, desc, img, rrecipe, rtime) + + minetest.register_node(nodename,{ + description = desc, + tiles = {img}, + inventory_image = img, + wield_image = img, + groups = {snappy = 1,attached_node = 1}, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("infotext", desc) + end, + drawtype = "nodebox", + node_box = { + type = "wallmounted", + fixed = { + {-0.4,-0.5,-0.4,0.4,-0.4,0.4} + } + }, + paramtype = "light", + paramtype2 = "wallmounted", + walkable = false, + sunlight_propagates = true, + selection_box = { + type = "wallmounted" + }, + streets = { + signworkshop = { + recipe = rrecipe, + time = rtime + } + } + }) +end + +dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/signs.lua") +dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/workshop.lua") diff --git a/streets/roadsigns/signs.lua b/streets/roadsigns/signs.lua new file mode 100644 index 0000000..9b8b129 --- /dev/null +++ b/streets/roadsigns/signs.lua @@ -0,0 +1,17 @@ +-- example: streets.workshop.register_sign(nodename, desc, img, recipe, time) +streets.workshop.register_sign(":streets:sign_blank", streets.S("Empty sign"), "streets_sign_back.png", {"default:steel_ingot","","",""}, 3) + +streets.workshop.register_sign(":streets:sign_lava", streets.S("Warning sign (lava)"), "streets_sign_lava.png", {"streets:sign_blank","bucket:bucket_lava","",""}, 5) + +streets.workshop.register_sign(":streets:sign_water", streets.S("Warning sign (water)"), "streets_sign_water.png", {"streets:sign_blank","bucket:bucket_water","",""}, 5) + +streets.workshop.register_sign(":streets:sign_construction", streets.S("Warning sign (Construction area)"), "streets_sign_construction.png", {"streets:sign_blank","default:dirt","",""}, 5) + + +streets.workshop.register_sign(":streets:sign_mine", streets.S("Notice sign (Public Mine Ahead)"), "streets_sign_mine.png", {"streets:sign_blank","default:dirt","",""}, 5) + +streets.workshop.register_sign(":streets:sign_shop", streets.S("Notice sign (Shop/Mall Ahead)"), "streets_sign_shop.png", {"streets:sign_blank","default:dirt","",""}, 5) + +streets.workshop.register_sign(":streets:sign_workshop", streets.S("Notice sign (Public Workshop Ahead)"), "streets_sign_workshop.png", {"streets:sign_blank","default:dirt","",""}, 5) + +streets.workshop.register_sign(":streets:sign_grasswalk", streets.S("Warning sign (No walking on the grass)"), "streets_sign_grasswalk.png", {"streets:sign_blank","default:dirt","",""}, 5) diff --git a/streets/roadsigns/workshop.lua b/streets/roadsigns/workshop.lua new file mode 100644 index 0000000..c11b167 --- /dev/null +++ b/streets/roadsigns/workshop.lua @@ -0,0 +1,158 @@ +--[[ + StreetsMod: Create signs in the signworkshop +]] +local forms = { + inactive = { + "size[12,10]", + "label[3.5,0;"..streets.S("Sign workshop - Create signs for your roads!").."]", + "label[0,0.5;"..streets.S("Available signs:").."]", + "list[context;streets:signworkshop_list;0,1;5,4]", + "label[9,0.5;"..streets.S("Needed stuff:").."]", + "list[context;streets:signworkshop_recipe;8,1;4,1]", + "label[9,2;"..streets.S("Put it here:").."]", + "list[context;streets:signworkshop_input;8,3;4,1]", + "button[8,4;2,1;streets:signworkshop_send;"..streets.S("Start!").."]", + "label[5.8,0.5;"..streets.S("Selected:").."]", + "list[context;streets:signworkshop_select;6,1;1,1]", + "label[5.8,2.5;"..streets.S("Output:").."]", + "list[context;streets:signworkshop_output;6,3;1,1]", + "list[current_player;main;2,6;8,1]", + "list[current_player;main;2,7.25;8,3;8]", + default.gui_bg, + default.gui_bg_img, + default.gui_slots, + default.get_hotbar_bg(2, 6) + }, + active = { + "size[12,10]", + "label[3.5,0;"..streets.S("Sign workshop - Create signs for your roads!").."]", + "label[0,0.5;"..streets.S("Available signs:").."]", + "list[context;streets:signworkshop_list;0,1;5,4]", + "label[9,0.5;"..streets.S("Needed stuff:").."]", + "list[context;streets:signworkshop_recipe;8,1;4,1]", + "label[9,2;"..streets.S("Put it here:").."]", + "list[context;streets:signworkshop_input;8,3;4,1]", + "label[5.8,0.5;"..streets.S("Selected:").."]", + "list[context;streets:signworkshop_select;6,1;1,1]", + "label[5.8,2.5;"..streets.S("Output:").."]", + "list[context;streets:signworkshop_output;6,3;1,1]", + "list[current_player;main;2,6;8,1]", + "list[current_player;main;2,7.25;8,3;8]", + default.gui_bg, + default.gui_bg_img, + default.gui_slots, + default.get_hotbar_bg(2, 6), + -- + } +} + +streets.workshop.signs = {} +minetest.after(0, function() + for k, v in pairs(minetest.registered_nodes) do + if v.streets and v.streets.signworkshop then + table.insert(streets.workshop.signs, k) + end + end +end) + +minetest.register_node(":streets:signworkshop",{ + description = streets.S("Sign workshop"), + tiles = {"streets_signworkshop_top.png","streets_signworkshop_bottom.png","streets_signworkshop_side.png","streets_signworkshop_side.png","streets_signworkshop_side.png","streets_signworkshop_front.png"}, + groups = {cracky = 1, level = 2}, + paramtype2 = "facedir", + after_place_node = function(pos) + minetest.get_meta(pos):set_string("formspec",table.concat(forms.inactive)) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + inv:set_size("streets:signworkshop_list",5*4) + inv:set_size("streets:signworkshop_recipe",3*2) + inv:set_size("streets:signworkshop_input",4*1) + inv:set_size("streets:signworkshop_select",1*1) + inv:set_size("streets:signworkshop_output",1*1) + -- Fill + for k, v in pairs(streets.workshop.signs) do + inv:add_item("streets:signworkshop_list", v) + end + -- Meta + meta:set_string("infotext",streets.S("Sign workshop idle")) + meta:set_string("idle","y") + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + if listname ~= "streets:signworkshop_input" then + return 0 + else + return 1 + end + end, + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + -- Move items inside input slots + if to_list == "streets:signworkshop_input" and from_list == "streets:signworkshop_input" then + return 1 + -- List -> selection + elseif from_list == "streets:signworkshop_list" and to_list == "streets:signworkshop_select" then + local inv = minetest.get_meta(pos):get_inventory() + local selected = inv:get_stack("streets:signworkshop_list",from_index):to_table() + local need = minetest.registered_nodes[selected.name].streets.signworkshop.recipe + inv:set_list("streets:signworkshop_recipe",{need[1],need[2],need[3],need[4]}) + return 1 + -- selection -> list + elseif from_list == "streets:signworkshop_select" and to_list == "streets:signworkshop_list" then + local inv = minetest.get_meta(pos):get_inventory() + inv:set_list("streets:signworkshop_recipe",{"","","",""}) + return 1 + -- Every other case + else + return 0 + end + end, + allow_metadata_inventory_take = function(pos, listname, index, stack, player) + if listname == "streets:signworkshop_input" or listname == "streets:signworkshop_output" then + return 99 + else + return 0 + end + end, + on_receive_fields = function(pos, formname, fields, sender) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + -- + if inv:is_empty("streets:signworkshop_input") ~= true and inv:is_empty("streets:signworkshop_select") ~= true and meta:get_string("idle") == "y" then + local selection = inv:get_stack("streets:signworkshop_select",1):get_name() + local def = minetest.registered_nodes[selection].streets.signworkshop + local need = inv:get_list("streets:signworkshop_recipe") + local has = inv:get_list("streets:signworkshop_input") + for k, v in pairs(need) do + need[k] = need[k]:to_table() + if need[k] == nil then need[k] = { name = "" } end + end + for k, v in pairs(has) do + has[k] = has[k]:to_table() + if has[k] == nil then has[k] = { name = "" } end + end + if need[1].name == has[1].name and need[2].name == has[2].name and need[3].name == has[3].name and need[4].name == has[4].name then + meta:set_string("infotext",streets.S("Sign workshop working")) + meta:set_string("idle","n") + meta:set_string("formspec",table.concat(forms.active) .. "label[8,4;"..streets.S("Please wait %s seconds..."):format(def.time).."]") + -- Clear input + inv:set_list("streets:signworkshop_input",{"","","",""}) + minetest.after(def.time,function() + -- Reset infotext and meta + meta:set_string("infotext",streets.S("Sign workshop idle")) + meta:set_string("idle","y") + meta:set_string("formspec",table.concat(forms.inactive)) + -- Fill output + inv:add_item("streets:signworkshop_output",selection) + end) + end + end + end +}) + +minetest.register_craft({ + output = "streets:signworkshop", + recipe = { + {"default:steel_ingot","default:glass","default:steel_ingot"}, + {"default:steel_ingot","default:diamond","default:steel_ingot"}, + {"default:cobble","default:cobble","default:cobble"} + } +}) -- cgit v1.2.3