From 888b0ebfec8c2eff9015163549a7e47443cb8665 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 21:00:20 -0400 Subject: "explode" all modpacks into their individual components (you can't have a modpack buried inside a modpack) --- streets/infrastructure/settings.lua | 49 ------------------------------------- 1 file changed, 49 deletions(-) delete mode 100644 streets/infrastructure/settings.lua (limited to 'streets/infrastructure/settings.lua') diff --git a/streets/infrastructure/settings.lua b/streets/infrastructure/settings.lua deleted file mode 100644 index 1433e22..0000000 --- a/streets/infrastructure/settings.lua +++ /dev/null @@ -1,49 +0,0 @@ --- This file stores all settings for the "Infrastructure mod" - --- Stairs, slabs, panels and microblocks - NOT_IN_CREATIVE_INVENTORY = 1 -- an integer 0 or 1 -> default = 1 | Do you want it to be hide in your creative inventory? - --- Raised pavement marker - MARKER_LIGHT_RANGE = 4 -- an integer -> default = 4 | How much light do you want it to give? - --- Retroreflective delineator - DELINEATOR_LIGHT_RANGE = 8 -- an integer -> default = 8 | How much light do you want it to give? - --- Energy absorbing terminal - ENERGY_ABSORBING_TERMINAL_LIGHT_RANGE = 8 -- an integer -> default = 8 | How much light do you want it to give? - --- Emergency phone - ENABLE_EMERGENCY_PHONE = true -- true or false -> default = true | Do you want it to be enabled in your game? - HEALTH_TO_TRIGGER = 5 -- an integer -> default = 5 | When will the player be healed? How low must his health be? - HEALTH_TO_RESTORING = 10 -- an integer -> default = 10 | To what will the health be set? - EMERGENCY_PHONE_LIGHT_RANGE = 12 -- an integer -> default = 12 | How much light do you want it to give? - EMERGENCY_PHONE_VOLUME = 0.1 -- a float -> default = 0.1 | How noisy should be the dialing sound? - --- Traffic lights - TRAFFIC_LIGHTS_LIGHT_RANGE = 12 -- an integer -> default = 12 | How much light do you want it to give? - TRAFFIC_LIGHTS_VOLUME = 0 -- a float -> default = 0.1 | How noisy should be the beep sound? - --- Automatic warning device - AUTOMATIC_WARNING_DEVICE_LIGHT_RANGE = 12 -- an integer -> default = 12 | How much light do you want it to give? - AUTOMATIC_WARNING_DEVICE_VOLUME = 0.5 -- a float -> default = 0.5 | How noisy should be the bell sound? - --- Boom barrier - BOOM_BARRIER_LIGHT_RANGE = 6 -- an integer -> default = 6 | How much light do you want it to give? - BOOM_BARRIER_VOLUME = 0.4 -- a float -> default = 0.1 | How noisy should be the mechanism sound? - --- Curve chevron - CURVE_CHEVRON_LIGHT_RANGE = 12 -- an integer -> default = 12 | How much light do you want it to give? - --- Crosswalk lighting - CROSSWALK_LIGHTING_LIGHT_RANGE = 15 -- an integer -> default = 15 | How much light do you want it to give? - --- Crosswalk safety sign - CROSSWALK_SAFETY_SIGN_LIGHT_RANGE = 8 -- an integer -> default = 8 | How much light do you want it to give? - --- Crosswalk safety sign - RETROREFLECTIVE_SURFACE_LIGHT_RANGE = 8 -- an integer -> default = 8 | How much light do you want it to give? - --- Aircraft warning light - AIRCRAFT_WARNING_LIGHT_LIGHT_RANGE = 15 -- an integer -> default = 15 | How much light do you want it to give? --- Warning light - WARNING_LIGHT_LIGHT_RANGE = 15 -- an integer -> default = 15 | How much light do you want it to give? -- cgit v1.2.3