From e622c96c2648ed0e9de359a23463dc528d0ef96b Mon Sep 17 00:00:00 2001 From: Vanessa Dannenberg Date: Fri, 31 May 2019 15:06:42 -0400 Subject: update coloredwood, homedecor, signs_lib, and simple_streetlights --- simple_streetlights/depends.txt | 2 + simple_streetlights/minedot.lua | 4 +- simple_streetlights/simple.lua | 72 +++++++++++++++++++-- ...e_streetlights_inv_pole_distributor_overlay.png | Bin 0 -> 845 bytes 4 files changed, 72 insertions(+), 6 deletions(-) create mode 100644 simple_streetlights/textures/simple_streetlights_inv_pole_distributor_overlay.png (limited to 'simple_streetlights') diff --git a/simple_streetlights/depends.txt b/simple_streetlights/depends.txt index 8ef9489..0cd9259 100644 --- a/simple_streetlights/depends.txt +++ b/simple_streetlights/depends.txt @@ -6,4 +6,6 @@ gloopblocks? homedecor_fences? homedecor_lighting? streetspoles? +streets_trafficlight? +trafficlight? digilines? diff --git a/simple_streetlights/minedot.lua b/simple_streetlights/minedot.lua index e8f8141..d9f6c9d 100644 --- a/simple_streetlights/minedot.lua +++ b/simple_streetlights/minedot.lua @@ -75,11 +75,11 @@ local function place(itemstack,player,pointed) elseif facedir.z == 1 then schemDir = 90 elseif facedir.z == -1 then schemDir = 270 end local offset = offsets[isDouble and "double" or "single"][schemDir] - local pos = vector.add(pos,offset) - minetest.place_schematic(pos,isDouble and schems.double or schems.single,schemDir,nil,false) if sneak and streetlights.basic_materials then minetest.set_node({x=pos.x, y=pos.y-1, z=pos.z}, {name = streetlights.concrete}) end + local pos = vector.add(pos,offset) + minetest.place_schematic(pos,isDouble and schems.double or schems.single,schemDir,nil,false) end minetest.register_tool(":minedot_streetlights:spawner_single",{ diff --git a/simple_streetlights/simple.lua b/simple_streetlights/simple.lua index 3d7bcdb..95eff25 100644 --- a/simple_streetlights/simple.lua +++ b/simple_streetlights/simple.lua @@ -65,7 +65,7 @@ minetest.register_privilege("streetlight", { give_to_singleplayer = true }) -local function check_and_place(itemstack, placer, pointed_thing, pole, light, param2, needs_digiline_wire) +local function check_and_place(itemstack, placer, pointed_thing, pole, light, param2, needs_digiline_wire, needs_distributor) local controls = placer:get_player_control() if not placer then return end local playername = placer:get_player_name() @@ -117,7 +117,7 @@ local function check_and_place(itemstack, placer, pointed_thing, pole, light, pa if minetest.is_protected(pos4, player_name) or not (def3 and def4.buildable_to) then return end if controls.sneak and minetest.is_protected(pos1, player_name) then return end - if controls.aux1 and minetest.is_protected(pos0, player_name) then return end + if needs_distributor and minetest.is_protected(pos0, player_name) then return end if not creative.is_enabled_for(player_name) then local inv = placer:get_inventory() @@ -145,7 +145,7 @@ local function check_and_place(itemstack, placer, pointed_thing, pole, light, pa end end - if controls.aux1 and needs_digiline_wire then + if needs_distributor and needs_digiline_wire then if not inv:contains_item("main", streetlights.distributor) then minetest.chat_send_player(playername, "*** You don't have any Digiline distributors in your inventory!") return @@ -163,7 +163,7 @@ local function check_and_place(itemstack, placer, pointed_thing, pole, light, pa end - if controls.aux1 and needs_digiline_wire then + if needs_distributor and needs_digiline_wire then minetest.set_node(pos0, { name = streetlights.distributor }) end @@ -250,6 +250,9 @@ for _, pole in ipairs(poles_tab) do {items = { matnode.."_digilines" } }, } } + def.palette = nil -- if the coloredwood mod exists and loads first, it'll create these + def.groups.ud_param2_colorable = nil -- settings, which we don't want in the cloned node. + minetest.register_node(":"..matnode.."_digilines", def) minetest.register_craft({ @@ -290,6 +293,7 @@ for _, pole in ipairs(poles_tab) do }) if enable_digilines and minetest.registered_nodes[lightnode].digiline then + minetest.register_tool("simple_streetlights:spawner_"..matname.."_"..lightname.."_digilines", { description = "Streetlight spawner ("..matname.." pole, with "..lightname..", digilines conducting pole)", inventory_image = "simple_streetlights_inv_pole_"..matname..".png".. @@ -317,6 +321,66 @@ for _, pole in ipairs(poles_tab) do digiline_wire_node, } }) + + minetest.register_craft({ + output = "simple_streetlights:spawner_"..matname.."_"..lightname.."_digilines", + type = "shapeless", + recipe = { + "simple_streetlights:spawner_"..matname.."_"..lightname, + digiline_wire_node + } + }) + + if minetest.registered_items[streetlights.distributor] then + minetest.register_tool("simple_streetlights:spawner_"..matname.."_"..lightname.."_digilines_distributor", { + description = "Streetlight spawner ("..matname.." pole, with "..lightname..", digilines conducting pole, with distributor 2m below)", + inventory_image = "simple_streetlights_inv_pole_"..matname..".png".. + "^simple_streetlights_inv_pole_digiline_overlay.png".. + "^simple_streetlights_inv_pole_distributor_overlay.png".. + "^simple_streetlights_inv_light_source_"..lightname..".png", + use_texture_alpha = true, + tool_capabilities = { full_punch_interval=0.1 }, + on_place = function(itemstack, placer, pointed_thing) + check_and_place(itemstack, placer, pointed_thing, matnode, lightnode, lightparam2, true, true) + end, + on_use = ilights.digiline_on_use + }) + + minetest.register_craft({ + output = "simple_streetlights:spawner_"..matname.."_"..lightname.."_digilines_distributor", + type = "shapeless", + recipe = { + matnode, + matnode, + matnode, + matnode, + matnode, + matnode, + lightnode, + digiline_wire_node, + streetlights.distributor + } + }) + + minetest.register_craft({ + output = "simple_streetlights:spawner_"..matname.."_"..lightname.."_digilines_distributor", + type = "shapeless", + recipe = { + "simple_streetlights:spawner_"..matname.."_"..lightname, + digiline_wire_node, + streetlights.distributor + } + }) + + minetest.register_craft({ + output = "simple_streetlights:spawner_"..matname.."_"..lightname.."_digilines_distributor", + type = "shapeless", + recipe = { + "simple_streetlights:spawner_"..matname.."_"..lightname.."_digilines", + streetlights.distributor + } + }) + end end end end diff --git a/simple_streetlights/textures/simple_streetlights_inv_pole_distributor_overlay.png b/simple_streetlights/textures/simple_streetlights_inv_pole_distributor_overlay.png new file mode 100644 index 0000000..7e59c57 Binary files /dev/null and b/simple_streetlights/textures/simple_streetlights_inv_pole_distributor_overlay.png differ -- cgit v1.2.3