From 680f259468f9a47c0bc8ea5890ea37c5758a8c30 Mon Sep 17 00:00:00 2001 From: Vanessa Dannenberg Date: Sat, 3 Nov 2018 13:48:04 -0400 Subject: update basic materials, simple streetlights, technic --- simple_streetlights/init.lua | 121 ++----------------------------------------- 1 file changed, 5 insertions(+), 116 deletions(-) (limited to 'simple_streetlights/init.lua') diff --git a/simple_streetlights/init.lua b/simple_streetlights/init.lua index c4fca68..50310b6 100644 --- a/simple_streetlights/init.lua +++ b/simple_streetlights/init.lua @@ -1,119 +1,8 @@ -local fdir_to_right = { - { 1, 0 }, - { 0, -1 }, - { -1, 0 }, - { 0, 1 } -} +-- simple streetlight spawner mod -local function check_and_place(itemstack, placer, pointed_thing, pole, light) - if not placer then return end - local player_name = placer:get_player_name() - local fdir = minetest.dir_to_facedir(placer:get_look_dir()) +local modpath = minetest.get_modpath("simple_streetlights") - local pos1 = minetest.get_pointed_thing_position(pointed_thing) - local node1 = minetest.get_node(pos1) - if not node1 or node1.name == "ignore" then return end - local def1 = minetest.registered_items[node1.name] - - print(dump(pos1)) - print(node1.name) - print(dump(def1)) - - - if (def1 and def1.buildable_to) then - pos1.y = pos1.y-1 - end - local node1 = minetest.get_node(pos1) - - local node2, node3, node4 - local def1 = minetest.registered_items[node1.name] - local def2, def3, def4 - - local pos2, pos3, pos4 - for i = 1, 5 do - pos2 = { x=pos1.x, y = pos1.y+i, z=pos1.z } - node2 = minetest.get_node(pos2) - def2 = minetest.registered_items[node2.name] - if minetest.is_protected(pos2, player_name) or not (def2 and def2.buildable_to) then return end - end - - pos3 = { x = pos1.x+fdir_to_right[fdir+1][1], y = pos1.y+5, z = pos1.z+fdir_to_right[fdir+1][2] } - node3 = minetest.get_node(pos3) - def3 = minetest.registered_items[node3.name] - if minetest.is_protected(pos3, player_name) or not (def3 and def3.buildable_to) then return end - - pos4 = { x = pos1.x+fdir_to_right[fdir+1][1], y = pos1.y+4, z = pos1.z+fdir_to_right[fdir+1][2] } - node4 = minetest.get_node(pos4) - def4 = minetest.registered_items[node4.name] - if minetest.is_protected(pos4, player_name) or not (def3 and def4.buildable_to) then return end - - if not creative or not creative.is_enabled_for(player_name) then - local inv = placer:get_inventory() - if not inv:contains_item("main", pole.." 5") or not inv:contains_item("main", light) then return end - inv:remove_item("main", pole.." 5") - inv:remove_item("main", light) - end - - for i = 1, 5 do - pos2 = {x=pos1.x, y = pos1.y+i, z=pos1.z} - minetest.set_node(pos2, {name = pole }) - end - minetest.set_node(pos3, { name = pole }) - minetest.set_node(pos4, { name = light, param2 = 0 }) -end - -minetest.register_tool("simple_streetlights:spawner_wood_meselamp", { - description = "Streetlight spawner (wooden pole, Mese lamp cube)", - inventory_image = "simple_streetlights_spawner_wood_meselamp.png", - use_texture_alpha = true, - tool_capabilities = { full_punch_interval=0.1 }, - on_place = function(itemstack, placer, pointed_thing) - check_and_place(itemstack, placer, pointed_thing, "default:fence_wood", "default:meselamp") - end -}) - -if minetest.get_modpath("ilights") then - minetest.register_tool("simple_streetlights:spawner_wood_white", { - description = "Streetlight spawner (wooden pole, white light)", - inventory_image = "simple_streetlights_spawner_wood_white.png", - use_texture_alpha = true, - tool_capabilities = { full_punch_interval=0.1 }, - on_place = function(itemstack, placer, pointed_thing) - check_and_place(itemstack, placer, pointed_thing, "default:fence_wood", "ilights:light") - end - }) - - if minetest.get_modpath("gloopblocks") then - minetest.register_tool("simple_streetlights:spawner_steel_white", { - description = "Streetlight spawner (steel pole, white light)", - inventory_image = "simple_streetlights_spawner_steel_white.png", - use_texture_alpha = true, - tool_capabilities = { full_punch_interval=0.1 }, - on_place = function(itemstack, placer, pointed_thing) - check_and_place(itemstack, placer, pointed_thing, "gloopblocks:fence_steel", "ilights:light") - end - }) - end - - if minetest.get_modpath("homedecor") then - minetest.register_tool("simple_streetlights:spawner_wrought_iron_white", { - description = "Streetlight spawner (wrought iron pole, white light)", - inventory_image = "simple_streetlights_spawner_wrought_iron_white.png", - use_texture_alpha = true, - tool_capabilities = { full_punch_interval=0.1 }, - on_place = function(itemstack, placer, pointed_thing) - check_and_place(itemstack, placer, pointed_thing, "homedecor:fence_wrought_iron", "ilights:light") - end - }) - - minetest.register_tool("simple_streetlights:spawner_brass_white", { - description = "Streetlight spawner (brass pole, white light)", - inventory_image = "simple_streetlights_spawner_brass_white.png", - use_texture_alpha = true, - tool_capabilities = { full_punch_interval=0.1 }, - on_place = function(itemstack, placer, pointed_thing) - check_and_place(itemstack, placer, pointed_thing, "homedecor:fence_brass", "ilights:light") - end - }) - end +dofile(modpath.."/simple.lua") +if minetest.get_modpath("homedecor") and minetest.get_modpath("streetspoles") then + dofile(modpath.."/minedot.lua") end -- cgit v1.2.3