From 6885943d0491db83268f8bb4743bfd82ed725ea2 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Tue, 14 Mar 2017 00:04:17 -0400 Subject: update coloredwood, digilines, technic, gloopblocks, homedecor, mesecons, pipeworks, player_textures, signs_lib, unifieddyes, and worldedit --- player_textures/init.lua | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'player_textures') diff --git a/player_textures/init.lua b/player_textures/init.lua index 5aa2ec4..5f2fb48 100644 --- a/player_textures/init.lua +++ b/player_textures/init.lua @@ -7,16 +7,17 @@ local function pivot(table) end local textures = pivot(minetest.get_dir_list(minetest.get_modpath("player_textures")..DIR_DELIM.."textures")) +local mesh = minetest.get_modpath("3d_armor") and "3d_armor_character.b3d" or "character.b3d" local function applyskin(player) local name = player:get_player_name() if textures[string.format("player_%s.png",name)] then if minetest.get_modpath("default") then - default.player_set_textures(player,string.format("[combine:64x32:0,0=player_%s.png",name)) + default.player_set_textures(player,string.format("player_%s.png",name)) end - player:set_properties({textures={string.format("[combine:64x32:0,0=player_%s.png",name)}}) + player:set_properties({textures={string.format("player_%s.png",name)}}) end - player:set_properties({visual="mesh",visual_size={x=1,y=1},mesh="character.b3d"}) + player:set_properties({visual="mesh",visual_size={x=1,y=1},mesh=mesh}) end minetest.register_on_joinplayer(function(player) -- cgit v1.2.3