From 888b0ebfec8c2eff9015163549a7e47443cb8665 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 21:00:20 -0400 Subject: "explode" all modpacks into their individual components (you can't have a modpack buried inside a modpack) --- plantlife_modpack/vines/functions.lua | 132 ---------------------------------- 1 file changed, 132 deletions(-) delete mode 100644 plantlife_modpack/vines/functions.lua (limited to 'plantlife_modpack/vines/functions.lua') diff --git a/plantlife_modpack/vines/functions.lua b/plantlife_modpack/vines/functions.lua deleted file mode 100644 index db120a6..0000000 --- a/plantlife_modpack/vines/functions.lua +++ /dev/null @@ -1,132 +0,0 @@ -vines.register_vine = function( name, defs, biome ) - local biome = biome - local groups = { vines=1, snappy=3, flammable=2 } - - local vine_name_end = 'vines:'..name..'_end' - local vine_name_middle = 'vines:'..name..'_middle' - - local vine_image_end = "vines_"..name.."_end.png" - local vine_image_middle = "vines_"..name.."_middle.png" - - local drop_node = vine_name_end - - biome.spawn_plants = { vine_name_end } - - local vine_group = 'group:'..name..'_vines' - biome.spawn_surfaces[ #biome.spawn_surfaces + 1 ] = vine_group - - local selection_box = { type = "wallmounted", } - local drawtype = 'signlike' - if ( not biome.spawn_on_side ) then - --different properties for bottom and side vines. - selection_box = { type = "fixed", fixed = { -0.4, -1/2, -0.4, 0.4, 1/2, 0.4 }, } - drawtype = 'plantlike' - end - - minetest.register_node( vine_name_end, { - description = defs.description, - walkable = false, - climbable = true, - wield_image = vine_image_end, - drop = "", - sunlight_propagates = true, - paramtype = "light", - paramtype2 = "wallmounted", - buildable_to = true, - tiles = { vine_image_end }, - drawtype = drawtype, - inventory_image = vine_image_end, - groups = groups, - sounds = default.node_sound_leaves_defaults(), - selection_box = selection_box, - on_construct = function( pos ) - local timer = minetest.get_node_timer( pos ) - timer:start( math.random(5, 10) ) - end, - on_timer = function( pos ) - local node = minetest.get_node( pos ) - local bottom = {x=pos.x, y=pos.y-1, z=pos.z} - local bottom_node = minetest.get_node( bottom ) - if bottom_node.name == "air" then - if not ( math.random( defs.average_length ) == 1 ) then - minetest.set_node( pos, { name = vine_name_middle, param2 = node.param2 } ) - minetest.set_node( bottom, { name = node.name, param2 = node.param2 } ) - local timer = minetest.get_node_timer( bottom_node ) - timer:start( math.random(5, 10) ) - end - end - end, - after_dig_node = function(pos, node, oldmetadata, user) - vines.dig_vine( pos, drop_node, user ) - end - }) - - - minetest.register_node( vine_name_middle, { - description = "Matured "..defs.description, - walkable = false, - climbable = true, - drop = "", - sunlight_propagates = true, - paramtype = "light", - paramtype2 = "wallmounted", - buildable_to = true, - tiles = { vine_image_middle }, - wield_image = vine_image_middle, - drawtype = drawtype, - inventory_image = vine_image_middle, - groups = groups, - sounds = default.node_sound_leaves_defaults(), - selection_box = selection_box, - on_destruct = function( pos ) - local node = minetest.get_node( pos ) - local bottom = {x=pos.x, y=pos.y-1, z=pos.z} - local bottom_node = minetest.get_node( bottom ) - if minetest.get_item_group( bottom_node.name, "vines") then - minetest.remove_node( bottom ) - end - end, - after_dig_node = function( pos, node, oldmetadata, user ) - vines.dig_vine( pos, drop_node, user ) - end - }) - - biome_lib:spawn_on_surfaces( biome ) - - local override_nodes = function( nodes, defs ) - local function override( index, registered ) - local node = nodes[ index ] - if index > #nodes then return registered end - if minetest.registered_nodes[node] then - minetest.override_item( node, defs ) - registered[#registered+1] = node - end - override( index+1, registered ) - end - override( 1, {} ) - end - - override_nodes( biome.spawn_surfaces,{ - after_destruct = function( pos ) - local pos_min = { x = pos.x -1, y = pos.y - 1, z = pos.z - 1 } - local pos_max = { x = pos.x +1, y = pos.y + 1, z = pos.z + 1 } - local positions = minetest.find_nodes_in_area( pos_min, pos_max, "group:vines" ) - for index, position in pairs(positions) do - minetest.remove_node( position ) - end - end - }) - -end - -vines.dig_vine = function( pos, node_name, user ) - --only dig give the vine if shears are used - if not user then return false end - local wielded = user:get_wielded_item() - if 'vines:shears' == wielded:get_name() then - local inv = user:get_inventory() - if inv then - inv:add_item("main", ItemStack( node_name )) - end - end -end -- cgit v1.2.3