From da66780a569712c23ae4f2996cfb4608a9f9d69d Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 20:02:19 -0400 Subject: copy all standard Dreambuilder mods in from the old subgame (exactly as last supplied there, updates to these mods will follow later) --- plantlife_modpack/dryplants/moregrass.lua | 33 +++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 plantlife_modpack/dryplants/moregrass.lua (limited to 'plantlife_modpack/dryplants/moregrass.lua') diff --git a/plantlife_modpack/dryplants/moregrass.lua b/plantlife_modpack/dryplants/moregrass.lua new file mode 100644 index 0000000..88761c8 --- /dev/null +++ b/plantlife_modpack/dryplants/moregrass.lua @@ -0,0 +1,33 @@ +----------------------------------------------------------------------------------------------- +-- Grasses - More Tall Grass 0.0.2 +----------------------------------------------------------------------------------------------- +-- by Mossmanikin + +-- License (everything): WTFPL +-- Contains code from: biome_lib +-- Looked at code from: default +----------------------------------------------------------------------------------------------- + +abstract_dryplants.grow_grass = function(pos) + local right_here = {x=pos.x, y=pos.y+1, z=pos.z} + local grass_size = math.random(1,5) + if minetest.get_node(right_here).name == "air" -- instead of check_air = true, + or minetest.get_node(right_here).name == "default:junglegrass" then + minetest.set_node(right_here, {name="default:grass_"..grass_size}) + end +end + +biome_lib:register_generate_plant({ + surface = { + "default:dirt_with_grass", + "stoneage:grass_with_silex", + "sumpf:peat", + "sumpf:sumpf" + }, + max_count = TALL_GRASS_PER_MAPBLOCK, + rarity = 101 - TALL_GRASS_RARITY, + min_elevation = 1, -- above sea level + plantlife_limit = -0.9, + }, + abstract_dryplants.grow_grass +) -- cgit v1.2.3